/*
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* Copyright (c) 2010-2020 Belledonne Communications SARL.
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*
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* This file is part of linphone-iphone
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#import "UIRoundedImageView.h"
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#import <QuartzCore/QuartzCore.h>
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#import "Utils.h"
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@implementation UIRoundedImageView {
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UIView *borderView;
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}
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INIT_WITH_COMMON_CF {
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borderView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)];
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borderView.layer.borderWidth = 10;
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borderView.layer.borderColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"color_A.png"]].CGColor;
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borderView.hidden = YES;
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[self addSubview:borderView];
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[self setBordered:NO];
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[self setRoundRadius];
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[NSNotificationCenter.defaultCenter addObserver:self
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selector:@selector(orientationDidChange:)
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name:UIDeviceOrientationDidChangeNotification
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object:nil];
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return self;
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}
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- (void)dealloc {
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[NSNotificationCenter.defaultCenter removeObserver:self];
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}
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- (void)orientationDidChange:(NSNotification *)k {
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[self setRoundRadius];
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[self layoutSubviews];
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}
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- (void)setImage:(UIImage *)image {
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[self setImage:image bordered:NO withRoundedRadius:TRUE];
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}
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- (void)setImage:(UIImage *)image bordered:(BOOL)bordered withRoundedRadius:(BOOL)rounded {
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// We have to scale image to layers limits so that when we round image, we have a proper circle
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[super setImage:[image squareCrop]];
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[self setBordered:bordered];
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[self setRoundRadius];
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}
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- (void)setBordered:(BOOL)bordered {
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// bugged on rotation yet
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borderView.hidden = TRUE; //! bordered;
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}
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- (CGRect)computeBox {
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CGFloat min = MIN(self.frame.size.width, self.frame.size.height);
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CGRect box = CGRectMake((self.frame.size.width - min) / 2, (self.frame.size.height - min) / 2, min, min);
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return box;
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}
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- (void)setRoundRadius {
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CGRect box = [self computeBox];
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borderView.frame = box;
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borderView.layer.cornerRadius = borderView.frame.size.height / 2;
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CGPathRef path = CGPathCreateWithEllipseInRect(box, NULL);
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UIBezierPath *maskPath = [UIBezierPath bezierPathWithCGPath:path];
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CGPathRelease(path);
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CAShapeLayer *maskLayer = [CAShapeLayer layer];
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maskLayer.frame = self.bounds;
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maskLayer.path = maskPath.CGPath;
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self.layer.mask = maskLayer;
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}
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- (void)layoutSubviews {
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[super layoutSubviews];
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borderView.frame = [self computeBox];
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borderView.layer.cornerRadius = borderView.frame.size.height / 2;
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}
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@end
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