wxr
2023-09-05 9a0b765c583bd69929de3a7495138b3e878e4543
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using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using HDL_ON.UI.CSS;
using Shared;
namespace HDL_ON.UI
{
    public partial class DimmerPage
    {
        /// <summary>
        /// 通知更新界面的时间
        /// </summary>
        DateTime notiyUpdateTime = DateTime.MinValue;
        System.Threading.Thread updateUiThread;
        object lockObj = new object();
        
        /// <summary>
        /// 更新功能状态
        /// </summary>
        public static void UpdataStates(Function updataTemp)
        {
            if (bodyView == null)
            {
                return;
            }
            lock (bodyView.lockObj)
            {
                MainPage.Log($"收到更新" + DateTime.Now.Ticks);
                bodyView.notiyUpdateTime = DateTime.Now;
                if (bodyView.updateUiThread == null)
                {
                    bodyView.updateUiThread = new System.Threading.Thread(() =>
                    {
                        while (true)
                        {
                            System.Threading.Thread.Sleep(1500);
                            if (bodyView == null)
                            {
                                return;
                            }
                            if (DateTime.Now.AddMilliseconds(-1500) > bodyView.notiyUpdateTime)
                            {
                                MainPage.Log("没有新数据,更新UI");
                                break;
                            }
                            else
                            {
                                MainPage.Log("有新数据,继续等待");
                            }
                        }
 
                        Application.RunOnMainThread(() =>{
                            try
                            {
                                if (bodyView == null)
                                    return;
                                if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid)
                                {
                                    bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%";
                                    if (updataTemp.trait_on_off.curValue.ToString() == "on")
                                    {
                                        bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                                        if (!bodyView.onDimmerBar)
                                        {
                                            bodyView.dimmerBar.Progress = Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness));
                                            bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                                        }
                                    }
                                    else
                                    {
                                        bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                                    }
                                    bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on";
                                }
                            }
                            catch (Exception ex)
                            {
                                MainPage.Log($"{bodyView.GetType().Name} UpdataStates error : {ex.Message}");
                            }
                            finally
                            {
                                bodyView.updateUiThread = null;
                            }
                        });
 
 
                        bodyView.updateUiThread.IsBackground = true;
                        bodyView.updateUiThread.Start();
                    });
                }
            }
        }
 
        void LoadEventList()
        {
            LoadSwitchEvent();
            LoadCollectionEvent();
            LoadEvent_DimmerBar();
            LoadEvet_ChangeFadeTime();
            //回退刷新信息事件
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
                //function.SaveFunctionData(true);
            };
        }
        /// <summary>
        /// 修改灯光渐变时间
        /// </summary>
        void LoadEvet_ChangeFadeTime()
        {
            if (function.GetAttribute(FunctionAttributeKey.FadeTime) != null)
            {
                barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
                {
                    function.SetAttrState(FunctionAttributeKey.FadeTime, e.ToString());
                    var d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add(FunctionAttributeKey.FadeTime, e.ToString());
                    //Control.Ins.SendWriteCommand(function, d);
                    function.SaveFunctionFile();
                };
            }
        }
 
        /// <summary>
        /// 收藏功能按钮事件
        /// </summary>
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                function.CollectFunction();
            };
        }
 
        bool curDimmerStatus = false;
 
        /// <summary>
        /// 灯光调光事件
        /// </summary>
        void LoadEvent_DimmerBar()
        {
            if (function.isOnline())
            {
                dimmerBar.OnStartTrackingTouchEvent = (sender, e) =>
                {
                    curDimmerStatus = onDimmerBar = true;
                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                };
                dimmerBar.OnStopTrackingTouchEvent = (sender, e) =>
                {
 
                    curDimmerStatus = false;
                    function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
                    //if(dimmerBar.Progress > 0)
                    //{
                    //    d.Add(FunctionAttributeKey.OnOff, "on");
                    //}
                    Control.Ins.SendWriteCommand(function, d);
                    btnBrightnessText.Text = dimmerBar.Progress + "%";
                };
                //20201223 删除滑动发送命令,防止控件跳动
                dimmerBar.OnProgressChangedEvent = (sender, e) =>
                {
                    if (!btnSwitch.IsSelected)
                    {
                        dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                    }
                    btnSwitch.IsSelected = e > 0 ? true : false;
                    function.SetAttrState(FunctionAttributeKey.Brightness, e);
                    function.trait_on_off.curValue = e > 0 ? "on" : "off";
                    if (e == 0 || e == 100)
                    {
                        //Control.Send(CommandType_A.write, this.function);
                        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                        d.Add(FunctionAttributeKey.Brightness, e.ToString());
                        Control.Ins.SendWriteCommand(function, d);
                    }
                    //else
                    //{
                    //    if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                    //    {
                    //        function.refreshTime = DateTime.Now;
                    //        new System.Threading.Thread(() =>
                    //        {
                    //            System.Collections.Generic.Dictionary<string, string> dic = new System.Collections.Generic.Dictionary<string, string>();
                    //            dic.Add(FunctionAttributeKey.Brightness, e.ToString());
                    //            Control.Ins.SendWriteCommand(function, dic);
                    //        })
                    //        { IsBackground = true }.Start();
                    //    }
                    //}
                    btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                    btnBrightnessText.Text = dimmerBar.Progress + "%";
                };
            }
        }
        /// <summary>
        /// 加载开关事件
        /// </summary>
        void LoadSwitchEvent()
        {
            btnSwitch.MouseUpEventHandler += (sender, e) =>
            {
                if (!function.isOnline())
                {
                    new Tip()
                    {
                        CloseTime = 1,
                        Text = Language.StringByID(StringId.DeviceOfflineCannotOption),
                        Direction = AMPopTipDirection.None,
                    }.Show(MainPage.BaseView);
                    return;
                }
                btnSwitch.IsSelected = !btnSwitch.IsSelected;
                if (btnSwitch.IsSelected)
                {
                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                }
                else
                {
                    dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                }
                new System.Threading.Thread(() =>
                {
                    function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
                    if (function.GetAttribute(FunctionAttributeKey.FadeTime) != null)
                    {
                        d.Add(FunctionAttributeKey.FadeTime, barFadeTime.Progress.ToString());
                    }
                    //if (btnSwitch.IsSelected)
                    //{
                    //    if(function.lastBrightness == 0)
                    //    {
                    //        function.lastBrightness = 100;
                    //    }
                    //    d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
                    //}
                    //else
                    //{
                    //    function.lastBrightness = Convert.ToInt32( function.GetAttrState(FunctionAttributeKey.Brightness));
                    //}
                    Control.Ins.SendWriteCommand(function, d);
                })
                { IsBackground = true }.Start();
            };
 
        }
 
    }
}