using System;
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using HDL_ON.UI.Music;
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using Shared;
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using System.Collections.Generic;
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namespace HDL_ON.UI.UI2.FuntionControlView.Aks.CommonView
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{
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/// <summary>
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/// 自定义圆角容器
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/// </summary>
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public class CornerFramLayout : BaseFramLayout
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{
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public const int cornerValue = 17;
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private int topMargin;
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private int leftMargin;
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private int bottomMargin;
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private int rightMargin;
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private int mRowNumber;
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private List<int> mList;
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public CornerFramLayout(int width, int height)
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{
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this.BackgroundColor = MusicColor.WhiteColor;
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this.Width = Application.GetRealWidth(width);
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this.Height = Application.GetRealHeight(height);
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this.Radius = (uint)Application.GetRealHeight(cornerValue);
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}
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/// <summary>
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/// 设置边距
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/// </summary>
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/// <param name="top">上边距</param>
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/// <param name="bottom">下边距</param>
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/// <param name="left">左边距</param>
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/// <param name="right">右边距</param>
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public void SetMargin(int top, int bottom, int left, int right)
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{
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this.topMargin = top;
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this.bottomMargin = bottom;
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this.leftMargin = left;
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this.rightMargin = right;
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}
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/// <summary>
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/// 设置列表数据
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/// </summary>
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/// <param name="list"></param>
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public void SetList(List<int> list)
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{
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if (list == null)
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{
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list = new List<int>();
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}
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this.mList = list;
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}
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/// <summary>
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/// 获取测试列表数据
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/// </summary>
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public List<int> GetTestList(int count)
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{
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var list = new List<int>();
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for (int i = 1; i <= count; i++)
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{
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list.Add(i);
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}
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return list;
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}
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/// <summary>
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/// 加载按键界面
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/// </summary>
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/// <param name="rowNumber">一行几个元素</param>
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/// <param name="action">回调</param>
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public void LoadButtonPage(int rowNumber, Action<int> action)
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{
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if (rowNumber == 0)
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{
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return;
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}
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this.mRowNumber = rowNumber;
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int line = 0;
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int xCount = 0;
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for (int i = 1; i <= this.mList.Count; i++)
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{
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ButtonFramLayout buttonFram = new ButtonFramLayout();
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this.AddChidren(buttonFram);
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buttonFram.Tag = i - 1;
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buttonFram.Y = Application.GetRealHeight(this.topMargin) + Application.GetRealHeight(ButtonFramLayout.heightFrameLayout * line);
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buttonFram.X = Application.GetRealWidth(this.leftMargin) + Application.GetRealWidth(ButtonFramLayout.widthFrameLayout * xCount);
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buttonFram.AddImageView();
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buttonFram.AddNameView();
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if (!IsLastRight(i))
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{
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buttonFram.AddRightLine();
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}
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if (!IsLastColumn(i))
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{
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buttonFram.AddBottomLine();
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}
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buttonFram.GetNameButton().Text = i.ToString();
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xCount++;
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if (i % rowNumber == 0)
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{
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line++;
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xCount = 0;
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}
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buttonFram.SetClickListener((fl, btnIcon, btnName) =>
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{
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action.Invoke((int)buttonFram.Tag);
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});
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}
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//this.AdjustRealHeight(this.bottomMargin);
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}
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/// <summary>
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/// 最后一行
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/// </summary>
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/// <param name="value"></param>
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/// <returns></returns>
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private bool IsLastColumn(int value)
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{
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int lineCount = this.mList.Count / this.mRowNumber;
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int number = this.mList.Count % this.mRowNumber;
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if (number != 0)
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{
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if (value > lineCount * this.mRowNumber)
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{
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return true;
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}
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}
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else
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{
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if (value > lineCount-- * this.mRowNumber)
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{
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// 最后右边那一个
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/// </summary>
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/// <param name="value"></param>
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/// <returns></returns>
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private bool IsLastRight(int value)
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{
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if (value % this.mRowNumber == 0)
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{
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return true;
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};
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return false;
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}
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}
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}
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