wxr
2022-08-31 85c694b11e858e322d1bd7935e997fa372b3302c
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using System;
using System.Collections.Generic;
 
namespace Shared.SimpleControl.Phone
{
    public class ScenePhoneMethod
    {
        bool showTip = true;
 
 
        /// <summary>
        /// 添加或者修改房间场景
        /// </summary>
        /// <param name="roomFilePath">房间路径</param>
        /// <param name="sceneFilePath">场景路径</param>
        /// <param name="action">更新场景数据</param>
        /// <param name="actionRefreshRoom">更新房间数据</param>
        public void AddOrUpdataSceneBaseMassage (string roomFilePath, string sceneFilePath = null, Action<string> action = null,Action actionRefreshRoom = null)
        {
            Room room = null;
            if (roomFilePath == Scene.GlobalSceneFilePath) {
                //GlobalScene
            } else {
                room = Room.GetRoomByFilePath (roomFilePath);
                if (room == null)
                    return;
            }
 
            var scene = Scene.GetSceneByFilePath (sceneFilePath);
            if (null == scene) {
                scene = new Scene ();
            }
 
            #region Load
            Dialog dialog = new Dialog ();
 
            FrameLayout dialogBodyView = new FrameLayout () {
                BackgroundColor = SkinStyle.Current.DialogColor,
                Width = Application.GetRealWidth (520),
                Height = Application.GetRealHeight (740),
                Gravity = Gravity.Center,
                Radius = 5,
                BorderWidth = 0,
                BorderColor = SkinStyle.Current.Transparent
            };
            dialog.AddChidren (dialogBodyView);
 
            Button btnDialgoTitle = new Button () {
                Width = Application.GetRealWidth (520),
                Height = Application.GetRealHeight (70),
                BackgroundColor = SkinStyle.Current.DialogTitle,
                TextID = R.MyInternationalizationString.AddNewRoom,
                TextAlignment = TextAlignment.Center,
                Gravity = Gravity.CenterHorizontal,
            };
            dialogBodyView.AddChidren (btnDialgoTitle);
            Button lblSceneText = new Button () {
                Gravity = Gravity.CenterHorizontal,
                Y = Application.GetRealHeight (80),
                Width = Application.GetRealWidth (450),
                Height = Application.GetRealHeight (50),
                TextID = R.MyInternationalizationString.RoomName,
                TextAlignment = TextAlignment.CenterLeft,
                TextColor = SkinStyle.Current.TextColor,
            };
            dialogBodyView.AddChidren (lblSceneText);
            EditText sceneTextBox = new EditText () {
                Gravity = Gravity.CenterHorizontal,
                Y = lblSceneText.Bottom + Application.GetRealHeight (10),
                Width = Application.GetRealWidth (450),
                Height = Application.GetRealHeight (60),
                TextAlignment = TextAlignment.CenterLeft,
                TextColor = SkinStyle.Current.TextColor,
                Text = scene.Name,
                Radius = 2,
                BorderColor = SkinStyle.Current.DialogTitle,
                BorderWidth = 1,
            };
            dialogBodyView.AddChidren (sceneTextBox);
            sceneTextBox.EditorEnterAction += (obj) => {
                Application.HideSoftInput ();
            };
 
            Button lblIcon = new Button () {
                Gravity = Gravity.CenterHorizontal,
                Y = sceneTextBox.Bottom + Application.GetRealHeight (10),
                Width = Application.GetRealWidth (450),
                Height = btnDialgoTitle.Height,
                TextID = R.MyInternationalizationString.Backgroud,
                TextAlignment = TextAlignment.CenterLeft,
                TextColor = SkinStyle.Current.TextColor,
            };
            dialogBodyView.AddChidren (lblIcon);
            VerticalScrolViewLayout verIconLayout = new VerticalScrolViewLayout () {
                Gravity = Gravity.CenterHorizontal,
                Y = lblIcon.Bottom,
                Width = sceneTextBox.Width,
                Height = Application.GetRealHeight (200),
            };
            dialogBodyView.AddChidren (verIconLayout);
            FrameLayout inVerFramelayout = new FrameLayout () {
                Width = lblIcon.Width,
                Height = Application.GetRealHeight (200),
            };
            verIconLayout.AddChidren (inVerFramelayout);
 
            var systempictureLayout = new FrameLayout {
                Height = Application.GetRealHeight (160),
                Y = Application.GetRealHeight (480),
            };
            dialogBodyView.AddChidren (systempictureLayout);
 
            Button btnBG = new Button () {
                Width = Application.GetRealWidth (270),
                Height = LayoutParams.MatchParent,
                UnSelectedImagePath = scene.BackgroundImagePath,
            };
            inVerFramelayout.AddChidren (btnBG);
            Button btnTakePictrue = new Button () {
                Width = inVerFramelayout.Width - btnBG.Width,
                Height = inVerFramelayout.Height / 2,
                TextID = R.MyInternationalizationString.TakePhoto,
                TextColor = SkinStyle.Current.TextColor1,
                BackgroundColor = SkinStyle.Current.ButtonColor,
                X = btnBG.Right,
            };
            inVerFramelayout.AddChidren (btnTakePictrue);
            var pid = Guid.NewGuid ();
            btnTakePictrue.MouseUpEventHandler += (sender, e) => {
                systempictureLayout.RemoveAll ();
                pid = Guid.NewGuid ();
                Camera.TakePicture ((obj) => {
                    if (obj != null) {
                        btnBG.UnSelectedImagePath = pid.ToString ();
                    }
                }, pid.ToString ());
            };
            Button btnLineP = new Button () {
                Width = btnTakePictrue.Width,
                Height = 1,
                BackgroundColor = SkinStyle.Current.Black50Transparent,
                X = btnBG.Right,
                Y = btnTakePictrue.Bottom,
            };
            inVerFramelayout.AddChidren (btnLineP);
            Button btnSelectPictrue = new Button () {
                Width = btnTakePictrue.Width,
                Height = btnTakePictrue.Height,
                TextColor = SkinStyle.Current.TextColor1,
                TextID = R.MyInternationalizationString.SelectPicture,
                BackgroundColor = SkinStyle.Current.ButtonColor,
                X = btnBG.Right,
                Y = btnLineP.Bottom,
            };
            inVerFramelayout.AddChidren (btnSelectPictrue);
            btnSelectPictrue.MouseUpEventHandler += (sender, e) => {
                systempictureLayout.RemoveAll ();
                pid = Guid.NewGuid ();
                Camera.SelectPicture ((obj) => {
                    if (obj != null) {
                        btnBG.UnSelectedImagePath = pid.ToString ();
                    }
                }, pid.ToString ());
            };
 
            HorizontalScrolViewLayout horizontalScrolViewLayout = new HorizontalScrolViewLayout () {
                Width = Application.GetRealWidth (450),
                Gravity = Gravity.CenterHorizontal,
            };
            systempictureLayout.AddChidren (horizontalScrolViewLayout);
            for (int i = 0; i < 10; i++) {
                Button butscene = new Button () {
                    Width = Application.GetRealWidth (200),
                    Height = LayoutParams.MatchParent,
                };
                butscene.MouseUpEventHandler += (sender, e) => {
                    btnBG.UnSelectedImagePath = butscene.UnSelectedImagePath;
                };
                butscene.UnSelectedImagePath = "Scene/s" + (i).ToString () + ".png";
 
                horizontalScrolViewLayout.AddChidren (butscene);
            }
 
            FrameLayout BottomView = new FrameLayout () {
                Y = dialogBodyView.Height - Application.GetRealHeight (90),
                Height = Application.GetRealHeight (90),
                BackgroundColor = SkinStyle.Current.DialogTitle,
            };
            dialogBodyView.AddChidren (BottomView);
            Button btnBack = new Button () {
                Width = Application.GetRealWidth (119),
                UnSelectedImagePath = "Item/PositioningDialogBack.png",
                SelectedImagePath = "Item/PositioningDialogBack.png",
            };
            BottomView.AddChidren (btnBack);
            btnBack.MouseUpEventHandler += (sender1, e1) => {
                dialog.Close ();
            };
            Button btnLineH = new Button () {
                Width = 1,
                Height = LayoutParams.MatchParent,
                BackgroundColor = SkinStyle.Current.White20Transparent,
                X = btnBack.Right,
            };
            BottomView.AddChidren (btnLineH);
 
            Button btnSave = new Button () {
                Width = Application.GetRealWidth (400),
                X = btnLineH.Right,
                TextID = R.MyInternationalizationString.SAVE,
                TextAlignment = TextAlignment.Center,
                Radius = 1,
            };
            BottomView.AddChidren (btnSave);
            #endregion
 
            btnDialgoTitle.TextID = R.MyInternationalizationString.AddNewScenes;
            lblSceneText.TextID = R.MyInternationalizationString.SceneName;
 
            if (roomFilePath == Scene.GlobalSceneFilePath) {
                var sceneFileList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<string>> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (Scene.GlobalSceneFilePath)));
                if (!string.IsNullOrEmpty (sceneFilePath))
                    btnDialgoTitle.TextID = R.MyInternationalizationString.ChangeInformation;
 
                //增加或者修改场景
                btnSave.MouseUpEventHandler += (sender, e) => {
                    string newScenFilePath = "GlobalScene_" + sceneTextBox.Text.Trim ()+"_"+DateTime.Now.Ticks;
 
                    if (string.IsNullOrEmpty (sceneTextBox.Text.Trim ())) {
                        new Alert ("", Language.StringByID (R.MyInternationalizationString.PleaseEnterSceneName), Language.StringByID (R.MyInternationalizationString.Close)).Show ();
                        return;
                    }
 
                    //更改过场景图
                    if (btnBG.UnSelectedImagePath == "SecenPicture") {//将选择或拍摄的背景更改对应的名称保存下来
                        IO.FileUtils.ReNameFile (btnBG.UnSelectedImagePath, "Image_" + newScenFilePath);
                        btnBG.UnSelectedImagePath = "Image_" + newScenFilePath;
                    }
                    scene.BackgroundImagePath = btnBG.UnSelectedImagePath;
                    scene.Name = sceneTextBox.Text.Trim ();
                    //新加场景
                    if (sceneFilePath == null) {
                        if (IO.FileUtils.Exists (newScenFilePath)) {
                            new Alert ("", Language.StringByID (R.MyInternationalizationString.HaveTheSame), Language.StringByID (R.MyInternationalizationString.Close)).Show ();
                            return;
                        }
                        sceneFileList.Add (newScenFilePath);
                    } else {
                        //更改的场景名称已经存在
                        if (!sceneFileList.Contains (newScenFilePath) && IO.FileUtils.Exists (newScenFilePath)) {
                            new Alert ("", Language.StringByID (R.MyInternationalizationString.HaveTheSame), Language.StringByID (R.MyInternationalizationString.Close)).Show ();
                            return;
                        }
 
                        //场景名更改
                        if (sceneFilePath != newScenFilePath) {
                            //如果是场景更改,那原文件名也需要更新
                            IO.FileUtils.ReNameFile (sceneFilePath, newScenFilePath);
                            for (int i = 0; i < sceneFileList.Count; i++) {
                                if (sceneFileList [i] == sceneFilePath) {
                                    sceneFileList [i] = newScenFilePath;
                                }
                            }
                        }
                    }
                    // 更新修改后的数据
                    IO.FileUtils.WriteFileByBytes (newScenFilePath, CommonPage.MyEncodingUTF8.GetBytes (Newtonsoft.Json.JsonConvert.SerializeObject (scene)));
                    IO.FileUtils.WriteFileByBytes (Scene.GlobalSceneFilePath, CommonPage.MyEncodingUTF8.GetBytes (Newtonsoft.Json.JsonConvert.SerializeObject (sceneFileList)));
                    if (action != null) {
                        action (newScenFilePath);
                    }
                    dialog.Close ();
                };
            } else {
                if (!string.IsNullOrEmpty (sceneFilePath))
                    btnDialgoTitle.TextID = R.MyInternationalizationString.ChangeInformation;
                btnSave.Width = Application.GetRealWidth (400);
 
                //增加或者修改场景
                btnSave.MouseUpEventHandler += (sender, e) => {
                    string newScenFilePath = "RoomScene_" + room.Name + "_" + sceneTextBox.Text.Trim () + "_" + DateTime.Now.Ticks;
 
                    if (string.IsNullOrEmpty (sceneTextBox.Text.Trim ())) {
                        new Alert ("", Language.StringByID (R.MyInternationalizationString.PleaseEnterSceneName), Language.StringByID (R.MyInternationalizationString.Close)).Show ();
                        return;
                    }
 
                    //更改过场景图
                    if (btnBG.UnSelectedImagePath == "SecenPicture") {//将选择或拍摄的背景更改对应的名称保存下来
                        IO.FileUtils.ReNameFile (btnBG.UnSelectedImagePath, "Image_" + newScenFilePath);
                        btnBG.UnSelectedImagePath = "Image_" + newScenFilePath;
                        IO.FileUtils.WriteFileByBytes (sceneFilePath, CommonPage.MyEncodingUTF8.GetBytes (Newtonsoft.Json.JsonConvert.SerializeObject (scene)));
                    }
                    scene.BackgroundImagePath = btnBG.UnSelectedImagePath;
                    scene.Name = sceneTextBox.Text.Trim ();
                    //新加场景
                    if (sceneFilePath == null) {
                        if (IO.FileUtils.Exists (newScenFilePath)) {
                            new Alert ("", Language.StringByID (R.MyInternationalizationString.HaveTheSame), Language.StringByID (R.MyInternationalizationString.Close)).Show ();
                            return;
                        }
                        room.SceneFilePathList.Add (newScenFilePath);
                    } else {
                        //更改的场景名称已经存在
                        if (!room.SceneFilePathList.Contains (newScenFilePath) && IO.FileUtils.Exists (newScenFilePath)) {
                            new Alert ("", Language.StringByID (R.MyInternationalizationString.HaveTheSame), Language.StringByID (R.MyInternationalizationString.Close)).Show ();
                            return;
                        }
 
                        //场景名更改
                        if (sceneFilePath != newScenFilePath) {
                            //如果是场景更改,那原文件名也需要更新
                            IO.FileUtils.ReNameFile (sceneFilePath, newScenFilePath);
                            for (int i = 0; i < room.SceneFilePathList.Count; i++) {
                                if (room.SceneFilePathList [i] == sceneFilePath) {
                                    room.SceneFilePathList [i] = newScenFilePath;
                                }
                            }
                        }
                    }
                    // 更新修改后的数据
                    IO.FileUtils.WriteFileByBytes (newScenFilePath, CommonPage.MyEncodingUTF8.GetBytes (Newtonsoft.Json.JsonConvert.SerializeObject (scene)));
                    room.Save (roomFilePath);
 
                    Room.UpdateMemorry (roomFilePath);
 
                    //刷新当前房间的数据
                    action?.Invoke (newScenFilePath);
                    actionRefreshRoom?.Invoke ();
                    dialog.Close ();
                };
            }
            dialog.Show ();
        }
 
        public void ControlScene (string sceneFilePath)
        {
            var tempScene = Scene.GetSceneByFilePath (sceneFilePath);
            if (tempScene == null)
                return;
            showTip = true;
            System.Threading.Tasks.Task.Run (() => {
                int sceneDeviceCount = tempScene.DeviceFilePathList.Count;
                int controlDeviceIndex = 0;
                byte [] replyBytes = null;
                if (!tempScene.busScene) {
                    foreach (var deviceFilePath in tempScene.DeviceFilePathList) {
                        controlDeviceIndex++;
                        var common = Newtonsoft.Json.JsonConvert.DeserializeObject<Common> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                        if (common.Type == DeviceType.LightDimming) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<LightDimming> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, device.SubnetID, device.DeviceID, new byte [] { device.LoopID, device.CurrentBrightness, device.DelayTimeHeight, device.DelayTimeLow });
                        } else if (common.Type == DeviceType.LightEnergySocket) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<LightEnergySocket> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, device.SubnetID, device.DeviceID, new byte [] { device.LoopID, device.CurrentBrightness, device.DelayTimeHeight, device.DelayTimeLow });
                        } else if (common.Type == DeviceType.LightEnergySwitch) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<LightEnergySwitch> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, device.SubnetID, device.DeviceID, new byte [] { device.LoopID, device.CurrentBrightness, device.DelayTimeHeight, device.DelayTimeLow });
                        } else if (common.Type == DeviceType.LightRGB) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<LightLogic> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device != null) {
                                replyBytes = Control.ControlBytesSendHasReturn (Command.SetLogicLoopColor, device.SubnetID, device.DeviceID, new byte [] { device.LoopID, device.CurrentBrightness, 254, device.DelayTimeHeigh,device.DelayTimeLow,
                                                    3,device.RStatus,device.GStatus,device.BStatus,0,0});
                            }
                        } else if (common.Type == DeviceType.LightSwitch ) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<LightSwitch> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, device.SubnetID, device.DeviceID, new byte [] { device.LoopID, device.CurrentBrightness, device.DelayTimeHeight, device.DelayTimeLow });
                        } else if (common.Type == DeviceType.CurtainModel) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<CurtainModel> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.UpdataCurtainModelStutas, device.SubnetID, device.DeviceID, new byte [] { device.LoopID, (byte)device.Status });
                        } else if (common.Type == DeviceType.CurtainRoller) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<CurtainRoller> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.UpdataCurtainModelStutas, device.SubnetID, device.DeviceID, new byte [] { 1, (byte)device.Status });
                        } else if (common.Type == DeviceType.CurtainTrietex) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<CurtainTrietex> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.UpdataCurtainModelStutas, device.SubnetID, device.DeviceID, new byte [] { 1, (byte)device.Status });
                        } else if (common.Type == DeviceType.HVAC || common.Type == DeviceType.ACInfrared) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<HVAC> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetACMode, device.SubnetID, device.DeviceID, new byte [] {
                                                device.LoopID,
                                                device.TemperatureMode,
                                                device.IndoorTemperature,
                                                device.CoolTemperature,
                                                device.HeatTemperature,
                                                device.AutoTemperature,
                                                device.ChuShiTemperature,
                                                device.RealModeAndFanSpeed,
                                                device.Power,
                                                device.SetMode,
                                                device.SetFanSpeed,
                                                device.SetTemperature,
                                                device.ShaoFanMode});
                        } else if (common.Type == DeviceType.FoolHeat) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<FoolHeat> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetFoolHeat, device.SubnetID, device.DeviceID,
                                                                            new byte [] { device.LoopID, (byte)(device.Status + device.WorkingMode * 16), 0,device.WorkingMode,device.NormalTemperature, device.DayTemperature,
                               device.NightTemperature, device.AwayTemperature , 0, 0 });
 
                        } else if (common.Type == DeviceType.FanModule) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<FanModule> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, device.SubnetID, device.DeviceID, new byte [] { device.LoopID, (byte)device.WindSpeed });
                        } else if (common.Type == DeviceType.LogicModule) {
                            var device = Newtonsoft.Json.JsonConvert.DeserializeObject<LogicModule> (System.Text.Encoding.UTF8.GetString (IO.FileUtils.ReadFile (deviceFilePath)));
                            if (device == null) {
                                continue;
                            }
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetScene, device.SubnetID, device.DeviceID, new byte [] {
                            device.AreaID,device.AreaSceneID});
                        }
                        Application.RunOnMainThread (() => {
                            try {
                                if (showTip) {
                                    if (replyBytes == null) {
                                        string tipString = Language.StringByID (R.MyInternationalizationString.ControlFailure);
                                        var btnTip = new Button () {
                                            Height = Application.GetRealHeight (140),
                                            Text = common.Name + tipString + "..." + controlDeviceIndex.ToString () + @"/" + sceneDeviceCount.ToString (),
                                            BackgroundColor = SkinStyle.Current.TitileView,
                                        };
                                        MainPage.MainFrameLayout.AddChidren (btnTip);
                                        btnTip.MouseUpEventHandler += (sender, e) => {
                                            btnTip.RemoveFromParent ();
                                            //MainPage.MainFrameLayout.Remove (btnTip);
                                        };
                                        System.Threading.Tasks.Task.Run (() => {
                                            System.Threading.Thread.Sleep (3000);
                                            Application.RunOnMainThread (() => {
                                            btnTip.RemoveFromParent ();
                                                //MainPage.MainFrameLayout.Remove (btnTip);
                                                showTip = false;
                                            });
                                        });
                                    }
                                }
                            } catch { }
                        });
                        System.Threading.Thread.Sleep (50);
                    }
                } else {
                    foreach (var common in tempScene.GlobalSceneDeviceList) {
                        switch (common.obj1) {
                        case 0://0   无效 Invalid
                            break;
                        case 85://0x55  场景 Scene ||0x0002
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetScene, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 86://0x56  序列 Sequence ||0x001A
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetSeries, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 88://0x58  通用开关 Universal Switch ||0xe01c
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetCommonSwitch, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 89: //0x59  单路调节 Single Channel Lighting Control  0031
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 92://0x5c  窗帘开关 Curtain Switch e3e0
                            replyBytes = Control.ControlBytesSendHasReturn (Command.UpdataCurtainModelStutas, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 94://0x5e  GPRS控制 GPRS Control E3D4
                            replyBytes = Control.ControlBytesSendHasReturn (Command.GPRSControl, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 95://0x5f  面板控制 Panel Control e3d8
                            replyBytes = Control.ControlBytesSendHasReturn (Command.InstructionPanelKey, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 100://0x64 广播场景 Broadcast Scene ||0x0002  
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetScene, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 101://0x65 广播回路 Broadcast Channel 0031
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 102://0x66 消防模块 Security Module 011E
                            replyBytes = Control.ControlBytesSendHasReturn (Command.SecurityModule, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                        case 103://0x67 音乐播放 Music Control 0218
                            replyBytes = Control.ControlBytesSendHasReturn (Command.MusicControl, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            break;
                            //104 通用控制 Universal Control
                            //105 连接页 Link Page
                            //107 RGB调节 RGB Control
                            //108 红外控制 Infrared Control
                            //case 109://109 逻辑灯调节 Logic Light Adjust ||  0xE45E
                            //    replyBytes = Control.ControlBytesSendHasReturn (Command.LogicLightAdjust, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                            //    break;
                            //}
                            //110 逻辑场景 Logic Scene
                            //112 LCD & LED休眠 LCD & LED Sleep
                            //113 服务器控制   Server control
                        }
                        System.Threading.Thread.Sleep (50);
                    }
                }
            });
        }
 
        public void ControlBusSceneDevice (Common common)
        {
            byte [] replyBytes = null;
 
            switch (common.obj1) {
            case 0://0   无效 Invalid
                break;
            case 85://0x55  场景 Scene ||0x0002
                replyBytes = Control.ControlBytesSendHasReturn (Command.SetScene, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 86://0x56  序列 Sequence ||0x001A
                replyBytes = Control.ControlBytesSendHasReturn (Command.SetSeries, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 88://0x58  通用开关 Universal Switch ||0xe01c
                replyBytes = Control.ControlBytesSendHasReturn (Command.SetCommonSwitch, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 89: //0x59  单路调节 Single Channel Lighting Control  0031
                replyBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 92://0x5c  窗帘开关 Curtain Switch e3e0
                replyBytes = Control.ControlBytesSendHasReturn (Command.UpdataCurtainModelStutas, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 94://0x5e  GPRS控制 GPRS Control E3D4
                replyBytes = Control.ControlBytesSendHasReturn (Command.GPRSControl, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 95://0x5f  面板控制 Panel Control e3d8
                replyBytes = Control.ControlBytesSendHasReturn (Command.InstructionPanelKey, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 100://0x64 广播场景 Broadcast Scene ||0x0002  
                replyBytes = Control.ControlBytesSendHasReturn (Command.SetScene, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 101://0x65 广播回路 Broadcast Channel 0031
                replyBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 102://0x66 消防模块 Security Module 011E
                replyBytes = Control.ControlBytesSendHasReturn (Command.SecurityModule, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
            case 103://0x67 音乐播放 Music Control 0218
                replyBytes = Control.ControlBytesSendHasReturn (Command.MusicControl, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                break;
                //104 通用控制 Universal Control
                //105 连接页 Link Page
                //107 RGB调节 RGB Control
                //108 红外控制 Infrared Control
                //case 109://109 逻辑灯调节 Logic Light Adjust ||  0xE45E
                //    replyBytes = Control.ControlBytesSendHasReturn (Command.LogicLightAdjust, common.SubnetID, common.DeviceID, new byte [] { common.obj2, common.obj3, common.obj4, common.obj5 });
                //    break;
                //}
                //110 逻辑场景 Logic Scene
                //112 LCD & LED休眠 LCD & LED Sleep
                //113 服务器控制   Server control
            }
 
        }
    }
}