wjc
2023-03-09 a0b77501012265c4638c9f49ccfd1e6cd0f71a45
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using System;
using System.Threading;
using HDL_ON.Entity;
 
namespace HDL_ON.UI.UI2.FuntionControlView.VideoDoorLock
{
    public class Send
    {
        public Send()
        {
        }
 
        private static Send send = null;
 
        public static Send Currnet
        {
            get
            {
                if (send == null)
                {
                    send = new Send();
                }
 
                return send;
            }
        }
 
        /// <summary>
        /// 解绑设备
        /// </summary>
        /// <param name="function">当前的设备</param>
        /// <param name="action">回调结果</param>
        public void DelDevice(Function function, Action<bool> action)
        {
            new Thread(() =>
            {
                try
                {
                    //HDL_ON.UI.Music.SendMethod.Current.RequestServerhomeId();
 
                    if (function != null)
                    {
                        action?.Invoke(false);
                    }
                }
                catch(Exception s) {
                }
            })
            { IsBackground = true }.Start();
 
        }
 
 
        /// <summary>
        /// 获取电池电量
        /// </summary>
        /// <param name="function">当前的设备</param>
        /// <param name="action">回调结果</param>
        public void GetCellValue(Function function, Action<int> action)
        {
            new Thread(() =>
            {
                try
                {
                    //HDL_ON.UI.Music.SendMethod.Current.RequestServerhomeId();
 
                    if (function != null)
                    {
                        action?.Invoke(8);
                    }
                }
                catch (Exception s)
                {
                }
            })
            { IsBackground = true }.Start();
 
        }
    }
}