using System;
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using Shared.IOS.TBL;
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namespace Shared
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{
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/// <summary>
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/// CurtainRollSeekBar 卷帘控件
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/// </summary>
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public class CurtainRollSeekBar : BaseSeekBar
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{
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/// <summary>
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/// 当前视图
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/// </summary>
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/// <value>The HDLRollCurtainSeekBar.</value>
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HDLRollCurtainSeekBar mHDLRollCurtainSeekBar
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{
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get
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{
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return uiView as HDLRollCurtainSeekBar;
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}
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set
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{
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uiView = value;
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}
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}
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/// <summary>
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/// 构造函数
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/// </summary>
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public CurtainRollSeekBar()
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{
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mHDLRollCurtainSeekBar = new HDLRollCurtainSeekBar
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{
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MProgressChangedDelegate = new OnProgressChangeListener(this)
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};
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}
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/// <summary>
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/// 刷新布局
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/// </summary>
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private void RefreshFrame()
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{
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mHDLRollCurtainSeekBar.InitWithFrameSeekBar(new CoreGraphics.CGRect(base.X, base.Y, base.Width, base.Height));
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}
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/// <summary>
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/// 控件宽度
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/// </summary>
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public override int Width
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{
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get
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{
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return base.Width;
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}
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set
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{
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base.Width = value;
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RefreshFrame();
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}
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}
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/// <summary>
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/// 控件的高度
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/// </summary>
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public override int Height
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{
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get
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{
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return base.Height;
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}
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set
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{
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base.Height = value;
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RefreshFrame();
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}
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}
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/// <summary>
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/// 控件的X坐标
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/// </summary>
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public override int X
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{
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get
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{
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return base.X;
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}
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set
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{
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base.X = value;
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RefreshFrame();
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}
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}
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/// <summary>
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/// 控件的X坐标
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/// </summary>
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public override int Y
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{
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get
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{
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return base.Y;
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}
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set
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{
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base.Y = value;
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RefreshFrame();
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}
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}
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/// <summary>
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/// 进度值显示单位
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/// </summary>
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/// <value>单位字符</value>
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public String ProgressBarUnitSring
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{
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set
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{
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mHDLRollCurtainSeekBar.SetProgressBarUnitSring(value);
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}
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}
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int minValue = 0;
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int maxValue = 100;
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/// <summary>
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/// 进度值最大值
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/// </summary>
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/// <value>最大值</value>
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public int MaxValue
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{
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set
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{
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maxValue = value;
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mHDLRollCurtainSeekBar.SetMinAndMaxValue(minValue, maxValue);
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}
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}
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/// <summary>
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/// 进度值最小值
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/// </summary>
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/// <value>最小值</value>
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public int MinValue
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{
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set
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{
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minValue = value;
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mHDLRollCurtainSeekBar.SetMinAndMaxValue(minValue, maxValue);
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}
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}
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/// <summary>
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/// 当前进度值
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/// </summary>
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/// <value>进度值</value>
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public int Progress
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{
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set
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{
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mHDLRollCurtainSeekBar.SetProgress(value);
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}
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get
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{
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return (int)mHDLRollCurtainSeekBar.MProgress;
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}
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}
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/// <summary>
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/// 进度条与左右边框边距
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/// </summary>
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public int CurtainPaddingLeftRight
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{
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set
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{
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mHDLRollCurtainSeekBar.SetCurtainPadding(value);
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}
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}
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/// <summary>
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/// 顶部padding
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/// </summary>
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public int CurtainPaddingTop
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{
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set
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{
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mHDLRollCurtainSeekBar.SetCurtainPaddingTop(value);
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}
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}
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/// <summary>
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/// 是否离线 离线的话禁止滑动并绘制背景遮挡层
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/// </summary>
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/// <value>是否离线</value>
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public bool IsOffline
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{
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set
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{
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mHDLRollCurtainSeekBar.SetOffline(value);
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}
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}
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/// <summary>
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/// 当前进度值显示的文字颜色
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/// </summary>
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/// <value>文字颜色</value>
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public uint ProgressTextColor
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{
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set
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{
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byte r, g, b, a;
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r = (byte)(value / 256 / 256 % 256);
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g = (byte)(value / 256 % 256);
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b = (byte)(value % 256);
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a = (byte)(value / 256 / 256 / 256 % 256);
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mHDLRollCurtainSeekBar.MProgressTextColor = UIKit.UIColor.FromRGBA(r, g, b, a);
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}
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}
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/// <summary>
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/// 当前进度值显示的文字大小
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/// </summary>
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/// <value>文字大小</value>
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public int ProgressTextSize
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{
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set
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{
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mHDLRollCurtainSeekBar.MProgressTextSize = value;
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}
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}
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/// <summary>
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/// 是否可以滑动
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/// </summary>
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/// <value>是否可以滑动</value>
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public bool IsClickable
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{
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set
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{
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mHDLRollCurtainSeekBar.IsClickable = value;
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}
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}
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/// <summary>
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/// 是否显示进度文字
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/// </summary>
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/// <value>是否显示进度文字</value>
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public bool IsProgressTextShow
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{
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set
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{
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mHDLRollCurtainSeekBar.IsProgressTextShow = value;
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}
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}
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/// <summary>
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/// 当前进度值 Y坐标
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/// </summary>
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/// <value>Y坐标</value>
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public int NowProgressY
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{
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get
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{
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return (int)mHDLRollCurtainSeekBar.ProgressY;
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}
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}
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/// <summary>
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/// EventHandler
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/// </summary>
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public EventHandler<int> OnProgressChangedEvent;
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public EventHandler<bool> OnStartTrackingTouchEvent;
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public EventHandler<int> OnStopTrackingTouchEvent;
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///// <summary>
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///// OnProgressChangeListener 继承响应事件
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///// </summary>
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OnProgressChangeListener mOnProgressChangeListener;
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public class OnProgressChangeListener : HDLSeekBarProgressChangedDelegate
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{
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[Weak] CurtainRollSeekBar _CurtainRollSeekBar;
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public OnProgressChangeListener(CurtainRollSeekBar view)
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{
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_CurtainRollSeekBar = view;
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}
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public override void OnProgressChanged(int mProgress)
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{
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//if (_CurtainRollSeekBar.IsProgressChangeDelay()) return;
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_CurtainRollSeekBar.OnProgressChangedEvent?.Invoke(this, mProgress);
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}
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public override void OnStartTrackingTouch()
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{
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_CurtainRollSeekBar.OnStartTrackingTouchEvent?.Invoke(this, true);
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}
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public override void OnStopTrackingTouch(int mProgress)
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{
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_CurtainRollSeekBar.OnProgressChangedEvent?.Invoke(this, mProgress);
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_CurtainRollSeekBar.OnStopTrackingTouchEvent?.Invoke(this, mProgress);
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}
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}
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}
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}
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