wei
2021-01-11 41f9c8837b0551c68f8fd798c06951fa716b7ab8
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using System;
using Shared;
using System.Collections.Generic;
using HDL_ON.Entity;
 
namespace HDL_ON.UI.UI2.Intelligence.Automation
{
    public class ConditionDeviceFunList : FrameLayout
    {
        public ConditionDeviceFunList()
        {
            Tag = "Logic";
        }
        /// <summary>
        /// 定义一个记录选中设备状态列表;
        /// </summary>
        private List<Dictionary<string, string>> dicSateteList = new List<Dictionary<string, string>>();
        /// <summary>
        /// 定义一个变量,记录选中状态
        /// </summary>
        private string selectedState = "unknown";
        public void Show(Entity.Function device, int index, bool edit)
        {
            #region 界面布局
            this.BackgroundColor = CSS.CSS_Color.viewMiddle;
            LogicView.TopView topView = new LogicView.TopView();
            this.AddChidren(topView.FLayoutView());
            topView.clickBackBtn.MouseUpEventHandler += (e, sen) =>
            {
                RemoveFromParent();
            };
            topView.topNameBtn.Text = device.name;
 
            FrameLayout fLayout = new FrameLayout
            {
                Y = Application.GetRealHeight(64),
                Height = Application.GetRealHeight(667 - 64),
            };
            this.AddChidren(fLayout);
            #endregion
            switch (device.spk)
            {
                //开关灯光 light.Switch
                case SPK.LightDimming:
                case SPK.LightRGB:
                case SPK.LightRGBW:
                case SPK.LightCCT:
                case SPK.LightSwitch:
                //窗帘
                case SPK.CurtainSwitch:
                case SPK.CurtainRoller:
                case SPK.CurtainTrietex:
                //空调
                case SPK.AcStandard:
                //地热
                case SPK.FloorHeatStandard:
                    {
                        LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
                        lightSwitchView.btnText.TextID = StringId.switchLogic;
                        lightSwitchView.btnState.Text = "";
                        fLayout.AddChidren(lightSwitchView.FLayoutView());
                        lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            LogicView.SwitchView switchView = new LogicView.SwitchView();
                            switchView.FLayoutView(frame, 2, lightSwitchView.btnState.Text, (strValue) =>
                            {
                                int id = 0;
                                switch (strValue)
                                {
                                    case "on":
                                        {
                                            id = StringId.onLogic;
                                        }
                                        break;
                                    case "off":
                                        {
                                            id = StringId.offLogic;
                                        }
                                        break;
                                }
                                //显示文本
                                lightSwitchView.btnState.TextID = id;
                                selectedState = device.functionType + "_" + strValue;
                                //设备属性值,云雀上定义好的;
                                string keyVlaue = "on_off";
                                AddDictionary(keyVlaue, strValue);
 
                            });
                        };
                        if (edit)
                        {
                            GetEditState(device, index, lightSwitchView.btnState, null, null, null);
                        }
 
                    }
                    break;
 
            }
            #region  保存
            ///保存View
            LogicView.SaveView saveView = new LogicView.SaveView();
            saveView.frameLayout.SetCornerWithSameRadius(Application.GetRealHeight(24), HDLUtils.RectCornerTopLeft | HDLUtils.RectCornerTopRight);
            saveView.btnSave.TextID = StringId.completeLogic;
            this.AddChidren(saveView.FLayoutView());
            saveView.btnClick.MouseUpEventHandler += (sen, e) =>
            {
                if (selectedState != "unknown")
                {
                    Input inputDevice = new Input();
                    inputDevice.condition_type = "3";
                    inputDevice.sid = device.sid;
                    inputDevice.condition = dicSateteList;
                    if (edit)
                    {
                        //移除旧数据
                        Logic.currlogic.input.RemoveAt(index);
                        //新数据插入旧数据的位置;
                        Logic.currlogic.input.Insert(index, inputDevice);
                    }
                    else
                    {
                        //添加一个条件
                        AddCondition(inputDevice);
                    }
                }
                else
                {
                    if (!edit)
                    {
                        //提示用户
                        return;
                    }
                    this.RemoveFromParent();
                    return;
                }
                LogicMethod.RemoveAllView();
                AddLogic addLogic = new AddLogic();
                MainPage.BasePageView.AddChidren(addLogic);
                addLogic.Show();
                MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
            };
 
            #endregion
 
        }
        /// <summary>
        /// 开关功能展开界面
        /// </summary>
        /// <param name="frame"></param>
        /// <param name="device"></param>
        /// <param name="button"></param>
        /// <param name="len"></param>
        public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len)
        {
 
            LogicView.SwitchView switchView = new LogicView.SwitchView();
            switchView.FLayoutView(frame, len, button.Text, (Action<string>)((strValue) =>
            {
                int id = 0;
                switch (strValue)
                {
                    case "on":
                        {
                            id = StringId.onLogic;
                        }
                        break;
                    case "off":
                        {
                            id = StringId.offLogic;
                        }
                        break;
                }
                button.TextID = id;
                keyVlaue = "on_off";
                Dictionary<string, string> dic = new Dictionary<string, string>();
                LogicMethod.dictionary(dic, "key", "on_off");
                LogicMethod.dictionary(dic, "comparator", "=");
                LogicMethod.dictionary(dic, "data_type", "string");
                LogicMethod.dictionary(dic, "value", strValue);
                AddDictionaryData(dicSateteList, keyVlaue, dic);
                selectedState = device.spk + "_" + strValue;
 
            }));
 
        }
        /// <summary>
        /// 显示编辑之前的设备状态
        /// </summary>
        /// <param name="device">编辑设备</param>
        /// <param name="index">编辑数据的索引</param>
        /// <param name="button1">显示Btn</param>
        /// <param name="button2">显示Btn</param>
        /// <param name="button3">显示Btn</param>
        /// <param name="button4">显示Btn</param>
        private void GetEditState(Entity.Function device, int index, Button button1, Button button2, Button button3, Button button4)
        {
            Input inputs = Logic.currlogic.input[index];
            var dicList = inputs.condition as List<Dictionary<string, string>>;
            //清除之前旧数据
            dicSateteList.Clear();
            if (dicList.Count != 0)
            {
                //有数据重新赋值
                dicSateteList = dicList;
            }
            switch (device.spk)
            {
                //开关灯光 light.Switch
                case SPK.LightDimming:
                case SPK.LightRGB:
                case SPK.LightRGBW:
                case SPK.LightCCT:
                case SPK.LightSwitch:
                //窗帘
                case SPK.CurtainSwitch:
                case SPK.CurtainRoller:
                case SPK.CurtainTrietex:
                //空调
                case SPK.AcStandard:
                //地热
                case SPK.FloorHeatStandard:
                    {
                        foreach (var dic in dicList)
                        {
                            string value = dic["value"];
                            if (value == "on")
                            {
                                button1.Text = Language.StringByID(StringId.onLogic);
                            }
                            else
                            {
                                button1.Text = Language.StringByID(StringId.offLogic);
                            }
                        }
                    }
                    break;
 
            }
            InpOrOutLogicMethod.EditState(device, dicList, button1, button2, button3, button4);
        }
        /// <summary>
        /// 添加选中数据
        /// </summary>
        /// <param name="KeyValue">设备属性值,云雀上定义好的</param>
        /// <param name="selectedValue">状态值</param>
        private void AddDictionary(string KeyValue, string selectedValue)
        {
            //数据封装
            Dictionary<string, string> dic = new Dictionary<string, string>();
            LogicMethod.dictionary(dic, "key", KeyValue);
            LogicMethod.dictionary(dic, "comparator", "=");
            LogicMethod.dictionary(dic, "data_type", "string");
            LogicMethod.dictionary(dic, "value", selectedValue);
            AddDictionaryList(KeyValue, dic, dicSateteList);
        }
        /// <summary>
        /// 更新数据列表
        /// </summary>
        /// <param name="keyValue">设备属性值,云雀上定义好的</param> 
        /// <param name="dictionary">选中数据</param>
        /// <param name="dicList">存储数据列表</param>
        /// <returns></returns>
        private void AddDictionaryList(string keyValue, Dictionary<string, string> dictionary, List<Dictionary<string, string>> dicList)
        {
            int indexValue = -1;
            for (int i = 0; i < dicList.Count; i++)
            {
                var dic = dicList[i];
                if (dic.ContainsValue(keyValue))
                {
                    //判断是否存在
                    indexValue = i;
                    break;
                }
            }
 
            if (indexValue != -1)
            {
                //存在移除
                dicList.RemoveAt(indexValue);
                //重新添加
                dicList.Insert(indexValue, dictionary);
            }
            else
            {
                //新添加
                dicList.Add(dictionary);
            }
 
        }
        /// <summary>
        /// 添加条件
        /// </summary>
        /// <param name="input"></param>
        private void AddCondition(Input input)
        {
            int indexValue = -1;
            for (int i = 0; i < Logic.currlogic.input.Count; i++)
            {
                if (Logic.currlogic.input[i].sid == input.sid)
                {
                    indexValue = i;
                    break;
                }
            }
 
            if (indexValue != -1)
            {
                Logic.currlogic.input.RemoveAt(indexValue);
                Logic.currlogic.input.Insert(indexValue, input);
            }
            else
            {
                Logic.currlogic.input.Add(input);
            }
 
        }
    }
}