JLChen
2021-04-01 1ebda09d954de4409c5a7f3ba3c3ee75626ec7c0
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using Shared;
using HDL_ON.Stan;
using System;
using System.Collections.Generic;
using System.Text;
using HDL_ON.Entity;
using HDL_ON.DriverLayer;
 
namespace HDL_ON.UI
{
    /// <summary>
    /// 涂鸦扫地机器人耗材管理界面
    /// </summary>
    public class TuyaWeepRobotConsumablesMagPage: EditorCommonForm
    {
        #region ■ 初始化_____________________________
 
        /// <summary>
        /// 画面显示(底层会固定调用此方法,借以完成画面创建)
        /// </summary>
        /// <param name="i_device">设备对象</param>
        /// <param name="robotData">扫地机器人数据</param>
        public void ShowForm(Function i_device, TuyaWeepRobotPage.WeepRobotData robotData)
        {
            base.SetTitleText(Language.StringByID(StringId.ConsumablesManagement));
 
            //边刷
            this.InitBrushControl(i_device, robotData.EdgeBrush, robotData.ResetEdgeBrush,
                Language.StringByID(StringId.RemainingLifeOfSideBrush),
                Language.StringByID(StringId.ResetSideBrush),
                Language.StringByID(StringId.ResetSideBrushMsg), "reset_edge_brush");
 
            //滚刷
            this.InitBrushControl(i_device, robotData.RollBrush, robotData.ResetRollBrush,
                Language.StringByID(StringId.RemainingLifeOfRollerBrush),
                Language.StringByID(StringId.ResetRollerBrush),
                Language.StringByID(StringId.ResetRollerBrushMsg), "reset_roll_brush");
 
            //滤网
            this.InitBrushControl(i_device, robotData.Filter, robotData.ResetFilter,
                Language.StringByID(StringId.RemainingLifeOfFilterScreen),
                Language.StringByID(StringId.ResetFilterScreen),
                Language.StringByID(StringId.ResetFilterScreenMsg), "reset_filter");
        }
 
        /// <summary>
        /// 初始化边刷控件
        /// </summary>
        /// <param name="i_device">设备对象</param>
        /// <param name="i_brushValue">边刷寿命</param>
        /// <param name="i_brushStatu">边刷状态</param>
        private void InitBrushControl(Function i_device, int i_brushValue, bool i_brushStatu, string i_brushText,
            string i_resetText, string i_resetMsg, string i_comand)
        {
            var myView = bodyFrameLayout.GetChildren(bodyFrameLayout.ChildrenCount - 1);
            var frameBack = new NormalFrameLayout();
            frameBack.Y = myView == null ? Application.GetRealHeight(12) : myView.Bottom + Application.GetRealHeight(12);
            frameBack.Width = Application.GetRealWidth(343);
            frameBack.Height = Application.GetRealHeight(100);
            frameBack.Radius = (uint)Application.GetRealWidth(12);
            frameBack.BackgroundColor = CSS.CSS_Color.MainBackgroundColor;
            frameBack.Gravity = Gravity.CenterHorizontal;
            bodyFrameLayout.AddChidren(frameBack);
 
            var row1 = new FrameRowControl();
            row1.Height = Application.GetRealHeight(50);
            row1.Width = Application.GetRealWidth(343);
            frameBack.AddChidren(row1);
            //边刷剩余寿命
            var btnbrushText = row1.AddLeftCaption(i_brushText, 200);
            btnbrushText.TextColor = CSS.CSS_Color.FirstLevelTitleColor;
            //寿命值
            row1.AddMostRightView(i_brushValue + "%", 80);
            row1.AddBottomLine();
 
            var row2 = new FrameRowControl();
            row2.Y = row1.Bottom;
            row2.Height = Application.GetRealHeight(50);
            row2.Width = Application.GetRealWidth(343);
            frameBack.AddChidren(row2);
            //重置边刷
            var btnResetText = row2.AddLeftCaption(i_resetText, 200);
            btnResetText.TextColor = CSS.CSS_Color.FirstLevelTitleColor;
            //开关
            var btnSwitch = row2.AddMostRightSwitchIcon();
            btnSwitch.IsSelected = i_brushStatu;
            btnSwitch.ButtonClickEvent += (sender, e) =>
            {
                if (btnSwitch.IsSelected == true)
                {
                    //取消的话直接取消
                    btnSwitch.CanClick = false;
                    btnSwitch.IsSelected = !btnSwitch.IsSelected;
 
                    HdlThreadLogic.Current.RunThread(() =>
                    {
                        var dic = new Dictionary<string, string>();
                        dic.Add(i_comand, "false");
                        Control.Ins.SendWriteCommand(i_device, dic, true);
                        btnSwitch.CanClick = true;
 
                    }, ShowErrorMode.NO);
                }
                else
                {
                    //开启需要确认
                    this.ShowMassage(ShowMsgType.Confirm, i_resetMsg, () =>
                    {
                        btnSwitch.IsSelected = !btnSwitch.IsSelected;
                        HdlThreadLogic.Current.RunThread(() =>
                        {
                            var dic = new Dictionary<string, string>();
                            dic.Add(i_comand, "true");
                            Control.Ins.SendWriteCommand(i_device, dic, true);
                        }, ShowErrorMode.NO);
                    });
                }
            };
        }
 
        #endregion
    }
}