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2020-03-13 171bf03f3664226eeff2b20ee9bd2e914b63a17d
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using System;
using System.Collections.Generic;
 
namespace HDL_ON.Entity
{
    public class Scene : Function
    {
        public Scene()
        {
        }
 
        public string scene_id = "0001";
 
        /// <summary>
        /// 场景类型
        /// </summary>
        public SceneType sceneType = SceneType.OrdinaryScenes;
 
        /// <summary>
        /// 场景背景
        /// </summary>
        public string ImagePath = "FunctionIcon/Scene/s1.png";
    }
}
//5.1.14获取场景列表
//请求参数
//{
//    "namespace": "HDL",
//    "type": "scene",
//    "command": "get_list"
//}
//返回值 json格式 所有场景id及场景里执行的目标数据
//返回例子
//{
//    "namespace": "HDL",
//    "command": "get_list_respond",
//    "type": "scene",
//    "number": [{
//        "scene_id": "0001",
//        "scene_name": "dinner",
//        "objects": [{
//               "sid": "00010019101209000025670100010001",
//"data_type": "string ",
//            "value": "on"
//          }]
//    }]
//}
//说明 获取场景列表和属性,只开,只关,既开又关
    
//5.1.15创建场景
//请求参数
//{
//    "namespace": "HDL",
//    "command": "create",
//    "type": "scene",
//    "objects": [{
//        "scene_name": "Away ",
//        "status": "single_off"
//    }]
//}
//返回值 json格式
//返回例子    {
//    "namespace": "HDL",
//    "command": "create_respond",
//    "type": "scene",
//    "objects": [{
//        "scene_id": "0004",
//        "name": "Away",
//        "status": "single_off"
//    }]
//}
//说明 创建场景
    
//5.1.16添加目标到场景
//请求参数
//{
//    "namespace": "HDL",
//    "command": "add_member",
//    "type": "scene",
//    "number": [{
//        "scene_id": "0001",
//        "objects": [{
//            "sid": "00010019101209000025670100010001",
//            "function": [{
//                "attri": "switch",
//"data_type": "string ",
//                "value": "on"
//            }]
 
//        }]
//    }, {
//        "scene_id": "0002",
//        "objects": [{
//            "sid": "00010019101209000025670200010001",
//            "function": [{
//                "attri": "brightness",
//"data_type": "int",
//                "value": 50
//            }]
//        }]
//    }]
//}
//返回值 json格式
//返回例子    {
//    "namespace": "HDL",
//    "command": "add_member_respond",
//    "type": "scene",
//    "scene_id": "0001",
//    "value": "success"
//}
//说明 成功添加目标的场景列表
    
//5.1.17删除场景命令
//请求参数
//{
//    "namespace": "HDL",
//    "command": "delete",
//    "type": "scene",
//    "objects": [{
//        "scene_id": "0001"
//    }]
//}
//返回值 json格式
//返回例子    {
//    "namespace": "HDL",
//    "command": "delete_respond",
//    "type": "scene",
//    "scene_id": "0001",
//    "value": "success"
//}
//说明 删除场景
    
//5.1.18删除场景里的目标
//请求参数
//{
//    "Namespace": "HDL",
//    "Command": "delete_member",
//    "type": "scene",
//    "number": [{
//        "scene_id": "0001",
//        "objects": [{
//            "sid": "00010019101209000025670100010001"
//        }, {
//            "sid": "00010019101209000025670100010002"
//        }]
//    }]
//}
//返回值 json格式
//返回例子    {
//    "namespace": "HDL",
//    "command": "delete_member_respond",
//    "type": "scene",
//    "scenesid": "0001",
//    "sid": "00010019101209000025670100010001",
//    "value": "success"
//}
//说明 删除场景内设备
    
//5.1.19配置场景分组(足内场景状态自动记录最后一次记录)
//请求参数    {
//    "namespace": "HDL",
//    "command": "group",
//    "type": "scene",
//    "objects": [{
//        "group_id": 1,
//        "scene_ids": [{
//            "scene_id": "0001"
//        }, {
//            "scene_id": "0002"
//        }]
//    }]
//}
//返回值 json格式
//返回例子    {
//    "namespace": "HDL",
//    "command": "group_respond",
//    "type": "scene",
//    "group_id": "0001",
//    "value": "success"
//}
//说明 控制场景
    
 
//5.1.20读取场景分组
//请求参数
//{
//    "namespace": "HDL",
//    "command": "read_group",
//    "type": "scene",
//    "objects": [{
//        "group_id": 1
//    }]
//}
//返回值 json格式
//返回例子    {
//    "namespace": "HDL",
//    "command": "read_group_respond",
//    "type": "scene",
//    "objects": [{
//        "group_id": 1,
//        "scene_ids": [{
//            "scene_id": "0001"
//        }, {
//            "scene_id": "0002"
//        }]
//    }]
//}
//说明 控制场景
    
 
//5.1.21控制场景
//请求参数
//{
//    "namespace": "HDL",
//    "command": "contrl",
//    "type": "scene",
//    "objects": [{
//        "scene_id": "0001",
//        "value": “on”
//    }]
//}
//返回值 json格式
//返回例子    {
//    "namespace": "HDL",
//    "command": "contrl_respond",
//    "type": "scene",
//        "scene_id": "0001",
//        "value": "success"
//}
//说明 控制场景