using System;
|
using UIKit;
|
using CoreGraphics;
|
|
namespace Shared
|
{
|
/// <summary>
|
/// 弹窗
|
/// </summary>
|
public class Dialog
|
{
|
Button tempButton;
|
FrameLayout mainFrameLayout;
|
/// <summary>
|
/// 弹窗构造函数
|
/// </summary>
|
public Dialog()
|
{
|
Application.MainPage.AddChidren(tempButton = new Button { Visible = false, Width = LayoutParams.MatchParent, Height = LayoutParams.MatchParent, BackgroundColor = 0x88323232 });
|
Application.MainPage.AddChidren(mainFrameLayout = new FrameLayout { Visible = false, });
|
//mainFrameLayout.MouseUpEventHandler += (sender, e) => {
|
//};
|
}
|
/// <summary>
|
/// 背景颜色
|
/// </summary>
|
/// <value>The color of the background.</value>
|
public uint BackgroundColor
|
{
|
get
|
{
|
return mainFrameLayout.BackgroundColor;
|
}
|
set
|
{
|
mainFrameLayout.BackgroundColor = value;
|
}
|
}
|
|
/// <summary>
|
/// 圆角大小
|
/// </summary>
|
/// <value>The corner.</value>
|
public uint Radius
|
{
|
get
|
{
|
return mainFrameLayout.Radius;
|
}
|
set
|
{
|
mainFrameLayout.Radius = value;
|
}
|
}
|
|
/// <summary>
|
/// 边框线大小
|
/// </summary>
|
/// <value>The width of the border.</value>
|
public uint BorderWidth
|
{
|
get
|
{
|
return mainFrameLayout.BorderWidth;
|
}
|
set
|
{
|
mainFrameLayout.BorderWidth = value;
|
}
|
}
|
|
/// <summary>
|
/// 增加子控件
|
/// </summary>
|
/// <param name="view">View.</param>
|
public void AddChidren(View view)
|
{
|
mainFrameLayout.AddChidren(view);
|
}
|
|
/// <summary>
|
/// 背景图片路径
|
/// </summary>
|
/// <value>The background image path.</value>
|
public string BackgroundImagePath
|
{
|
get
|
{
|
return mainFrameLayout.BackgroundImagePath;
|
}
|
set
|
{
|
mainFrameLayout.BackgroundImagePath = value;
|
}
|
}
|
|
/// <summary>
|
/// 宽度
|
/// </summary>
|
/// <value>The width.</value>
|
public int Width
|
{
|
get
|
{
|
return mainFrameLayout.Width;
|
}
|
set
|
{
|
mainFrameLayout.Width = value;
|
}
|
}
|
|
/// <summary>
|
/// 高宽
|
/// </summary>
|
/// <value>The height.</value>
|
public int Height
|
{
|
get
|
{
|
return mainFrameLayout.Height;
|
}
|
set
|
{
|
mainFrameLayout.Height = value;
|
}
|
}
|
|
/// <summary>
|
/// X
|
/// </summary>
|
/// <value>The height.</value>
|
public int X
|
{
|
get
|
{
|
return mainFrameLayout.X;
|
}
|
set
|
{
|
mainFrameLayout.X = value;
|
}
|
}
|
|
/// <summary>
|
/// Y
|
/// </summary>
|
/// <value>The height.</value>
|
public int Y
|
{
|
get
|
{
|
return mainFrameLayout.Y;
|
}
|
set
|
{
|
mainFrameLayout.Y = value;
|
}
|
}
|
|
/// <summary>
|
/// 显示当前的界面
|
/// </summary>
|
public void Show()
|
{
|
tempButton.Visible = true;
|
mainFrameLayout.Visible = true;
|
mainFrameLayout.Gravity = Gravity.Center;
|
tempButton.BringToFront();
|
mainFrameLayout.BringToFront();
|
}
|
|
/// <summary>
|
/// 关闭当前的界面,释放资源
|
/// </summary>
|
public void Close()
|
{
|
tempButton.RemoveFromParent();
|
mainFrameLayout.RemoveFromParent();
|
}
|
}
|
}
|