using System;
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using System.Collections.Generic;
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using Shared;
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namespace HDL_ON.UI.Music
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{
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public class A31USBMusicList : FrameLayout
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{
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public A31USBMusicList()
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{
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Tag = "Music";
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}
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VerticalRefreshLayout middViewLayout;
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/// <summary>
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/// 先加载界面出来
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/// </summary>
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public void UIView()
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{
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#region 界面布局------
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this.BackgroundColor = Color.ViewColor;
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var topView = new TopView();
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this.AddChidren(topView.TopFLayoutView());
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topView.topNameBtn.TextID = StringId.usb;
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topView.clickBackBtn.MouseUpEventHandler += (sender, e) =>
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{
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this.RemoveFromParent();
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};
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middViewLayout = new VerticalRefreshLayout
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{
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BackgroundColor = Color.WhiteColor,
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Y = topView.fLayout.Bottom,
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Height = Application.GetRealHeight(H_W.H - H_W.T_Height),
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};
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this.AddChidren(middViewLayout);
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middViewLayout.BeginHeaderRefreshingAction += () =>
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{
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//System.Threading.Tasks.Task.Run(() =>
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//{
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// try
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// {
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// var list = SendMethod.GetUsbList();
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// A31MusicModel.Current.USBList.Clear();
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// A31MusicModel.Current.USBList.AddRange(list);
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// }
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// catch { }
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// finally
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// {
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// Application.RunOnMainThread(() =>
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// {
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// Show();
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// middViewLayout.EndHeaderRefreshing();
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// });
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// }
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//});
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var list = SendMethod.GetUsbList(A31MusicModel.Current);
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A31MusicModel.Current.USBList.Clear();
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A31MusicModel.Current.USBList.AddRange(list);
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Show();
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middViewLayout.EndHeaderRefreshing();
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};
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#endregion
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}
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/// <summary>
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/// 加载数据的方法
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/// </summary>
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public void Show()
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{
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middViewLayout.RemoveAll();
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int number = 0;
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for (int i = 0; i < A31MusicModel.Current.USBList.Count; i++)
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{
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number++;
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var songs = A31MusicModel.Current.USBList[i];
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View.SongView songView = new View.SongView();
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songView.SongFrameLayout(middViewLayout, songs);
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// 添加喜爱音乐控件
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songView.loveIcon.MouseUpEventHandler += (sender, e) =>
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{
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songView.loveIcon.IsSelected = !songView.loveIcon.IsSelected;
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if (songView.loveIcon.IsSelected)
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{
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///查找音乐是否存在在列表
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var music1 = A31MusicModel.Current.LoveMusicInfoList.Find((m) => m.URL == songs.URL);
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if (music1 == null)
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{
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///没有存在就添加
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A31MusicModel.Current.LoveMusicInfoList.Add(songs);
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}
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}
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else
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{
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///查找音乐是否存在在列表
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var music1 = A31MusicModel.Current.LoveMusicInfoList.Find((m) => m.URL == songs.URL);
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if (music1 != null)
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{
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///存在就删除
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A31MusicModel.Current.LoveMusicInfoList.Remove(songs);
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}
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}
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A31MusicModel.Save();
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};
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//添加到我的列表
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songView.addIcon.MouseUpEventHandler = (sender, e) =>
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{
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new View.DialogView { }.FieListView(songs);
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};
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songView.clickBtn.Tag = number;//标记播放哪一首歌曲
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///点击播放事件
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songView.clickBtn.MouseUpEventHandler += (sender, e) =>
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{
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System.Threading.Tasks.Task.Run(() =>
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{
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System.Threading.Thread.Sleep(50);
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Application.RunOnMainThread(() =>
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{
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//移除界面
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A31MusicModel.Current.A31PlayStatus.Title = songView.songBtn.Text;
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MainPage.BasePageView.RemoveViewByTag("Music");
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System.Threading.Tasks.Task.Run(() =>
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{
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SendMethod.ListMusicPlay("USBDiskQueue", songView.clickBtn.Tag, A31MusicModel.Current);
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});
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});
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});
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};
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}
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}
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/// <summary>
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/// 定时更新当前播放音乐
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/// </summary>
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public void UpdateSelectedMusic()
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{
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UI2.FuntionControlView.Music.UpdateThread.updateThread(this, middViewLayout, A31MusicModel.Current);
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}
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}
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}
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