using System;
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using System.Collections.Generic;
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using Shared.Common;
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using Shared.Phone.UserView;
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using Shared.R;
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using Shared.Phone.Device.CommonForm;
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using Shared.Phone.UserCenter;
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using ZigBee.Device;
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namespace Shared.Phone.Category
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{
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/// <summary>
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/// 分类的主界面
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/// </summary>
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public class CategoryMainForm : EditorCommonForm
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{
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#region ■ 变量声明___________________________
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/// <summary>
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/// The instance.
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/// </summary>
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public static CategoryMainForm instance;
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/// <summary>
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/// 场景功能中部背景bodyView(高度为设备菜单的那个白色背景的上部到屏幕底部)
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/// </summary>
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public NormalFrameLayout functionSceneBodyView;
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/// <summary>
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/// 中部背景bodyView(高度为场景功能切换控件的底部到屏幕底部)
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/// </summary>
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public NormalFrameLayout functionSceneAutoBodyView;
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/// <summary>
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/// 右上角添加按钮
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/// </summary>
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private IconViewControl btnTopRightAdd = null;
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/// <summary>
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/// 楼层控件
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/// </summary>
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private NormalViewControl btnFloorName = null;
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/// <summary>
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/// 楼层图标控件
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/// </summary>
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private IconViewControl btnFloorIcon = null;
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/// <summary>
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/// 设备行控件
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/// </summary>
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private Dictionary<string, Controls.DeviceRowCommon> dicDeviceRowControl = new Dictionary<string, Controls.DeviceRowCommon>();
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#endregion
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#region ■ 初始化_____________________________
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/// <summary>
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/// 构造方法
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/// </summary>
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public CategoryMainForm()
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{
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this.FormID = "CategoryMainForm";
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BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
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instance = this;
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}
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/// <summary>
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/// 显示界面--默认场景界面
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/// </summary>
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public void ShowForm()
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{
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//先清除吧
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this.RemoveAll();
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//初始化头部控件
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this.InitTopControl();
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//初始化中间控件
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this.InitMidControls();
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//添加设备状态上报事件
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this.AddNormalDeviceReportEvent();
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//添加传感器状态上报事件
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this.AddSensorDeviceReportEvent();
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//开启传感器状态还原的线程
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this.StartRecoverSenorStatuThread();
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}
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/// <summary>
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/// 初始化头部控件
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/// </summary>
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private void InitTopControl()
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{
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//头部FrameLayout
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this.topFrameLayout = new NormalFrameLayout();
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topFrameLayout.Y = Application.GetRealHeight(104);
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topFrameLayout.Height = Application.GetRealHeight(127);
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topFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
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this.AddChidren(topFrameLayout);
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//标题分类
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var btnTitle = new NormalViewControl(400, 95, true);
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btnTitle.X = HdlControlResourse.XXLeft;
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btnTitle.Gravity = Gravity.CenterVertical;
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btnTitle.TextID = R.MyInternationalizationString.Category;
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btnTitle.TextSize = 24;
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btnTitle.TextColor = ZigbeeColor.Current.GXCTextDeepBlackColor;
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btnTitle.IsBold = true;
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topFrameLayout.AddChidren(btnTitle);
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//右上角添加按钮
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this.btnTopRightAdd = new IconViewControl(104);
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btnTopRightAdd.X = Application.GetRealWidth(953);
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btnTopRightAdd.Gravity = Gravity.CenterVertical;
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btnTopRightAdd.UnSelectedImagePath = "Item/Add_Category.png";
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topFrameLayout.AddChidren(btnTopRightAdd);
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btnTopRightAdd.ButtonClickEvent += (sender, e) =>
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{
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if (HdlUserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0)
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{
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//添加场景
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var form = new AddOrEditorSceneForm();
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form.AddForm(new object[] { null });
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form.SceneChangedEvent += (scene, roomId) =>
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{
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//刷新bodyView
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this.RefreshBodyView();
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};
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}
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else if (HdlUserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 2)
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{
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//添加自动化
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Device.Logic.SkipView.SkipAddLogic(0);
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}
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};
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}
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/// <summary>
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/// 初始化中间控件
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/// </summary>
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private void InitMidControls()
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{
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//应该是body吧
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this.bodyFrameLayout = new NormalFrameLayout();
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bodyFrameLayout.Y = topFrameLayout.Bottom;
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bodyFrameLayout.Height = this.Height - topFrameLayout.Bottom;
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bodyFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
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this.AddChidren(bodyFrameLayout);
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//场景,功能,自动化的切换控件的容器
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var frameSwitchBack = new FrameLayout();
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frameSwitchBack.Height = Application.GetRealHeight(127);
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bodyFrameLayout.AddChidren(frameSwitchBack);
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//拥有楼层时
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this.btnFloorName = null;
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this.btnFloorIcon = null;
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if (Config.Instance.Home.FloorDics.Count > 0)
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{
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//楼层名
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this.btnFloorName = new NormalViewControl(200, 69, true);
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btnFloorName.X = frameSwitchBack.Width - Application.GetRealWidth(200 + 120);
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btnFloorName.Y = Application.GetRealHeight(17);
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btnFloorName.TextAlignment = TextAlignment.CenterRight;
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btnFloorName.IsBold = true;
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btnFloorName.Text = Common.Config.Instance.Home.GetCurrentFloorName;
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frameSwitchBack.AddChidren(btnFloorName);
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btnFloorName.ButtonClickEvent += (sender, e) =>
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{
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var floors = new SelectFloorForm();
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floors.CurFloorId = Config.Instance.Home.CurrentFloorId;
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AddChidren(floors);
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floors.Init(580, 330, Direction.Right);
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floors.FloorAction += (floorId) =>
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{
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btnFloorName.Text = HdlResidenceLogic.Current.GetFloorNameById(floorId);
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Config.Instance.Home.CurrentFloorId = floorId;
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HdlRoomLogic.Current.NowCategoryRoom = HdlRoomLogic.Current.GetLoveRoom();
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//这个时候需要刷新主页
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UserPage.Instance.RefreshMainPageForm = true;
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//刷新bodyView
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this.RefreshBodyView();
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};
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};
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//楼层图标
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this.btnFloorIcon = new IconViewControl(69);
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btnFloorIcon.X = Application.GetRealWidth(950);
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btnFloorIcon.Y = Application.GetRealHeight(17);
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btnFloorIcon.UnSelectedImagePath = "Item/Drop_Down.png";
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frameSwitchBack.AddChidren(btnFloorIcon);
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btnFloorIcon.ButtonClickEvent += (sender, e) =>
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{
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btnFloorName.ButtonClickEvent?.Invoke(sender, e);
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};
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}
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//目前不知道郭雪城的这个具体放在哪个的位置
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this.functionSceneAutoBodyView = new NormalFrameLayout();
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functionSceneAutoBodyView.Y = frameSwitchBack.Bottom;
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functionSceneAutoBodyView.Height = bodyFrameLayout.Height - frameSwitchBack.Bottom;
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bodyFrameLayout.AddChidren(functionSceneAutoBodyView);
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//场景,功能,自动化的切换控件
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var switchContr = new SceneFunctionSwitchControl();
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switchContr.Y = Application.GetRealHeight(40);
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switchContr.Width = Application.GetRealWidth(650);
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switchContr.Gravity = Gravity.CenterVertical;
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frameSwitchBack.AddChidren(switchContr);
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var listTitle = new List<string>();
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listTitle.Add(Language.StringByID(R.MyInternationalizationString.uScence));
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listTitle.Add(Language.StringByID(R.MyInternationalizationString.uFunction));
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if (HdlUserCenterResourse.ResidenceOption.AuthorityNo == 1 || HdlUserCenterResourse.ResidenceOption.AuthorityNo == 2)
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{
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//成员没有自动化
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listTitle.Add(Language.StringByID(R.MyInternationalizationString.Automation));
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}
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//设置初始值
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switchContr.SetDefultIndex(HdlUserCenterResourse.ResidenceOption.CategoryPageSwitchIndex);
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//选择事件
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switchContr.SelectTabEvent += (selectIndex) =>
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{
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HdlUserCenterResourse.ResidenceOption.CategoryPageSwitchIndex = selectIndex;
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if (selectIndex == 2)
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{
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Common.Logic.LogicDviceList.Clear();
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if (Common.Logic.LogicDviceList.Count == 0)
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{
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Common.Logic.LogicDviceList.AddRange(HdlDeviceCommonLogic.Current.listAllDevice.ToArray());
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}
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}
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//刷新bodyView
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this.RefreshBodyView();
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};
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//开始初始化
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switchContr.InitControl(listTitle);
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}
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/// <summary>
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/// 刷新bodyView
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/// </summary>
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public void RefreshBodyView()
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{
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this.functionSceneAutoBodyView.RemoveAll();
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HdlThreadLogic.Current.RunMainInThread(() =>
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{
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bool floorVisible = true;
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//场景
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if (HdlUserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0)
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{
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//初始化房间菜单
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this.InitRoomMenuControl();
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//显示右上角的加号
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this.btnTopRightAdd.Visible = true;
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}
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//功能
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else if (HdlUserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 1)
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{
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//初始化房间菜单
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this.InitRoomMenuControl();
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//隐藏右上角的加号
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this.btnTopRightAdd.Visible = false;
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}
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//自动化
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else if (HdlUserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 2)
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{
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//自动化功能代码入口
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Device.Logic.SkipView.ShowAutotionView(functionSceneAutoBodyView);
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//隐藏楼层
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floorVisible = false;
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//显示右上角的加号
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this.btnTopRightAdd.Visible = true;
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}
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//修改楼层的显示效果
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if (this.btnFloorName != null)
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{
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this.btnFloorName.Visible = floorVisible;
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this.btnFloorIcon.Visible = floorVisible;
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}
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});
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}
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#endregion
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#region ■ 房间菜单控件_______________________
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/// <summary>
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/// 初始化房间菜单控件
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/// </summary>
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private void InitRoomMenuControl()
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{
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//当前楼层的全部房间
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var lisrRoom = HdlRoomLogic.Current.GetRoomsByFloorIdAppendLoveRoom(Config.Instance.Home.CurrentFloorId);
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if (HdlRoomLogic.Current.NowCategoryRoom == null)
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{
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//设置第一个为初始房间
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HdlRoomLogic.Current.NowCategoryRoom = lisrRoom[0];
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}
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//房间菜单控件
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var roomSwitchContr = new RoomDeviceGroupMenuControl(lisrRoom);
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roomSwitchContr.Y = Application.GetRealHeight(-55);
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this.functionSceneAutoBodyView.AddChidren(roomSwitchContr);
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//设置初始值
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roomSwitchContr.SetDefultIndex(HdlRoomLogic.Current.NowCategoryRoom.Id);
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//选择事件
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roomSwitchContr.SelectRoomEvent += (selectRoom) =>
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{
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HdlRoomLogic.Current.NowCategoryRoom = selectRoom;
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//场景
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if (HdlUserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0)
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{
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//在外面清空(特效的问题)
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this.functionSceneBodyView.RemoveAll();
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HdlThreadLogic.Current.RunMainInThread(() =>
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{
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//刷新场景分支控件
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this.RefreshSceneView(selectRoom);
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});
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}
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//功能
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else if (HdlUserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 1)
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{
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//在外面清空(特效的问题)
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this.functionSceneBodyView.RemoveAll();
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HdlThreadLogic.Current.RunMainInThread(() =>
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{
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//刷新设备分支控件
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this.RefreshFunctionView(selectRoom);
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});
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}
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};
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//功能和场景bodyView
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this.functionSceneBodyView = new NormalFrameLayout();
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functionSceneBodyView.Y = roomSwitchContr.Bottom;
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functionSceneBodyView.Height = functionSceneAutoBodyView.Height - roomSwitchContr.Bottom;
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functionSceneAutoBodyView.AddChidren(functionSceneBodyView);
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//执行初始化
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roomSwitchContr.InitControl();
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}
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#endregion
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#region ■ 功能分支___________________________
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/// <summary>
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/// 刷新功能分支控件
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/// </summary>
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/// <param name="room"></param>
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private void RefreshFunctionView(Common.Room room)
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{
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//获取分组后的设备
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var dicGroupDevice = this.GetAllGroupDevice(room);
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if (dicGroupDevice.Count == 0)
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{
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//没有功能{0}请在个人中心--设备管理处添加
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string[] arryMsg = Language.StringByID(R.MyInternationalizationString.NoFunction).Split(new string[] { "{0}" }, StringSplitOptions.RemoveEmptyEntries);
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this.ShowNotDataImage(functionSceneBodyView, arryMsg);
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return;
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}
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//设备菜单的白色背景
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var functionBack1 = new FrameLayout();
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functionBack1.X = HdlControlResourse.XXLeft;
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functionBack1.Height = Application.GetRealHeight(160);
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functionBack1.Width = Application.GetRealWidth(1028);
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functionBack1.BackgroundColor = ZigbeeColor.Current.GXCBackgroundColor;
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functionSceneBodyView.AddChidren(functionBack1);
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functionBack1.SetCornerWithSameRadius(Application.GetRealHeight(17), HDLUtils.RectCornerTopLeft);
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var functionBack2 = new FrameLayout();
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functionBack2.X = HdlControlResourse.XXLeft;
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functionBack2.Y = functionBack1.Bottom - Application.GetRealHeight(50);
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functionBack2.Height = Application.GetRealHeight(279 - 160 + 50);
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functionBack2.Width = Application.GetRealWidth(1028);
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functionBack2.BackgroundColor = ZigbeeColor.Current.GXCBackgroundColor;
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functionSceneBodyView.AddChidren(functionBack2);
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functionBack2.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerBottomLeft);
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//设备菜单的左右滑动的控件
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var HorizontalView = new HorizontalScrolViewLayout();
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HorizontalView.X = HdlControlResourse.XXLeft;
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HorizontalView.Height = Application.GetRealHeight(279);
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HorizontalView.Width = Application.GetRealWidth(1028);
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functionSceneBodyView.AddChidren(HorizontalView);
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//设备的背景容器
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var frameDeviceBack = new FrameLayout();
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frameDeviceBack.X = HdlControlResourse.XXLeft;
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frameDeviceBack.Y = HorizontalView.Bottom + Application.GetRealHeight(35);
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frameDeviceBack.BackgroundColor = UserCenterColor.Current.White;
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frameDeviceBack.Width = bodyFrameLayout.Width;
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frameDeviceBack.Height = functionSceneBodyView.Height - HorizontalView.Bottom - Application.GetRealHeight(35);
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frameDeviceBack.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerTopLeft);
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functionSceneBodyView.AddChidren(frameDeviceBack);
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//设备列表控件
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var listDeviceView = new VerticalListControl(35);
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listDeviceView.Y = Application.GetRealHeight(11);
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listDeviceView.Width = Application.GetRealWidth(1022);
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listDeviceView.Height = frameDeviceBack.Height - Application.GetRealHeight(11);
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listDeviceView.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerTopLeft);
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frameDeviceBack.AddChidren(listDeviceView);
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//上一次选择的菜单
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MainPage.Controls.DeviceFunctionMenuControl oldSelectContr = null;
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DeviceRowInfo nowSelectDeviceInfo = null;
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foreach (string strText in dicGroupDevice.Keys)
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{
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var rowInfo = dicGroupDevice[strText];
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//设备类型的容器
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var devieFrame = new FrameLayout();
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devieFrame.Width = Application.GetRealWidth(220);
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HorizontalView.AddChidren(devieFrame);
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//菜单图片控件
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var deviceObjContr = new MainPage.Controls.DeviceFunctionMenuControl();
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devieFrame.AddChidren(deviceObjContr);
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deviceObjContr.InitControl(strText, rowInfo.IconPath, rowInfo.IconPathSelected);
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deviceObjContr.ButtonClickEvent += (sender, e) =>
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{
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//选择的是同一个东西的话,不处理
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if (nowSelectDeviceInfo.Text != rowInfo.Text)
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{
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//上一次的菜单取消,本次菜单选择
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oldSelectContr.SetSelectStatu(false);
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deviceObjContr.SetSelectStatu(true);
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oldSelectContr = deviceObjContr;
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nowSelectDeviceInfo = rowInfo;
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HdlThreadLogic.Current.RunMainInThread(() =>
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{
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//初始化设备列表控件
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this.InitListDeviceControls(listDeviceView, rowInfo, room);
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});
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}
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};
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if (nowSelectDeviceInfo == null)
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{
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//设置初始选择
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nowSelectDeviceInfo = rowInfo;
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//记录初始选择的菜单控件
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oldSelectContr = deviceObjContr;
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deviceObjContr.SetSelectStatu(true);
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}
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}
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if (nowSelectDeviceInfo != null)
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{
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//初始化默认的设备列表控件
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this.InitListDeviceControls(listDeviceView, nowSelectDeviceInfo, room);
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}
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}
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#endregion
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#region ■ 初始化设备列表控件_________________
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/// <summary>
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/// 初始化设备列表控件
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/// </summary>
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/// <param name="listView"></param>
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/// <param name="rowInfo"></param>
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private void InitListDeviceControls(VerticalListControl listView, DeviceRowInfo rowInfo, Room i_room)
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{
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//先清空
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listView.RemoveAll();
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this.dicDeviceRowControl = new Dictionary<string, Controls.DeviceRowCommon>();
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var listDevice = new List<CommonDevice>();
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for (int i = 0; i < rowInfo.listDeviceKeys.Count; i++)
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{
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var device = HdlDeviceCommonLogic.Current.GetDevice(rowInfo.listDeviceKeys[i]);
|
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//获取设备类型的
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var deviceEnumInfo = HdlDeviceCommonLogic.Current.GetMyDeviceEnumInfo(new List<CommonDevice>() { device });
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//新风面板下的回路不显示,(如新风、温/湿度传感器则不显示)
|
if (deviceEnumInfo.ConcreteType == DeviceConcreteType.ButtonPanel_FangyueFreshAir)
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{
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continue;
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}
|
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if (device != null)
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{
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listDevice.Add(device);
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}
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else
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{
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rowInfo.listDeviceKeys.RemoveAt(i);
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i--;
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}
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}
|
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HdlThreadLogic.Current.RunMain(() =>
|
{
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var listContr = new List<Controls.DeviceRowCommon>();
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foreach (var device in listDevice)
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{
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Controls.DeviceRowCommon cardContr = null;
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//窗帘
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if (device.Type == DeviceType.WindowCoveringDevice)
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{
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cardContr = new Controls.DeviceCurtainRowControl();
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}
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//继电器
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else if (device.Type == DeviceType.OnOffOutput)
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{
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cardContr = new Controls.DeviceRelayRowControl();
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}
|
//空气开关
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else if (device.Type == DeviceType.AirSwitch)
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{
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cardContr = new Controls.DeviceAirSwitchRowControl();
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}
|
//空调
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else if (device.Type == DeviceType.Thermostat)
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{
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cardContr = new Controls.DeviceAcRowControl();
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}
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// 新风
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else if (device.Type == DeviceType.FreshAir)
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{
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cardContr = new Controls.DeviceFreshAirRowControl();
|
}
|
// PM2.5
|
else if (device.Type == DeviceType.PMSensor)
|
{
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cardContr = new Controls.DevicePmSensorRowControl();
|
}
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//彩灯(调光器)
|
else if (device.Type == DeviceType.DimmableLight)
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{
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cardContr = new Controls.DeviceColorLightRowControl();
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}
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//传感器
|
else if (device.Type == DeviceType.IASZone)
|
{
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cardContr = new Controls.DeviceSensorRowControl();
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}
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//温湿度
|
else if (device.Type == DeviceType.TemperatureSensor)
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{
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cardContr = new Controls.DeviceTemperatureRowControl();
|
}
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//门锁
|
else if (device.Type == DeviceType.DoorLock)
|
{
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cardContr = new Controls.DeviceDoorLockRowControl();
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}
|
//色温灯
|
else if (device.Type == DeviceType.ColorTemperatureLight)
|
{
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cardContr = new Controls.DeviceColorTemperatureRowControl();
|
}
|
//无法识别
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else
|
{
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cardContr = new Controls.DeviceRowCommon();
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//没有状态功能
|
cardContr.hadStatuFunction = false;
|
}
|
cardContr.chidrenYaxis = listView.rowSpace / 2;
|
//初始化卡片
|
listView.AddChidren(cardContr);
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cardContr.InitControl(device, HdlRoomLogic.Current.NowCategoryRoom);
|
//控件记录到缓存中
|
this.dicDeviceRowControl[HdlDeviceCommonLogic.Current.GetDeviceMainKeys(device)] = cardContr;
|
//加缓存,然后发命令
|
listContr.Add(cardContr);
|
//控件被移除的回调函数
|
cardContr.RowNeedRemoveEvent += () =>
|
{
|
string myKeys = HdlDeviceCommonLogic.Current.GetDeviceMainKeys(cardContr.device);
|
rowInfo.listDeviceKeys.Remove(myKeys);
|
this.dicDeviceRowControl.Remove(myKeys);
|
|
if (rowInfo.listDeviceKeys.Count == 0)
|
{
|
//在外面清空(特效的问题)
|
this.functionSceneBodyView.RemoveAll();
|
HdlThreadLogic.Current.RunMainInThread(() =>
|
{
|
//刷新设备分支控件
|
this.RefreshFunctionView(i_room);
|
});
|
}
|
};
|
}
|
HdlThreadLogic.Current.RunThread(() =>
|
{
|
while (listView.Parent != null)
|
{
|
bool hadSend = false;
|
for (int i = 0; i < listContr.Count; i++)
|
{
|
if (listView.Parent == null)
|
{
|
return;
|
}
|
//如果还没有接收到数据,则再次发送
|
if (listContr[i].ReceiveResponeResultStatu() == false)
|
{
|
//发送获取状态的命令
|
listContr[i].SendStatuComand();
|
hadSend = true;
|
System.Threading.Thread.Sleep(200);
|
}
|
}
|
if (hadSend == false)
|
{
|
//如果已经全部回路都接收了网关回复,则不再二次发送
|
break;
|
}
|
System.Threading.Thread.Sleep(2000);
|
}
|
|
}, ShowErrorMode.NO);
|
});
|
}
|
|
#endregion
|
|
#region ■ 场景分支___________________________
|
|
/// <summary>
|
/// 刷新场景分支控件
|
/// </summary>
|
/// <param name="room"></param>
|
private void RefreshSceneView(Room room)
|
{
|
//主人,管理员专用刷新控件
|
VerticalListRefreshControl listview1 = null;
|
//成员专用不能刷新的控件
|
VerticalListControl listview2 = null;
|
if (HdlUserCenterResourse.ResidenceOption.AuthorityNo == 1 || HdlUserCenterResourse.ResidenceOption.AuthorityNo == 2)
|
{
|
//主人,管理员专用刷新控件
|
listview1 = new VerticalListRefreshControl();
|
functionSceneBodyView.AddChidren(listview1);
|
//下拉刷新
|
listview1.BeginHeaderRefreshingAction += () =>
|
{
|
//如果当前是虚拟住宅,则只给个特效
|
if (Common.Config.Instance.Home.IsVirtually == true)
|
{
|
HdlThreadLogic.Current.RunThread(() =>
|
{
|
System.Threading.Thread.Sleep(1500);
|
HdlThreadLogic.Current.RunMain(() =>
|
{
|
listview1.EndHeaderRefreshing();
|
});
|
});
|
return;
|
}
|
|
HdlThreadLogic.Current.RunThread(() =>
|
{
|
//从网关刷新场景列表
|
bool result = HdlSceneLogic.Current.RefreshSceneUIList(false);
|
HdlThreadLogic.Current.RunMain(() =>
|
{
|
listview1.EndHeaderRefreshing();
|
//listview1.Parent为null代表它切换房间了
|
if (result == true && listview1.Parent != null)
|
{
|
//刷新场景的时候,关闭左划菜单的未分配界面
|
MainPage.LeftListRoomViewFrom.Instance?.CloseUnallocatedRoomForm();
|
//在外面清空(特效的问题)
|
this.functionSceneBodyView.RemoveAll();
|
|
HdlThreadLogic.Current.RunMainInThread(() =>
|
{
|
//刷新场景分支控件
|
this.RefreshSceneView(room);
|
});
|
}
|
});
|
});
|
};
|
}
|
else
|
{
|
//成员专用不能刷新的控件
|
listview2 = new VerticalListControl();
|
functionSceneBodyView.AddChidren(listview2);
|
}
|
|
var listScene = new List<SceneUI>();
|
foreach (var sceneId in room.ListSceneId)
|
{
|
var scene = HdlSceneLogic.Current.GetSceneUIBySceneId(sceneId);
|
if (scene != null)
|
{
|
listScene.Add(scene);
|
}
|
}
|
if (listScene.Count == 0)
|
{
|
//在滑动控件里面添加一个桌布
|
var frameTable = new FrameLayout();
|
listview1?.AddChidren(frameTable);
|
listview2?.AddChidren(frameTable);
|
//没有场景{0}请点击右上角添加
|
string[] arryMsg = Language.StringByID(R.MyInternationalizationString.NoScene).Split(new string[] { "{0}" }, StringSplitOptions.RemoveEmptyEntries);
|
this.ShowNotDataImage(frameTable, arryMsg);
|
return;
|
}
|
|
var dicSceneContr = new Dictionary<int, SceneCategoryView>();
|
foreach (var scene in listScene)
|
{
|
//场景卡片控件
|
var sceneView = new SceneCategoryView();
|
listview1?.AddChidren(sceneView);
|
listview2?.AddChidren(sceneView);
|
sceneView.InitControl(scene, room);
|
|
dicSceneContr[scene.Id] = sceneView;
|
}
|
HdlThreadLogic.Current.RunThread(() =>
|
{
|
if (listview1 != null)
|
{
|
//打开全部场景的延时时间
|
this.StartAllDelayScene(dicSceneContr, listview1);
|
}
|
else
|
{
|
//打开全部场景的延时时间
|
this.StartAllDelayScene(dicSceneContr, listview2);
|
}
|
}, ShowErrorMode.NO);
|
}
|
|
/// <summary>
|
/// 打开全部场景的延时时间
|
/// </summary>
|
/// <param name="dicSceneContr"></param>
|
private async void StartAllDelayScene(Dictionary<int, SceneCategoryView> dicSceneContr, ViewGroup listview)
|
{
|
string hourText = Language.StringByID(R.MyInternationalizationString.Hour);
|
string minuText = Language.StringByID(R.MyInternationalizationString.Minute);
|
string secondText = Language.StringByID(R.MyInternationalizationString.Second);
|
|
//如果当前住宅是虚拟住宅
|
if (Config.Instance.Home.IsVirtually == true)
|
{
|
HdlThreadLogic.Current.RunMain(() =>
|
{
|
//开启延时特效
|
foreach (var myContr in dicSceneContr.Values)
|
{
|
if (myContr.scene.RemainTime > 0)
|
{
|
//开启场景延时特效
|
this.StartSceneDelayApeal(myContr, listview, myContr.scene.RemainTime, hourText, minuText, secondText);
|
}
|
}
|
}, ShowErrorMode.NO);
|
return;
|
}
|
|
//读取全部的延时时间
|
var result = await Scene.CatDelaySceneAsync();
|
if (result == null || result.catDelaySceneResponseData == null ||
|
result.catDelaySceneResponseData.DelayScenesList.Count == 0)
|
{
|
//出错不鸟它
|
return;
|
}
|
|
foreach (var data in result.catDelaySceneResponseData.DelayScenesList)
|
{
|
if (dicSceneContr.ContainsKey(data.ScenesId) == false)
|
{
|
//当前的界面没有显示这个场景
|
continue;
|
}
|
var seceneContr = dicSceneContr[data.ScenesId];
|
//保存缓存时间
|
seceneContr.scene.RemainTime = data.RemainTime;
|
int remainTime = data.RemainTime;
|
if (remainTime <= 0)
|
{
|
continue;
|
}
|
//开启场景延时特效
|
this.StartSceneDelayApeal(seceneContr, listview, remainTime, hourText, minuText, secondText);
|
}
|
}
|
|
/// <summary>
|
/// 开启场景延时特效
|
/// </summary>
|
/// <param name="sceneContr"></param>
|
/// <param name="remainTime"></param>
|
/// <param name="hourText"></param>
|
/// <param name="minuText"></param>
|
/// <param name="secondText"></param>
|
private void StartSceneDelayApeal(SceneCategoryView sceneContr, ViewGroup listview, int remainTime,
|
string hourText, string minuText, string secondText)
|
{
|
HdlThreadLogic.Current.RunThread(() =>
|
{
|
//开启内部延时时间线程(旨在全部地方的同一场景时间同步)
|
HdlSceneLogic.Current.StartDelayTimeThread(sceneContr.scene);
|
while (remainTime > 0 && this.Parent != null)
|
{
|
System.Threading.Thread.Sleep(1000);
|
HdlThreadLogic.Current.RunMain(() =>
|
{
|
sceneContr.SetTimeText(this.GetTimeString(remainTime, hourText, minuText, secondText));
|
}, ShowErrorMode.NO);
|
remainTime--;
|
}
|
HdlThreadLogic.Current.RunMain(() =>
|
{
|
if (listview.Parent != null)
|
{
|
sceneContr.SetTimeImage();
|
//开启Loading特效
|
sceneContr.StartLoadingApreal();
|
}
|
}, ShowErrorMode.NO);
|
});
|
}
|
|
#endregion
|
|
#region ■ 一般设备状态上报___________________
|
|
/// <summary>
|
/// 添加一般设备状态上报事件
|
/// </summary>
|
private void AddNormalDeviceReportEvent()
|
{
|
//设备属性上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
|
HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormDeviceStatus", ReceiveComandDiv.A设备属性上报, (report) =>
|
{
|
HdlThreadLogic.Current.RunMain(() =>
|
{
|
//处理一般设备的上报数据
|
string mainKeys = HdlDeviceCommonLogic.Current.GetDeviceMainKeys(report);
|
if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true)
|
{
|
//刷新卡片信息
|
var locadevice = HdlDeviceCommonLogic.Current.GetDevice(mainKeys);
|
//已经接收到网关的反馈 2020.05.09:删除Ack主题
|
this.dicDeviceRowControl[mainKeys].SetHadGetResponeResultStatu();
|
//刷新控件
|
if (locadevice.Type != DeviceType.IASZone)
|
{
|
//传感器不需要属性上报(但是那个球型传感器居然会属性上报)
|
this.dicDeviceRowControl[mainKeys].RefreshControlInfo(locadevice);
|
}
|
else if (report.DeviceStatusReport.CluterID == 1)
|
{
|
//这个是电量推送
|
this.dicDeviceRowControl[mainKeys].RefreshBatteryStatu();
|
}
|
}
|
}, ShowErrorMode.NO);
|
});
|
|
//设备在线上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
|
HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormDeviceOnline", ReceiveComandDiv.A设备在线上报, (report) =>
|
{
|
HdlThreadLogic.Current.RunMain(() =>
|
{
|
string mainKeys = HdlDeviceCommonLogic.Current.GetDeviceMainKeys(report);
|
if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true)
|
{
|
//刷新卡片状态
|
bool bolOnline = HdlDeviceCommonLogic.Current.CheckDeviceIsOnline(report);
|
this.dicDeviceRowControl[mainKeys].SetRowOnlineStatu(bolOnline);
|
return;
|
}
|
|
}, ShowErrorMode.NO);
|
});
|
}
|
|
#endregion
|
|
#region ■ 传感器状态上报_____________________
|
|
/// <summary>
|
/// 添加传感器状态上报事件
|
/// </summary>
|
private void AddSensorDeviceReportEvent()
|
{
|
//传感器上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
|
HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormSensor", ReceiveComandDiv.A传感器上报, (report) =>
|
{
|
HdlThreadLogic.Current.RunMain(() =>
|
{
|
//处理传感器上报数据
|
string mainKeys = HdlDeviceCommonLogic.Current.GetDeviceMainKeys(report);
|
if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true)
|
{
|
//开启行闪烁特效
|
this.dicDeviceRowControl[mainKeys].StartRowLightAppeal();
|
}
|
|
}, ShowErrorMode.NO);
|
});
|
}
|
|
#endregion
|
|
#region ■ 传感器状态还原_____________________
|
|
/// <summary>
|
/// 开启传感器状态还原的线程
|
/// </summary>
|
private void StartRecoverSenorStatuThread()
|
{
|
HdlThreadLogic.Current.RunThread(() =>
|
{
|
while (this.Parent != null)
|
{
|
try
|
{
|
var dicControl = this.dicDeviceRowControl;
|
foreach (var contr in dicControl.Values)
|
{
|
//如果是传感器,则刷新状态
|
if (contr.device.Type == DeviceType.IASZone && contr.Parent != null
|
&& ((IASZone)contr.device).iASInfo == null)
|
{
|
HdlThreadLogic.Current.RunMain(() =>
|
{
|
//设备状态必须刷新
|
string statuText = HdlDeviceCommonLogic.Current.GetMainPageDeviceStatuText(contr.device);
|
contr.SetDeviceStatuText(statuText);
|
//传感器切换为灰色状态
|
contr.SwitchRowStatuAppeal(false);
|
}, ShowErrorMode.NO);
|
}
|
}
|
System.Threading.Thread.Sleep(8000);
|
}
|
catch { System.Threading.Thread.Sleep(3000); }
|
}
|
});
|
}
|
|
#endregion
|
|
#region ■ 整合设备___________________________
|
|
/// <summary>
|
/// 获取分组后的设备
|
/// </summary>
|
/// <returns></returns>
|
private Dictionary<string, DeviceRowInfo> GetAllGroupDevice(Common.Room room)
|
{
|
//全部的设备
|
var listDeviceTemp = HdlRoomLogic.Current.GetRoomListDevice(room);
|
var listDevice = new List<CommonDevice>();
|
foreach (var device in listDeviceTemp)
|
{
|
//判断该设备能否显示在分类
|
if (HdlDeviceCommonLogic.Current.CanShowInHomeHomeMainPage(device) == false)
|
{
|
continue;
|
}
|
listDevice.Add(device);
|
}
|
|
//根据设备所属类型排序
|
listDevice = HdlDeviceCommonLogic.Current.SortDeviceByBelongType(listDevice);
|
var dic = new Dictionary<string, DeviceRowInfo>();
|
foreach (var device in listDevice)
|
{
|
var typeInfo = HdlDeviceCommonLogic.Current.GetDeviceBelongEnumInfo(device);
|
//按所属ID分组
|
if (dic.ContainsKey(typeInfo.BeloneText) == false)
|
{
|
dic[typeInfo.BeloneText] = new DeviceRowInfo();
|
string path1 = string.Empty;
|
string path2 = string.Empty;
|
//获取图片
|
HdlDeviceCommonLogic.Current.GetDeviceFunctionTypeMenuIcon(typeInfo, ref path1, ref path2);
|
dic[typeInfo.BeloneText].IconPath = path1;
|
dic[typeInfo.BeloneText].IconPathSelected = path2;
|
dic[typeInfo.BeloneText].Text = typeInfo.BeloneText;
|
}
|
dic[typeInfo.BeloneText].listDeviceKeys.Add(HdlDeviceCommonLogic.Current.GetDeviceMainKeys(device));
|
}
|
return dic;
|
}
|
|
#endregion
|
|
#region ■ 界面关闭___________________________
|
|
/// <summary>
|
/// 界面关闭
|
/// </summary>
|
public override void CloseFormBefore()
|
{
|
//把静态变量的这个东西置空
|
instance = null;
|
HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormDeviceStatus");
|
HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormDeviceOnline");
|
HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormSensor");
|
|
base.CloseFormBefore();
|
}
|
|
#endregion
|
|
#region ■ 一般方法___________________________
|
|
/// <summary>
|
/// 获取时间的翻译文本
|
/// </summary>
|
/// <param name="second"></param>
|
/// <param name="hourText">小时的文本</param>
|
/// <param name="minuText">分的文本</param>
|
/// <param name="secondText">秒的文本</param>
|
/// <returns></returns>
|
private string GetTimeString(int second, string hourText, string minuText, string secondText)
|
{
|
string timeStr = string.Empty;
|
int hour = second / 3600;
|
int minu = second % 3600 / 60;
|
int sec = second % 60;
|
if (hour > 0)
|
{
|
timeStr += hour + hourText;
|
}
|
if (minu > 0)
|
{
|
timeStr += minu + minuText;
|
}
|
if (sec > 0)
|
{
|
timeStr += sec + secondText;
|
}
|
return timeStr;
|
}
|
|
#endregion
|
|
#region ■ 结构体_____________________________
|
|
/// <summary>
|
/// 设备行信息
|
/// </summary>
|
private class DeviceRowInfo
|
{
|
/// <summary>
|
/// 文本,目前用来做主键
|
/// </summary>
|
public string Text = string.Empty;
|
/// <summary>
|
/// 图标
|
/// </summary>
|
public string IconPath = string.Empty;
|
/// <summary>
|
/// 图标
|
/// </summary>
|
public string IconPathSelected = string.Empty;
|
/// <summary>
|
/// 设备回路主键
|
/// </summary>
|
public List<string> listDeviceKeys = new List<string>();
|
}
|
|
#endregion
|
}
|
}
|