/*
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* Copyright (c) 2010-2019 Belledonne Communications SARL.
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*
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* This file is part of Liblinphone.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef LINPHONE_TUNNEL_H_
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#define LINPHONE_TUNNEL_H_
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#include "linphone/types.h"
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/**
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* @addtogroup tunnel
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* @{
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**/
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/**
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* Linphone tunnel aims is to bypass IP traffic blocking due to aggressive firewalls which typically only authorize TCP traffic with destination port 443.
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* <br> Its principle is tunneling all SIP and/or RTP traffic through a single secure https connection up to a detunnelizer server.
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* <br> This set of methods enhance #LinphoneCore functionalities in order to provide an easy to use API to
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* \li provision tunnel servers IP addresses and ports. This functionality is an option not implemented under GPL. Availability can be check at runtime using function #linphone_core_tunnel_available()
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* \li start/stop the tunneling service
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* \li perform auto-detection whether tunneling is required, based on a test of sending/receiving a flow of UDP packets.
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*
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* It takes in charge automatically the SIP registration procedure when connecting or disconnecting to a tunnel server.
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* No other action on #LinphoneCore is required to enable full operation in tunnel mode.
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*
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* <br> Provision is done using object #LinphoneTunnelConfig created by function #linphone_tunnel_config_new(). Functions #linphone_tunnel_config_set_host()
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* and #linphone_tunnel_config_set_port() allow to point to tunnel server IP/port. Once set, use function #linphone_tunnel_add_server() to provision a tunnel server.
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* <br> Finally tunnel mode configuration is achieved by function #linphone_tunnel_set_mode().
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* <br> Tunnel connection status can be checked using function #linphone_tunnel_connected().
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*
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* Bellow pseudo code that can be use to configure, enable, check state and disable tunnel functionality:
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*
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* \code
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LinphoneTunnel *tunnel = linphone_core_get_tunnel(linphone_core);
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LinphoneTunnelConfig *config=linphone_tunnel_config_new(); //instantiate tunnel configuration
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linphone_tunnel_config_set_host(config, "tunnel.linphone.org"); //set tunnel server host address
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linphone_tunnel_config_set_port(config, 443); //set tunnel server port
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linphone_tunnel_add_server(tunnel, config); //provision tunnel config
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linphone_tunnel_set_mode(tunnel, LinphoneTunnelModeEnable); //activate the tunnel unconditional
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while (!linphone_tunnel_connected(tunnel)) { //wait for tunnel to be ready
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linphone_core_iterate(linphone_core); //schedule core main loop
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ms_sleep(100); //wait 100ms
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}
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LinphoneCall *call = linphone_core_invite(linphone_core,"sip:foo@example.org"); //place an outgoing call
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linphone_call_ref(call); //acquire a reference on the call to avoid deletion after completion
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//...
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linphone_core_terminate_call(linphone_core,call);
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while (linphone_call_get_state(call) != LinphoneCallReleased) { //wait for call to be in release state
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linphone_core_iterate(linphone_core); //schedule core main loop
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ms_sleep(100); //wait 100ms
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}
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linphone_tunnel_set_mode(tunnel, LinphoneTunnelModeDisable); //deactivate tunnel
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linphone_call_unref(call); //release reference on the call
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\endcode
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**/
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#define LINPHONE_TUNNEL(obj) BELLE_SIP_CAST(obj, LinphoneTunnel)
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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/**
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* Create a new tunnel configuration
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* @return a #LinphoneTunnelConfig object @notnil
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*/
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LINPHONE_PUBLIC LinphoneTunnelConfig *linphone_tunnel_config_new(void);
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/**
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* Take a reference on a #LinphoneTunnel.
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* @param tunnel The #LinphoneTunnel whose the ref counter will be increased. @notnil
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* @return Pointer on the freshly refed #LinphoneTunnel. @notnil
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*/
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LINPHONE_PUBLIC LinphoneTunnel *linphone_tunnel_ref(LinphoneTunnel *tunnel);
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/**
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* Release a reference on a #LinphoneTunnel.
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* @param tunnel The #LinphoneTunnel whose the ref counter will be decreased. @notnil
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*/
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LINPHONE_PUBLIC void linphone_tunnel_unref(LinphoneTunnel *tunnel);
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/**
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* Set the IP address or hostname of the tunnel server.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @param host The tunnel server IP address or hostname. @maybenil
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*/
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LINPHONE_PUBLIC void linphone_tunnel_config_set_host(LinphoneTunnelConfig *tunnel_config, const char *host);
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/**
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* Get the IP address or hostname of the tunnel server.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @return The tunnel server IP address or hostname. @maybenil
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*/
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LINPHONE_PUBLIC const char *linphone_tunnel_config_get_host(const LinphoneTunnelConfig *tunnel_config);
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/**
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* Set tls port of server.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @param port The tunnel server TLS port, recommended value is 443
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*/
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LINPHONE_PUBLIC void linphone_tunnel_config_set_port(LinphoneTunnelConfig *tunnel_config, int port);
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/**
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* Get the TLS port of the tunnel server.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @return The TLS port of the tunnel server
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*/
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LINPHONE_PUBLIC int linphone_tunnel_config_get_port(const LinphoneTunnelConfig *tunnel_config);
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/**
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* Set the IP address or hostname of the second tunnel server when using dual tunnel client.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @param host The tunnel server IP address or hostname. @maybenil
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*/
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LINPHONE_PUBLIC void linphone_tunnel_config_set_host2(LinphoneTunnelConfig *tunnel_config, const char *host);
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/**
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* Get the IP address or hostname of the second tunnel server when using dual tunnel client.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @return The tunnel server IP address or hostname. @maybenil
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*/
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LINPHONE_PUBLIC const char *linphone_tunnel_config_get_host2(const LinphoneTunnelConfig *tunnel_config);
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/**
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* Set tls port of the second server when using dual tunnel client.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @param port The tunnel server TLS port, recommended value is 443
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*/
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LINPHONE_PUBLIC void linphone_tunnel_config_set_port2(LinphoneTunnelConfig *tunnel_config, int port);
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/**
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* Get the TLS port of the second tunnel server when using dual tunnel client.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @return The TLS port of the tunnel server
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*/
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LINPHONE_PUBLIC int linphone_tunnel_config_get_port2(const LinphoneTunnelConfig *tunnel_config);
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/**
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* Set the remote port on the tunnel server side used to test UDP reachability.
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* This is used when the mode is set auto, to detect whether the tunnel has to be enabled or not.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @param remote_udp_mirror_port The remote port on the tunnel server side used to test UDP reachability, set to -1 to disable the feature
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*/
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LINPHONE_PUBLIC void linphone_tunnel_config_set_remote_udp_mirror_port(LinphoneTunnelConfig *tunnel_config, int remote_udp_mirror_port);
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/**
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* Get the remote port on the tunnel server side used to test UDP reachability.
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* This is used when the mode is set auto, to detect whether the tunnel has to be enabled or not.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @return The remote port on the tunnel server side used to test UDP reachability
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*/
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LINPHONE_PUBLIC int linphone_tunnel_config_get_remote_udp_mirror_port(const LinphoneTunnelConfig *tunnel_config);
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/**
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* Set the UDP packet round trip delay in ms for a tunnel configuration.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @param delay The UDP packet round trip delay in ms considered as acceptable (recommended value is 1000 ms).
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*/
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LINPHONE_PUBLIC void linphone_tunnel_config_set_delay(LinphoneTunnelConfig *tunnel_config, int delay);
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/**
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* Get the UDP packet round trip delay in ms for a tunnel configuration.
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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* @return The UDP packet round trip delay in ms.
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*/
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LINPHONE_PUBLIC int linphone_tunnel_config_get_delay(const LinphoneTunnelConfig *tunnel_config);
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/**
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* Increment the refcount of #LinphoneTunnelConfig object.
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* @param tunnel_config the #LinphoneTunnelConfig object. @notnil
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* @return the same #LinphoneTunnelConfig object. @notnil
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**/
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LINPHONE_PUBLIC LinphoneTunnelConfig * linphone_tunnel_config_ref(LinphoneTunnelConfig *tunnel_config);
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/**
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* Decrement the refcount of #LinphoneTunnelConfig object.
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* @param tunnel_config the #LinphoneTunnelConfig object. @notnil
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**/
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LINPHONE_PUBLIC void linphone_tunnel_config_unref(LinphoneTunnelConfig *tunnel_config);
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/**
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* Store a user data in the tunnel config object
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* @param tunnel_config the tunnel config @notnil
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* @param user_data the user data. @maybenil
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**/
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LINPHONE_PUBLIC void linphone_tunnel_config_set_user_data(LinphoneTunnelConfig *tunnel_config, void *user_data);
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/**
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* Retrieve user data from the tunnel config
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* @param tunnel_config the tunnel config @notnil
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* @return the user data. @maybenil
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**/
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LINPHONE_PUBLIC void *linphone_tunnel_config_get_user_data(LinphoneTunnelConfig *tunnel_config);
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/**
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* Add a tunnel server configuration.
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* @param tunnel #LinphoneTunnel object @notnil
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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*/
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LINPHONE_PUBLIC void linphone_tunnel_add_server(LinphoneTunnel *tunnel, LinphoneTunnelConfig *tunnel_config);
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/**
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* Remove a tunnel server configuration.
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* @param tunnel #LinphoneTunnel object @notnil
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* @param tunnel_config #LinphoneTunnelConfig object @notnil
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*/
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LINPHONE_PUBLIC void linphone_tunnel_remove_server(LinphoneTunnel *tunnel, LinphoneTunnelConfig *tunnel_config);
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/**
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* Get added servers
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* @param tunnel #LinphoneTunnel object @notnil
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* @return The list of servers. \bctbx_list{LinphoneTunnelConfig} @maybenil
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*/
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LINPHONE_PUBLIC const bctbx_list_t *linphone_tunnel_get_servers(const LinphoneTunnel *tunnel);
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/**
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* Remove all tunnel server addresses previously entered with linphone_tunnel_add_server()
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* @param tunnel #LinphoneTunnel object @notnil
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**/
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LINPHONE_PUBLIC void linphone_tunnel_clean_servers(LinphoneTunnel *tunnel);
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/**
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* Set the tunnel mode.
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* The tunnel mode can be 'enable', 'disable' or 'auto'
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* If the mode is set to 'auto', the tunnel manager will try to established an RTP session
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* with the tunnel server on the UdpMirrorPort. If the connection fail, the tunnel is automatically
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* activated whereas the tunnel is automatically disabled if the connection succeed.
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* @param tunnel #LinphoneTunnel object @notnil
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* @param mode The desired #LinphoneTunnelMode
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**/
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LINPHONE_PUBLIC void linphone_tunnel_set_mode(LinphoneTunnel *tunnel, LinphoneTunnelMode mode);
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/**
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* Get the tunnel mode
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* @param tunnel #LinphoneTunnel object @notnil
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* @return The current #LinphoneTunnelMode
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**/
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LINPHONE_PUBLIC LinphoneTunnelMode linphone_tunnel_get_mode(const LinphoneTunnel *tunnel);
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/**
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* Sets whether or not to use the dual tunnel client mode.
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* By default this feature is disabled.
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* After enabling it, add a server with 2 hosts and 2 ports for the feature to work.
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* @param tunnel #LinphoneTunnel object @notnil
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* @param dual_mode_enabled TRUE to enable it, FALSE to disable it
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*/
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LINPHONE_PUBLIC void linphone_tunnel_enable_dual_mode(LinphoneTunnel *tunnel, bool_t dual_mode_enabled);
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/**
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* Get the dual tunnel client mode
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* @param tunnel #LinphoneTunnel object @notnil
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* @return TRUE if dual tunnel client mode is enabled, FALSE otherwise
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**/
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LINPHONE_PUBLIC bool_t linphone_tunnel_dual_mode_enabled(const LinphoneTunnel *tunnel);
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/**
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* Returns whether the tunnel is activated. If mode is set to auto, this gives indication whether the automatic detection determined
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* that tunnel was necessary or not.
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* @param tunnel the #LinphoneTunnel @notnil
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* @return TRUE if tunnel is in use, FALSE otherwise.
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**/
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LINPHONE_PUBLIC bool_t linphone_tunnel_get_activated(const LinphoneTunnel *tunnel);
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/**
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* Check whether the tunnel is connected
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* @param tunnel #LinphoneTunnel object @notnil
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* @return A boolean value telling if the tunnel is connected
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**/
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LINPHONE_PUBLIC bool_t linphone_tunnel_connected(const LinphoneTunnel *tunnel);
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/**
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* Force reconnection to the tunnel server.
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* This method is useful when the device switches from wifi to Edge/3G or vice versa. In most cases the tunnel client socket
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* won't be notified promptly that its connection is now zombie, so it is recommended to call this method that will cause
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* the lost connection to be closed and new connection to be issued.
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* @param tunnel #LinphoneTunnel object @notnil
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**/
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LINPHONE_PUBLIC void linphone_tunnel_reconnect(LinphoneTunnel *tunnel);
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/**
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* Set whether SIP packets must be directly sent to a UA or pass through the tunnel
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* @param tunnel #LinphoneTunnel object @notnil
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* @param enable If true, SIP packets shall pass through the tunnel
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*/
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LINPHONE_PUBLIC void linphone_tunnel_enable_sip(LinphoneTunnel *tunnel, bool_t enable);
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/**
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* Check whether tunnel is set to transport SIP packets
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* @param tunnel #LinphoneTunnel object @notnil
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* @return A boolean value telling whether SIP packets shall pass through the tunnel
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*/
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LINPHONE_PUBLIC bool_t linphone_tunnel_sip_enabled(const LinphoneTunnel *tunnel);
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/**
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* Set an optional http proxy to go through when connecting to tunnel server.
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* @param tunnel #LinphoneTunnel object @notnil
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* @param host http proxy host @notnil
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* @param port http proxy port
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* @param username Optional http proxy username if the proxy request authentication. Currently only basic authentication is supported. Use NULL if not needed. @maybenil
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* @param passwd Optional http proxy password. Use NULL if not needed. @maybenil
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**/
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LINPHONE_PUBLIC void linphone_tunnel_set_http_proxy(LinphoneTunnel *tunnel, const char *host, int port, const char* username,const char* passwd);
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/**
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* Retrieve optional http proxy configuration previously set with linphone_tunnel_set_http_proxy().
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* @param tunnel #LinphoneTunnel object
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* @param host http proxy host
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* @param port http proxy port
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* @param username Optional http proxy username if the proxy request authentication. Currently only basic authentication is supported. Use NULL if not needed. @maybenil
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* @param passwd Optional http proxy password. Use NULL if not needed. @maybenil
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* @donotwrap
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**/
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LINPHONE_PUBLIC void linphone_tunnel_get_http_proxy(LinphoneTunnel*tunnel,const char **host, int *port, const char **username, const char **passwd);
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/**
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* Set authentication info for the http proxy
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* @param tunnel #LinphoneTunnel object @notnil
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* @param username User name @maybenil
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* @param passwd Password @maybenil
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*/
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LINPHONE_PUBLIC void linphone_tunnel_set_http_proxy_auth_info(LinphoneTunnel*tunnel, const char* username,const char* passwd);
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/**
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* Set the username.
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* Required for tunnel TLS client authentification.
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* Certificate Altname or CName should be sip:<tunnel_username>@<tunnel_domain>
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* @param tunnel #LinphoneTunnel object @notnil
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* @param username The username. @maybenil
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*/
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LINPHONE_PUBLIC void linphone_tunnel_set_username(LinphoneTunnel *tunnel, const char *username);
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/**
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* Get the username.
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* @param tunnel #LinphoneTunnel object @notnil
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* @return The username. @maybenil
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*/
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LINPHONE_PUBLIC const char *linphone_tunnel_get_username(LinphoneTunnel *tunnel);
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/**
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* Set the domain.
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* Required for tunnel TLS client authentification.
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* Certificate Altname or CName should be sip:<tunnel_username>@<tunnel_domain>
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* @param tunnel #LinphoneTunnel object @notnil
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* @param domain The domain. @maybenil
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*/
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LINPHONE_PUBLIC void linphone_tunnel_set_domain(LinphoneTunnel *tunnel, const char *domain);
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/**
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* Get the domain.
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* @param tunnel #LinphoneTunnel object @notnil
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* @return The domain. @maybenil
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*/
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LINPHONE_PUBLIC const char *linphone_tunnel_get_domain(LinphoneTunnel *tunnel);
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LINPHONE_PUBLIC void linphone_tunnel_simulate_udp_loss(LinphoneTunnel *tunnel, bool_t enabled);
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/**
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* @}
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**/
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#ifdef __cplusplus
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}
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#endif
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#endif /* LINPHONE_TUNNEL_H_ */
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