using Shared;  
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using HDL_ON.UI.CSS;  
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using System;  
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using System.Collections.Generic;  
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using System.Text;  
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namespace HDL_ON.Stan  
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{  
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    /// <summary>  
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    /// 输入框控件的最初原型(不建议修改和直接使用):标准字体颜色(0xFF798394),文字向左靠齐,14号字  
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    /// </summary>  
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    public class TextInputBase : EditText  
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    {  
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        #region ■ 变量声明___________________________  
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        /// <summary>  
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        /// 联动底线  
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        /// </summary>  
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        private NormalViewControl btnLineTemp = null;  
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        /// <summary>  
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        /// 联动底线(光标进来之后,线的颜色会变)  
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        /// </summary>  
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        public NormalViewControl btnLine  
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        {  
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            set  
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            {  
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                this.btnLineTemp = value;  
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            }  
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        }  
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        /// <summary>  
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        /// 联动外框  
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        /// </summary>  
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        private NormalFrameLayout frameBorder = null;  
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        /// <summary>  
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        /// 联动外框(光标进来之后,外框的颜色会变)  
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        /// </summary>  
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        public NormalFrameLayout FrameBorder  
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        {  
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            set  
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            {  
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                this.frameBorder = value;  
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            }  
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        }  
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        /// <summary>  
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        /// 输入结束的事件  
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        /// </summary>  
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        public Action FinishInputEvent = null;  
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        /// <summary>  
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        /// 值改变事件(受MaxByte属性限制)  
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        /// </summary>  
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        public Action<string> TextChangedEvent = null;  
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        /// <summary>  
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        /// 指定该输入框是否为不可省略(默认为false)  
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        /// </summary>  
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        public bool MustInput = false;  
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        private int m_MaxByte = -1;  
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        /// <summary>  
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        /// 最大输入Byte长度  
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        /// </summary>  
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        public int MaxByte  
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        {  
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            get { return m_MaxByte; }  
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            set  
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            {  
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                m_MaxByte = value;  
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                this.TextChangeEventHandler -= this.TxtCode_TextChangedEvent;  
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                if (m_MaxByte > 0)  
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                {  
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                    this.TextChangeEventHandler += this.TxtCode_TextChangedEvent;  
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                }  
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            }  
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        }  
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        private bool m_UseFocusColor = false;  
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        /// <summary>  
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        /// 光标进入文本框时,是否让字体颜色变更(默认不使用)  
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        /// </summary>  
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        public bool UseFocusColor  
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        {  
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            set  
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            {  
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                m_UseFocusColor = value;  
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                if (m_UseFocusColor == true)  
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                {  
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                    //灰色字体  
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                    this.TextColor = CSS_Color.PromptingColor1;  
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                }  
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            }  
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        }  
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        #endregion  
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        #region ■ 初始化_____________________________  
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        /// <summary>  
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        /// 输入框控件的最初原型(不建议修改和直接使用):标准字体颜色,文字向左靠齐,14号字  
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        /// </summary>  
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        public TextInputBase()  
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        {  
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            //测试,全体输入框为14号字  
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            this.TextSize = CSS_FontSize.TextFontSize;  
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            this.PlaceholderTextColor = CSS_Color.PromptingColor1;  
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            this.TextColor = CSS_Color.TextualColor;  
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            this.TextAlignment = TextAlignment.CenterLeft;  
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            //焦点事件  
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            this.FoucsChanged += this.TxtCode_FoucsChangedEvent;  
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            //按下回车键事件  
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            this.EditorEnterAction += this.EditorEnterEvent;  
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        }  
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        /// <summary>  
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        /// 初始化控件大小(不以平均值进行真实数值计算)  
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        /// </summary>  
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        /// <param name="i_Width">宽度</param>  
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        /// <param name="i_Height">高度</param>  
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        /// <param name="real">是否计算真实值</param>  
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        public void InitSize(int i_Width, int i_Height, bool real = true)  
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        {  
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            if (real == true)  
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            {  
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                i_Width = Application.GetRealWidth(i_Width);  
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                i_Height = Application.GetRealHeight(i_Height);  
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            }  
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            this.Height = i_Height;  
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            this.Width = i_Width;  
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        }  
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        /// <summary>  
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        /// 初始化控件大小(不以平均值进行真实数值计算)  
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        /// </summary>  
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        /// <param name="i_Width">宽度</param>  
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        /// <param name="real">是否计算真实值</param>  
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        public void InitSize(int i_Width, bool real = true)  
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        {  
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            if (real == true)  
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            {  
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                i_Width = Application.GetRealWidth(i_Width);  
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            }  
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            this.Height = HdlControlResourse.NormalControlHeight;  
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            this.Width = i_Width;  
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        }  
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        /// <summary>  
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        /// 初始化控件大小(以平均值进行真实数值计算)  
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        /// </summary>  
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        /// <param name="i_Width">宽度</param>  
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        /// <param name="i_Height">高度</param>  
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        /// <param name="real">是否计算真实值</param>  
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        public void InitAvgSize(int i_Width, int i_Height, bool real = true)  
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        {  
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            if (real == true)  
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            {  
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                i_Width = this.GetPictrueRealSize(i_Width);  
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                i_Height = this.GetPictrueRealSize(i_Height);  
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            }  
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            this.Height = i_Height;  
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            this.Width = i_Width;  
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        }  
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        #endregion  
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        #region ■ 事件_______________________________  
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        /// <summary>  
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        /// 焦点变更事件  
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        /// </summary>  
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        /// <param name="sender"></param>  
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        /// <param name="e"></param>  
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        private void TxtCode_FoucsChangedEvent(object sender, FocusEventArgs e)  
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        {  
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            if (e.Focus == false)  
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            {  
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                if (btnLineTemp != null)  
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                {  
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                    btnLineTemp.BackgroundColor = CSS_Color.MainColor;  
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                }  
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                if (frameBorder != null)  
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                {  
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                    frameBorder.BorderColor = CSS_Color.MainColor;  
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                }  
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                if (m_UseFocusColor == true)  
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                {  
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                    //灰色字体  
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                    this.TextColor = CSS_Color.PromptingColor1;  
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                }  
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            }  
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            else  
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            {  
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                if (btnLineTemp != null)  
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                {  
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                    btnLineTemp.BackgroundColor = CSS_Color.DividingLineColor;  
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                }  
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                if (frameBorder != null)  
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                {  
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                    frameBorder.BorderColor = CSS_Color.DividingLineColor;  
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                }  
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                if (m_UseFocusColor == true)  
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                {  
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                    //正常字体  
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                    this.TextColor = CSS_Color.TextualColor;  
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                }  
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            }  
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        }  
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        /// <summary>  
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        /// 输入完成事件  
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        /// </summary>  
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        /// <param name="view"></param>  
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        private void EditorEnterEvent(View view)  
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        {  
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            //检测最大输出Byte  
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            string msg = this.CheckMaxByte();  
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            if (msg != null)  
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            {  
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                HdlMessageLogic.Current.ShowMassage(ShowMsgType.Tip, msg);  
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                return;  
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            }  
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            this.FinishInputEvent?.Invoke();  
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        }  
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        /// <summary>  
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        /// 值改变事件  
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        /// </summary>  
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        /// <param name="sender"></param>  
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        /// <param name="value"></param>  
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        private void TxtCode_TextChangedEvent(object sender, string value)  
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        {  
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            var byteData = Encoding.UTF8.GetBytes(value);  
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            var newValue = value;  
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            //如果输入的值,已经大于指定的byte数,则截取  
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            if (byteData.Length > this.m_MaxByte)  
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            {  
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                //截取指定的byte字节  
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                newValue = Encoding.UTF8.GetString(byteData, 0, this.m_MaxByte);  
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                //最后一位不要,因为截取的最后一位可能是乱码  
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                newValue = newValue.Substring(0, newValue.Length - 1);  
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                //拼接上它的下一位,然后检测  
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                var checkValue = newValue + value[newValue.Length];  
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                if (Encoding.UTF8.GetBytes(checkValue).Length <= this.m_MaxByte)  
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                {  
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                    //正好匹配byte数  
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                    newValue = checkValue;  
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                }  
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                this.Text = newValue;  
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                //将光标至于最后  
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#if __Android__  
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                this.SetSelectionEnd();  
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#endif  
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            }  
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            this.TextChangedEvent?.Invoke(newValue);  
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        }  
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        #endregion  
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        #region ■ 检测错误___________________________  
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        /// <summary>  
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        /// 检测正确性,存在错误时,返回错误文本,无错误返回null  
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        /// </summary>  
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        /// <returns></returns>  
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        public string CheckError()  
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        {  
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            //执行检测错误  
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            string error = this.DoCheckError();  
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            if (error != null)  
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            {  
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                //焦点控制  
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                this.Foucs = true;  
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                return error;  
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            }  
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            return null;  
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        }  
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        /// <summary>  
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        /// 执行检测错误  
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        /// </summary>  
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        /// <returns></returns>  
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        private string DoCheckError()  
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        {  
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            //检测最大输出Byte  
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            string msg = this.CheckMaxByte();  
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            if (msg != null) { return msg; }  
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            //检测必须输入  
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            if (this.MustInput == true && this.Text.Trim() == string.Empty)  
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            {  
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                if (string.IsNullOrEmpty(this.PlaceholderText) == false)  
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                {  
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                    return this.PlaceholderText;  
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                }  
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                //该内容不能省略  
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                return "Please Input Content!";  
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            }  
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            return null;  
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        }  
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        /// <summary>  
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        /// 检测最大输入byte  
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        /// </summary>  
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        /// <returns></returns>  
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        private string CheckMaxByte()  
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        {  
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            return null;  
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        }  
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        #endregion  
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        #region ■ 一般方法___________________________  
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        /// <summary>  
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        /// 计算图片的真实高宽度  
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        /// </summary>  
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        /// <param name="i_size"></param>  
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        /// <returns></returns>  
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        public int GetPictrueRealSize(int i_size)  
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        {  
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            return Application.GetRealWidth(i_size);  
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        }  
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        /// <summary>  
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        /// 控件移除  
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        /// </summary>  
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        public override void RemoveFromParent()  
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        {  
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            this.FinishInputEvent = null;  
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            this.TextChangedEvent = null;  
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            if (this.Parent != null)  
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            {  
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                base.RemoveFromParent();  
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            }  
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        }  
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        #endregion  
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    }  
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}  
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