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2024-10-18 a40848272e33822f72a7fe0310f079717bf73f23
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using Shared;
using System;
using System.Collections.Generic;
using System.Text;
using HDL_ON.UI.CSS;
using HDL_ON.Entity;
using HDL_ON.DriverLayer;
using HDL_ON.UI.Music;
using HDL_ON.UI.UI2.Intelligence.Automation;
using System.Linq;
using HDL_ON.UI.UI2.FuntionControlView.Aks.CommonView;
using HDL_ON.UI.UI2.FuntionControlView.Aks.Entity;
using HDL_ON.UI.UI2.FuntionControlView.VideoDoorLock;
 
namespace HDL_ON.UI.UI2.FuntionControlView.Aks
{
    /// <summary>
    /// 时序器界面
    /// </summary>
    public class SxqPage : FrameLayout
    {
        /// <summary>
        /// 头部布局
        /// </summary>
        private TopView topView;
        /// <summary>
        /// 删除设备后需要更新界面的回调
        /// </summary>
        public Action action;
 
 
        public VerticalScrolViewLayout vv;
        /// <summary>
        /// 时序器列表
        /// </summary>
        private List<SequencerEntity> sequencerList;
 
        /// <summary>
        /// 设备id
        /// </summary>
        private string deviceId;
        /// <summary>
        /// 
        /// </summary>
        /// <param name="sequencerList">时序器列表</param>
        /// <param name="deviceId">设备id</param>
        public SxqPage(List<SequencerEntity> sequencerList, string deviceId)
        {
            this.sequencerList = sequencerList;
            this.deviceId = deviceId;
        }
        public void Show()
        {
            //初始化UI
            this.InitTop();
            this.InitMiddle();
            //初始化事件
            this.EventListener();
            //读取数据
 
        }
 
 
        /// <summary>
        /// 初始化头部界面
        /// </summary>
        private void InitTop()
        {
            this.BackgroundColor = MusicColor.ViewColor;
            this.topView = new TopView();
            this.topView.setBtn.Visible = false;
            this.topView.topNameBtn.TextID = StringId.shixuqi;
            this.AddChidren(topView.TopFLayoutView());
        }
        /// <summary>
        /// 初始化中部界面
        /// </summary>
        private void InitMiddle()
        {
            vv = new VerticalScrolViewLayout()
            {
                Y = topView.fLayout.Bottom,
                Height = Application.GetRealHeight(H_W.H - H_W.T_Height),
                BackgroundColor = MusicColor.WhiteColor,
            };
            this.AddChidren(vv);
            BaseFramLayout fLayout = new BaseFramLayout();
            this.vv.AddChidren(fLayout);
            int line = 0;
            int xCount = 0;
            int rowNumber = 4;
            var list1 = this.sequencerList.FindAll((o) => o.type == 1);
            for (int i = 1; i <= list1.Count; i++)
            {
                var sequencer = list1[i - 1];
 
                VerticalBoutonFLayout buttonFram = new VerticalBoutonFLayout();
                buttonFram.AddView(fLayout);
                buttonFram.Tag = sequencer;
                buttonFram.Y = Application.GetRealWidth(16) + Application.GetRealHeight((VerticalBoutonFLayout.heightFrameLayout + 8) * line);
                buttonFram.X = Application.GetRealWidth(16) + Application.GetRealWidth((VerticalBoutonFLayout.widthFrameLayout + 8) * xCount);
                buttonFram.btnName.Text = sequencer.name;
                xCount++;
                if (i % rowNumber == 0)
                {
                    line++;
                    xCount = 0;
                }
                buttonFram.SetONClickListener((fl, btn) =>
                {
                    if (buttonFram.Tag != null && buttonFram.Tag is SequencerEntity)
                    {
 
                        var sequ = (SequencerEntity)buttonFram.Tag;
                        SequencerControlExecute(sequ.seqId, "on");
                    }
 
                });
                buttonFram.SetOFFClickListener((fl, btn) =>
                {
                    if (buttonFram.Tag != null && buttonFram.Tag is SequencerEntity)
                    {
                        var sequ = (SequencerEntity)buttonFram.Tag;
                        SequencerControlExecute(sequ.seqId, "off");
                    }
                });
 
 
            }
            fLayout.AdjustRealHeight(8);
 
            var list2 = this.sequencerList.FindAll((o) => o.type == 2);
            for (int i = 0; i < list2.Count; i++)
            {
                Button btnName = new Button
                {
                    Y = fLayout.Height,
                    X = Application.GetRealWidth(16) + Application.GetRealWidth((VerticalBoutonFLayout.widthFrameLayout + 8) * i),
                    Width = Application.GetRealWidth(80),
                    Height = Application.GetRealHeight(44),
                    TextSize = TextSize.Text14,
                    TextColor = MusicColor.TextColor,
                    TextAlignment = TextAlignment.Center,
                    Text = list2[i].name,
                    BackgroundColor = MusicColor.ViewColor,
                    SelectedBackgroundColor = MusicColor.MusicTxet14SelectedColor,
                    Radius = (uint)Application.GetRealHeight(12),
                    Padding=new Padding(0,5,0,5),
                    Tag = list2[i]
                };
                btnName.MouseDownEventHandler += (sen, e) =>
                {
                    btnName.IsSelected = true;
                    if (btnName.Tag != null && btnName.Tag is SequencerEntity)
                    {
                        var sequ = (SequencerEntity)btnName.Tag;
                        SequencerControlExecute(sequ.seqId, "on");
                    }
                };
                btnName.MouseUpEventHandler += (sen, e) =>
                {
                    btnName.IsSelected = false;
                    //弹起颜色
                };
                fLayout.AddChidren(btnName);
            }
            fLayout.AdjustRealHeight(16);
        }
        /// <summary>
        /// 注册事件
        /// </summary>
        private void EventListener()
        {
            //返回
            this.topView.clickBackBtn.MouseUpEventHandler += (sender, e) =>
            {
                this.RemoveFromParent();
            };
        }
 
        /// <summary>
        /// 时序器指令发送
        /// </summary>
        /// <param name="seqId">时序器id</param>
        /// <param name="onOff">时序器开关</param>
        private void SequencerControlExecute(string seqId, string onOff)
        {
            CommonMethod.Current.SunThread(() =>
            {
                SendMethod.Current.SequencerExecute(this.deviceId, seqId, onOff);
            });
        }
 
    }
}