wxr
2020-11-04 e6a26ee148587327478d9a82624a820c907b6e16
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using Shared;
namespace HDL_ON.UI
{
    public partial class RGBPage
    {
        /// <summary>
        /// 更新功能状态
        /// </summary>
        public static void UpdataStates(Light uFunction)
        {
            Application.RunOnMainThread(() =>
            {
                try
                {
                    if (bodyView == null)
                        return;
                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                    {
                        if (!bodyView.onDimmerBar)
                        {
                            bodyView.dimmerBar.Progress = uFunction.brightness;
                        }
                        bodyView.dimmerBar.ProgressBarColor = uFunction.trait_on_off.value.ToString() == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on";
                        bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.redColor * 256 * 256 + bodyView.light.greenColor * 256 + bodyView.light.blueColor);
                    }
                }
                catch (Exception ex)
                {
                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
                }
            });
        }
 
 
        void LoadEventList()
        {
            LoadColorChangeEvent();
            LoadCollectionEvent();
            LoadSwitchEvent();
            LoadEvent_BackCenterColor();
            LoadEvent_DimmerBar();
            LoadEvet_ChangeFadeTime();
            //回退刷新信息事件
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
            };
        }
 
        /// <summary>
        /// 颜色变化事件
        /// </summary>
        void LoadColorChangeEvent()
        {
            DateTime colorChangeTime = DateTime.MinValue;
            colorPicker.ColorChaged += (sender2, e2) => {
                if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 200)
                {
                    light.redColor = e2[0];
                    light.greenColor = e2[1];
                    light.blueColor = e2[2];
                    colorChangeTime = DateTime.Now;
                    btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor);
                    //Control.Send(CommandType_A.write, this.light);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("color", (light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor).ToString());
                    Control.ins.SendWriteCommand(light, d);
                }
            };
            colorPicker.MouseUpEventHandler = (sender, e) =>
            {
                var ss = btnCurColor.BackgroundColor;
            };
 
        }
 
 
        /// <summary>
        /// 收藏功能按钮事件
        /// </summary>
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                light.SaveFunctionData();
            };
        }
 
        /// <summary>
        /// 灯光调光事件
        /// </summary>
        void LoadEvent_DimmerBar()
        {
            dimmerBar.OnStartTrackingTouchEvent = (sender, e)=>{
                onDimmerBar = true;
            };
            dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
                onDimmerBar = false;
                light.brightness = dimmerBar.Progress;
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("brightness", light.brightness.ToString());
                Control.ins.SendWriteCommand(light, d);
                light.fadeTime = barFadeTime.Progress;
                //Control.Send(CommandType_A.write, light);
            };
            dimmerBar.OnProgressChangedEvent = (sender, e) => {
                light.fadeTime = 0;
                if (!btnSwitch.IsSelected)
                {
                    dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
                }
                btnSwitch.IsSelected = e > 0 ? true : false;
                light.brightness = e;
                light.trait_on_off.value = e > 0 ? "on" : "off";
 
                if (e == 0 || e == 100)
                {
                    //Control.Send(CommandType_A.write, this.light);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("brightness", light.brightness.ToString());
                    Control.ins.SendWriteCommand(light, d);
                }
                else
                {
                    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
                    {
                        light.refreshTime = DateTime.Now;
                        new System.Threading.Thread(() =>
                        {
                            //Control.Send(CommandType_A.write, light);
                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                            d.Add("brightness", light.brightness.ToString());
                            Control.ins.SendWriteCommand(light, d);
                        })
                        { IsBackground = true }.Start();
                    }
                    else
                    {
                        MainPage.Log("skip dimmer control!!");
                    }
                }
            };
        }
 
        /// <summary>
        /// 修改灯光渐变时间
        /// </summary>
        void LoadEvet_ChangeFadeTime()
        {
            barFadeTime.OnProgressChangedEvent = (sender, e) =>
            {
                light.fadeTime = e;
                light.SaveFunctionData();
            };
        }
        /// <summary>
        /// 加载开关事件
        /// </summary>
        void LoadSwitchEvent()
        {
            btnSwitch.MouseUpEventHandler += (sender, e) =>
            {
                btnSwitch.IsSelected = !btnSwitch.IsSelected;
                dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                new System.Threading.Thread(() =>
                {
                    light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("on_off", light.trait_on_off.value.ToString());
                    Control.ins.SendWriteCommand(light, d);
                })
                { IsBackground = true }.Start();
            };
        }
        /// <summary>
        /// 恢复默认颜色
        /// </summary>
        void LoadEvent_BackCenterColor()
        {
            btnRestoredPoint.MouseUpEventHandler = (sender, e) =>
            {
                light.color = 0xFFFFFF;
                btnCurColor.BackgroundColor = 0xFFFFFFFF;
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("color", "FFFFFF");
                Control.ins.SendWriteCommand(light, d);
            };
        }
 
    }
}