using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Shared.Phone.UserCenter
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{
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/// <summary>
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/// 输入框控件的最初原型(不建议修改和直接使用):标准字体颜色,文字向左靠齐,14号字
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/// </summary>
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public class TextInputBase : EditText
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{
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#region ■ 变量声明___________________________
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/// <summary>
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/// 联动底线
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/// </summary>
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private NormalViewControl btnLineTemp = null;
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/// <summary>
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/// 联动底线(值输入之后,线的颜色会变)
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/// </summary>
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public NormalViewControl btnLine
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{
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set
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{
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this.btnLineTemp = value;
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//光标事件
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this.FoucsChanged -= this.TxtCode_FoucsChangedEvent;
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this.FoucsChanged += this.TxtCode_FoucsChangedEvent;
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}
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}
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#endregion
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#region ■ 初始化_____________________________
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/// <summary>
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/// 输入框控件的最初原型(不建议修改和直接使用):标准字体颜色,文字向左靠齐,14号字
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/// </summary>
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public TextInputBase()
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{
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//测试,全体输入框为14号字
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this.TextSize = 14;
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this.PlaceholderTextColor = UserCenterColor.Current.TextTipColor;
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this.TextColor = UserCenterColor.Current.TextColor1;
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this.TextAlignment = TextAlignment.CenterLeft;
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}
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/// <summary>
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/// 初始化控件大小(不以平均值进行真实数值计算)
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/// </summary>
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/// <param name="i_Width">宽度</param>
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/// <param name="i_Height">高度</param>
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/// <param name="real">是否计算真实值</param>
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public void InitSize(int i_Width, int i_Height, bool real = true)
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{
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if (real == true)
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{
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i_Width = Application.GetRealWidth(i_Width);
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i_Height = Application.GetRealHeight(i_Height);
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}
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this.Height = i_Height;
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this.Width = i_Width;
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}
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/// <summary>
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/// 初始化控件大小(不以平均值进行真实数值计算)
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/// </summary>
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/// <param name="i_Width">宽度</param>
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/// <param name="real">是否计算真实值</param>
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public void InitSize(int i_Width, bool real = true)
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{
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if (real == true)
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{
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i_Width = Application.GetRealWidth(i_Width);
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}
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this.Height = ControlCommonResourse.NormalControlHeight;
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this.Width = i_Width;
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}
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/// <summary>
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/// 初始化控件大小(以平均值进行真实数值计算)
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/// </summary>
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/// <param name="i_Width">宽度</param>
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/// <param name="i_Height">高度</param>
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/// <param name="real">是否计算真实值</param>
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public void InitAvgSize(int i_Width, int i_Height, bool real = true)
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{
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if (real == true)
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{
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i_Width = Application.GetMinRealAverage(i_Width);
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i_Height = Application.GetMinRealAverage(i_Height);
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}
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this.Height = i_Height;
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this.Width = i_Width;
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}
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#endregion
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#region ■ 事件_______________________________
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/// <summary>
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/// 焦点变更事件
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void TxtCode_FoucsChangedEvent(object sender, FocusEventArgs e)
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{
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if (e.Focus == false)
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{
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if (btnLineTemp != null)
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{
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btnLineTemp.BackgroundColor = UserCenterColor.Current.ButtomLine;
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}
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}
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else
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{
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if (btnLineTemp != null)
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{
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btnLineTemp.BackgroundColor = UserCenterColor.Current.TextFrameSelectColor;
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}
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}
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}
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#endregion
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#region ■ 一般方法___________________________
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/// <summary>
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/// Y轴重置(真实数值,没有父容器无效)
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/// </summary>
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/// <param name="alignment">上下对齐方式</param>
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/// <param name="Space">上下两部分的间距</param>
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public void ReSetYaxis(UViewAlignment alignment, int Space = 0)
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{
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if (this.Parent == null)
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{
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return;
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}
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//Y轴重置
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this.Y = HdlControlLogic.Current.GetControlChidrenYaxis(this.Parent.Height, this.Height, alignment, Space);
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}
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#endregion
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}
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}
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