using HDL_ON.UI.Music;
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using System;
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using Shared;
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namespace HDL_ON.UI.UI2.FuntionControlView.Aks.CommonView
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{
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public class TypeSingleFramLayout
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{
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private uint UpBackgroundColor = MusicColor.ViewColor;
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private uint DownBackgroundColor = 0xFFEFEFEF;
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/// <summary>
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/// 单个类型容器
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/// </summary>
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public FrameLayout singleFramLayout = new FrameLayout
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{
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BackgroundColor = MusicColor.ViewColor,
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Gravity = Gravity.CenterHorizontal,
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Width = Application.GetRealWidth(101),
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Height = Application.GetRealHeight(40),
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Radius = (uint)Application.GetRealHeight(20),
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};
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public Button btnLeftImage = new Button
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{
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X = Application.GetRealWidth(16),
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Width = Application.GetRealWidth(16),
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Height = Application.GetRealWidth(16),
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UnSelectedImagePath = "AksIcon/yingku.png",
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Gravity = Gravity.CenterVertical,
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Name = "btnLeftImage",
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};
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public Button btnName = new Button
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{
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Width = Application.GetRealWidth(32),
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Height = Application.GetRealHeight(23),
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TextID = StringId.yingku,
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TextSize = TextSize.Text16,
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TextColor = MusicColor.TextColor,
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TextAlignment = TextAlignment.Center,
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Gravity = Gravity.CenterVertical,
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IsMoreLines = true,
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Padding=new Padding(0,0,0,0),
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Name = "btnName",
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};
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public Button btnRightImage = new Button
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{
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Width = Application.GetRealWidth(5),
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Height = Application.GetRealWidth(8),
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UnSelectedImagePath = "AksIcon/yingkunext.png",
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Gravity = Gravity.CenterVertical,
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Name = "btnRightImage",
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};
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public void AddView(FrameLayout layout)
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{
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layout.AddChidren(singleFramLayout);
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singleFramLayout.AddChidren(btnLeftImage);
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singleFramLayout.AddChidren(btnName);
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singleFramLayout.AddChidren(btnRightImage);
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btnName.X = btnLeftImage.Right + Application.GetRealWidth(4);
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btnRightImage.X = btnName.Right + Application.GetRealWidth(8);
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}
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public void SetClickUpBackgroundColor(uint backgroundColor)
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{
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this.UpBackgroundColor = backgroundColor;
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}
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public void SetClickDownBackgroundColor(uint backgroundColor)
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{
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this.DownBackgroundColor = backgroundColor;
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}
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/// <summary>
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/// 事件监听方法
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/// </summary>
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/// <param name="action">回调(第一个是父类对象;</param>
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public void SetClickListener(Action<FrameLayout> action)
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{
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EventHandler<MouseEventArgs> UpClick = (sender, e) =>
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{
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//singleFramLayout.BackgroundColor = this.UpBackgroundColor;
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//弹起来还原背景颜色
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};
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singleFramLayout.MouseUpEventHandler += UpClick;
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btnLeftImage.MouseUpEventHandler += UpClick;
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btnName.MouseUpEventHandler += UpClick;
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btnRightImage.MouseUpEventHandler += UpClick;
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EventHandler<MouseEventArgs> DownClick = (sender, e) =>
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{
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//按下去改变背景颜色
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//singleFramLayout.BackgroundColor = this.DownBackgroundColor;
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action?.Invoke(singleFramLayout);
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};
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singleFramLayout.MouseDownEventHandler += DownClick;
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btnLeftImage.MouseDownEventHandler += DownClick;
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btnName.MouseDownEventHandler += DownClick;
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btnRightImage.MouseDownEventHandler += DownClick;
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}
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}
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}
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