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2020-09-10 af1cb3ecd0f4b0589e00b28f7f9edccf39e6e12b
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using System;
using HDL_ON.Entity;
using Shared;
 
namespace HDL_ON.UI
{
    public partial class CurtainModulePage
    {
        /// <summary>
        /// 更新窗帘状态
        /// </summary>
        public static void UpdataState(Curtain uCurtain)
        {
            Application.RunOnMainThread(() => {
                if(bodyView == null)
                {
                    return;
                }
                if (uCurtain.functionType == bodyView.curtain.functionType && uCurtain.sid == bodyView.curtain.sid)
                {
                    if (uCurtain.trait_on_off.value.ToString() == "stop")
                    {
                        bodyView.btnCurtainOpen.IsSelected = true;
                        bodyView.btnCurtainClose.IsSelected = false;
                        bodyView.btnCurtainStop.IsSelected = false;
                        bodyView.btnCurtainBgIcon.IsSelected = true;
                    }
                    else if (uCurtain.trait_on_off.value.ToString() == "on")
                    {
                        bodyView.btnCurtainOpen.IsSelected = true;
                        bodyView.btnCurtainClose.IsSelected = false;
                        bodyView.btnCurtainStop.IsSelected = false;
                        bodyView.btnCurtainBgIcon.IsSelected = true;
                    }
                    else if (uCurtain.trait_on_off.value.ToString() == "off")
                    {
                        bodyView.btnCurtainOpen.IsSelected = false;
                        bodyView.btnCurtainClose.IsSelected = true;
                        bodyView.btnCurtainStop.IsSelected = false;
                        bodyView.btnCurtainBgIcon.IsSelected = false;
                    }
                }
            });
        }
 
        void LoadEventList()
        {
            LoadCollectionEvent();
            LoadEvent_ControlEvent();
            //回退刷新信息事件
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = curtain.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = curtain.GetRoomListName();
            };
            UpdataState(curtain);
        }
        /// <summary>
        /// 收藏功能按钮事件
        /// </summary>
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = curtain.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                curtain.SaveFunctionData();
            };
        }
 
        /// <summary>
        /// 加载窗帘开关停按钮控制事件
        /// </summary>
        void LoadEvent_ControlEvent()
        {
            btnCurtainClose.MouseUpEventHandler = (sender, e) => {
                btnCurtainClose.IsSelected = true;
                btnCurtainStop.IsSelected = false;
                btnCurtainOpen.IsSelected = false;
                curtain.trait_on_off.value = "off";
                //Control.Send(CommandType_A.write,curtain);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("on_off", curtain.trait_on_off.value.ToString());
                Control.SendWriteCommand(curtain, d);
            };
 
            btnCurtainStop.MouseDownEventHandler = (sender, e) =>
            {
                btnCurtainStop.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainOpen.IsSelected = false;
            };
            btnCurtainStop.MouseUpEventHandler = (sender, e) =>
            {
                btnCurtainOpen.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainStop.IsSelected = false;
                curtain.trait_on_off.value = "stop";
                //Control.Send(CommandType_A.write, curtain);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("on_off", curtain.trait_on_off.value.ToString());
                Control.SendWriteCommand(curtain, d);
            };
            btnCurtainOpen.MouseUpEventHandler = (sender, e) =>
            {
                btnCurtainOpen.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainStop.IsSelected = false;
                curtain.trait_on_off.value = "on";
                //Control.Send(CommandType_A.write, curtain);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("on_off", curtain.trait_on_off.value.ToString());
                Control.SendWriteCommand(curtain, d);
            };
 
        }
    }
}