wxr
2020-11-04 e6a26ee148587327478d9a82624a820c907b6e16
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using System;
using System.Collections.Generic;
using HDL_ON.Entity;
 
namespace HDL_ON.DriverLayer
{
 
    /// <summary>
    /// 通讯方式
    /// </summary>
    public enum CommunicationMode
    {
        /// <summary>
        /// 本地udp
        /// </summary>
        local_BusUdp,
        /// <summary>
        /// 本地tcp服务端
        /// </summary>
        tcp_local_server,
        /// <summary>
        /// 本地tcp客户端
        /// </summary>
        tcp_local_client,
    }
 
 
 
    public class Control
    {
        static Control _control;
        public static Control ins
        {
            get
            {
                if (_control == null)
                {
                    _control = new Control();
                }
                return _control;
            }
        }
        /// <summary>
        /// 通讯地址IP
        /// </summary>
        public string reportIp = "255.255.255.255";
        /// <summary>
        /// tcp服务端
        /// </summary>
        public Control_TcpServer myTcpServer = null;
        /// <summary>
        /// tcp客服端
        /// </summary>
        public Control_TcpClient myTcpClient = null;
        /// <summary>
        /// 本地udp
        /// </summary>
        public Control_Udp_Bus myUdp = null;
 
        /// <summary>
        /// 通讯方式
        /// </summary>
        public CommunicationMode communicationMode;
 
        /// <summary>
        /// 改变通讯方式
        /// </summary>
        public void ChangeCommunicationMode(CommunicationMode communicationMode)
        {
            this.communicationMode = communicationMode;
 
 
            switch (this.communicationMode)
            {
                case CommunicationMode.local_BusUdp:
                    if (myUdp == null)
                    {
                        myUdp = new Control_Udp_Bus();
                    }
                    UdpSocket._BusSocket.Start();
                    if (myTcpServer != null)
                    {
                        myTcpClient.Close();
                        myTcpClient = null;
                    }
                    if (myTcpClient != null)
                    {
                        myTcpClient.Close();
                        myTcpClient = null;
                    }
                    break;
                case CommunicationMode.tcp_local_server:
                    if (myTcpServer == null)
                    {
                        myTcpServer = new Control_TcpServer();
                        myTcpServer.OpenServer();
                    }
                    if (myTcpClient != null)
                    {
                        myTcpClient.Close();
                        myTcpClient = null;
                    }
                    if(myUdp != null)
                    {
                        UdpSocket._BusSocket.Stop();
                        myUdp = null;
                    }
                    break;
                case CommunicationMode.tcp_local_client:
                    if (myTcpClient == null)
                    {
                        myTcpClient = new Control_TcpClient(reportIp);
                        myTcpClient.Connect();
                    }
                    if (myTcpServer != null)
                    {
                        myTcpClient.Close();
                        myTcpClient = null;
                    }
                    if (myUdp != null)
                    {
                        UdpSocket._BusSocket.Stop();
                        myUdp = null;
                    }
                    break;
            }
        }
 
        /// <summary>
        /// 场景控制入口
        /// </summary>
        public void ControlScene(Scene scene)
        {
            if(myUdp!=null)
            {
                myUdp.ControlBusScenes(scene);
            }
            if(myTcpClient!= null)
            {
                ControlAProtocolScene(scene);
            }
        }
 
        /// <summary>
        /// 发送命令
        /// 自动判断是否为A协议设备,
        /// 不是A协议,自动转化bus命令数据
        /// </summary>
        /// <param name="commandString"></param>
        /// <param name="function"></param>
        /// <returns></returns>
        public void SendWriteCommand(Function function, Dictionary<string, string> commandDictionary)
        {
            function.usageCount++;
            function.refreshTime = DateTime.Now;
            if (DB_ResidenceData.residenceData.GatewayType == 0)
            {
                try
                {
                    if(myUdp != null)
                    {
                        myUdp.WriteBusData(function, commandDictionary);
                    }
                }
                catch (Exception ex)
                {
                    MainPage.Log($"发送数据异常: {ex.Message}");
                }
            }
            else
            {
                if (myTcpClient != null)
                {
                    var sendDataObj = function.GetControlSendData(commandDictionary);
                    var sendJson = Newtonsoft.Json.JsonConvert.SerializeObject(sendDataObj);
                    var sendBytes = System.Text.Encoding.UTF8.GetBytes(sendJson);
                    myTcpClient.SendMessage(sendBytes);
                }
            }
        }
 
        /// <summary>
        /// 发送读取命令
        /// 自动判断是否为A协议设备
        /// </summary>
        public void SendReadCommand(Function function)
        {
            function.refreshTime = DateTime.Now;
            if (function.bus_Data != null)
            {
                try
                {
                    //ReadBusData(function);
                }
                catch (Exception ex)
                {
                    MainPage.Log($"发送数据异常: {ex.Message}");
                }
            }
            else
            {
                //var commandObj = function.GetSendJObject(CommandType_A.read);
                //var commandString = Newtonsoft.Json.JsonConvert.SerializeObject(commandObj);
                //var commandBytes = System.Text.Encoding.UTF8.GetBytes(commandString);
                //MqttCommon.MqttRemoteSend(commandBytes);
            }
        }
 
        /// <summary>
        /// 控制a协议场景
        /// </summary>
        /// <param name="scene"></param>
        static void ControlAProtocolScene(Scene scene)
        {
            var sendSidObj = new AProtocolSendingObject();
            sendSidObj.time_stamp = "";
            sendSidObj.type = "device_sid";
            sendSidObj.command = "get_list_response";
        }
 
    }
}