using System;
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using Shared;
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using System.Collections.Generic;
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using HDL_ON.Entity;
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namespace HDL_ON.UI.UI2.Intelligence.Automation
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{
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public class InpOrOutLogicMethod
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{
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/// <summary>
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/// 输入条件处理方法
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/// </summary>
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/// <param name="thisView">当前界面</param>
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/// <param name="viewLayout">上下滑动控件</param>
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public static void InputCondition(FrameLayout thisView, VerticalScrolViewLayout viewLayout)
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{
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for (int i = 0; i < Logic.currlogic.input.Count; i++)
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{
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Input inputCondition = Logic.currlogic.input[i];
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///各种条件的View
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LogicView.AddOutputInputView inputView = new LogicView.AddOutputInputView();
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inputView.FLayoutView(viewLayout);
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///记录条件类型
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inputView.btnClick.Name = inputCondition.condition_type;
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///记录条件索引
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inputView.btnClick.Tag = inputCondition.sid;
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///条件状态数组
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List<Dictionary<string, string>> dicList = inputCondition.condition as List<Dictionary<string, string>>;
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//显示条件各种类型状态
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switch (inputCondition.condition_type)
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{
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case "1":
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{
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inputView.btnIcon.UnSelectedImagePath = "LogicIcon/time.png";
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foreach (var dic in dicList)
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{
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string keyValue = dic["key"];
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string value = dic["value"];
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if (keyValue == "timepoint")
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{
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inputView.btnText.Text = Language.StringByID(StringId.hour) + ": " + value;
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}
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else
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{
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string strtext = "";
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string statetext = "";
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switch (keyValue)
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{
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case "before_sunrise":
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{
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strtext = Language.StringByID(StringId.sunrise);
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statetext = Language.StringByID(StringId.advanced);
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}
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break;
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case "before_sunset":
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{
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strtext = Language.StringByID(StringId.sunset);
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statetext = Language.StringByID(StringId.advanced);
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}
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break;
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case "before_noon":
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{
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strtext = Language.StringByID(StringId.at);
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statetext = Language.StringByID(StringId.advanced);
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}
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break;
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case "after_sunrise":
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{
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strtext = Language.StringByID(StringId.sunrise);
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statetext = Language.StringByID(StringId.delayLogic);
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}
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break;
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case "after_sunset":
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{
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strtext = Language.StringByID(StringId.sunset);
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statetext = Language.StringByID(StringId.delayLogic);
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}
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break;
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case "after_noon":
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{
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strtext = Language.StringByID(StringId.at);
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statetext = Language.StringByID(StringId.delayLogic);
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}
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break;
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}
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if (value != "0")
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{
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if (value == "30")
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{
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statetext += value + Language.StringByID(StringId.s);
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}
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else
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{
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statetext += value + Language.StringByID(StringId.minute);
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}
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}
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else
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{
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statetext = "";
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}
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inputView.btnText.Text = strtext;
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inputView.btnState.Text = statetext;
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}
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}
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}
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break;
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case "2":
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{
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inputView.btnIcon.UnSelectedImagePath = "LogicIcon/time.png";
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foreach (var dic in dicList)
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{
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string value = dic["value"];
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inputView.btnText.Text = Language.StringByID(StringId.timeHorizon) + ": " + value;
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}
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}
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break;
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case "3":
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{
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//用sid找到设备;
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var device = LogicMethod.GetDevice(inputCondition.sid);
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//用设备的functionType类型找到对应图标;
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inputView.btnIcon.UnSelectedImagePath = LogicMethod.GetIconPath(device.spk);
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//显示设备名称
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inputView.btnText.Text = device.name;
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//改变设备名称显示控件宽度
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inputView.btnText.Width = Application.GetRealWidth(80);
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//区别不同设备,显示不同设备状态
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switch (device.spk)
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{
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//开关灯光 light.Switch
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case SPK.LightDimming:
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case SPK.LightRGB:
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case SPK.LightRGBW:
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case SPK.LightCCT:
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case SPK.LightSwitch:
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//窗帘
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case SPK.CurtainSwitch:
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case SPK.CurtainRoller:
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case SPK.CurtainTrietex:
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//空调
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case SPK.AcStandard:
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//地热
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case SPK.FloorHeatStandard:
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{//开关灯
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foreach (var dic in dicList)
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{
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string value = dic["value"];
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if (value == "on")
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{
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inputView.btnState.Text = Language.StringByID(StringId.onLogic);
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}
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else
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{
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inputView.btnState.Text = Language.StringByID(StringId.offLogic);
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}
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}
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}
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break;
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//传感器
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case SPK.SensorSmoke:
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case SPK.SensorGas:
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{
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foreach (var dic in dicList)
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{
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string value = dic["value"];
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if (value == "alarm")
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{
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inputView.btnState.Text = Language.StringByID(StringId.xieluo);
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}
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else
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{
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inputView.btnState.Text = Language.StringByID(StringId.wuxieluo);
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}
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}
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}
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break;
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case SPK.SensorWater:
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{
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foreach (var dic in dicList)
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{
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string value = dic["value"];
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if (value == "alarm")
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{
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inputView.btnState.Text = Language.StringByID(StringId.luoshui);
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}
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else
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{
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inputView.btnState.Text = Language.StringByID(StringId.wuluoshui);
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}
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}
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}
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break;
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case SPK.SensorDryContact:
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{
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foreach (var dic in dicList)
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{
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string value = dic["value"];
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if (value == "on")
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{
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inputView.btnState.Text = Language.StringByID(StringId.onLogic);
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}
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else
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{
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inputView.btnState.Text = Language.StringByID(StringId.offLogic);
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}
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}
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}
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break;
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case SPK.SensorShanLan:
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case SPK.SensorDuiShe:
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case SPK.SensorPir:
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{
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foreach (var dic in dicList)
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{
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string value = dic["value"];
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if (value == "true")
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{
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inputView.btnState.Text = Language.StringByID(StringId.youren);
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}
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else
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{
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inputView.btnState.Text = Language.StringByID(StringId.wuren);
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}
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}
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}
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break;
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case SPK.SensorDoorWindow:
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{
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foreach (var dic in dicList)
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{
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string value = dic["value"];
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if (value == "open")
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{
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inputView.btnState.Text = Language.StringByID(StringId.kaiqi);
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}
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else
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{
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inputView.btnState.Text = Language.StringByID(StringId.bihe);
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}
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}
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}
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break;
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case SPK.SensoruUtrasonic:
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{
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string str = "";
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foreach (var dic in dicList)
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{
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string value = dic["value"];
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switch (dic["key"])
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{
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case "status":
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{
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if (value == "true")
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{
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str+= Language.StringByID(StringId.youren)+";";
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}
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else
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{
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str += Language.StringByID(StringId.wuren) + ";";
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}
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}
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break;
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case "dismantle":
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{
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if (value == "true")
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{
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str += Language.StringByID(StringId.zaixian);
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}
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else
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{
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str += Language.StringByID(StringId.buzaixian);
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}
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}
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break;
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}
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}
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inputView.btnState.Text = str;
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}
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break;
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}
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}
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break;
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case "4":
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{
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inputView.btnIcon.UnSelectedImagePath = "LogicIcon/changesinoutdoor.png";
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string strtext = "";
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string strvalue = "";
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foreach (var dic in dicList)
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{
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string key = dic["key"];
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string comparator = dic["comparator"];
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string value = dic["value"];
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switch (key)
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{
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case "outdoor_temp":
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{
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strvalue = value;
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if (comparator == ">")
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{
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strtext = Language.StringByID(StringId.wendugaoyu);
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}
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else if (comparator == "<")
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{
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strtext = Language.StringByID(StringId.wendudiyu);
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}
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}
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break;
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case "outdoor_humity":
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{
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strvalue = value;
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if (comparator == ">")
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{
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strtext = Language.StringByID(StringId.shidugaoyu);
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}
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else if (comparator == "<")
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{
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strtext = Language.StringByID(StringId.shidudiyu);
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}
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}
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break;
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case "pm2.5":
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{
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strtext = Language.StringByID(StringId.PM25);
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strvalue = new OutdoorEnvironment { }.GetString(value);
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}
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break;
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}
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}
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inputView.btnText.Text = strtext;
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inputView.btnState.Text = strvalue;
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}
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break;
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case "6":
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{
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inputView.btnIcon.UnSelectedImagePath = "LogicIcon/changesinoutdoor.png";
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foreach (var dic in dicList)
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{
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string strtext = "";
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string value = dic["value"];
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switch (value)
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{
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case "sunny":
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{
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strtext = Language.StringByID(StringId.clearday);
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}
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break;
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case "cloudy":
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{
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strtext = Language.StringByID(StringId.cloudy);
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}
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break;
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case "rainy":
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{
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strtext = Language.StringByID(StringId.rain);
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}
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break;
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}
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inputView.btnText.TextID = StringId.tianqibianhua;
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inputView.btnState.Text = strtext;
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}
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}
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break;
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}
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//再次编辑条件状态点击事件
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inputView.btnClick.MouseUpEventHandler += (sen, e) =>
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{
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Button button = (Button)sen;
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//找到当前编辑的索引
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int indexVulae = 0;
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for (int index = 0; index < Logic.currlogic.input.Count; index++)
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{
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Input input = Logic.currlogic.input[index];
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if (input.sid == inputView.btnClick.Tag.ToString())
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{
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//用户可能删除数据,使列表索引发生改变;
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//通过唯一sid重新查找到索引且更新索引值
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indexVulae = index;
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break;
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}
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}
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//标记编辑状态
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bool edit = true;
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switch (button.Name)
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{
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case "1":
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{
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bool is_bool = false;
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Input _input = Logic.currlogic.input[indexVulae];
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if (_input.condition_type == "1")
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{
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var dicLists = _input.condition as List<Dictionary<string, string>>;
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foreach (var dic in dicLists)
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{
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string keyValue = dic["key"];
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if (keyValue != "timepoint")
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{
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//通过键值查找键值是否是
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//(日出/日落/正午)
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is_bool = true;
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break;
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}
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}
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}
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if (is_bool)
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{
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//跳转到(日出/日落/正午)界面
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SpeciaTime speciaTime = new SpeciaTime();
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MainPage.BasePageView.AddChidren(speciaTime);
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speciaTime.Show(edit, indexVulae);
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MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
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}
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else
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{
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//跳转到(时间点)界面
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FrameLayout fLayout = new FrameLayout
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{
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BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
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};
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thisView.AddChidren(fLayout);
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TimeTpye timeTpye = new TimeTpye();
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timeTpye.TimePoint(fLayout, edit, indexVulae);
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}
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}
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break;
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case "2":
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{
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FrameLayout fLayout = new FrameLayout
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{
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BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
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};
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thisView.AddChidren(fLayout);
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TimeTpye timeTpye = new TimeTpye();
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timeTpye.TimeHorizon(fLayout, edit, indexVulae);
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}
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break;
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case "3":
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{
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//用sid找到设备;
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var device = LogicMethod.GetDevice(inputCondition.sid);
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ConditionDeviceFunList deviceFunList = new ConditionDeviceFunList();
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MainPage.BasePageView.AddChidren(deviceFunList);
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deviceFunList.Show(device, indexVulae, edit);
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MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
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}
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break;
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case "4":
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{
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///当前的索引值数据对象
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Input inputedit = Logic.currlogic.input[indexVulae];
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///状态值
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string stateValue = "";
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///状态值文本
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int intValue = -1;
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foreach (var dic in inputedit.condition)
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{
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string key = dic["key"];
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string comparator = dic["comparator"];
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stateValue = dic["value"];
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switch (key)
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{
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case "outdoor_temp":
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{
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if (comparator == ">")
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{
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intValue = StringId.wendugaoyu;
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}
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else if (comparator == "<")
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{
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intValue = StringId.wendudiyu;
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}
|
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}
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break;
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case "outdoor_humity":
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{
|
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if (comparator == ">")
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{
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intValue = StringId.shidugaoyu;
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}
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else if (comparator == "<")
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{
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intValue = StringId.shidudiyu;
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}
|
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}
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break;
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case "pm2.5":
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{
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intValue = StringId.PM25;
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}
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break;
|
|
}
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}
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OutdoorEnvironment outdoorEnvironment = new OutdoorEnvironment();
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if (intValue == StringId.PM25)
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{
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outdoorEnvironment.PmAction(thisView, stateValue);
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}
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else
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{
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outdoorEnvironment.InputBoxAction(intValue, stateValue);
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}
|
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}
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break;
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case "6":
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{
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WeatherCondition weatherCondition = new WeatherCondition();
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MainPage.BasePageView.AddChidren(weatherCondition);
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weatherCondition.Show();
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MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
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}
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break;
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}
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};
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///删除控件
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inputView.btnDel.MouseUpEventHandler += (sender, e) =>
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{
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Logic.currlogic.input.Remove(inputCondition);
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inputView.frameLayout.RemoveFromParent();
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};
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}
|
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}
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/// <summary>
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/// 输出条件处理方法
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/// </summary>
|
/// <param name="thisView">当前界面</param>
|
/// <param name="viewLayout">上下滑动控件</param>
|
public static void OutputTarget(FrameLayout thisView, VerticalScrolViewLayout viewLayout)
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{
|
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for (int i = 0; i < Logic.currlogic.output.Count; i++)
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{
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Output outputTarget = Logic.currlogic.output[i];
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///各种条件的View
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LogicView.AddOutputInputView targetView = new LogicView.AddOutputInputView();
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targetView.FLayoutView(viewLayout);
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///记录条件类型
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targetView.btnClick.Name = outputTarget.target_type;
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///记录条件索引
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targetView.btnClick.Tag = outputTarget.sid;
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///条件状态数组
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List<Dictionary<string, string>> dicList = outputTarget.status as List<Dictionary<string, string>>;
|
//显示输出条件各种类型状态
|
switch (outputTarget.target_type)
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{
|
case "1":
|
{
|
//用sid找到设备;
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var device = LogicMethod.GetDevice(outputTarget.sid);
|
//用设备的functionType类型找到对应图标;
|
targetView.btnIcon.UnSelectedImagePath = LogicMethod.GetIconPath(device.spk);
|
//显示设备名称
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targetView.btnText.Text = device.name;
|
//改变设备名称显示控件宽度
|
targetView.btnText.Width = Application.GetRealWidth(80);
|
//第一个变量显示状态值
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string stateStr = "";
|
//区别不同设备,显示不同设备状态
|
switch (device.spk)
|
{
|
case SPK.LightSwitch:
|
{//开关灯
|
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
if (value == "on")
|
{
|
stateStr = Language.StringByID(StringId.onLogic);
|
|
}
|
else
|
{
|
stateStr = Language.StringByID(StringId.offLogic);
|
}
|
}
|
targetView.btnState.Text = stateStr;
|
}
|
break;
|
case SPK.LightRGB:
|
case SPK.LightRGBW:
|
case SPK.LightCCT:
|
case SPK.LightDimming:
|
{
|
string on_off = GetKeyValue("on_off", dicList);
|
string brightness = GetKeyValue("brightness", dicList);
|
if (on_off == "on" && brightness != "")
|
{
|
stateStr = Language.StringByID(StringId.onLogic) + brightness + "%";
|
}
|
else if (on_off == "on")
|
{
|
stateStr = Language.StringByID(StringId.onLogic);
|
}
|
else if (on_off == "off")
|
{
|
stateStr = Language.StringByID(StringId.offLogic);
|
}
|
else if (brightness != "")
|
{
|
stateStr = brightness + "%";
|
}
|
targetView.btnState.Text = stateStr;
|
}
|
break;
|
case SPK.CurtainSwitch:
|
case SPK.CurtainTrietex:
|
case SPK.CurtainRoller:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
switch (value)
|
{
|
case "on":
|
{
|
stateStr = Language.StringByID(StringId.onLogic);
|
}
|
break;
|
case "off":
|
{
|
stateStr = Language.StringByID(StringId.offLogic);
|
}
|
break;
|
case "stop":
|
{
|
stateStr = Language.StringByID(StringId.stop);
|
}
|
break;
|
}
|
}
|
targetView.btnState.Text = stateStr;
|
}
|
break;
|
case SPK.AcStandard:
|
{
|
string on_off = GetKeyValue("on_off", dicList);
|
string set_temp = GetKeyValue("set_temp", dicList);
|
string mode = GetKeyValue("mode", dicList);
|
string fan = GetKeyValue("fan", dicList);
|
if (on_off != "")
|
{
|
switch (on_off)
|
{
|
case "on":
|
{
|
stateStr = Language.StringByID(StringId.onLogic) + ",";
|
}
|
break;
|
case "off":
|
{
|
stateStr = Language.StringByID(StringId.offLogic) + ",";
|
}
|
break;
|
|
}
|
}
|
|
if (set_temp != "")
|
{
|
|
stateStr += set_temp + "℃,";
|
}
|
|
if (mode != "")
|
{
|
|
switch (mode)
|
{
|
case "cool":
|
{
|
stateStr += Language.StringByID(StringId.coolLogic) + ",";
|
}
|
break;
|
case "heat":
|
{
|
stateStr += Language.StringByID(StringId.heatingLogic) + ",";
|
}
|
break;
|
case "auto":
|
{
|
stateStr += Language.StringByID(StringId.autoLogic) + ",";
|
}
|
break;
|
case "dry":
|
{
|
stateStr += Language.StringByID(StringId.dehumidifyLogic) + ",";
|
}
|
break;
|
}
|
|
}
|
|
if (fan != "")
|
{
|
|
switch (fan)
|
{
|
case "high":
|
{
|
stateStr += Language.StringByID(StringId.HighWindSpeed) + ",";
|
}
|
break;
|
case "medium":
|
{
|
stateStr += Language.StringByID(StringId.MiddleWindSpeed) + ",";
|
}
|
break;
|
case "low":
|
{
|
stateStr += Language.StringByID(StringId.LowWindSpeed) + ",";
|
}
|
break;
|
case "auto":
|
{
|
stateStr += Language.StringByID(StringId.Auto) + ",";
|
}
|
break;
|
}
|
|
}
|
if (on_off != "" && on_off == "off")
|
{
|
targetView.btnState.Text = Language.StringByID(StringId.offLogic);
|
}
|
else
|
{
|
targetView.btnState.Text = stateStr.TrimEnd(',');
|
|
}
|
|
}
|
break;
|
case SPK.FloorHeatStandard:
|
{
|
string on_off = GetKeyValue("on_off", dicList);
|
string set_temp = GetKeyValue("set_temp", dicList);
|
string mode = GetKeyValue("mode", dicList);
|
if (on_off != "")
|
{
|
switch (on_off)
|
{
|
case "on":
|
{
|
stateStr = Language.StringByID(StringId.onLogic) + ",";
|
}
|
break;
|
case "off":
|
{
|
stateStr = Language.StringByID(StringId.offLogic) + ",";
|
}
|
break;
|
|
}
|
}
|
if (set_temp != "")
|
{
|
|
stateStr += set_temp + "℃,";
|
}
|
if (mode != "")
|
{
|
|
switch (mode)
|
{
|
case "day":
|
{
|
stateStr += Language.StringByID(StringId.dayMode) + ",";
|
}
|
break;
|
case "night":
|
{
|
stateStr += Language.StringByID(StringId.nightMode) + ",";
|
}
|
break;
|
|
case "away":
|
{
|
stateStr += Language.StringByID(StringId.leaveMode) + ",";
|
}
|
break;
|
case "normal":
|
{
|
stateStr += Language.StringByID(StringId.ordinaryMode) + ",";
|
}
|
break;
|
case "timer":
|
{
|
stateStr += Language.StringByID(StringId.timeMode) + ",";
|
}
|
break;
|
}
|
|
|
switch (mode)
|
{
|
case "cool":
|
{
|
stateStr += Language.StringByID(StringId.coolLogic) + ",";
|
}
|
break;
|
case "heat":
|
{
|
stateStr += Language.StringByID(StringId.heatingLogic) + ",";
|
}
|
break;
|
case "auto":
|
{
|
stateStr += Language.StringByID(StringId.autoLogic) + ",";
|
}
|
break;
|
case "dry":
|
{
|
stateStr += Language.StringByID(StringId.dehumidifyLogic) + ",";
|
}
|
break;
|
}
|
|
}
|
if (on_off != "" && on_off == "off")
|
{
|
targetView.btnState.Text = Language.StringByID(StringId.offLogic);
|
}
|
else
|
{
|
targetView.btnState.Text = stateStr.TrimEnd(',');
|
|
}
|
}
|
break;
|
}
|
}
|
break;
|
case "2":
|
{
|
//用sid找到场景;
|
var scene = LogicMethod.GetSecne(outputTarget.sid);
|
targetView.btnIcon.UnSelectedImagePath = "LogicIcon/scene.png";
|
targetView.btnNextIcon.Visible = false;
|
//显示场景名称
|
targetView.btnText.Text = scene.name;
|
}
|
break;
|
case "3":
|
{
|
targetView.btnIcon.UnSelectedImagePath = "LogicIcon/delayed.png";
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
targetView.btnText.Text = value;
|
}
|
}
|
break;
|
}
|
//再次编辑条件状态点击事件
|
targetView.btnClick.MouseUpEventHandler += (sen, e) =>
|
{
|
Button button = (Button)sen;
|
//找到当前编辑的索引
|
int indexVulae = 0;
|
for (int index = 0; index < Logic.currlogic.output.Count; index++)
|
{
|
Output target = Logic.currlogic.output[index];
|
if (target.sid == targetView.btnClick.Tag.ToString())
|
{
|
//用户可能删除数据,使列表索引发生改变;
|
//通过唯一sid重新查找到索引且更新索引值
|
indexVulae = index;
|
break;
|
}
|
}
|
//标记编辑状态
|
bool edit = true;
|
switch (button.Name)
|
{
|
case "1":
|
{
|
//用sid找到设备;
|
var device = LogicMethod.GetDevice(outputTarget.sid);
|
TargetDeviceFunList deviceFunList = new TargetDeviceFunList();
|
MainPage.BasePageView.AddChidren(deviceFunList);
|
deviceFunList.Show(device, indexVulae, edit);
|
MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
|
}
|
break;
|
case "3":
|
{
|
|
FrameLayout fLayout = new FrameLayout
|
{
|
BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
|
};
|
thisView.AddChidren(fLayout);
|
AddTarget addTarget = new AddTarget();
|
addTarget.Delayed(fLayout, edit, indexVulae);
|
|
|
}
|
break;
|
}
|
};
|
///删除控件
|
targetView.btnDel.MouseUpEventHandler += (sender, e) =>
|
{
|
Logic.currlogic.output.Remove(outputTarget);
|
targetView.frameLayout.RemoveFromParent();
|
};
|
}
|
}
|
/// <summary>
|
/// 显示编辑之前的设备状态
|
/// </summary>
|
/// <param name="device">编辑设备</param>
|
/// <param name="button1">显示Btn</param>
|
/// <param name="button2">显示Btn</param>
|
/// <param name="button3">显示Btn</param>
|
/// <param name="button4">显示Btn</param>
|
public static void EditState(Entity.Function device, List<Dictionary<string, string>> dicList, Button button1, Button button2, Button button3, Button button4)
|
{
|
switch (device.spk)
|
{
|
//开关灯光
|
case SPK.LightSwitch:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
if (value == "on")
|
{
|
button1.Text = Language.StringByID(StringId.onLogic);
|
}
|
else
|
{
|
button1.Text = Language.StringByID(StringId.offLogic);
|
}
|
}
|
}
|
break;
|
case SPK.LightDimming:
|
case SPK.LightRGB:
|
case SPK.LightRGBW:
|
case SPK.LightCCT:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
switch (dic["key"])
|
{
|
case "on_off":
|
{
|
if (value == "on")
|
{
|
button1.Text = Language.StringByID(StringId.onLogic);
|
}
|
else
|
{
|
button1.Text = Language.StringByID(StringId.offLogic);
|
}
|
}
|
break;
|
case "brightness":
|
{
|
|
button2.Text = value + "%";
|
}
|
break;
|
}
|
|
}
|
}
|
break;
|
case SPK.CurtainSwitch:
|
case SPK.CurtainTrietex:
|
case SPK.CurtainRoller:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
switch (value)
|
{
|
case "on":
|
{
|
button1.Text = Language.StringByID(StringId.onLogic);
|
}
|
break;
|
case "off":
|
{
|
button1.Text = Language.StringByID(StringId.offLogic);
|
}
|
break;
|
case "stop":
|
{
|
button1.Text = Language.StringByID(StringId.stop);
|
}
|
break;
|
}
|
}
|
}
|
break;
|
case SPK.AcStandard:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
switch (dic["key"])
|
{
|
case "on_off":
|
{
|
switch (value)
|
{
|
case "on":
|
{
|
button1.Text = Language.StringByID(StringId.onLogic);
|
}
|
break;
|
case "off":
|
{
|
button1.Text = Language.StringByID(StringId.offLogic);
|
}
|
break;
|
}
|
}
|
break;
|
case "set_temp":
|
{
|
button2.Text = value + "℃";
|
}
|
break;
|
case "mode":
|
{
|
switch (value)
|
{
|
case "cool":
|
{
|
button3.Text = Language.StringByID(StringId.coolLogic);
|
}
|
break;
|
case "heat":
|
{
|
button3.Text = Language.StringByID(StringId.heatingLogic);
|
}
|
break;
|
case "auto":
|
{
|
button3.Text = Language.StringByID(StringId.autoLogic);
|
}
|
break;
|
case "dry":
|
{
|
button3.Text = Language.StringByID(StringId.dehumidifyLogic);
|
}
|
break;
|
}
|
|
|
|
}
|
break;
|
case "fan":
|
{
|
switch (value)
|
{
|
case "high":
|
{
|
button4.Text = Language.StringByID(StringId.HighWindSpeed);
|
}
|
break;
|
case "medium":
|
{
|
button4.Text = Language.StringByID(StringId.MiddleWindSpeed);
|
}
|
break;
|
case "low":
|
{
|
button4.Text = Language.StringByID(StringId.LowWindSpeed);
|
}
|
break;
|
case "auto":
|
{
|
button4.Text = Language.StringByID(StringId.Auto);
|
}
|
break;
|
}
|
|
|
}
|
break;
|
|
|
}
|
|
}
|
|
}
|
break;
|
case SPK.FloorHeatStandard:
|
{
|
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
switch (dic["key"])
|
{
|
case "on_off":
|
{
|
switch (value)
|
{
|
case "on":
|
{
|
button1.Text = Language.StringByID(StringId.onLogic);
|
}
|
break;
|
case "off":
|
{
|
button1.Text = Language.StringByID(StringId.offLogic);
|
}
|
break;
|
}
|
}
|
break;
|
case "set_temp":
|
{
|
button2.Text = value + "℃";
|
}
|
break;
|
case "mode":
|
{
|
switch (value)
|
{
|
case "day":
|
{
|
button3.Text = Language.StringByID(StringId.dayMode);
|
}
|
break;
|
case "night":
|
{
|
button3.Text = Language.StringByID(StringId.nightMode);
|
}
|
break;
|
|
case "away":
|
{
|
button3.Text = Language.StringByID(StringId.leaveMode);
|
}
|
break;
|
case "normal":
|
{
|
button3.Text = Language.StringByID(StringId.ordinaryMode);
|
}
|
break;
|
case "timer":
|
{
|
button3.Text = Language.StringByID(StringId.timeMode);
|
}
|
break;
|
}
|
|
|
|
}
|
break;
|
|
}
|
|
}
|
|
}
|
break;
|
case SPK.SensorGas:
|
case SPK.SensorSmoke:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
if (value == "alarm")
|
{
|
button1.Text = Language.StringByID(StringId.xieluo);
|
}
|
else
|
{
|
button1.Text = Language.StringByID(StringId.wuxieluo);
|
}
|
}
|
}
|
break;
|
case SPK.SensorWater:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
if (value == "alarm")
|
{
|
button1.Text = Language.StringByID(StringId.luoshui);
|
}
|
else
|
{
|
button1.Text = Language.StringByID(StringId.wuluoshui);
|
}
|
}
|
}
|
break;
|
case SPK.SensorDryContact:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
if (value == "on")
|
{
|
button1.Text = Language.StringByID(StringId.onLogic);
|
}
|
else
|
{
|
button1.Text = Language.StringByID(StringId.offLogic);
|
}
|
}
|
}
|
break;
|
case SPK.SensorShanLan:
|
case SPK.SensorDuiShe:
|
case SPK.SensorPir:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
if (value == "true")
|
{
|
button1.Text = Language.StringByID(StringId.youren);
|
}
|
else
|
{
|
button1.Text = Language.StringByID(StringId.wuren);
|
}
|
}
|
}
|
break;
|
case SPK.SensorDoorWindow:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
if (value == "open")
|
{
|
button1.Text = Language.StringByID(StringId.kaiqi);
|
}
|
else
|
{
|
button1.Text = Language.StringByID(StringId.bihe);
|
}
|
}
|
}
|
break;
|
case SPK.SensoruUtrasonic:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
switch (dic["key"])
|
{
|
case "status":
|
{
|
if (value == "true")
|
{
|
button1.Text = Language.StringByID(StringId.youren);
|
}
|
else
|
{
|
button1.Text = Language.StringByID(StringId.wuren);
|
}
|
|
|
}
|
break;
|
case "dismantle":
|
{
|
if (value == "true")
|
{
|
button1.Text = Language.StringByID(StringId.zaixian);
|
}
|
else
|
{
|
button1.Text = Language.StringByID(StringId.buzaixian);
|
}
|
}
|
break;
|
|
}
|
|
}
|
}
|
break;
|
}
|
}
|
/// <summary>
|
/// 获取value键值
|
/// </summary>
|
/// <param name="keyValue"></param>
|
/// <param name="dicList"></param>
|
/// <returns></returns>
|
public static string GetKeyValue(string keyValue, List<Dictionary<string, string>> dicList)
|
{
|
|
string valueStr = "";
|
foreach (var dic in dicList)
|
{
|
if (dic["key"] == keyValue)
|
{
|
valueStr = dic["value"];
|
break;
|
}
|
|
}
|
return valueStr;
|
}
|
/// <summary>
|
///获取自动化名称
|
/// </summary>
|
/// <returns> 新建自动化命名规则</returns>
|
public static string GetLogicName(Logic logic)
|
{
|
|
string name = "";
|
try
|
{
|
//默认取第一个条件
|
Input inputCondition = logic.input[0];
|
//显示条件各种类型状态
|
switch (inputCondition.condition_type)
|
{
|
case "1":
|
{
|
name = Language.StringByID(StringId.hour) + "-";
|
}
|
break;
|
case "2":
|
{
|
name = Language.StringByID(StringId.timeHorizon) + "-";
|
|
}
|
break;
|
case "3":
|
{
|
//用sid找到设备;
|
var device = LogicMethod.GetDevice(inputCondition.sid);
|
name = device.name + "-";
|
}
|
break;
|
|
}
|
//默认取第一个目标
|
Output outputTarget = logic.output[0];
|
List<Dictionary<string, string>> dicList = outputTarget.status as List<Dictionary<string, string>>;
|
//显示输出条件各种类型状态
|
switch (outputTarget.target_type)
|
{
|
case "1":
|
{
|
//用sid找到设备;
|
var device = LogicMethod.GetDevice(outputTarget.sid);
|
//显示设备名称
|
name += device.name;
|
string stateStr = "";
|
//区别不同设备,显示不同设备状态
|
switch (device.spk)
|
{
|
case SPK.LightSwitch:
|
{//开关灯
|
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
if (value == "on")
|
{
|
stateStr = Language.StringByID(StringId.onLogic);
|
|
}
|
else
|
{
|
stateStr = Language.StringByID(StringId.offLogic);
|
}
|
}
|
}
|
break;
|
case SPK.LightRGB:
|
case SPK.LightRGBW:
|
case SPK.LightCCT:
|
case SPK.LightDimming:
|
{
|
string on_off = InpOrOutLogicMethod.GetKeyValue("on_off", dicList);
|
string brightness = InpOrOutLogicMethod.GetKeyValue("brightness", dicList);
|
if (on_off == "on" && brightness != "")
|
{
|
stateStr = Language.StringByID(StringId.onLogic) + brightness + "%";
|
}
|
else if (on_off == "on")
|
{
|
stateStr = Language.StringByID(StringId.onLogic);
|
}
|
else if (on_off == "off")
|
{
|
stateStr = Language.StringByID(StringId.offLogic);
|
}
|
else if (brightness != "")
|
{
|
stateStr = brightness + "%";
|
}
|
}
|
break;
|
case SPK.CurtainSwitch:
|
case SPK.CurtainTrietex:
|
case SPK.CurtainRoller:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
switch (value)
|
{
|
case "on":
|
{
|
stateStr = Language.StringByID(StringId.onLogic);
|
}
|
break;
|
case "off":
|
{
|
stateStr = Language.StringByID(StringId.offLogic);
|
}
|
break;
|
case "stop":
|
{
|
stateStr = Language.StringByID(StringId.stop);
|
}
|
break;
|
}
|
}
|
}
|
break;
|
case SPK.AcStandard:
|
case SPK.FloorHeatStandard:
|
{
|
foreach (var dic in dicList)
|
{
|
string value = dic["value"];
|
if (value == "on")
|
{
|
stateStr = Language.StringByID(StringId.onLogic);
|
|
}
|
else if (value == "off")
|
{
|
stateStr = Language.StringByID(StringId.offLogic);
|
}
|
}
|
|
}
|
break;
|
|
}
|
name += stateStr;
|
}
|
break;
|
case "2":
|
{
|
//用sid找到场景;
|
var scene = LogicMethod.GetSecne(outputTarget.sid);
|
name += scene.name;
|
|
}
|
break;
|
}
|
}
|
catch { }
|
return name;
|
}
|
}
|
}
|