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2020-12-07 64dbbfe1d6488635e160189a704afccffc7d34d0
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using System;
using Shared;
using System.Collections.Generic;
namespace HDL_ON.UI.UI2.Intelligence.Automation
{
    public class TargetDeviceFunList : FrameLayout
    {
        public TargetDeviceFunList()
        {
            Tag = "Logic";
        }
        /// <summary>
        /// 定义一个记录选中设备状态列表;
        /// </summary>
        private List<Dictionary<string, string>> dicSateteList = new List<Dictionary<string, string>>();
        /// <summary>
        /// 定义一个变量,记录选中状态
        /// </summary>
        private string selectedState = "unknown";
        public void Show(Entity.Function device, int index, bool edit)
        {
            #region 界面布局
            this.BackgroundColor = CSS.CSS_Color.viewMiddle;
            LogicView.TopView topView = new LogicView.TopView();
            this.AddChidren(topView.FLayoutView());
            topView.clickBackBtn.MouseUpEventHandler += (e, sen) =>
            {
                RemoveFromParent();
            };
            topView.topNameBtn.Text = device.name;
 
            FrameLayout fLayout = new FrameLayout
            {
                Y = Application.GetRealHeight(64),
                Height = Application.GetRealHeight(667 - 64),
            };
            this.AddChidren(fLayout);
 
            ///保存View
            LogicView.SaveView saveView = new LogicView.SaveView();
            saveView.frameLayout.SetCornerWithSameRadius(Application.GetRealHeight(24), HDLUtils.RectCornerTopLeft | HDLUtils.RectCornerTopRight);
            saveView.btnSave.TextID = StringId.completeLogic;
            this.AddChidren(saveView.FLayoutView());
            #endregion
            #region  编辑设备状态
            switch (device.functionType)
            {
                //开关灯光 light.Switch
                case FunctionType.Dimmer:
                case FunctionType.RGB:
                case FunctionType.RGBW:
                case FunctionType.CCT:
                    {
                        //2表示(开,关)功能
                        SwitchBrightnessView(fLayout, device, index, edit,2);
                    }
                    break;
                case FunctionType.Relay:
                    {
                        //2表示(开,关)功能
                        SwitchView(fLayout, device, index, edit, 2);
                    }
                    break;
                //窗帘
                case FunctionType.Curtain:
                    {
                        //3表示(开,关,暂停)功能
                        SwitchView(fLayout, device, index, edit, 3);
                    }
                    break;
                case FunctionType.TrietexCurtain:
                case FunctionType.RollerCurtain:
                    {
                        //3表示(开,关,暂停)功能
                        SwitchBrightnessView(fLayout, device, index, edit, 3);
                    }
                    break;
                case FunctionType.AC: {
                        #region 界面
                        ///开关
                        LogicView.FunTypeView curtainSwitchView = new LogicView.FunTypeView();
                        curtainSwitchView.btnText.TextID = StringId.switchLogic;
                        fLayout.AddChidren(curtainSwitchView.FLayoutView());
 
                        ///模式
                        LogicView.FunTypeView acModehView = new LogicView.FunTypeView();
                        acModehView.frameLayout.Y = curtainSwitchView.frameLayout.Bottom;
                        acModehView.btnText.TextID = StringId.modeLogic;
                        fLayout.AddChidren(acModehView.FLayoutView());
                        #endregion
                        #region 点击事件
                        ///开关点击事件
                        curtainSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            SwitchViewMethod(device, curtainSwitchView.btnState, 2);
                        };
                        acModehView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
 
                            List<string> modeStr = new List<string> {
                                Language.StringByID(StringId.coolLogic),
                                 Language.StringByID(StringId.heatingLogic),
                                  Language.StringByID(StringId.autoLogic),
                                   Language.StringByID(StringId.dehumidifyLogic),
                            };
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            LogicView.DateView modeView = new LogicView.DateView();
                            modeView.btnTitle.TextID = StringId.modeLogic; 
                            modeView.FLayoutView(frame, modeStr.Count);
                            modeView.btnCancel.MouseUpEventHandler += (sender2, e2) =>
                            {
                                frame.RemoveFromParent();
                            };
                            ///定义一个Btn记录选中状态
                            Button checkBtn = new Button{
                                Tag = "unknown",
                            };
                            for (int i = 0; i < modeStr.Count; i++)
                            {
                                LogicView.CheckView modeTypeView = new LogicView.CheckView();
                                modeTypeView.frameLayout.Y = Application.GetRealHeight(56 + 50 * i);
                                modeView.frameLayout.AddChidren(modeTypeView.FLayoutView());
                                modeTypeView.btnText.Text = modeStr[i];
                                modeTypeView.btnClick.Tag = modeStr[i];//标记
 
                                if (acModehView.btnState.Text == modeStr[i])
                                {
                                    //显示之前的选中状态
                                    checkBtn.IsSelected = false;
                                    modeTypeView.btnCheckIcon.IsSelected = true;
                                    checkBtn = modeTypeView.btnCheckIcon;
                                    checkBtn.Tag = modeTypeView.btnClick.Tag.ToString();
                                }
                                //星期的点击事件
                                modeTypeView.btnClick.MouseUpEventHandler += (sender1, e1) =>
                                {
                                    checkBtn.IsSelected = false;
                                    modeTypeView.btnCheckIcon.IsSelected = true;
                                    checkBtn = modeTypeView.btnCheckIcon;
                                    checkBtn.Tag = modeTypeView.btnClick.Tag.ToString();
                                };
 
                            }
                            modeView.btnConfirm.MouseUpEventHandler += (sender1,e1) => {
                                if (checkBtn.Tag.ToString()== "unknown") {
                                    return;
                                }
                                
                                Dictionary<string, string> dic = new Dictionary<string, string>();
                                LogicMethod.dictionary(dic, "key", "mode");
                                string keyVlaue = "mode";
                                LogicMethod.dictionary(dic, "value", GetModeValueString(checkBtn.Tag.ToString()));
                                acModehView.btnState.Text = checkBtn.Tag.ToString();
                                selectedState = device.functionType + "_mode";
                                AddDictionaryData(dicSateteList, keyVlaue, dic);
                                RemView(frame);
                            };
                        };
                        if (edit)
                        {
                            GetEditState(device, index, curtainSwitchView.btnState, null, null, null);
                        }
                        #endregion
                    }
                    break;
 
            }
            #endregion
            #region  保存点击时间
            saveView.btnClick.MouseUpEventHandler += (sen, e) =>
            {
 
 
                if (selectedState != "unknown")
                {
                    Output outputDevice = new Output();
                    outputDevice.target_type = "1";
                    outputDevice.sid = device.sid;
                    outputDevice.status = dicSateteList;
                    if (edit)
                    {
                        //移除旧数据
                        Logic.currlogic.output.RemoveAt(index);
                        //新数据插入旧数据的位置;
                        Logic.currlogic.output.Insert(index, outputDevice);
                    }
                    else
                    {
                        //添加一个条件
                        AddTarget(outputDevice);
                    }
                }
                else
                {
                    if (!edit)
                    {
                        //提示用户
                        return;
                    }
                    this.RemoveFromParent();
                    return;
                }
                LogicMethod.RemoveAllView();
                AddLogic addLogic = new AddLogic();
                MainPage.BasePageView.AddChidren(addLogic);
                addLogic.Show();
                MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
            };
            #endregion
 
        }
        private string GetModeValueString(string text)
        {
            string modeStr = "";
            if (text == Language.StringByID(StringId.coolLogic))
            {
                modeStr = "cool";
            }
            else if (text == Language.StringByID(StringId.heatingLogic)) {
                modeStr = "heat";
            }
            else if (text == Language.StringByID(StringId.autoLogic)) {
                modeStr = "auto";
            }
            else if (text == Language.StringByID(StringId.dehumidifyLogic)) {
                modeStr = "dry";
            }
            return modeStr;
        }
        /// <summary>
        ///开关=界面
        /// </summary>
        /// <param name="fLayout"></param>
        /// <param name="device"></param>
        /// <param name="index"></param>
        /// <param name="edit"></param>
        /// <param name="intView">选中View的数量</param>
        private void SwitchView(FrameLayout fLayout, Entity.Function device, int index, bool edit,int intView)
        {
            #region 界面
            ///开关
            LogicView.FunTypeView curtainSwitchView = new LogicView.FunTypeView();
            curtainSwitchView.btnText.TextID = StringId.switchLogic;
            fLayout.AddChidren(curtainSwitchView.FLayoutView());
            #endregion
            #region 点击事件
            ///开关点击事件
            curtainSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
            {
                SwitchViewMethod(device, curtainSwitchView.btnState, intView);
            };
            if (edit)
            {
                GetEditState(device, index, curtainSwitchView.btnState, null, null, null);
            }
            #endregion
 
        }
        /// <summary>
        ///(开关+亮度/百分比)界面
        /// </summary>
        /// <param name="fLayout"></param>
        /// <param name="device"></param>
        /// <param name="index"></param>
        /// <param name="edit"></param>
        /// <param name="intView">选中View的数量</param>
        private void SwitchBrightnessView(FrameLayout fLayout, Entity.Function device, int index, bool edit,int intView)
        {
            #region 界面
            ///开关
            LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
            lightSwitchView.btnText.TextID = StringId.switchLogic;
            fLayout.AddChidren(lightSwitchView.FLayoutView());
            ///亮度
            LogicView.FunTypeView brightnessView = new LogicView.FunTypeView();
            brightnessView.frameLayout.Y = lightSwitchView.frameLayout.Bottom;
            if (device.functionType == FunctionType.TrietexCurtain || device.functionType == FunctionType.RollerCurtain)
            {
                
                brightnessView.btnText.TextID = StringId.percentum;
            }
            else
            {
                brightnessView.btnText.TextID = StringId.brightnesLogic;
            }
            fLayout.AddChidren(brightnessView.FLayoutView());
            #endregion
            #region 点击事件
            ///开关点击事件
            lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
            {
                SwitchViewMethod(device, lightSwitchView.btnState, intView);
            };
            ///亮度点击事件
            brightnessView.btnClick.MouseUpEventHandler += (sender, e) =>
            {
                BrightnessMethod(device, brightnessView.btnState, brightnessView.btnText.Text);
            };
            if (edit)
            {
                GetEditState(device, index, lightSwitchView.btnState, brightnessView.btnState, null, null);
            }
            #endregion
 
        }
        /// <summary>
        /// 开关=功能下一级界面
        /// </summary>
        /// <param name="device"></param>
        /// <param name="button"></param>
        /// <param name="len">显示选择View数量</param>
        private void SwitchViewMethod(Entity.Function device, Button button, int len)
        {
            #region 界面
            FrameLayout frame = new FrameLayout
            {
                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
            };
            this.AddChidren(frame);
            LogicView.SwitchView switchView = new LogicView.SwitchView();
            switchView.FLayoutView(frame, len);
            #endregion
 
            #region 点击事件
            Dictionary<string, string> dic = new Dictionary<string, string>();
            LogicMethod.dictionary(dic, "key", "on_off");
            string keyVlaue = "on_off";
            //开-点击事件
            switchView.btnOn.MouseUpEventHandler += (sender2, e2) =>
            {
                LogicMethod.dictionary(dic, "value", "on");
                button.TextID = StringId.onLogic;
                selectedState = device.functionType + "_on";
                AddDictionaryData(dicSateteList, keyVlaue, dic);
                RemView(frame);
            };
            //关-点击事件
            switchView.btnOff.MouseUpEventHandler += (sender3, e3) =>
            {
                LogicMethod.dictionary(dic, "value", "off");
                button.TextID = StringId.offLogic;
                selectedState = device.functionType + "_off";
                AddDictionaryData(dicSateteList, keyVlaue, dic);
                RemView(frame);
 
            };
            //暂停-点击事件
            switchView.btnStop.MouseUpEventHandler += (sender3, e3) =>
            {
                LogicMethod.dictionary(dic, "value", "stop");
                button.TextID = StringId.stop;
                selectedState = device.functionType + "_stop";
                AddDictionaryData(dicSateteList, keyVlaue, dic);
                RemView(frame);
 
            };
            ///显示之前状态
            if (button.Text != "")
            {
                if (button.Text == switchView.btnOn.Text)
                {
                    switchView.btnOn.TextColor = CSS.CSS_Color.textConfirmColor;
                }
                else if (button.Text == switchView.btnOff.Text)
                {
                    switchView.btnOff.TextColor = CSS.CSS_Color.textConfirmColor;
                }
                else if (button.Text == switchView.btnStop.Text)
                {
                    switchView.btnOff.TextColor = CSS.CSS_Color.textConfirmColor;
                }
            }
            #endregion
 
 
        }
 
        /// <summary>
        /// 亮度/百分比=功能下一级界面
        /// </summary>
        /// <param name="device"></param>
        /// <param name="button"></param>
        private void BrightnessMethod(Entity.Function device, Button button, string titleName)
        {
            #region 界面
            FrameLayout frame = new FrameLayout
            {
                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
            };
            this.AddChidren(frame);
            LogicView.BrightnessView brightness = new LogicView.BrightnessView();
            brightness.btnTitle.Text = titleName;
            brightness.FLayoutView(frame);
            #endregion
            #region 点击事件
            int brightnesValue = 0;
            Dictionary<string, string> dic = new Dictionary<string, string>();
            LogicMethod.dictionary(dic, "key", "brightness");
            string keyVlaue = "brightness";
            //—点击事件
            brightness.btn_subtract_click.MouseUpEventHandler += (sender2, e2) =>
            {
                if (brightnesValue > 0)
                {
                    brightnesValue -= 1;
                    brightness.seekBarVol.Progress = brightnesValue;
                }
            };
            //+点击事件
            brightness.btn_add_click.MouseUpEventHandler += (sende2, e2) =>
            {
                if (brightnesValue < 100)
                {
                    brightnesValue += 1;
                    brightness.seekBarVol.Progress = brightnesValue;
 
                }
            };
            //进度条滑动点击事件
            EventHandler<int> progressclick = (sender2, e2) =>
            {
                brightnesValue = brightness.seekBarVol.Progress;
            };
            brightness.seekBarVol.OnProgressChangedEvent += progressclick;
            brightness.seekBarVol.OnStopTrackingTouchEvent += progressclick;
            //确定点击事件
            brightness.btnConfirm.MouseUpEventHandler += (sende2, e2) =>
            {
                if (brightnesValue == 0)
                {
                    return;
                }
 
                LogicMethod.dictionary(dic, "value", brightnesValue.ToString());
                selectedState = device.functionType + brightnesValue.ToString();
                AddDictionaryData(dicSateteList, keyVlaue, dic);
                button.Text = brightnesValue.ToString();
                RemView(frame);
 
            };
            //显示之前状态
            if (button.Text != "")
            {
                brightnesValue = int.Parse(button.Text);
                brightness.seekBarVol.Progress = brightnesValue;
            }
            #endregion
 
 
        }
        /// <summary>
        /// 移除控件
        /// </summary>
        /// <param name="frame"></param>
        private void RemView(FrameLayout frame)
        {
            frame.RemoveFromParent();
        }
        /// <summary>
        /// 显示编辑之前的设备状态
        /// </summary>
        /// <param name="device">编辑设备</param>
        /// <param name="index">编辑数据的索引</param>
        /// <param name="button1">显示Btn</param>
        /// <param name="button2">显示Btn</param>
        /// <param name="button3">显示Btn</param>
        /// <param name="button4">显示Btn</param>
        private void GetEditState(Entity.Function device, int index, Button button1, Button button2, Button button3, Button button4)
        {
            Output outputs = Logic.currlogic.output[index];
            var dicList = outputs.status as List<Dictionary<string, string>>;
            //清除之前旧数据
            dicSateteList.Clear();
            if (dicList.Count != 0)
            {
                //有数据重新赋值
                dicSateteList = dicList;
            }
            switch (device.functionType)
            {
                //开关灯光
                case FunctionType.Relay:
                    {
                        foreach (var dic in dicList)
                        {
                            string value = dic["value"];
                            if (value == "on")
                            {
                                button1.Text = Language.StringByID(StringId.onLogic);
                            }
                            else
                            {
                                button1.Text = Language.StringByID(StringId.offLogic);
                            }
                        }
                    }
                    break;
                case FunctionType.Dimmer:
                case FunctionType.RGB:
                case FunctionType.RGBW:
                case FunctionType.CCT:
                    {
                        foreach (var dic in dicList)
                        {
                            string value = dic["value"];
                            switch (dic["key"])
                            {
                                case "on_off":
                                    {
                                        if (value == "on")
                                        {
                                            button1.Text = Language.StringByID(StringId.onLogic);
                                        }
                                        else
                                        {
                                            button1.Text = Language.StringByID(StringId.offLogic);
                                        }
                                    }
                                    break;
                                case "brightness":
                                    {
 
                                        button2.Text = value;
                                    }
                                    break;
                            }
 
                        }
                    }
                    break;
                case FunctionType.Curtain:
                    {
                        foreach (var dic in dicList)
                        {
                            string value = dic["value"];
                            switch (value)
                            {
                                case "on":
                                    {
                                        button1.Text = Language.StringByID(StringId.onLogic);
                                    }
                                    break;
                                case "off":
                                    {
                                        button1.Text = Language.StringByID(StringId.offLogic);
                                    }
                                    break;
                                case "stop":
                                    {
                                        button1.Text = Language.StringByID(StringId.stop);
                                    }
                                    break;
                            }
                        }
                    }
                    break;
                case FunctionType.TrietexCurtain:
                case FunctionType.RollerCurtain: {
 
                        foreach (var dic in dicList)
                        {
                            string value = dic["value"];
                            switch (dic["key"])
                            {
                                case "on_off":
                                    {
                                        switch (value)
                                        {
                                            case "on":
                                                {
                                                    button1.Text = Language.StringByID(StringId.onLogic);
                                                }
                                                break;
                                            case "off":
                                                {
                                                    button1.Text = Language.StringByID(StringId.offLogic);
                                                }
                                                break;
                                            case "stop":
                                                {
                                                    button1.Text = Language.StringByID(StringId.stop);
                                                }
                                                break;
                                        }
                                    }
                                    break;
                                case "brightness":
                                    {
 
                                        button2.Text = value;
                                    }
                                    break;
                            }
 
                        }
                    }
                    break;
            }
 
        }
        /// <summary>
        /// 添加处理选中数据
        /// </summary>
        /// <param name="dicList">存储数据列表</param>
        /// <param name="keyValue">识别设备</param> 
        /// <param name="dictionary">选中数据</param>
        /// <returns></returns>
        private void AddDictionaryData(List<Dictionary<string, string>> dicList, string keyValue, Dictionary<string, string> dictionary)
        {
            int indexValue = -1;
            for (int i = 0; i < dicList.Count; i++)
            {
                var dic = dicList[i];
                if (dic.ContainsValue(keyValue))
                {
                    //判断是否存在
                    indexValue = i;
                    break;
                }
            }
 
            if (indexValue != -1)
            {
                //存在移除
                dicList.RemoveAt(indexValue);
                //重新添加
                dicList.Insert(indexValue, dictionary);
            }
            else
            {
                //新添加
                dicList.Add(dictionary);
            }
 
        }
        /// <summary>
        /// 添加目标
        /// </summary>
        /// <param name="target"></param>
        private void AddTarget(Output target)
        {
            int indexValue = -1;
            for (int i = 0; i < Logic.currlogic.output.Count; i++)
            {
                if (Logic.currlogic.output[i].sid == target.sid)
                {
                    indexValue = i;
                    break;
                }
            }
 
            if (indexValue != -1)
            {
                Logic.currlogic.output.RemoveAt(indexValue);
                Logic.currlogic.output.Insert(indexValue, target);
            }
            else
            {
                Logic.currlogic.output.Add(target);
            }
 
        }
 
      
    }
}