//
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// AppDelegate.m
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// NewTestPhone
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//
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// Created by liang on 2021/3/31.
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//
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#import "AppDelegate.h"
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#import "SMLinphoneConfig.h"
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#import "LinphoneManager.h"
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@interface AppDelegate ()
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@end
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@implementation AppDelegate
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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// [self setLinphone];
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return YES;
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}
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- (void)setLinphone{
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// [[LinphoneManager instance] startLinphoneCore];
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// //sip:dnake.xswitch.cn:20401
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// //1009 、1010密码1234
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// [[SMLinphoneConfig instance] registeByUserName:@"1009" pwd:@"1234" domain:@"dnake.xswitch.cn:20401" tramsport:@"UDP"];
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}
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#pragma mark - UISceneSession lifecycle
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- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
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}
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- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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@end
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