using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Shared.Phone
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{
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/// <summary>
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/// Botton的最初原型(不建议修改和直接使用):标准字体和颜色,文字向左靠齐,14号字
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/// </summary>
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public class ButtonBase : Button
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{
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#region ■ 变量声明___________________________
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/// <summary>
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/// 设置能否触点击事件
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/// </summary>
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private bool m_CanClick = true;
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/// <summary>
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/// 设置能否触点击事件
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/// </summary>
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public bool CanClick
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{
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get { return m_CanClick; }
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set
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{
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if (m_CanClick == value) { return; }
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m_CanClick = value;
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//能够点击,则显示没有点击过的状态
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if (m_CanClick == true) { this.SetNotClickStatu(); }
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//不能点击,则显示已经点击了的状态
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else { this.SetClickStatu(); }
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}
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}
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/// <summary>
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/// 圆角度
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/// </summary>
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public int RadiusEx
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{
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set { this.Radius = (uint)Application.GetRealHeight(value); }
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}
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/// <summary>
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/// 声明此变量,旨在子线程也能够去获取一个控件的主键
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/// </summary>
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public string MainKey = string.Empty;
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/// <summary>
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/// 点击的坐标
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/// </summary>
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private System.Drawing.Point downPoint = new System.Drawing.Point();
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/// <summary>
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/// 控件的点击事件(自定义封装事件,此事件被认可为执行按钮按下事件,受CanClick属性控制)
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/// </summary>
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public Action<Button, MouseEventArgs> ButtonClickEvent = null;
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/// <summary>
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/// 控件的按下事件(自定义封装事件,此事件被认可为执行按钮按下事件,受CanClick属性控制)
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/// </summary>
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public Action<Button, MouseEventArgs> ButtonDownClickEvent = null;
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/// <summary>
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/// 控件触发移动的事件(自身拥有算法,当移动多少像素后,触发事件,注意,该事件可能会频繁的触发)
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/// </summary>
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public Action ButtonHappenMoveEvent = null;
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#endregion
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#region ■ 重写彪哥的属性_____________________
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/// <summary>
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/// 重写Text属性
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/// </summary>
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public new string Text
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{
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//先这么弄先吧
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get { return base.Text == null ? string.Empty : base.Text; }
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set
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{
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base.Text = value == null ? string.Empty : value;
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}
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}
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#endregion
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#region ■ 初始化_____________________________
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/// <summary>
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/// Botton的最初原型(不建议修改和直接使用):标准字体和颜色,文字向左靠齐,14号字
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/// </summary>
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public ButtonBase()
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{
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//测试,全体按钮为14号字
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this.TextSize = 14;
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this.TextColor = UserCenterColor.Current.TextColor1;
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this.TextAlignment = TextAlignment.CenterLeft;
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//点击事件
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this.MouseUpEventHandler += ButtonBase_MouseUpEventHandler;
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//按下事件
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this.MouseDownEventHandler += ButtonBase_MouseDownEventHandler;
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//移动事件
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this.MouseMoveEventHandler += ButtonBase_MouseMoveEventHandler;
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}
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/// <summary>
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/// 初始化控件大小(不以平均值进行真实数值计算)
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/// </summary>
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/// <param name="i_Width">宽度</param>
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/// <param name="i_Height">高度</param>
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/// <param name="real">是否计算真实值</param>
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public void InitSize(int i_Width, int i_Height, bool real = true)
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{
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if (real == true)
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{
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i_Width = Application.GetRealWidth(i_Width);
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i_Height = Application.GetRealHeight(i_Height);
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}
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this.Height = i_Height;
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this.Width = i_Width;
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}
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/// <summary>
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/// 初始化控件大小(不以平均值进行真实数值计算)
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/// </summary>
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/// <param name="i_Width">宽度</param>
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/// <param name="real">是否计算真实值</param>
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public void InitSize(int i_Width, bool real = false)
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{
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if (real == true)
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{
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i_Width = Application.GetRealWidth(i_Width);
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}
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this.Height = HdlControlResourse.NormalControlHeight;
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this.Width = i_Width;
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}
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/// <summary>
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/// 初始化图标控件大小(以平均值进行真实数值计算)
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/// </summary>
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/// <param name="i_Width">宽度</param>
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/// <param name="i_Height">高度</param>
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/// <param name="real">是否计算真实值</param>
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public void InitIconSize(int i_Width, int i_Height, bool real = true)
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{
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if (real == true)
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{
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i_Width = this.GetPictrueRealSize(i_Width);
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i_Height = this.GetPictrueRealSize(i_Height);
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}
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this.Height = i_Height;
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this.Width = i_Width;
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}
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/// <summary>
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/// 初始化图片控件大小
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/// </summary>
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/// <param name="i_Width">宽度</param>
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/// <param name="i_Height">高度</param>
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/// <param name="real">是否计算真实值</param>
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public void InitPictrueSize(int i_Width, int i_Height, bool real = true)
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{
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if (real == true)
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{
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i_Width = HdlControlLogic.Current.GetPictrueRealSize(i_Width);
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i_Height = HdlControlLogic.Current.GetPictrueRealSize(i_Height);
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}
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this.Height = i_Height;
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this.Width = i_Width;
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}
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#endregion
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#region ■ 点击事件___________________________
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/// <summary>
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/// 点击事件
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonBase_MouseUpEventHandler(object sender, MouseEventArgs e)
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{
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if (ButtonClickEvent == null)
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{
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this.MouseUpEventHandler -= ButtonBase_MouseUpEventHandler;
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return;
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}
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//2020.05.14追加IsFormAdding:界面还在加载中,不能再点击
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if (CanClick == true && HdlControlResourse.IsFormAdding == false)
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{
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//Log出力
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this.WriteLog(0);
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try
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{
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this.ButtonClickEvent(this, e);
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}
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catch (Exception ex)
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{
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//出现未知错误
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var alert = new ShowMsgControl(ShowMsgType.Error, Language.StringByID(R.MyInternationalizationString.uUnKnownError));
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alert.Show();
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//Log出力
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HdlLogLogic.Current.WriteLog(ex);
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}
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}
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}
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#endregion
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#region ■ 按下事件___________________________
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/// <summary>
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/// 按下事件
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonBase_MouseDownEventHandler(object sender, MouseEventArgs e)
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{
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//记录起当前点击的坐标
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downPoint.X = (int)e.X;
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downPoint.Y = (int)e.Y;
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if (CanClick == false || this.ButtonDownClickEvent == null)
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{
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//不能点击
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return;
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}
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try
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{
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this.ButtonDownClickEvent(this, e);
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}
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catch (Exception ex)
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{
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//出现未知错误
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var alert = new ShowMsgControl(ShowMsgType.Error, Language.StringByID(R.MyInternationalizationString.uUnKnownError));
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alert.Show();
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//Log出力
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HdlLogLogic.Current.WriteLog(ex);
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}
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}
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#endregion
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#region ■ 移动事件___________________________
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/// <summary>
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/// 移动事件
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonBase_MouseMoveEventHandler(object sender, MouseEventArgs e)
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{
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if (this.ButtonHappenMoveEvent == null)
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{
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this.MouseMoveEventHandler -= ButtonBase_MouseMoveEventHandler;
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return;
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}
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int value = (int)e.X - this.downPoint.X;
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if (value >= 30 || value <= -30)
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{
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//触发移动事件
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this.ButtonHappenMoveEvent();
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return;
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}
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value = (int)e.Y - this.downPoint.Y;
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if (value >= 30 || value <= -30)
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{
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//触发移动事件
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this.ButtonHappenMoveEvent();
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return;
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}
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}
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#endregion
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#region ■ 设置点击状态_______________________
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/// <summary>
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/// 设置点击后的状态(此方法由各自控件进行重载)
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/// </summary>
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public virtual void SetClickStatu()
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{
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}
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/// <summary>
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/// 设置非点击后的状态(此方法由各自控件进行重载)
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/// </summary>
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public virtual void SetNotClickStatu()
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{
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}
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#endregion
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#region ■ 一般方法___________________________
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/// <summary>
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/// 控件摧毁
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/// </summary>
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public override void RemoveFromParent()
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{
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ButtonClickEvent = null;
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ButtonDownClickEvent = null;
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if (this.Parent != null)
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{
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base.RemoveFromParent();
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}
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}
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/// <summary>
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/// 根据文本,计算它实际的宽度
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/// </summary>
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/// <returns></returns>
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public int GetRealWidthByText()
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{
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if (string.IsNullOrEmpty(this.Text) == true) { return Application.GetRealWidth(25); }
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#if Android
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//需要增加一个误差值
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return this.GetTextWidth() + Application.GetRealWidth(12);
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#endif
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#if iOS
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//需要增加一个误差值
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return this.GetTextWidth() + Application.GetRealWidth(25);
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#endif
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}
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/// <summary>
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/// 计算图片的真实高宽度
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/// </summary>
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/// <param name="i_size"></param>
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/// <returns></returns>
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public int GetPictrueRealSize(int i_size)
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{
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return HdlControlLogic.Current.GetPictrueRealSize(i_size);
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}
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#endregion
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#region ■ Log出力____________________________
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/// <summary>
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/// 该控件所属的界面名字
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/// </summary>
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public string formName = null;
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/// <summary>
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/// 控件名字
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/// </summary>
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private string controlName = null;
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/// <summary>
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/// Log出力
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/// </summary>
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private void WriteLog(int div)
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{
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if (formName == null)
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{
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formName = string.Empty;
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View myView = this.Parent;
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for (; ; )
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{
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if (myView == null)
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{
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break;
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}
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else if (myView is CommonFormBase)
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{
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//这个控件所属的界面
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formName = ((CommonFormBase)myView).FormID;
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break;
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}
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myView = myView.Parent;
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}
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if (string.IsNullOrEmpty(this.Text) == false)
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{
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//这个控件的文本
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controlName = this.Text;
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}
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else
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{
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//如果没有文本的话,它应该是一张图片
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controlName = this.UnSelectedImagePath;
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}
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}
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if (div == 0)
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{
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HdlLogLogic.Current.WriteLog(1, formName + "的[" + controlName + "]按键被点击");
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}
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else
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{
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HdlLogLogic.Current.WriteLog(1, formName + "的[" + controlName + "]按键被长按");
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}
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}
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#endregion
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}
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}
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