using System;
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using System.Collections.Generic;
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using System.Text;
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using ZigBee.Device;
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namespace Shared.Phone
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{
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/// <summary>
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/// 做成一个设备选择的行控件
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/// </summary>
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public class DeviceSelectControl : FrameRowControl
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{
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#region ■ 变量声明___________________________
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/// <summary>
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/// 设备对象
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/// </summary>
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public CommonDevice device
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{
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get { return HdlDeviceCommonLogic.Current.GetDevice(MainKeys); }
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}
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/// <summary>
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/// 选择控件
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/// </summary>
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private MostRightIconControl btnSelect = null;
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/// <summary>
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/// 选择的状态是否能够取消
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/// </summary>
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public bool SelectCancel = true;
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/// <summary>
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/// 状态
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/// </summary>
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private StatuMode Statu = StatuMode.UN_SELECT;
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/// <summary>
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/// 是否处于选择状态
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/// </summary>
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public bool IsSelected
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{
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get { return Statu == StatuMode.SELECT; }
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set
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{
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if (value == false)
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{
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if (SelectCancel == true)
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{
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this.SetUnselectStatu();
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}
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}
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else
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{
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this.SetSelectStatu();
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}
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}
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}
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#endregion
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#region ■ 初始化_____________________________
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/// <summary>
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/// 做成一个显示设备回路+房间的RowLayout
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/// </summary>
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/// <param name="i_device">设备对象</param>
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/// <param name="autoSelect">当点击此控件时,是否自动设置选择状态</param>
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/// <param name="i_ChidrenYaxis">子控件Y轴偏移量(【列表控件的rowSpace/2】即可,不懂默认为0即可)</param>
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public DeviceSelectControl(CommonDevice i_device, bool autoSelect, int i_ChidrenYaxis = 0) : base(i_ChidrenYaxis)
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{
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this.MainKeys = HdlDeviceCommonLogic.Current.GetDeviceMainKeys(i_device);
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if (autoSelect == true)
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{
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this.ButtonClickEvent += (sender, e) =>
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{
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this.IsSelected = Statu == StatuMode.SELECT ? false : true;
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};
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}
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}
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/// <summary>
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/// 初始化内部控件
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/// </summary>
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public void InitControl()
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{
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//图标
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var btnIcon = this.AddLeftIcon();
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HdlDeviceCommonLogic.Current.SetDeviceIconToControl(btnIcon, device);
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//设备
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string eName = HdlDeviceCommonLogic.Current.GetDeviceEpointName(device);
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this.AddTopView(eName, 850);
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//房间
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string roomName = HdlRoomLogic.Current.GetRoomNameByDevice(device);
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this.AddBottomView(roomName, 850);
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btnSelect = this.AddMostRightEmptyIcon(58, 58);
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btnSelect.Visible = false;
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btnSelect.UnSelectedImagePath = "Item/ItemSelected.png";
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}
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#endregion
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#region ■ 选择状态___________________________
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/// <summary>
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/// 设定选择状态
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/// </summary>
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private void SetSelectStatu()
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{
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if (Statu == StatuMode.SELECT)
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{
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return;
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}
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btnSelect.Visible = true;
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//状态变更
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Statu = StatuMode.SELECT;
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}
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/// <summary>
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/// 设置非选择状态
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/// </summary>
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private void SetUnselectStatu()
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{
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if (Statu == StatuMode.UN_SELECT)
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{
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return;
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}
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btnSelect.Visible = false;
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//状态变更
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Statu = StatuMode.UN_SELECT;
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}
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#endregion
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#region ■ 一般方法___________________________
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#endregion
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}
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}
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