wxr
2020-08-11 2bec9c838d2d688025698de8ec1de401ffd7dd1f
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using System;
using Shared;
using com.hdl.on;
using System.Collections.Generic;
using System.Security;
 
namespace HDL_ON.UI.Music
{
    public class A31PlayMusicPage : FrameLayout
    {
        /// <summary>
        /// 当前对象构造函数
        /// </summary>
        public A31PlayMusicPage() { }
        /// <summary>
        /// 重写RemoveFromParent方法
        /// </summary>
        public override void RemoveFromParent()
        {
            base.RemoveFromParent();
            Volume.VolumeChange = null;
            if (timerThread != null)
            {
                try
                {
                    if (timerThread.IsAlive)
                    {
                        timerThread.Abort();
                    }
                }
                catch { }
            }
 
        }
        /// <summary>
        /// new布局界面
        /// </summary>
        View.PlayView playView = new View.PlayView();
       
        public void Show()
        {
            
            ///1秒定时更新状态
            timerUpdateStatus();
            #region   ---界面布局---
            this.BackgroundColor = MusicColor.ViewColor;
            var topView = new TopView();
            topView.setBtn.Visible = true;
            this.AddChidren(topView.TopFLayoutView());
            topView.topNameBtn.Text = A31MusicModel.Current.Name;
            topView.clickBackBtn.MouseUpEventHandler += (sender, e) =>
            {
                RemoveFromParent();
            };
            topView.clickSetBtn.MouseUpEventHandler += (sender, e) =>
            {
                A31MusicSourcePage a31MusicSourcePage = new A31MusicSourcePage();
                MainPage.BasePageView.AddChidren(a31MusicSourcePage);
                a31MusicSourcePage.Show();
                MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
            };
            var middLayout = new FrameLayout
            {
                Y = topView.fLayout.Bottom,
                Height = Application.GetRealHeight(H_W.H - H_W.T_Height),
            };
            this.AddChidren(middLayout);
            ///加载播放音乐界面的控件方法
            playView.viewFrameLayout(middLayout);
            #endregion
            #region   ---控件的点击事件---
            //收藏图标事件
            playView.collectIconBtn.MouseUpEventHandler += (sender, e) =>
            {
                playView.collectIconBtn.IsSelected = !playView.collectIconBtn.IsSelected;
                if (playView.collectIconBtn.IsSelected)
                {
                    A31MusicModel.Current.collection = true;
                }
                else
                {
                    A31MusicModel.Current.collection = false;
                }
 
            };
            //快进滑动弹起事件;
            playView.diyArcSeekBar.OnStopTrackingTouchEvent+= (sender, e) =>
            {
                int totalSecond = (int)(playView.diyArcSeekBar.Progress * 1.0f / 100 * int.Parse(A31MusicModel.Current.A31PlayStatus.totlen) / 1000);
                //分钟
                int Minute = totalSecond / 60;
                //秒钟
                int Second = totalSecond % 60;
                string time = "00" + ":" + (Minute.ToString().Length < 2 ? "0" + Minute.ToString() : Minute.ToString()) + ":" + (Second.ToString().Length < 2 ? "0" + Second.ToString() : Second.ToString());
                SendMethod.Seek(time, A31MusicModel.Current);
                A31MusicModel.Current.A31PlayStatus.curpos = (DateTime.Parse(time) - DateTime.Parse("00:00:00")).TotalMilliseconds.ToString();
            };
            ///切换播放模式点击事件;
            playView.playOrderBtn.MouseUpEventHandler += (sender, e) =>
             {
                 string msg = Language.StringByID(StringId.switchTo);
                 switch (A31MusicModel.Current.A31PlayStatus.loop)
                 {
                     //0列表循环,1单曲循环,2随机播放;
                     case "0":
                         A31MusicModel.Current.A31PlayStatus.loop = "1";
                         playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/single.png";
                         msg += Language.StringByID(StringId.singleMode);
                         break;
 
                     case "1":
                         A31MusicModel.Current.A31PlayStatus.loop = "2";
                         playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/random.png";
                         msg += Language.StringByID(StringId.randomMode);
                         break;
                     case "2":
                         A31MusicModel.Current.A31PlayStatus.loop = "0";
                         playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/list.png";
                         msg += Language.StringByID(StringId.listMode);
                         break;
                 }
                 new PublicAssmebly().TipMsgAutoClose(msg, false,1000);
                 string url = "http://" + A31MusicModel.Current.IPAddress + "/httpapi.asp?command=setPlayerCmd:" + "loopmode:" + A31MusicModel.Current.A31PlayStatus.loop;
                 SendMethod.SendCommand(url);
             };
            ///添加喜爱点击事件;
            playView.loveBtn.MouseUpEventHandler += (sender, e) =>
            {
 
                var url = A31MusicModel.Current.A31PlayStatus.TrackURL;
                var album = A31MusicModel.Current.A31PlayStatus.Album;
                var artist = A31MusicModel.Current.A31PlayStatus.Artist;
                var song = A31MusicModel.Current.A31PlayStatus.Title;
                if (A31MusicModel.Current.A31PlayStatus.Source == "RADIO-NETWORK")
                {
                    playView.loveBtn.IsSelected = !playView.loveBtn.IsSelected;
                    if (playView.loveBtn.IsSelected)
                    {
                        if (null == A31MusicModel.Current.LoveRadioInfoList.Find((musicInfo) =>
                        {
                            return url == musicInfo.URL;
                        }))
                        {
                            A31MusicModel.Current.LoveRadioInfoList.Add(new MusicInfo { Title = song, URL = url, });
                        }
                    }
                    else
                    {
                        A31MusicModel.Current.LoveRadioInfoList.RemoveAll((musicInfo) =>
                        {
                            return url == musicInfo.URL;
                        });
                    }
                }
                else
                {
                    playView.loveBtn.IsSelected = !playView.loveBtn.IsSelected;
                    if (playView.loveBtn.IsSelected)
                    {
                        if (null == A31MusicModel.Current.LoveMusicInfoList.Find((musicInfo) =>
                        {
                            return url == musicInfo.URL;
                        }))
                        {
                            A31MusicModel.Current.LoveMusicInfoList.Add(new MusicInfo { Title = song, URL = url, Artist = artist, Album = album });
                        }
                    }
                    else
                    {
                        A31MusicModel.Current.LoveMusicInfoList.RemoveAll((musicInfo) =>
                        {
                            //也要加歌手名判断
                            return musicInfo.URL == url;
                        });
                    }
 
                }
                A31MusicModel.Save();
            };
            ///我的列表点击事件
            playView.playlistBtn.MouseUpEventHandler += (sender, e) =>
            {
                #region  布局界面---
                Loading loading = new Loading();
                UI2.FuntionControlView.Music.View.MyListView myListView = new UI2.FuntionControlView.Music.View.MyListView();
                myListView.frameLayout(this, A31MusicModel.Current);
                myListView.dialogFra.AddChidren(loading);//dialogFra刷新图标父控件
                ///下拉刷新
                myListView.verticalScrolViewLayout.BeginHeaderRefreshingAction += () =>
                {
                    //结束刷新
                    myListView.verticalScrolViewLayout.EndHeaderRefreshing();
                };
                ///移除界面
                EventHandler<MouseEventArgs> removeFromParentView = (sen, e1) =>
                 {
                     myListView.popFra.RemoveFromParent();
                 };
                myListView.backIextBtn.MouseUpEventHandler += removeFromParentView;
                myListView.popFra.MouseUpEventHandler += removeFromParentView;
                #endregion
                loading.Start();
                GetMusicList((listName) =>
                {
                    loading.Hide();
                    PlayListView(myListView.popFra, myListView.verticalScrolViewLayout, listName);
                    UpdateSelectedMusic(myListView.popFra, myListView.verticalScrolViewLayout);
                });
               
            };
            ///音量图标点击事件
            playView.volIconBtn.MouseUpEventHandler += (sender, e) =>
            {
                if (A31MusicModel.Current.ServerClientType == 1 && A31MusicModel.Current.Slave.slave_list.Count != 0)
                { ///主播放器
                    var volumeView = new View.DialogView { };
                    volumeView.PlayerVolumeView(A31MusicModel.Current);
                    volumeView.UpdateVolume();
 
                }
            };
            ///音量进度条点击事件
            int startVolume =0;//之前的音量
            //int endVolume = 0;//现在的音量
            EventHandler<int> progressClick = (sender, e) =>
            {
                playView.volValueBtn.Text = playView.volSeekBar.Progress + "%";
                if (startVolume != e)
                {
                    startVolume = e;
                    SendMethod.ControlVolume(e, A31MusicModel.Current);
                    A31MusicModel.Current.A31PlayStatus.vol = e.ToString();
                }
            };
            playView.volSeekBar.OnProgressChangedEvent += progressClick;
            playView.volSeekBar.OnStopTrackingTouchEvent += progressClick;
            ///上一曲点击事件
            playView.prevBtn.MouseDownEventHandler += (sender, e) =>
            {
                playView.prevBtn.IsSelected = true;
                SendMethod.Previous(A31MusicModel.Current);
            };
            playView.prevBtn.MouseUpEventHandler += (sender, e) =>
            {
                playView.prevBtn.IsSelected = false;
            }; 
            ///暂停/播放点击事件
            playView.playBtn.MouseDownEventHandler += (sender, e) =>
            {
                if (playView.playBtn.IsSelected)
                {
                    playView.playBtn.IsSelected = false;
                    SendMethod.Pause(A31MusicModel.Current);
                    A31MusicModel.Current.A31PlayStatus.status = "pause";
                }
                else
                {
                    playView.playBtn.IsSelected = true;
                    SendMethod.Play(A31MusicModel.Current);
                    A31MusicModel.Current.A31PlayStatus.status = "play";
                }
            };
            ///下一曲点击事件
            playView.nextBtn.MouseDownEventHandler += (sender, e) =>
            {
                playView.nextBtn.IsSelected = true;
                SendMethod.Next(A31MusicModel.Current);
            };
            playView.nextBtn.MouseUpEventHandler += (sender, e) =>
            {
                playView.nextBtn.IsSelected = false;
            };
            ///物理按键的点击事件
            Volume.VolumeChange = (volume) =>
            {
                if (Application.DeviceType == Device.Ios && A31MusicModel.Current.A31PlayStatus.Source == "BLUETOOTH")
                {
                    return;
                }
                playView.volSeekBar.Progress = volume;
 
                if (startVolume != volume)
                {
                    startVolume = volume;
                    SendMethod.ControlVolume(volume, A31MusicModel.Current);
                    A31MusicModel.Current.A31PlayStatus.vol = volume.ToString();
                }
 
            };
            #endregion
        }
        /// <summary>
        /// 定义全局线程
        /// </summary>
        System.Threading.Thread timerThread;
        /// <summary>
        /// 定时更新状态
        /// </summary>       
        void timerUpdateStatus()
        {
            timerThread = new System.Threading.Thread((obj) =>
            {
                while (true)
                {
                    Application.RunOnMainThread(() =>
                    {
                        try
                        {
 
                            //更新总时间                            
                            //总共有多少秒
                            int totalSecond = int.Parse(A31MusicModel.Current.A31PlayStatus.totlen) / 1000;
                            //分钟
                            int totalMusicMinute = totalSecond / 60;
                            //秒钟
                            int totalMusicSecond = totalSecond % 60;
 
                            string totalTime = (totalMusicMinute.ToString().Length < 2 ? "0" + totalMusicMinute.ToString() : totalMusicMinute.ToString()) + ":" + (totalMusicSecond.ToString().Length < 2 ? "0" + totalMusicSecond.ToString() : totalMusicSecond.ToString());
                            playView.endTimeBtn.Text = totalTime;
 
                            //topView.topNameBtn.Text = A31MusicModel.Current.Name;
 
                            switch (A31MusicModel.Current.A31PlayStatus.loop)
                            {
                                case "0"://列表循环
                                    playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/list.png";
                                    break;
                                case "1"://单曲顺环
                                    playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/single.png";
                                    break;
                                case "2"://随机播放
                                    playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/random.png";
                                    break;
                            }
 
 
                            if (A31MusicModel.Current.A31PlayStatus.Source == "RADIO-NETWORK")
                            {
                                var v = A31MusicModel.Current.LoveRadioInfoList.Find((like) =>
                                {
                                    return like.URL == A31MusicModel.Current.A31PlayStatus.TrackURL;
                                });
                                if (v != null)
                                {
                                    playView.loveBtn.IsSelected = true;
                                }
                                else
                                {
                                    playView.loveBtn.IsSelected = false;
                                }
                            }
                            else
                            {
                                var v = A31MusicModel.Current.LoveMusicInfoList.Find((like) =>
                                {
                                    return like.URL == A31MusicModel.Current.A31PlayStatus.TrackURL;
                                });
                                if (v != null)
                                {
                                    playView.loveBtn.IsSelected = true;
                                }
                                else
                                {
                                    playView.loveBtn.IsSelected = false;
                                }
                            }
                            playView.regionBtn.Text = A31MusicModel.Current.GetRoomListName();
                            if (A31MusicModel.Current.collection)
                            {
                                playView.collectIconBtn.IsSelected = true;
                            }
                            else
                            {
                                playView.collectIconBtn.IsSelected = false;
                            }
                            //if (A31MusicModel.Current.A31PlayStatus.IsMute)
                            //{
                            //   // btnMute.IsSelected = true;//静音图标
                            //    playView.volSeekBar.Progress = 0;
                            //}
                            //else
                            //{
                            //   // btnMute.IsSelected = false;//静音图标
                            //    if (1000 < (DateTime.Now - A31MusicModel.ProgressDateTime).TotalMilliseconds)
                            //    {
                            //        //声音进度条;
                            //        playView.volSeekBar.Progress = int.Parse(A31MusicModel.Current.A31PlayStatus.vol);
                            //        //显示当前音量值;
                            //        playView.volValueBtn.Text = A31MusicModel.Current.A31PlayStatus.vol + "%";
                            //    }
                            //}
 
                            if (1000 < (DateTime.Now - A31MusicModel.ProgressDateTime).TotalMilliseconds)
                            {
                                //音量进度条;
                                playView.volSeekBar.Progress = int.Parse(A31MusicModel.Current.A31PlayStatus.vol);
                                //显示当前音量值;
                                playView.volValueBtn.Text = A31MusicModel.Current.A31PlayStatus.vol + "%";
                            }
                            //更新播放器音量给系统音量
                            Volume.MusicVolume = playView.volSeekBar.Progress;
                            //当前播放音乐时间        
                            int playSecond = int.Parse(A31MusicModel.Current.A31PlayStatus.curpos) / 1000 + (int)(DateTime.Now - A31MusicModel.Current.LastDateTime).TotalSeconds;
 
                            int playMusicMinute = playSecond / 60;
                            //秒钟
                            int playMusicSecond = playSecond % 60;
 
                            string playTime = (playMusicMinute.ToString().Length < 2 ? "0" + playMusicMinute.ToString() : playMusicMinute.ToString()) + ":" + (playMusicSecond.ToString().Length < 2 ? "0" + playMusicSecond.ToString() : playMusicSecond.ToString());
 
                            if (A31MusicModel.Current.A31PlayStatus.status == "play")
                            {
                                playView.playBtn.IsSelected = true;
                                //如果在播放,时间就不断变化                    
                                playView.startTimeBtn.Text = playTime;
                                if (totalSecond == 0)
                                {
                                    //歌曲进度条
                                    playView.diyArcSeekBar.Progress = 0;
                                }
                                else
                                {
                                    //歌曲进度条
                                    playView.diyArcSeekBar.Progress = (int)(playSecond * 100.0 / totalSecond);//+1
                                }
 
                            }
                            else
                            {
                                playView.playBtn.IsSelected = false;
                                //停止播放
                                playView.startTimeBtn.Text =playTime;
                            }
                            playView.songNameTextView.Text = (A31MusicModel.Current.A31PlayStatus.Title == null ? "Unkown" : A31MusicModel.Current.A31PlayStatus.Title);
                            playView.singerBtn.Text = (A31MusicModel.Current.A31PlayStatus.Artist == null ? "Unkown" : A31MusicModel.Current.A31PlayStatus.Artist.Trim());
                            //更新源的界面
                            showSourcePage();
                        }
                        catch (Exception e)
                        {
                            var ee = e.Message;
                        }
                    });
                    System.Threading.Thread.Sleep(1000 * 1);
                }
            })
            { IsBackground = true };
            timerThread.Start();
        }
        /// <summary>
        /// 更新不同音乐源界面图标状态
        /// </summary>
        void showSourcePage()
        {
            playView.loveBtn.Alpha = 1;
            playView.loveBtn.Enable = true;
 
            playView.playlistBtn.Alpha = 1;
            playView.playlistBtn.Enable = true;
 
            playView.prevBtn.Alpha = 1;
            playView.prevBtn.Enable = true;
 
            playView.nextBtn.Alpha = 1;
            playView.nextBtn.Enable = true;
 
            playView.playOrderBtn.Alpha = 1;
            playView.playOrderBtn.Enable = true;
 
 
            playView.diyArcSeekBar.IsClickable = true;
 
            switch (A31MusicModel.Current.A31PlayStatus.Source)
            {
 
                case "QPLAY"://QQ音乐
                    playView.loveBtn.Alpha = 0.5f;
                    playView.loveBtn.Enable = false;
                    break;
                case "AIRPLAY"://酷狗音乐
                    playView.loveBtn.Alpha = 0.5f;
                    playView.loveBtn.Enable = false;
                    playView.diyArcSeekBar.IsClickable = false;
                    break;
                case "SONGLIST-NETWORK"://本地音乐
                    break;
                case "SONGLIST-LOCAL"://USB
                    break;
                case "RADIO-NETWORK"://在线电台
                    playView.playlistBtn.Alpha = 1;
                    playView.playlistBtn.Enable = true;
 
                    playView.prevBtn.Alpha = 0.5f;
                    playView.prevBtn.Enable = false;
 
                    playView.nextBtn.Alpha = 0.5f;
                    playView.nextBtn.Enable = false;
 
                    playView.playOrderBtn.Alpha = 0.5f;
                    playView.playOrderBtn.Enable = false;
                    break;
                case "BLUETOOTH"://蓝牙
                case "LINE-IN"://线路输入
                    playView.loveBtn.Alpha = 0.5f;
                    playView.loveBtn.Enable = false;
 
                    playView.playlistBtn.Alpha = 0.5f;
                    playView.playlistBtn.Enable = false;
 
                    playView.prevBtn.Alpha = 0.5f;
                    playView.prevBtn.Enable = false;
 
                    playView.nextBtn.Alpha = 0.5f;
                    playView.nextBtn.Enable = false;
 
                    playView.playOrderBtn.Alpha = 0.5f;
                    playView.playOrderBtn.Enable = false;
 
                    break;
                default:
                    playView.diyArcSeekBar.IsClickable = false;
                    playView.loveBtn.Alpha = 0.5f;
                    playView.loveBtn.Enable = false;
 
                    playView.playlistBtn.Alpha = 0.5f;
                    playView.playlistBtn.Enable = false;
 
                    playView.prevBtn.Alpha = 0.5f;
                    playView.prevBtn.Enable = false;
 
                    playView.nextBtn.Alpha = 0.5f;
                    playView.nextBtn.Enable = false;
 
                    playView.playOrderBtn.Alpha = 0.5f;
                    playView.playOrderBtn.Enable = false;
                    break;
            }
        }
        /// <summary>
        /// 加载播放音乐列表View
        /// </summary>
        /// <param name="verticalScrolViewLayout"></param>
        void PlayListView(FrameLayout frameLayout, VerticalRefreshLayout verticalScrolViewLayout, string playListName)
        {
            verticalScrolViewLayout.RemoveAll();
            UI2.FuntionControlView.Music.UpdateThread.playMusuc(verticalScrolViewLayout,"播放列表", playListName, A31MusicModel.Current.CurrentPlayMusicInfoList,A31MusicModel.Current,frameLayout);
        }
        /// <summary>
        /// 定时更新当前播放音乐
        /// </summary>
        void UpdateSelectedMusic(FrameLayout frameLayout, VerticalRefreshLayout middViewLayout)
        {
            UI2.FuntionControlView.Music.UpdateThread.updateThread(frameLayout, middViewLayout, A31MusicModel.Current);
        }
        /// <summary>
        /// 读取播放音乐列表
        /// </summary>
        /// <param name="action"></param>
        void GetMusicList(Action<string> action) {
            System.Threading.Tasks.Task.Run(() =>
            {
                string playListName = "List";
                string sourceName = "SourceName";
                try
                {
                    if (A31MusicModel.Current.A31PlayStatus.Source == "STATION-NETWORK")
                    {
                        A31MusicModel.Current.CurrentPlayMusicInfoList = new List<MusicInfo>();
                        return;
                    }
                    if (A31MusicModel.Current.A31PlayStatus.Source == "AIRPLAY")
                    {
                        A31MusicModel.Current.CurrentPlayMusicInfoList = new List<MusicInfo>();
                        return;
                    }
                    var playString = SendMethod.GetCurrentPlayList(A31MusicModel.Current);
                    A31MusicModel.Current.CurrentPlayMusicInfoList = new List<MusicInfo>();
                    var se = System.Security.SecurityElement.FromString(playString);
                    while (se.Children != null)
                    {
                        se = se.Children[0] as System.Security.SecurityElement;
                    }
                    playListName = SecurityElement.FromString(se.Text).SearchForChildByTag("ListName").Text;
                    sourceName = SecurityElement.FromString(se.Text).SearchForChildByTag("ListInfo").SearchForTextOfTag("SourceName");
                    foreach (SecurityElement track in SecurityElement.FromString(se.Text).SearchForChildByTag("Tracks").Children)
                    {
                        MusicInfo musicInfo = new MusicInfo();
                        musicInfo.URL = track.SearchForTextOfTag("URL").Replace("&", "&amp;amp;");
                        var metadata = track.SearchForTextOfTag("Metadata");
                        musicInfo.SourceName = track.SearchForTextOfTag("Source");
                        if (string.IsNullOrEmpty(metadata))
                        {
                            continue;
                        }
                        if (A31MusicModel.IsJson(metadata))
                        {
                            var qqSong = Newtonsoft.Json.JsonConvert.DeserializeObject<SendMethod.A31QQSong>(metadata);
                            musicInfo.Album = qqSong.album;
                            musicInfo.Title = qqSong.title;
                            musicInfo.Artist = qqSong.creator;
                        }
                        else
                        {
                            metadata = metadata.Replace("<?xml version=\"1.0\" encoding=\"UTF-8\"?>", "").Replace("&", "&amp;amp;");
                            var item = SecurityElement.FromString(metadata).SearchForChildByTag("item");
                            musicInfo.Title = item.SearchForTextOfTag("dc:title");
                            musicInfo.Artist = item.SearchForTextOfTag("upnp:artist");
                            musicInfo.Album = item.SearchForTextOfTag("upnp:album");
                            musicInfo.Duration = item.SearchForTextOfTag("res");
                            musicInfo.AlbumId = item.SearchForTextOfTag("song:albumid");
                        }
                        A31MusicModel.Current.CurrentPlayMusicInfoList.Add(musicInfo);
                    }
                }
                catch { }
                finally
                {
                    Application.RunOnMainThread(() =>
                    {
                        action(playListName);
                        //loading.Hide();
                        //PlayListView(myListView.popFra, myListView.verticalScrolViewLayout, playListName);
                        //UpdateSelectedMusic(myListView.popFra, myListView.verticalScrolViewLayout);
                    });
                }
            });
 
        }
    }
}