黄学彪
2021-03-15 2f05a4874e64b3c2e60055e1246025f8a0367f78
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
using System;
using System.Collections.Generic;
 
namespace HDL_ON.Stan
{
#if __IOS__
    /// <summary>
    /// IOS蓝牙的逻辑
    /// </summary>
    public class HdlBluetoothLogic
    {
        #region ■ 变量声明___________________________
 
        /// <summary>
        /// 安卓蓝牙的逻辑
        /// </summary>
        private static HdlBluetoothLogic m_Current = null;
        /// <summary>
        /// 安卓蓝牙的逻辑
        /// </summary>
        public static HdlBluetoothLogic Current
        {
            get
            {
                if (m_Current == null)
                {
                    m_Current = new HdlBluetoothLogic();
                }
                return m_Current;
            }
        }
        /// <summary>
        /// 我也不知道这是什么东西
        /// </summary>
        private HdlBlufi.HdlBluWi hdlBluWiShare;
        /// <summary>
        /// 我也不知道这是什么东西
        /// </summary>
        private HdlBlufi.BlufiClient blufiClient;
        /// <summary>
        /// 接收事件
        /// </summary>
        private Action<string> ReceiveEvent = null;
        /// <summary>
        /// 发送状态(0:发送失败 1:发送成功)
        /// </summary>
        private int sendStatuValue = -1;
        /// <summary>
        /// 蓝牙是否打开
        /// </summary>
        private bool IsBlufiOpen = false;
 
        #endregion
 
        #region ■ 初始化___________________________
 
        /// <summary>
        /// 初始化
        /// </summary>
        private bool InitHdlBlufi()
        {
            if (hdlBluWiShare != null) { return true; }
 
            try
            {
                this.hdlBluWiShare = HdlBlufi.HdlBluWi.Share();
                this.blufiClient = new HdlBlufi.BlufiClient();
 
                blufiClient.CentralManagerDelete = new BlueCBCentralManagerDelegate();
                //添加回调事件
                ((BlueCBCentralManagerDelegate)blufiClient.CentralManagerDelete).StateEvent += (div, data) =>
                {
                    //-1:异常 1:正常
                    if (div == StatuEnum.A异常)
                    {
                        //蓝牙没有打开
                        this.IsBlufiOpen = false;
                    }
                    else if (div == StatuEnum.A正常)
                    {
                        //蓝牙打开着
                        this.IsBlufiOpen = true;
                    }
                };
 
                blufiClient.BlufiDelegate = new BlueWifiDelegate();
                return true;
            }
            catch { return false; }
        }
 
        #endregion
 
        #region ■ 蓝牙所需功能检测___________________
 
        /// <summary>
        /// 检测是否能够搜索蓝牙(内部会弹出Msg框,因为内部需要检测系统权限,所以参数采用回调的方式)
        /// </summary>
        /// <param name="resultEvent">检测结果事件</param>
        public void CheckCanScanBluetooth(Action<bool> resultEvent)
        {
            try 
            {
                //先初始化
                if (this.InitHdlBlufi() == false)
                {
                    resultEvent?.Invoke(false);
                    //请打开蓝牙
                    HdlMessageLogic.Current.ShowMassage(ShowMsgType.Tip, Shared.Language.StringByID(StringId.PleaseTurnOnBluetooth));
                    return;
                }
                   
                if (this.IsBlufiOpen == true)
                {
                    //因为是一直监听着,所以如果是true,直接返回
                    resultEvent?.Invoke(this.IsBlufiOpen);
                    return;
                }
 
                HdlThreadLogic.Current.RunThread(() =>
                {
                    //ios需要监听才能够获得蓝牙的状态
                    System.Threading.Thread.Sleep(500);
                    if (this.IsBlufiOpen == false)
                    {
                        //请打开蓝牙
                        HdlMessageLogic.Current.ShowMassage(ShowMsgType.Tip, Shared.Language.StringByID(StringId.PleaseTurnOnBluetooth));
                    }
                    HdlThreadLogic.Current.RunMain(() =>
                    {
                        resultEvent?.Invoke(this.IsBlufiOpen);
                    });
                }, ShowErrorMode.NO);
            }
            catch
            {
                resultEvent?.Invoke(false);
                //请打开蓝牙
                HdlMessageLogic.Current.ShowMassage(ShowMsgType.Tip, Shared.Language.StringByID(StringId.PleaseTurnOnBluetooth));
            }
        }
 
        #endregion
 
        #region ■ 蓝牙扫描___________________________
 
        /// <summary>
        /// 搜索蓝牙
        /// </summary>
        /// <param name="waitTime">搜索时间(秒)</param>
        /// <param name="FinishEvent">搜索结束的事件</param>
        public void ScanBluetooth(int waitTime, Action<List<BluetoothInfo>> FinishEvent)
        {
            HdlThreadLogic.Current.RunMain(() =>
            {
                //再次检测是否能够搜索蓝牙
                this.CheckCanScanBluetooth((result) =>
                {
                    if (result == true)
                    {
                        HdlThreadLogic.Current.RunThread(() =>
                        {
                            //开始搜索蓝牙
                            this.DoScanBluetooth(waitTime, FinishEvent);
                        });
                    }
                });
            });
        }
 
        /// <summary>
        /// 开始搜索蓝牙
        /// </summary>
        /// <param name="waitTime">搜索时间(秒)</param>
        /// <param name="FinishEvent">搜索结束的事件</param>
        private void DoScanBluetooth(int waitTime, Action<List<BluetoothInfo>> FinishEvent)
        {
            //蓝牙列表
            var listData = new List<BluetoothInfo>();
            //重复检测
            var listCheck = new List<string>();
            //实现蓝牙接收事件
            var ReceiveBlufiDeviceEvent = new HdlBlufi.FBYBleDeviceBackBlock((arg0) =>
            {
                var address = arg0.Uuid.ToString();
                if (listCheck.Contains(address) == false)
                {
                    listCheck.Add(address);
                    var data = new BluetoothInfo();
                    data.Address = address;
                    data.Name = arg0.Name == null ? string.Empty : arg0.Name;
                    listData.Add(data);
                }
            });
            HdlThreadLogic.Current.RunMain(() =>
            {
                //开启蓝牙搜索
                this.hdlBluWiShare.StartScan(ReceiveBlufiDeviceEvent);
            }, ShowErrorMode.NO);
            System.Threading.Thread.Sleep(waitTime * 1000);
 
            HdlThreadLogic.Current.RunMain(() =>
            {
                //关闭蓝牙搜索
                this.hdlBluWiShare.StopScan();
                ReceiveBlufiDeviceEvent = null;
 
            }, ShowErrorMode.NO);
            //回调事件
            FinishEvent?.Invoke(listData);
        }
 
        #endregion
 
        #region ■ 蓝牙链接___________________________
 
        /// <summary>
        /// 蓝牙链接(false:连接失败 true:连接成功)
        /// </summary>
        /// <param name="bluetooth">需要链接的蓝牙对象</param>
        /// <param name="connectEvent">因为需要对方反馈,所以使用回调(链接结果 false:连接失败 true:连接成功)</param>
        public void ContectBluetooth(BluetoothInfo bluetooth, Action<bool> connectEvent)
        {
            HdlThreadLogic.Current.RunMain(() =>
            {
                try
                {
                    //添加事件
                    ((BlueWifiDelegate)blufiClient.BlufiDelegate).StateEvent += (div, data) =>
                    {
                        //-1:异常 1:正常 2:发送数据成功 3:发送数据失败
                        if (div == StatuEnum.A异常)
                        {
                            //关闭链接
                            this.DisContectBluetooth();
                            connectEvent?.Invoke(false);
                            //只通知一次
                            connectEvent = null;
                        }
                        else if (div == StatuEnum.A正常)
                        {
                            //链接建立成功
                            connectEvent?.Invoke(true);
                            //只通知一次
                            connectEvent = null;
                        }
                        else if (div == StatuEnum.A发送成功 || div == StatuEnum.A发送失败)
                        {
                            sendStatuValue = div == StatuEnum.A发送成功 ? 1 : 0;
                        }
                        else if (div == StatuEnum.A蓝牙反馈)
                        {
                            //蓝牙返回的结果
                            this.ReceiveEvent?.Invoke(data);
                        }
                    };
                    //执行链接
                    this.blufiClient.Connect(bluetooth.Address);
                }
                catch
                {
                    connectEvent?.Invoke(false);
                    connectEvent = null;
                }
            });
        }
 
        #endregion
 
        #region ■ 蓝牙关闭___________________________
 
        /// <summary>
        ///  关闭蓝牙链接
        /// </summary>
        public void DisContectBluetooth()
        {
            HdlThreadLogic.Current.RunMain(() =>
            {
                this.blufiClient?.Close();
                this.blufiClient = null;
                this.hdlBluWiShare = null;
 
            }, ShowErrorMode.NO);
        }
 
        /// <summary>
        /// 摧毁
        /// </summary>
        public void Dispone()
        {
            //关闭蓝牙链接
            this.DisContectBluetooth();
            this.ReceiveEvent = null;
            m_Current = null;
        }
 
        #endregion
 
        #region ■ 发送数据___________________________
 
        /// <summary>
        /// 发送数据给蓝牙
        /// </summary>
        /// <param name="i_data">发送的数据</param>
        /// <param name="waiTime">等待时间(秒),如果设置为0,则只要发送不出现异常,直接判定为成功</param>
        public bool SendData(string i_data, int waiTime = 0)
        {
            if (this.blufiClient == null)
            {
                return false;
            }
 
            try
            {
                this.sendStatuValue = -1;
                HdlThreadLogic.Current.RunMain(() =>
                {
                    //发送数据
                    var data = new Foundation.NSData();
                    data = i_data;
                    blufiClient.PostCustomData(data);
 
                }, ShowErrorMode.NO);
 
                if (waiTime == 0) { return true; }
 
                waiTime *= 5;
                while (this.sendStatuValue == -1 && waiTime > 0)
                {
                    System.Threading.Thread.Sleep(200);
                    waiTime--;
                }
                return this.sendStatuValue == 1;
            }
            catch { return false; }
        }
 
        #endregion
 
        #region ■ 一般方法___________________________
 
        /// <summary>
        /// 添加蓝牙的接收事件
        /// </summary>
        /// <param name="i_ReceiveEvent">蓝牙接收事件</param>
        public void AddReceiveEvent(Action<string> i_ReceiveEvent)
        {
            this.ReceiveEvent = i_ReceiveEvent;
        }
 
        /// <summary>
        /// 移除蓝牙的接收事件
        /// </summary>
        public void RemoveReceiveEvent()
        {
            this.ReceiveEvent = null;
        }
 
        #endregion
 
        #region ■ 系统蓝牙回调_______________________
 
        private class BlueWifiDelegate : HdlBlufi.BlufiDelegate
        {
            /// <summary>
            /// 状态事件回调 当第一个参数为"A蓝牙反馈"时,第二个参数为蓝牙返回的信息
            /// </summary>
            public Action<StatuEnum, string> StateEvent = null;
 
            public override void Blufi_didNegotiateSecurity(HdlBlufi.BlufiClient client, HdlBlufi.BlufiStatusCode status)
            {
                //Console.WriteLine("Blufi_didNegotiateSecurity");
            }
 
            public override void Blufi_didPostCustomData(HdlBlufi.BlufiClient client, Foundation.NSData data, HdlBlufi.BlufiStatusCode status)
            {
                if (status == HdlBlufi.BlufiStatusCode.Success)
                {
                    //发送蓝牙数据成功
                    StateEvent?.Invoke(StatuEnum.A发送成功, null);
                }
                else
                {
                    //发送蓝牙数据失败
                    StateEvent?.Invoke(StatuEnum.A发送失败, null);
                }
            }
 
            public override void Blufi_didReceiveDeviceScanResponse(HdlBlufi.BlufiClient client, HdlBlufi.BlufiScanResponse[] scanResults, HdlBlufi.BlufiStatusCode status)
            {
                //Console.WriteLine("Blufi_didReceiveDeviceScanResponse");
            }
 
            public override void Blufi_didReceiveDeviceVersionResponse(HdlBlufi.BlufiClient client, HdlBlufi.BlufiVersionResponse response, HdlBlufi.BlufiStatusCode status)
            {
                //Console.WriteLine("Blufi_didReceiveDeviceVersionResponse");
            }
 
            public override void Blufi_didPostConfigureParams(HdlBlufi.BlufiClient client, HdlBlufi.BlufiStatusCode status)
            {
                //Console.WriteLine("Blufi_didPostConfigureParams");
            }
 
            public override void Blufi_didReceiveCustomData(HdlBlufi.BlufiClient client, Foundation.NSData data, HdlBlufi.BlufiStatusCode status)
            {
                //接收蓝牙发送过来的数据
                StateEvent?.Invoke(StatuEnum.A蓝牙反馈, data.ToString());
            }
 
            public override void Blufi_didReceiveDeviceStatusResponse(HdlBlufi.BlufiClient client, HdlBlufi.BlufiStatusResponse response, HdlBlufi.BlufiStatusCode status)
            {
                //Console.WriteLine("Blufi_didReceiveDeviceStatusResponse");
            }
 
            public override void Blufi_didReceiveError(HdlBlufi.BlufiClient client, nint errCode)
            {
                //Console.WriteLine("Blufi_didReceiveError");
            }
 
            public override void Blufi_gattPrepared(HdlBlufi.BlufiClient client, HdlBlufi.BlufiStatusCode status, CoreBluetooth.CBService service, CoreBluetooth.CBCharacteristic writeChar, CoreBluetooth.CBCharacteristic notifyChar)
            {
                if (status == HdlBlufi.BlufiStatusCode.Success)
                {
                    //蓝牙连接成功
                    StateEvent?.Invoke(StatuEnum.A正常, null);
                }
                else
                {
                    //蓝牙连接失败
                    StateEvent?.Invoke(StatuEnum.A异常, null);
                }
            }
        }
 
        private class BlueCBCentralManagerDelegate : CoreBluetooth.CBCentralManagerDelegate
        {
            /// <summary>
            /// 状态事件回调
            /// </summary>
            public Action<StatuEnum, string> StateEvent = null;
 
            public override void UpdatedState(CoreBluetooth.CBCentralManager central)
            {
                //只要没有打开蓝牙,都算异常处理
                if (central.State == CoreBluetooth.CBCentralManagerState.PoweredOn)
                {
                    StateEvent?.Invoke(StatuEnum.A正常, null);
                }
                else
                {
                    StateEvent?.Invoke(StatuEnum.A异常, null);
                }
            }
        }
        #endregion
 
        #region ■ 结构体_____________________________
 
        /// <summary>
        /// 蓝牙返回的信息
        /// </summary>
        public class BluetoothInfo
        {
            /// <summary>
            /// 名字(此名字不会null,如果它本身是null,只会是string.empty)
            /// </summary>
            public string Name = string.Empty;
            /// <summary>
            /// 地址
            /// </summary>
            public string Address = string.Empty;
        }
 
        /// <summary>
        /// 状态枚举
        /// </summary>
        private enum StatuEnum
        {
            A异常 = -1,
            A正常 = 1,
            A发送成功 = 2,
            A发送失败 = 3,
            A蓝牙反馈 = 4
        }
 
        #endregion
    }
#endif
}