using Shared;
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using HDL_ON.UI.CSS;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace HDL_ON.Stan
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{
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/// <summary>
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/// 做成一个存在于BodyFrameLayout底部进行单击的按钮✩
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/// </summary>
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public class BottomClickButton : ButtonCtrBase
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{
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/// <summary>
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/// Y轴坐标
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/// </summary>
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public int Yaxis = 0;
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/// <summary>
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/// 做成一个存在于BodyFrameLayout底部进行单击的按钮
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/// </summary>
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/// <param name="i_width">有些界面很特殊,不统一按键宽度,所以预留此参数</param>
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public BottomClickButton(int i_width = 188)
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{
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this.Yaxis = Application.GetRealHeight(539);
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//这个是一般位置
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this.Y = this.Yaxis;
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this.Width = Application.GetRealWidth(i_width);
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this.Height = Application.GetRealHeight(44);
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this.TextAlignment = TextAlignment.Center;
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this.TextColor = CSS_Color.MainBackgroundColor;
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this.Gravity = Gravity.CenterHorizontal;
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this.Radius = (uint)Application.GetRealHeight(44) / 2;
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this.TextSize = CSS_FontSize.SubheadingFontSize;
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this.IsBold = true;
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}
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}
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}
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