using System;
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using System.Collections.Generic;
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namespace Shared
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{
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[System.Serializable]
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public class HomeTheater
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{
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public string Name;
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/// <summary>
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/// The name of the file.
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/// HomeTheater_*****
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/// </summary>
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public string FileName;
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public List<HomeTheaterButton> ListHomeTheaterButton = new List<HomeTheaterButton> ();
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}
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[System.Serializable]
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public class HomeTheaterButton
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{
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/// <summary>
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/// 控件加载的顺序,1-7为上半部分,已经固定
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/// </summary>
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public int LoadingOrder = 1;
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public string BackgroundImage = "";
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/// <summary>
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/// 控制命令类型,
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/// 0:通用开关
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/// 1:。。。。
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/// 2:。。。。
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/// </summary>
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public int CommandType = 0xE01C;
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/// <summary>
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/// 发送的附加数据
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/// </summary>
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public System.Collections.Generic.List<byte> SendBytes = new System.Collections.Generic.List<byte> ();
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}
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}
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