using System;
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using Newtonsoft.Json.Linq;
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namespace HDL_ON.Entity
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{
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public class AC : Function
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{
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/*
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* 空调:trait: [switch, mode, fan, temperature, swing, lock]
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* 属性 描述
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* switch on/off
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* mode mode: auto, cool, heat, dry, fan
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* fan high, medium, low, auto
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* temperature up,down,value
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* swing up/down/left/right
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* lock boolean (Lock锁定控制)
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*/
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public AC()
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{
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}
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/// <summary>
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/// 空调电源
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/// </summary>
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[Newtonsoft.Json.JsonIgnore]
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public bool power
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{
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get
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{
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return dicPropert["switch"] == "on";
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}
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set
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{
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dicPropert["switch"] = value == true ? "on" : "off";
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}
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}
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//public
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/// <summary>
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/// 拼接、获取A协议操作数据
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/// </summary>
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public override JObject GetSendJObject(string command)
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{
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var sendJob = new JObject();
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if (command == "write")
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{
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sendJob = new JObject { { "Namespace", a_Protocol_Namespace }, { "Command", command }, { "Type", "device" } };
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JObject data = new JObject { { "openLevel", dicPropert["openLevel"] }, { "sid", sid } };
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sendJob.Add("objects", data);
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}
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else if (command == "read")
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{
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sendJob = new JObject { { "Namespace", a_Protocol_Namespace }, { "Command", command }, { "Type", "device" } };
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var data = new JObject { { "sid", sid } };
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sendJob.Add("objects", data);
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}
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return sendJob;
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}
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}
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}
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