using System;
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using System.Collections.Generic;
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using Shared;
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using HDL_ON.UI.Music;
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namespace HDL_ON.UI.UI2.FuntionControlView.Music
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{
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public class UpdateThread
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{
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public UpdateThread()
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{
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}
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/// <summary>
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/// 定时更新当前播放音乐
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/// </summary>
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/// <param name="frame">当前界面</param>
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/// <param name="middViewLayout">每一条音乐的主控件</param>
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/// <param name="a31MusicModel">点前播放器</param>
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public static void updateThread(FrameLayout frame, VerticalRefreshLayout middViewLayout, A31MusicModel a31MusicModel)
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{
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System.Threading.Thread updateSelectedMusicThread = new System.Threading.Thread(() =>
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{
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while (frame.Parent != null)
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{
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A31MusicModel.LogMusic("已启动更新音乐列表某一条音乐状态的线程");
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System.Threading.Thread.Sleep(1000);
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Application.RunOnMainThread(() =>
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{
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try
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{
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for (int i = 0; i < middViewLayout.ChildrenCount; i++)
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{
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RowLayout view = (RowLayout)middViewLayout.GetChildren(i);
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var volIconBtn = (Button)view.GetChildren(0);//直接FrameLayout父控件找到该控件Button
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var songNameBtn = (Button)view.GetChildren(1);//直接FrameLayout父控件找到该控件Button
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var artistNameBtn = (Button)view.GetChildren(2);//直接FrameLayout父控件找到该控件Button
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if (a31MusicModel.A31PlayStatus.TrackURL == songNameBtn.Tag.ToString())
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{
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volIconBtn.Visible = true;
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songNameBtn.TextColor = UI.Music.Color.SelectedColor;
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songNameBtn.X = Application.GetRealWidth(48);
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artistNameBtn.X = songNameBtn.Right;
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artistNameBtn.TextColor = UI.Music.Color.SelectedColor;
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}
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else
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{
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volIconBtn.Visible = false;
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songNameBtn.TextColor = UI.Music.Color.MusicTxet14Color;
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songNameBtn.X = Application.GetRealWidth(16);
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artistNameBtn.X = songNameBtn.Right;
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artistNameBtn.TextColor = UI.Music.Color.MusicNoTxetColor;
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}
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}
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}
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catch { }
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});
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}
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});
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updateSelectedMusicThread.Start();
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}
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}
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}
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