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2021-08-27 1f5fdd892e8efc9f1babe1ace9d810803edef396
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using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using Shared;
 
namespace HDL_ON.UI
{
    public partial class CurtainModulePage
    {
        /// <summary>
        /// 更新窗帘状态
        /// </summary>
        public static void UpdataState(Function updataTemp)
        {
            Application.RunOnMainThread(() => {
                if(bodyView == null)
                {
                    return;
                }
                if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid)
                {
                    if (updataTemp.trait_on_off.curValue.ToString() == "stop")
                    {
                        //bodyView.btnCurtainOpen.IsSelected = false;
                        //bodyView.btnCurtainClose.IsSelected = false;
                        //bodyView.btnCurtainStop.IsSelected = true;
                    }
                    else if (updataTemp.trait_on_off.curValue.ToString() == "on")
                    {
                        //bodyView.btnCurtainOpen.IsSelected = true;
                        //bodyView.btnCurtainClose.IsSelected = false;
                        //bodyView.btnCurtainStop.IsSelected = false;
                        bodyView.btnCurtainBgIcon.IsSelected = true;
                    }
                    else if (updataTemp.trait_on_off.curValue.ToString() == "off")
                    {
                        //bodyView.btnCurtainOpen.IsSelected = false;
                        //bodyView.btnCurtainClose.IsSelected = true;
                        //bodyView.btnCurtainStop.IsSelected = false;
                        bodyView.btnCurtainBgIcon.IsSelected = false;
                    }
                }
            });
        }
 
        void LoadEventList()
        {
            LoadCollectionEvent();
            LoadEvent_ControlEvent();
            //回退刷新信息事件
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
                //function.SaveFunctionData(true);
            };
            UpdataState(function);
        }
        /// <summary>
        /// 收藏功能按钮事件
        /// </summary>
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                function.CollectFunction();
            };
        }
 
        /// <summary>
        /// 加载窗帘开关停按钮控制事件
        /// </summary>
        void LoadEvent_ControlEvent()
        {
            btnCurtainClose.MouseUpEventHandler = (sender, e) => {
                new System.Threading.Thread(() => {
                    System.Threading.Thread.Sleep(2000);
                    Application.RunOnMainThread(() => {
                        btnCurtainClose.IsSelected = false;
                    });
                }) { IsBackground = true }.Start();
                btnCurtainBgIcon.IsSelected = false;
                function.trait_on_off.curValue = "off";
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("on_off", function.trait_on_off.curValue.ToString());
                Control.Ins.SendWriteCommand(function, d);
            };
 
 
            btnCurtainStop.MouseDownEventHandler = (sender, e) =>
            {
                btnCurtainStop.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainOpen.IsSelected = false;
            };
            btnCurtainOpen.MouseDownEventHandler = (sender, e) =>
            {
                btnCurtainOpen.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainStop.IsSelected = false;
            };
            btnCurtainClose.MouseDownEventHandler = (sender, e) =>
            {
                btnCurtainClose.IsSelected = true;
                btnCurtainOpen.IsSelected = false;
                btnCurtainStop.IsSelected = false;
            };
 
            btnCurtainStop.MouseUpEventHandler = (sender, e) =>
            {
                new System.Threading.Thread(() => {
                    System.Threading.Thread.Sleep(2000);
                    Application.RunOnMainThread(() => {
                        btnCurtainStop.IsSelected = false;
                    });
                })
                { IsBackground = true }.Start();
                function.trait_on_off.curValue = "stop";
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("on_off", function.trait_on_off.curValue.ToString());
                Control.Ins.SendWriteCommand(function, d);
            };
            btnCurtainOpen.MouseUpEventHandler = (sender, e) =>
            {
                new System.Threading.Thread(() => {
                    System.Threading.Thread.Sleep(2000);
                    Application.RunOnMainThread(() => {
                        btnCurtainOpen.IsSelected = false;
                    });
                })
                { IsBackground = true }.Start();
                btnCurtainBgIcon.IsSelected = true;
                function.trait_on_off.curValue = "on";
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("on_off", function.trait_on_off.curValue.ToString());
                Control.Ins.SendWriteCommand(function, d);
            };
 
        }
    }
}