/*
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* Copyright (c) 2010-2019 Belledonne Communications SARL.
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*
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* This file is part of linphone-android
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* (see https://www.linphone.org).
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.linphone.receivers;
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import android.content.BroadcastReceiver;
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import android.content.Context;
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import android.content.Intent;
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import android.media.AudioManager;
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import org.linphone.LinphoneManager;
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import org.linphone.core.tools.Log;
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public class HeadsetReceiver extends BroadcastReceiver {
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@Override
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public void onReceive(Context context, Intent intent) {
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if (isInitialStickyBroadcast()) {
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Log.i("[Headset] Received broadcast from sticky cache, ignoring...");
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return;
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}
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String action = intent.getAction();
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if (action.equals(AudioManager.ACTION_HEADSET_PLUG)) {
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// This happens when the user plugs a Jack headset to the device for example
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// https://developer.android.com/reference/android/media/AudioManager.html#ACTION_HEADSET_PLUG
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int state = intent.getIntExtra("state", 0);
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String name = intent.getStringExtra("name");
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int hasMicrophone = intent.getIntExtra("microphone", 0);
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if (state == 0) {
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Log.i("[Headset] Headset disconnected:" + name);
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} else if (state == 1) {
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Log.i("[Headset] Headset connected:" + name);
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if (hasMicrophone == 1) {
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Log.i("[Headset] Headset " + name + " has a microphone");
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}
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} else {
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Log.w("[Headset] Unknown headset plugged state: " + state);
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}
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LinphoneManager.getAudioManager().routeAudioToEarPiece();
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LinphoneManager.getCallManager().refreshInCallActions();
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} else if (action.equals(AudioManager.ACTION_AUDIO_BECOMING_NOISY)) {
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// This happens when the user disconnect a headset, so we shouldn't play audio loudly
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Log.i("[Headset] Noisy state detected, most probably a headset has been disconnected");
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LinphoneManager.getAudioManager().routeAudioToEarPiece();
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LinphoneManager.getCallManager().refreshInCallActions();
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} else {
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Log.w("[Headset] Unknown action: " + action);
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}
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}
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}
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