using Shared;
|
using System;
|
using System.Collections.Generic;
|
using System.Text;
|
|
namespace HDL_ON.Stan
|
{
|
/// <summary>
|
/// 做成一个输入框控件
|
/// </summary>
|
public class TextInputControl : TextInputBase
|
{
|
#region ■ 变量声明___________________________
|
|
#endregion
|
|
#region ■ 初始化_____________________________
|
|
/// <summary>
|
/// 做成一个输入框控件(正常文本字体颜色)
|
/// </summary>
|
/// <param name="i_Width">宽度</param>
|
/// <param name="i_Height">高度</param>
|
/// <param name="real">是否计算真实值</param>
|
public TextInputControl(int i_Width, int i_Height, bool real = false)
|
{
|
this.InitSize(i_Width, i_Height, real);
|
}
|
|
/// <summary>
|
/// 做成一个输入框控件(正常文本字体颜色),高度为标准高度
|
/// </summary>
|
/// <param name="i_Width">宽度</param>
|
/// <param name="real">是否计算真实值</param>
|
public TextInputControl(int i_Width, bool real = false)
|
{
|
this.InitSize(i_Width, real);
|
}
|
|
#endregion
|
|
}
|
}
|