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2021-06-23 d4973876384be55df64de45db8a511d1e0330872
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using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using HDL_ON.UI.CSS;
using Shared;
namespace HDL_ON.UI
{
    public partial class ColorTureLampPage
    {
        /// <summary>
        /// 更新功能状态
        /// </summary>
        public static void UpdataStatus(Function updataTemp)
        {
            Application.RunOnMainThread(() =>
            {
                try
                {
                    if (bodyView == null)
                        return;
                    if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid)
                    {
                        if (updataTemp.trait_on_off.curValue.ToString() == "on")
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                            if (!bodyView.onDimmerBar)
                            {
                                bodyView.dimmerBar.Progress = Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness));
                            }
                            bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%";
                            bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
                        }
                        else
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                        }
                        bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on";
                        bodyView.barColorTemplatrue.Enable = updataTemp.trait_on_off.curValue.ToString() == "on";
                        var cct = 27;
                        int.TryParse(updataTemp.GetAttrState(FunctionAttributeKey.CCT), out cct);
                        bodyView.barColorTemplatrue.Progress = cct / 100;
                        //设置初始值
                        bodyView.barColorTemplatrue.SetCustomText(bodyView.barColorTemplatrue.Progress * 100 + "K");
 
                    }
                }
                catch (Exception ex)
                {
                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
                }
            });
        }
 
        void LoadEventList()
        {
            LoadSwitchEvent();
            LoadCollectionEvent();
            LoadEvent_DimmerBar();
            LoadEvet_ChangeFadeTime();
            LoadEvet_ChangeColorTemplatrue();
            //回退刷新信息事件
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
                //function.SaveFunctionData(true);
            };
        }
        /// <summary>
        /// 修改灯光渐变时间
        /// </summary>
        void LoadEvet_ChangeFadeTime()
        {
            //barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
            //{
            //    function.fadeTime = e;
            //    function.SaveFunctionData(true);
            //};
        }
 
        /// <summary>
        /// 修改色温
        /// </summary>
        void LoadEvet_ChangeColorTemplatrue()
        {
            barColorTemplatrue.OnProgressChangedEvent += (sender, value) =>
            {
                new System.Threading.Thread(() =>
                {
                    Application.RunOnMainThread(() =>
                    {
                        //设置自定义的文本
                        barColorTemplatrue.SetCustomText(value * 100 + "K");
                        function.SetAttrState(FunctionAttributeKey.CCT, value * 100);
                        //System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                        //d.Add(FunctionAttributeKey.CCT, function.Attr_CCT.curValue.ToString());
                        //Control.Ins.SendWriteCommand(function, d);
                    });
                    //System.Threading.Thread.Sleep(200);
                }).Start();
            };
 
            barColorTemplatrue.OnStopTrackingTouchEvent = (sender, value) =>
            {
                function.SetAttrState(FunctionAttributeKey.CCT, value * 100);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add(FunctionAttributeKey.CCT, (value * 100 ).ToString());
                Control.Ins.SendWriteCommand(function, d);
            };
 
        }
 
        /// <summary>
        /// 收藏功能按钮事件
        /// </summary>
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                function.CollectFunction();
            };
        }
 
        /// <summary>
        /// 灯光调光事件
        /// </summary>
        void LoadEvent_DimmerBar()
        {
            dimmerBar.OnStartTrackingTouchEvent = (sender, e) => {
                onDimmerBar = true;
            };
            dimmerBar.OnStopTrackingTouchEvent = (sender, e) =>
            {
                onDimmerBar = false;
                function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
                Control.Ins.SendWriteCommand(function, d);
                //function.fadeTime = barFadeTime.Progress;
                btnBrightnessText.Text = dimmerBar.Progress + "%";
 
                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
            };
            dimmerBar.OnProgressChangedEvent = (sender, e) =>
            {
                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //function.fadeTime = 0;
                //if (!btnSwitch.IsSelected)
                //{
                //    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //}
                //btnSwitch.IsSelected = e > 0 ? true : false;
                //function.brightness = e;
                //function.trait_on_off.curValue = e > 0 ? "on" : "off";
 
                //if (e == 0 || e == 100)
                //{
                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //    d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //    Control.Ins.SendWriteCommand(function, d);
                //}
                //else
                //{
                //    if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                //    {
                //        function.refreshTime = DateTime.Now;
                //        new System.Threading.Thread(() =>
                //        {
                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //            d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //            Control.Ins.SendWriteCommand(function, d);
                //        })
                //        { IsBackground = true }.Start();
                //    }
                //}
 
                //btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
                //btnBrightnessText.Text = function.brightness + "%";
 
                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
                btnBrightnessText.Text = dimmerBar.Progress + "%";
            };
 
 
        }
 
        /// <summary>
        /// 加载开关事件
        /// </summary>
        void LoadSwitchEvent()
        {
            btnSwitch.MouseUpEventHandler += (sender, e) =>
            {
                //function.fadeTime = barFadeTime.Progress;
                btnSwitch.IsSelected = !btnSwitch.IsSelected;
                if (btnSwitch.IsSelected)
                {
                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                }
                else
                {
                    dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                }
                new System.Threading.Thread(() =>
                {
                    function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
                    d.Add(FunctionAttributeKey.FadeTime, function.GetAttrState(FunctionAttributeKey.FadeTime));
                    if (btnSwitch.IsSelected)
                    {
                        d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
                    }
                    else
                    {
                        function.lastBrightness = Convert.ToInt32(function.GetAttrState(FunctionAttributeKey.Brightness));
                    }
                    Control.Ins.SendWriteCommand(function, d);
                })
                { IsBackground = true }.Start();
            };
 
        }
 
    }
}