using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading.Tasks;
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using Shared.Common;
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using Shared.Phone.UserCenter.SmartSound.Util;
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using Shared.Phone.UserCenter.SmartSound.Widget;
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using ZigBee.Device;
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namespace Shared.Phone.UserCenter.SmartSound.Forms
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{
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public class SmartSoundControlContentForm : EditorCommonForm
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{
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/// <summary>
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/// 临时数据
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/// </summary>
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private List<SmartSound.Layer> TempDatas = new List<SmartSound.Layer>();
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private SmartSoundInfo.SoundInfo mSoundInfo;
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/// <summary>
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/// 列表控件
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/// </summary>
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private VerticalListControl listView = null;
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private FrameLayout contentLayout = null;
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/// <summary>
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/// 当前楼层的索引
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/// </summary>
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public int CurrentIndex = 0;
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private BottomClickButton bottomClickButton = null;
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/// <summary>
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/// 当前楼层的名称
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/// </summary>
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private static NormalViewControl pullLayoutText = null;
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public SmartSoundControlContentForm(SmartSoundInfo.SoundInfo soundInfo)
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{
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this.mSoundInfo = soundInfo;
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}
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/// <summary>
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/// 画面显示(底层会固定调用此方法,借以完成画面创建)
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/// </summary>
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public void ShowForm()
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{
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IniFloorData();//先加载数据
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TempDatas.Clear();
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this.ScrollEnabled = false;
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base.SetTitleText("选择房间");//设置标题信息
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contentLayout = new FrameLayout();
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this.bodyFrameLayout.AddChidren(contentLayout);
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IniAllDataView();
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}
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#region 加载本地所有数据,生成供用户选择房间的界面
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private void IniAllDataView()
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{
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contentLayout.RemoveAll();
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var pullLayout = new MyPullControl(this, SmartSound.LocaData);
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contentLayout.AddChidren(pullLayout);
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pullLayout.InitControl();
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LoadAllRoomListView();
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bottomClickButton = new BottomClickButton();
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this.bodyFrameLayout.AddChidren(bottomClickButton);
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bottomClickButton.Text = "确认";
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bottomClickButton.ButtonClickEvent += (sender, e) =>
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{
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if (SmartSound.getInstantiate().LayerList != null && SmartSound.getInstantiate().LayerList.Count > 0)
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{
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//生成一个弹窗画面
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var dialogForm = new TextDialog("确认删除现有房间列表的所有控制内容,添加全新的场景和功能?", "确认");
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dialogForm.SetTitleText("提示");
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//按下确认按钮
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dialogForm.ComfirmClickEvent += () =>
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{
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//画面关闭
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dialogForm.CloseDialog();
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uploadData();
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};
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}
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else
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{
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uploadData();
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}
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};
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bottomClickButton.Visible = false;
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}
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/// <summary>
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/// 提交数据到服务器
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/// </summary>
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private void uploadData()
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{
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HdlThreadLogic.Current.RunThread(async () =>
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{
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this.ShowProgressBar();
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//保存数据
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if (SmartSound.getInstantiate().LayerList == null)
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SmartSound.getInstantiate().LayerList = new List<SmartSound.Layer>();
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SmartSound.getInstantiate().LayerList.Clear();
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SmartSound.getInstantiate().LayerList = CollateData();
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SmartSound.getInstantiate().TokenID = mSoundInfo.Id;
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SmartSound.getInstantiate().UserID = mSoundInfo.UserID;
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SmartSound.getInstantiate().HomeID = mSoundInfo.HomeID;
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//上传数据到服务器
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string str = await postBatchEdit();
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CloseProgressBar();
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HdlThreadLogic.Current.RunMainInThread(() =>
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{
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CloseForm();
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});
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});
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}
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private void LoadAllRoomListView()
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{
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try
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{
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if (SmartSound.LocaData == null || SmartSound.LocaData.Count < 1)
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return;
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// 加载当前楼层的所有房间 ListView
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SmartSound.Layer layer = SmartSound.LocaData[CurrentIndex];
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if (listView == null)
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{
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listView = new VerticalListControl();
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contentLayout.AddChidren(listView);
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listView.Y = Application.GetRealHeight(173);
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listView.Height = bodyFrameLayout.Height- Application.GetRealHeight(173);
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}
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pullLayoutText.Text = layer.LayerName;
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listView.RemoveAll();
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foreach(SmartSound.Room room in layer.RoomList)
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{
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var roomRowLayout = new RoomRowLayout(this, room);
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listView.AddChidren(roomRowLayout);
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roomRowLayout.InitControl();
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}
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//多个的时候,确认按钮会遮挡一部分。追加三个空的行的高度,把它顶上来
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if (listView.ChildrenCount > 5)
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{
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TextView textView = new TextView();
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textView.Height = Application.GetRealHeight(127 * 3);
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listView.AddChidren(textView);
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}
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}
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catch { }
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}
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private async Task<string> postBatchEdit()
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{
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// The remote server returned an error: (400) Bad Request.
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string url = "https://developer.hdlcontrol.com/zigbeespeakerservice/BatchEdit";
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string json = Newtonsoft.Json.JsonConvert.SerializeObject(SmartSound.getInstantiate());
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string response_str = MyHttpWebResponse.PostWebRequest(url, json, Encoding.UTF8);
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return response_str;
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}
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#endregion
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/// <summary>
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/// 将数据转换为智能音箱使用的数据
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/// </summary>
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private void IniFloorData()
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{
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if (SmartSound.LocaData == null)
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SmartSound.LocaData = new List<SmartSound.Layer>();
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SmartSound.LocaData.Clear();
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Dictionary<string, string> floorDictionary = Config.Instance.Home.FloorDics;//楼层列表
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#region 分楼层
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if (floorDictionary.Count < 1)
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{
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//没有楼层,模拟一个
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SmartSound.Layer layer = new SmartSound.Layer();
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layer.LayerID = DateTime.Now.ToString("yyyyMMddHHmmssms");
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layer.LayerName = "一楼";
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layer.RoomList.Clear();
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SmartSound.LocaData.Add(layer);
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}
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else
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{
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foreach (string layer_id in floorDictionary.Keys)
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{
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SmartSound.Layer layer = new SmartSound.Layer();
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layer.LayerID = layer_id;
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layer.LayerName = floorDictionary[layer_id];
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layer.RoomList.Clear();
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SmartSound.LocaData.Add(layer);
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}
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}
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#endregion
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#region 房间入住对应的楼层
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var roomList = HdlRoomLogic.Current.GetAllListRooms();//获取所有房间
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for (int n = 0; n < SmartSound.LocaData.Count; n++)
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{
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SmartSound.Layer layer = SmartSound.LocaData[n];
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foreach (Room room in roomList)
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{
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try
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{
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if (layer.LayerID != room.FloorId && SmartSound.LocaData.Count > 1)
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continue;
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//添加房间
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SmartSound.Room smartRoom = new SmartSound.Room();
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layer.RoomList.Add(smartRoom);
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smartRoom.RoomID = room.Id;
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smartRoom.RoomName = room.Name;
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smartRoom.DeviceList.Clear();
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smartRoom.SceneList.Clear();
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#region 添加设备 灯光、窗帘、场景、空调
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for (int j = 0; j < room.ListDevice.Count; j++)
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{
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string key = room.ListDevice[j].ToString();
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var device = HdlDeviceCommonLogic.Current.GetDevice(key);
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if (device == null)
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continue;
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SmartSound.Device smartDevice = new SmartSound.Device();
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smartDevice.DeviceAddress = device.DeviceAddr;//设备 MAC
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smartDevice.Epoint = device.DeviceEpoint;//设备端口
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smartDevice.DeviceName = HdlDeviceCommonLogic.Current.GetDeviceEpointName(device);//设备名称
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smartDevice.NicksName = "";
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smartDevice.DeviceType = GetDeviceType(device);//设备类型
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if (smartDevice.DeviceType == 0)
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continue;
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if(ZbGateway.DicGatewayBaseInfo.ContainsKey(device.CurrentGateWayId) ==true)
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{
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smartDevice.GatewayID = ZbGateway.DicGatewayBaseInfo[device.CurrentGateWayId].Id;//网关 Id
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}
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else
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{
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smartDevice.GatewayID = device.CurrentGateWayId;//网关 Id
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}
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if (smartDevice.DeviceName == "" || smartDevice.DeviceName == string.Empty)
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continue;
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smartRoom.DeviceList.Add(smartDevice);
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}
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#endregion
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var sceneList = HdlSceneLogic.Current.GetRoomSceneList(room);
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#region //添加场景
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for (int k = 0; k < sceneList.Count; k++)
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{
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try
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{
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SceneUI scene = sceneList[k];
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if (scene == null) continue;
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SmartSound.Scene smartScene = new SmartSound.Scene();
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smartScene.SceneName = scene.Name;
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smartScene.SceneID = scene.Id;
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smartScene.DelayTime = scene.DelayTime;
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smartScene.NicksName = "";
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if (ZbGateway.DicGatewayBaseInfo.ContainsKey(ZbGateway.MainGateWay.GwId) == true)
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{
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smartScene.GatewayID = ZbGateway.DicGatewayBaseInfo[ZbGateway.MainGateWay.GwId].Id;//网关 Id
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}
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else
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{
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smartScene.GatewayID = ZbGateway.MainGateWay.GwId;//网关 Id
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}
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if (smartScene.SceneName == "" || smartScene.SceneName == string.Empty)
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continue;
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smartRoom.SceneList.Add(smartScene);
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}
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catch (Exception e) { }
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}
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#endregion
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if (smartRoom.DeviceList.Count == 0 && sceneList.Count == 0)
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layer.RoomList.Remove(smartRoom);
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}
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catch (Exception e)
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{
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string errpr = e.Message;
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}
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}
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}
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#endregion
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}
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/// <summary>
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/// Zigbee设备类型转换为智能音箱使用的类型
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/// </summary>
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/// <returns></returns>
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private int GetDeviceType(ZigBee.Device.CommonDevice device)
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{
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int type = 0;//1=开关灯,2=调光灯,3=RGB 灯,4=窗帘模块,5=开合帘,6=卷帘,7=空调,8=面板,9=新风
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if (device.Type == DeviceType.OnOffOutput && device.DfunctionType == DeviceFunctionType.A灯光)
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{
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type = 1;//这里面的就是继电器灯光了
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}
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else if (device.Type == DeviceType.DimmableLight)
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{
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type = 2;//调光
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}
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else if (device.Type == DeviceType.ColorDimmableLight)
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{
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type = 3;
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}
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else if (device.Type == DeviceType.WindowCoveringDevice)
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{
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//窗帘
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if (((Rollershade)device).WcdType == 4)//开合帘
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{
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type = 5;
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}
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else if (((Rollershade)device).WcdType == 0)//卷帘
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type = 6;//卷帘
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}
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else if (device.Type == DeviceType.Thermostat)
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{
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type = 7;
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}
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else if (device.Type == DeviceType.FreshAir)
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{
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type = 9;
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}
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return type;
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}
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/// <summary>
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/// 将选中的数据添加到临时数据列表中,便于后期的"保存"
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/// </summary>
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private void AddData(SmartSound.Room room)
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{
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if (TempDatas == null)
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TempDatas = new List<SmartSound.Layer>();
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SmartSound.Layer tempLayer = SmartSound.LocaData[CurrentIndex];
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if (tempLayer == null) return;
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#region 添加楼层
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bool floor_exists = false;
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// 过滤相同的楼层
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for (int i = 0; i < TempDatas.Count; i++)
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{
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if (tempLayer.LayerID == TempDatas[i].LayerID)
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{
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floor_exists = true;
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break;
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}
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}
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if (!floor_exists)
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{
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tempLayer.RoomList.Clear();
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TempDatas.Add(tempLayer);
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}
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#endregion
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#region 添加房间
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for (int i = 0; i < TempDatas.Count; i++)
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{
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if (SmartSound.LocaData[CurrentIndex].LayerID != TempDatas[i].LayerID)
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continue;
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bool room_exists = false;
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for (int n = 0; n < TempDatas[i].RoomList.Count; n++)
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{
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if (room.RoomID == TempDatas[i].RoomList[n].RoomID)
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{
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room_exists = true;
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break;
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}
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}
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if (!room_exists)
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{
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TempDatas[i].RoomList.Add(room);
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CheckedAll(room);//添加房间成功,默认选中所有设备
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break;
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}
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}
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#endregion
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}
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private void RemoveData(SmartSound.Room room)
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{
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try
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{
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for (int i = 0; i < TempDatas.Count; i++)
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{
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for (int j = 0; j < TempDatas[i].RoomList.Count; j++)
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{
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if (TempDatas[i].RoomList[j].RoomID == room.RoomID)
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{
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TempDatas[i].RoomList.RemoveAt(j);
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}
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}
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}
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}
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catch { }
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}
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/// <summary>
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/// 默认选择所有设备
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/// </summary>
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/// <param name="room"></param>
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private void CheckedAll(SmartSound.Room room)
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{
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// 标记所有场景
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for (int n = 0; n < room.SceneList.Count; n++)
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{
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SmartSound.Scene _scene = room.SceneList[n];
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_scene.Checked = true;
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}
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//标记所有设备
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for (int k = 0; k < room.DeviceList.Count; k++)
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{
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SmartSound.Device _device = room.DeviceList[k];
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_device.Checked = true;
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}
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}
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/// <summary>
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/// 重新整理数据,把没有选中的数据都剔除掉
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/// </summary>
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private List<SmartSound.Layer> CollateData()
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{
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try
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{
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//移出未选中的设备、场景
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for (int i = 0; i < TempDatas.Count; i++)
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{
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SmartSound.Layer _layer = TempDatas[i];
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for (int j = 0; j < _layer.RoomList.Count; j++)
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{
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SmartSound.Room _room = _layer.RoomList[j];
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if (_room.Checked)
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{
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#region 清除未选中的设备
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for (int k = 0; k < _room.DeviceList.Count; k++)
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{
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SmartSound.Device _device = _room.DeviceList[k];
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if (!_device.Checked)
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{
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_room.DeviceList.Remove(_device);
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k--;
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}
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}
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#endregion
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#region 清除未选中的场景
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for (int n = 0; n < _room.SceneList.Count; n++)
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{
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SmartSound.Scene _scene = _room.SceneList[n];
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if (!_scene.Checked)
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{
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_room.SceneList.Remove(_scene);
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n--;
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}
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}
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#endregion
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}
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else
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{
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_layer.RoomList.Remove(_room);
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j--;
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}
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}
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}
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//移出没有设备的房间
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for (int j = 0; j < TempDatas.Count; j++)
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{
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SmartSound.Layer _layer = TempDatas[j];
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if (_layer.RoomList.Count < 1)
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{
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TempDatas.Remove(_layer);
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j--;
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}
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}
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}
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catch { }
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return TempDatas;
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}
|
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#region ■ 自定义楼层选择控件_____________________
|
|
/// <summary>
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/// 房间列表行
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/// </summary>
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private class MyPullControl : FrameRowControl
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{
|
|
private SmartSoundControlContentForm smartSoundDataAdd = null;
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private List<SmartSound.Layer> Layers = null;
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/// <summary>
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/// 房间列表
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/// </summary>
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private NormalViewControl btnName = null;
|
|
/// <summary>
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/// 房间列表行
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/// </summary>
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public MyPullControl(SmartSoundControlContentForm _SmartSoundDataAdd,List<SmartSound.Layer> _layers)
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{
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this.smartSoundDataAdd = _SmartSoundDataAdd;
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this.Layers = _layers;
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this.UseClickStatu = false;
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this.BackgroundColor = UserCenterColor.Current.White;
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this.Height = Application.GetRealHeight(173);
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}
|
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/// <summary>
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/// 初始化控件
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/// </summary>
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public void InitControl()
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{
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//显示文本
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btnName = this.AddLeftCaption(string.Empty, 700);
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btnName.Height = Application.GetRealHeight(60);
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btnName.TextSize = 17;
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btnName.Y = Application.GetRealHeight(57);
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btnName.Text = "房间列表";
|
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var right_icon=this.AddRightArrow();
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right_icon.SelectedImagePath = "SmartSound/PullDown.png";
|
right_icon.UnSelectedImagePath = "SmartSound/PullDown.png";
|
right_icon.ButtonClickEvent += (sender, e) =>
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{
|
ShowPullList();
|
};
|
|
pullLayoutText = this.AddMostRightView(Layers[smartSoundDataAdd.CurrentIndex].LayerName, 300, false);
|
pullLayoutText.Name = "pullLayout";
|
pullLayoutText.ButtonClickEvent += (sender, e) =>
|
{
|
ShowPullList();
|
};
|
pullLayoutText.Text = Layers[smartSoundDataAdd.CurrentIndex].LayerName;
|
|
if (Layers.Count == 1)
|
{
|
right_icon.Visible = false;
|
pullLayoutText.Visible = false;
|
}
|
}
|
|
private void ShowPullList()
|
{
|
//房间列表行{房间列表 textView,楼层下拉窗}
|
//显示房间{带选择框的;当选中了房间后需要在底部弹出确认按钮,点击确认跳转到新的界面}
|
var pull_frame = new TopRightMenuControl(Layers.Count, 2);
|
|
pull_frame.Y = this.Height;
|
|
for (int i = 0; i < Layers.Count; i++)
|
{
|
int index = i;
|
//创建楼层
|
pull_frame.AddRowMenu(Layers[i].LayerName, "Item/CreatFloor.png", "Item/CreatFloorSelected.png", () =>
|
{
|
smartSoundDataAdd.CurrentIndex = index;
|
smartSoundDataAdd.LoadAllRoomListView();
|
});
|
}
|
}
|
}
|
#endregion
|
|
#region ■ 自定义房间选择控件_____________________
|
|
/// <summary>
|
/// 房间列表行
|
/// </summary>
|
private class RoomRowLayout : FrameRowControl
|
{
|
private SmartSoundControlContentForm smartSoundControlContentForm = null;
|
|
private SmartSound.Room mRoom = null;
|
/// <summary>
|
/// 房间名称
|
/// </summary>
|
private NormalViewControl btnName = null;
|
|
private MostRightIconControl Right_icon = null;
|
|
/// <summary>
|
/// 房间列表行
|
/// </summary>
|
public RoomRowLayout(SmartSoundControlContentForm _smartSoundControlContentForm,SmartSound.Room _room)
|
{
|
this.smartSoundControlContentForm = _smartSoundControlContentForm;
|
this.mRoom = _room;
|
this.UseClickStatu = false;
|
this.BackgroundColor = UserCenterColor.Current.White;
|
this.Height = Application.GetRealHeight(170);
|
}
|
|
/// <summary>
|
/// 初始化控件
|
/// </summary>
|
public void InitControl()
|
{
|
//显示文本
|
btnName = this.AddLeftCaption(string.Empty, 2000);
|
btnName.Height = Application.GetRealHeight(60);
|
btnName.TextSize = 14;
|
btnName.Y = Application.GetRealHeight(57);
|
btnName.Text = mRoom.RoomName;
|
|
Right_icon = this.AddMostRightEmptyIcon(58, 58);
|
Right_icon.Gravity = Gravity.CenterVertical;
|
|
btnName.ButtonClickEvent += (sender, e) =>
|
{
|
mRoom.Checked = true;
|
RefreshRightIconState(mRoom.Checked);
|
SmartSoundContentForDevice deviceForm = new SmartSoundContentForDevice(mRoom);
|
deviceForm.AddForm();
|
};
|
|
this.Right_icon.ButtonClickEvent += (sender, e) =>
|
{
|
mRoom.Checked = !mRoom.Checked;
|
RefreshRightIconState(mRoom.Checked);
|
};
|
|
RefreshRightIconState(mRoom.Checked);
|
AddBottomLine();
|
|
}
|
|
private void RefreshRightIconState(bool bol = false)
|
{
|
try
|
{
|
if (bol)
|
{
|
Right_icon.SelectedImagePath = "Item/ItemSelected.png";
|
Right_icon.UnSelectedImagePath = "Item/ItemSelected.png";
|
|
smartSoundControlContentForm.AddData(mRoom);
|
}
|
else
|
{
|
Right_icon.SelectedImagePath = "Item/ItemUnSelected.png";
|
Right_icon.UnSelectedImagePath = "Item/ItemUnSelected.png";
|
|
smartSoundControlContentForm.RemoveData(mRoom);
|
}
|
|
bool isShow = false;
|
|
if(smartSoundControlContentForm==null) return;
|
|
foreach (SmartSound.Room _room in SmartSound.LocaData[smartSoundControlContentForm.CurrentIndex].RoomList)
|
{
|
if (_room.Checked)
|
{
|
isShow = true;
|
break;
|
}
|
}
|
|
smartSoundControlContentForm.bottomClickButton.Visible = isShow;
|
}
|
catch(Exception e)
|
{
|
string error = e.Message;
|
}
|
}
|
|
}
|
#endregion
|
}
|
}
|