wxr
2023-06-01 59a004efa8bdc3bde2d46c7bdab5c6c294da0620
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
using Shared;
using HDL_ON.UI.CSS;
using HDL_ON.Stan;
using System;
using System.Collections.Generic;
using System.Text;
using HDL_ON.Entity;
 
namespace HDL_ON.UI
{
    /// <summary>
    /// 门锁历史记录的筛选界面(不需要加入父控件)
    /// </summary>
    public class DoorLockHistoryTypeScreenPage : BottomDialogCommon
    {
        #region ■ 变量声明___________________________
 
        /// <summary>
        /// <para>[1]、选择的门锁品牌 all:全部</para>
        /// <para>[2]、选择的用户 all:全部</para>
        /// <para>[3]、选择的开锁方式 all:全部</para>
        /// <para>[4]、选择的信息类型 all:全部 1:开锁信息  2:报警类信息</para>
        /// </summary>
        public Action<List<string>, List<string>, List<string>, List<string>> FinishEvent = null;
        /// <summary>
        /// 门锁设备,当不为null时,将会出现【锁的型号】的筛选选项
        /// </summary>
        private List<Function> listDevice = null;
        /// <summary>
        /// 成员列表
        /// </summary>
        private List<ResidenceMemberInfo> listMember = null;
        /// <summary>
        /// 默认选择的门锁品牌
        /// </summary>
        private List<string> listSelectSpk = null;
        /// <summary>
        /// 默认选择的用户
        /// </summary>
        private List<string> listSelectUser = null;
        /// <summary>
        /// 默认选择的开锁方式
        /// </summary>
        private List<string> listUnlock = null;
        /// <summary>
        /// 默认选择的信息类型
        /// </summary>
        private List<string> listMsgType = null;
 
        #endregion
 
        #region ■ 初始化_____________________________
 
        /// <summary>
        /// 门锁历史记录的筛选界面(不需要加入父控件)
        /// </summary>
        /// <param name="i_listDevice">门锁设备,当不为null时,将会出现【锁的型号】的筛选选项</param>
        /// <param name="i_listMember">成员列表</param>
        public DoorLockHistoryTypeScreenPage(List<Function> i_listDevice, List<ResidenceMemberInfo> i_listMember)
        {
            //之后会自动调整的
            base.RowCount = 7;
            //筛选
            base.StrTitle = Language.StringByID(StringId.Screen);
 
            this.listDevice = i_listDevice;
            this.listMember = i_listMember;
        }
 
        /// <summary>
        /// 初始化控件
        /// </summary>
        /// <param name="i_listSelectSpk">默认选择的门锁品牌</param>
        /// <param name="i_listSelectUser">默认选择的用户</param>
        /// <param name="i_listUnlock">默认选择的开锁方式</param>
        /// <param name="i_listMsgType">默认选择的信息类型</param>
        public void InitControl(List<string> i_listSelectSpk, List<string> i_listSelectUser, List<string> i_listUnlock, List<string> i_listMsgType)
        {
            //已经初始化
            if (base.btnCancel != null) { return; }
 
            //合并List集合
            this.MergeList(ref this.listSelectSpk, i_listSelectSpk);
            this.MergeList(ref this.listSelectUser, i_listSelectUser);
            this.MergeList(ref this.listUnlock, i_listUnlock);
            this.MergeList(ref this.listMsgType, i_listMsgType);
 
            //初始化底层控件
            var frameWhiteBack = base.InitBaseControl(Application.CurrentWidth, false);
            //取消
            base.btnCancel.ButtonClickEvent += (sender, e) =>
            {
                this.Close();
            };
 
            //确认
            base.btnConfirm.ButtonClickEvent += (sender, e) =>
            {
                this.FinishEvent?.Invoke(listSelectSpk, listSelectUser, listUnlock, listMsgType);
                this.Close();
            };
            //列表控件
            var listView = new VerticalFrameControl();
            listView.Y = btnConfirm.Bottom;
            listView.Height = this.RowCount * this.RowHeight;
            frameWhiteBack.AddChidren(listView);
 
            //初始化列表控件
            this.InitListControl(frameWhiteBack, listView);
        }
 
        /// <summary>
        /// 初始化列表控件
        /// </summary>
        /// <param name="listView"></param>
        private void InitListControl(NormalFrameLayout frameWhiteBack, VerticalFrameControl listView)
        {
            //初始Y轴为18
            int yy = Application.GetRealHeight(18);
 
            //初始化锁按钮
            yy = this.InitLockButton(listView, yy);
            if (this.listDevice != null && this.listDevice.Count > 0)
            {
                //如果listDevice不为null的话,需要 + 20
                yy += Application.GetRealHeight(20);
            }
 
            //初始化用户按钮(返回最底部的坐标)
            yy = this.InitUserButton(listView, yy);
 
            //初始化开锁方式按钮(返回最底部的坐标)
            yy = this.InitUnLockButton(listView, yy + Application.GetRealHeight(20));
 
            //初始化信息类型按钮(返回最底部的坐标)
            yy = this.InitMessageTypeButton(listView, yy + Application.GetRealHeight(20));
 
            //再加上一个底部间距
            var frameSpace = new FrameLayout();
            frameSpace.Height = Application.GetRealHeight(16);
            frameSpace.Y = yy;
            listView.frameTable.AddChidren(frameSpace);
 
            //调整一下高度
            int realHeight = Application.GetRealHeight(500);
            listView.AdjustTableHeight();
            if (listView.frameTable.Height < realHeight)
            {
                //500为最大高度,如果比500小,则用当前的真实高度
                realHeight = listView.frameTable.Height;
            }
            listView.Height = realHeight;
            frameWhiteBack.Height = base.btnConfirm.Bottom + listView.Height;
            //调整一下坐标
            frameWhiteBack.Gravity = Gravity.BottomCenter;
        }
 
        #endregion
 
        #region ■ 全部点击按钮_______________________
 
        /// <summary>
        /// 初始化锁按钮(返回最底部的坐标)
        /// </summary>
        /// <param name="listView">列表控件</param>
        /// <param name="yy">初始Y轴坐标</param>
        /// <returns></returns>
        private int InitLockButton(VerticalFrameControl listView, int yy)
        {
            //获取所有门锁的品牌
            var dicLockBrand = this.GetAllLockBrand();
            if (dicLockBrand.Count > 0)
            {
                //控件集合
                var listLockContr = new List<NormalViewControl>();
                //锁
                var btnLock = new NormalViewControl(150, 20, true);
                btnLock.X = Application.GetRealHeight(24);
                btnLock.Y = yy;
                btnLock.TextID = StringId.Lock;
                listView.frameTable.AddChidren(btnLock);
                //全部
                var btnContr1 = this.InitSelectButton(Language.StringByID(StringId.All), listLockContr, this.listSelectSpk, this.listSelectSpk.Contains("all"));
                btnContr1.MainKey = "all";
                listLockContr.Add(btnContr1);
                foreach (var strSpk in dicLockBrand.Keys)
                {
                    //初始化按钮
                    var btnContr2 = this.InitSelectButton(dicLockBrand[strSpk], listLockContr, this.listSelectSpk, this.listSelectSpk.Contains(strSpk));
                    btnContr2.MainKey = strSpk;
                    listLockContr.Add(btnContr2);
                }
                //放置所有的按钮到容器,返回最底部控件的底部坐标
                yy = this.SetAllButtonToFrame(listView.frameTable, listLockContr, btnLock.Bottom + Application.GetRealHeight(8));
            }
            return yy;
        }
 
        /// <summary>
        /// 初始化用户按钮(返回最底部的坐标)
        /// </summary>
        /// <param name="listView">列表控件</param>
        /// <param name="yy">初始Y轴坐标</param>
        /// <returns></returns>
        private int InitUserButton(VerticalFrameControl listView, int yy)
        {
            //控件集合
            var listContr = new List<NormalViewControl>();
            //用户
            var btnLock = new NormalViewControl(150, 20, true);
            btnLock.X = Application.GetRealHeight(24);
            btnLock.Y = yy;
            btnLock.TextID = StringId.User;
            listView.frameTable.AddChidren(btnLock);
            //全部
            var btnContr1 = this.InitSelectButton(Language.StringByID(StringId.All), listContr, this.listSelectUser, this.listSelectUser.Contains("all"));
            btnContr1.MainKey = "all";
            listContr.Add(btnContr1);
            foreach (var info in this.listMember)
            {
                //初始化按钮
                var btnContr2 = this.InitSelectButton(info.nickName, listContr, this.listSelectUser, this.listSelectUser.Contains(info.childAccountId));
                btnContr2.MainKey = info.childAccountId;
                listContr.Add(btnContr2);
            }
            //放置所有的按钮到容器,返回最底部控件的底部坐标
            yy = this.SetAllButtonToFrame(listView.frameTable, listContr, btnLock.Bottom + Application.GetRealHeight(8));
            return yy;
        }
 
        /// <summary>
        /// 初始化开锁方式按钮(返回最底部的坐标)
        /// </summary>
        /// <param name="listView">列表控件</param>
        /// <param name="yy">初始Y轴坐标</param>
        /// <returns></returns>
        private int InitUnLockButton(VerticalFrameControl listView, int yy)
        {
            //控件集合
            var listContr = new List<NormalViewControl>();
            //开锁方式
            var btnLock = new NormalViewControl(150, 20, true);
            btnLock.X = Application.GetRealHeight(24);
            btnLock.Y = yy;
            btnLock.TextID = StringId.UnlockingMode;
            listView.frameTable.AddChidren(btnLock);
            //全部
            var btnContr1 = this.InitSelectButton(Language.StringByID(StringId.All), listContr, this.listUnlock, this.listUnlock.Contains("all"));
            btnContr1.MainKey = "all";
            listContr.Add(btnContr1);
            //指纹
            btnContr1 = this.InitSelectButton(Language.StringByID(StringId.Fingerprints), listContr, this.listUnlock, this.listUnlock.Contains("15"));
            btnContr1.MainKey = "15";
            listContr.Add(btnContr1);
            //密码
            btnContr1 = this.InitSelectButton(Language.StringByID(StringId.Password), listContr, this.listUnlock, this.listUnlock.Contains("0"));
            btnContr1.MainKey = "0";
            listContr.Add(btnContr1);
            //卡
            btnContr1 = this.InitSelectButton(Language.StringByID(StringId.Card), listContr, this.listUnlock, this.listUnlock.Contains("3"));
            btnContr1.MainKey = "3";
            listContr.Add(btnContr1);
            //钥匙
            btnContr1 = this.InitSelectButton(Language.StringByID(StringId.Key), listContr, this.listUnlock, this.listUnlock.Contains("key"));
            btnContr1.MainKey = "key";
            listContr.Add(btnContr1);
            //常开
            btnContr1 = this.InitSelectButton(Language.StringByID(StringId.AlwaysOn), listContr, this.listUnlock, this.listUnlock.Contains("9000"));
            btnContr1.MainKey = "9000";
            listContr.Add(btnContr1);
            //临时密码开锁
            btnContr1 = this.InitSelectButton(Language.StringByID(StringId.TemporaryPasswordUnlocking), listContr, this.listUnlock, this.listUnlock.Contains("temp"));
            btnContr1.MainKey = "temp";
            listContr.Add(btnContr1);
 
            //放置所有的按钮到容器,返回最底部控件的底部坐标
            yy = this.SetAllButtonToFrame(listView.frameTable, listContr, btnLock.Bottom + Application.GetRealHeight(8));
            return yy;
        }
 
        /// <summary>
        /// 初始化信息类型按钮(返回最底部的坐标)
        /// </summary>
        /// <param name="listView">列表控件</param>
        /// <param name="yy">初始Y轴坐标</param>
        /// <returns></returns>
        private int InitMessageTypeButton(VerticalFrameControl listView, int yy)
        {
            //控件集合
            var listContr = new List<NormalViewControl>();
            //信息类型
            var btnTitle = new NormalViewControl(150, 20, true);
            btnTitle.X = Application.GetRealHeight(24);
            btnTitle.Y = yy;
            btnTitle.TextID = StringId.UnlockingMode;
            listView.frameTable.AddChidren(btnTitle);
            //全部
            var btnContr1 = this.InitSelectButton(Language.StringByID(StringId.All), listContr, this.listMsgType, this.listMsgType.Contains("all"));
            btnContr1.MainKey = "all";
            listContr.Add(btnContr1);
            //开锁信息
            btnContr1 = this.InitSelectButton(Language.StringByID(StringId.UnlockingMessage), listContr, this.listMsgType, this.listMsgType.Contains("1"));
            btnContr1.MainKey = "1";
            listContr.Add(btnContr1);
            //报警类信息
            btnContr1 = this.InitSelectButton(Language.StringByID(StringId.AlarmMessage), listContr, this.listMsgType, this.listMsgType.Contains("2"));
            btnContr1.MainKey = "2";
            listContr.Add(btnContr1);
 
            //放置所有的按钮到容器,返回最底部控件的底部坐标
            yy = this.SetAllButtonToFrame(listView.frameTable, listContr, btnTitle.Bottom + Application.GetRealHeight(8));
 
            return yy;
        }
 
        #endregion
 
        #region ■ 初始化点击按钮_____________________
 
        /// <summary>
        /// 初始化点击按钮
        /// </summary>
        /// <param name="i_text">显示的文本</param>
        /// <param name="listContr">生成的按钮集合,在生成UI过程中,请勿使用,因为它还没有完成</param>
        /// <param name="listSelect">选择的主键</param>
        /// <param name="select">是否初始选择</param>
        /// <returns></returns>
        private NormalViewControl InitSelectButton(string i_text, List<NormalViewControl> listContr, List<string> listSelectKey, bool select)
        {
            var btnContr = new NormalViewControl(98, 44, true);
            btnContr.Radius = (uint)Application.GetRealWidth(8);
            btnContr.TextAlignment = TextAlignment.Center;
            btnContr.Text = i_text;
            //设置按钮状态
            this.SetButtonStatu(btnContr, select);
 
            btnContr.ButtonClickEvent += (sender, e) =>
            {
                var value = btnContr.MainKey;
                //取消
                if (listSelectKey.Contains(value) == true)
                {
                    if (value == "all" || listSelectKey.Count == 1)
                    {
                        //不能取消【全部】,并且至少要选择一个
                        return;
                    }
                    //设置按钮状态
                    this.SetButtonStatu(btnContr, false);
                    listSelectKey.Remove(value);
                }
                //选择
                else
                {
                    //设置按钮状态
                    this.SetButtonStatu(btnContr, true);
                    if (value == "all")
                    {
                        //【所有】按钮处于选择状态时,【所有】放在第0位索引
                        for (int i = 1; i < listContr.Count; i++)
                        {
                            //设置按钮状态
                            this.SetButtonStatu(listContr[i], false);
                            //移除选择
                            listSelectKey.Remove(listContr[i].MainKey);
                        }
                    }
                    else if (listSelectKey.Contains("all") == true)
                    {
                        //所有按钮取消,【所有放在第0位索引】
                        this.SetButtonStatu(listContr[0], false);
                        listSelectKey.Remove("all");
                    }
                    listSelectKey.Add(value);
                }
            };
 
            return btnContr;
        }
 
        #endregion
 
        #region ■ 放置所有按钮_______________________
 
        /// <summary>
        /// 放置所有的按钮到容器,返回最底部控件的底部坐标
        /// </summary>
        /// <param name="frameBack">容器</param>
        /// <param name="listContr">列表控件</param>
        /// <param name="i_yy">初始Y轴</param>
        private int SetAllButtonToFrame(FrameLayout frameBack, List<NormalViewControl> listContr, int i_yy)
        {
            //初始X轴
            int defultXX = Application.GetRealWidth(24);
            int nowXX = defultXX;
            //按钮间的间距
            int space = Application.GetRealWidth(16);
            //按钮最大宽度
            int maxWidth = Application.GetRealWidth(98) * 2 + space;
            //按钮最小宽度
            int minWidth = Application.GetRealWidth(98);
 
            //桌布的宽度
            int tableWidth = frameBack.Width - nowXX * 2;
 
            int bottomY = 0;
            foreach (var contr in listContr)
            {
                //计算它的真实宽度,但是不能超过最大宽度
                int realWidth = contr.GetRealWidthByText();
                if (realWidth >= maxWidth)
                {
                    //最大宽度
                    realWidth = maxWidth;
                }
                else if (realWidth <= minWidth)
                {
                    //最小宽度
                    realWidth = minWidth;
                }
                else
                {
                    //如果它介于最小和最大之间,则用它的真实值+10,让它左右有点间距,即使超过,应该也没啥事
                    realWidth += Application.GetRealWidth(10);
                }
                contr.Width = realWidth;
                frameBack.AddChidren(contr);
 
                //再计算加上它有没有超过右边界(需要减掉初始X轴)
                if (nowXX + realWidth - defultXX <= tableWidth)
                {
                    //没有超过边界,可以直接添加
                    contr.X = nowXX;
                    contr.Y = i_yy;
                }
                else
                {
                    //如果超过了边界,则换行,重置X轴,Y轴向下推移
                    contr.X = defultXX;
                    contr.Y = i_yy + contr.Height + space;
                    i_yy = contr.Y;
                }
                //X轴往右推移
                nowXX = contr.Right + space;
                //底部坐标(返回值)
                bottomY = contr.Bottom;
            }
            return bottomY;
        }
 
        #endregion
 
        #region ■ 一般方法___________________________
 
        /// <summary>
        /// 获取所有门锁的品牌
        /// </summary>
        /// <returns></returns>
        private Dictionary<string, string> GetAllLockBrand()
        {
            if (this.listDevice == null || this.listDevice.Count == 0)
            {
                return new Dictionary<string, string>();
            }
 
            var dicData = new Dictionary<string, string>();
            foreach (var device in this.listDevice)
            {
                if (device.spk == "door.sone")
                {
                    dicData[device.spk] = "S-ONE";
                    continue;
                }
            }
            return dicData;
        }
 
        /// <summary>
        /// 设置按钮状态
        /// </summary>
        /// <param name="btnContr">控件</param>
        /// <param name="select">是否是选择状态</param>
        private void SetButtonStatu(NormalViewControl btnContr, bool select)
        {
            if (select == false)
            {
                btnContr.TextColor = CSS_Color.FirstLevelTitleColor;
                btnContr.BackgroundColor = CSS_Color.MainBackgroundColor;
                btnContr.BorderWidth = 1;
                btnContr.BorderColor = CSS_Color.PromptingColor1;
            }
            else
            {
                btnContr.TextColor = CSS_Color.MainBackgroundColor;
                btnContr.BackgroundColor = CSS_Color.MainColor;
                btnContr.BorderWidth = 0;
                btnContr.BorderColor = CSS_Color.viewTranslucence;
            }
        }
 
        /// <summary>
        /// 合并List集合
        /// </summary>
        /// <param name="listTarget"></param>
        /// <param name="listSource"></param>
        private void MergeList(ref List<string> listTarget, List<string> listSource)
        {
            if (listSource == null) { return; }
            if (listTarget == null)
            {
                listTarget = new List<string>();
            }
            listTarget.AddRange(listSource);
            if (listTarget.Count == 0)
            {
                listTarget.Add("all");
            }
        }
 
        /// <summary>
        /// 关闭界面
        /// </summary>
        public override void Close()
        {
            base.Close();
            this.FinishEvent = null;
        }
 
        #endregion
    }
}