using System;
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namespace Shared
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{
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/// <summary>
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/// 弹窗视图
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/// </summary>
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public class Dialog
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{
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Button tempButton;
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FrameLayout mainFrameLayout;
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/// <summary>
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/// 弹窗视图构造函数
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/// </summary>
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public Dialog ()
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{
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Application.MainPage.AddChidren (tempButton = new Button () { Visible = false, Width = LayoutParams.MatchParent, Height = LayoutParams.MatchParent, BackgroundColor = 0x88323232 });
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Application.MainPage.AddChidren (mainFrameLayout = new FrameLayout () { Visible = false, Tag = "Dialog" });
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}
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/// <summary>
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/// 背景颜色
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/// </summary>
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/// <value>The color of the background.</value>
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public uint BackgroundColor {
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get {
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return mainFrameLayout.BackgroundColor;
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}
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set {
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mainFrameLayout.BackgroundColor = value;
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}
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}
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/// <summary>
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/// 圆角大小
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/// </summary>
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/// <value>The corner.</value>
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public uint Radius {
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get {
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return mainFrameLayout.Radius;
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}
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set {
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mainFrameLayout.Radius = value;
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}
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}
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/// <summary>
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/// 边框线大小
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/// </summary>
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/// <value>The width of the border.</value>
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public uint BorderWidth {
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get {
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return mainFrameLayout.BorderWidth;
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}
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set {
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mainFrameLayout.BorderWidth = value;
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}
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}
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/// <summary>
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/// 增加子控件
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/// </summary>
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/// <param name="view">View.</param>
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public void AddChidren (View view)
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{
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mainFrameLayout.AddChidren (view);
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}
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/// <summary>
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/// 背景图片路径
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/// </summary>
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/// <value>The background image path.</value>
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public string BackgroundImagePath {
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get {
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return mainFrameLayout.BackgroundImagePath;
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}
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set {
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mainFrameLayout.BackgroundImagePath = value;
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}
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}
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/// <summary>
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/// 宽度
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/// </summary>
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/// <value>The width.</value>
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public int Width {
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get {
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return mainFrameLayout.Width;
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}
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set {
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mainFrameLayout.Width = value;
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}
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}
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/// <summary>
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/// 高宽
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/// </summary>
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/// <value>The height.</value>
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public int Height {
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get {
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return mainFrameLayout.Height;
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}
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set {
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mainFrameLayout.Height = value;
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}
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}
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/// <summary>
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/// X
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/// </summary>
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/// <value>The height.</value>
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public int X {
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get {
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return mainFrameLayout.X;
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}
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set {
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mainFrameLayout.X = value;
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}
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}
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/// <summary>
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/// Y
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/// </summary>
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/// <value>The height.</value>
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public int Y {
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get {
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return mainFrameLayout.Y;
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}
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set {
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mainFrameLayout.Y = value;
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}
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}
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/// <summary>
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/// 显示当前的界面
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/// </summary>
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public void Show ()
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{
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tempButton.Visible = true;
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mainFrameLayout.Visible = true;
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mainFrameLayout.Gravity = Gravity.Center;
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tempButton.BringToFront ();
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mainFrameLayout.BringToFront ();
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}
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/// <summary>
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/// 关闭当前的界面,释放资源
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/// </summary>
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public void Close ()
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{
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tempButton.RemoveFromParent ();
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mainFrameLayout.RemoveFromParent ();
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}
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//public void RemoveFromParent ()
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//{
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// Shared.HDLUtils.WriteLine ("Dialog RemoveFromParent!!!");
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// tempButton.RemoveFromParent ();
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// mainFrameLayout.RemoveFromParent ();
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//}
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}
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}
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