wjc
2023-08-14 a4e9d02ce5cfc501ef9fecac0047c332b5426df2
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using System;
using HDL_ON.Entity;
using System.Collections.Generic;
using Shared;
using HDL_ON.DAL.Server;
using HDL_ON.UI.UI2.FuntionControlView.Aks.Entity;
 
namespace HDL_ON.UI.UI2.FuntionControlView.Aks
{
    /// <summary>
    /// 影音中控屏公共方法类
    /// </summary>
    public class AksCommonMethod
    {
        private static AksCommonMethod commonMethod = null;
        /// <summary>
        /// 获取对象
        /// </summary>
        public static AksCommonMethod Current
        {
            get
            {
                if (commonMethod == null)
                {
                    commonMethod = new AksCommonMethod();
                }
 
                return commonMethod;
 
            }
 
        }
        /// <summary>
        /// 清空所有缓存数据
        /// </summary>
        public void ClearData() {
            movieLibraryInfoEntities.Clear();
            CollectList.Clear();
        }
        /// <summary>
        /// 影片详情列表
        /// </summary>
        public Dictionary<string, MovieLibraryInfoEntity> movieLibraryInfoEntities = new Dictionary<string, MovieLibraryInfoEntity>();
        /// <summary>
        /// 收藏影片详情列表
        /// </summary>
        public List<MovieLibrary> CollectList = new List<MovieLibrary>();
        /// <summary>
        /// 添加影片详情缓存
        /// </summary>
        /// <param name="movieLibraryInfo"></param>
        public void AddMovieLibraryInfo(MovieLibraryInfoEntity movieLibraryInfo)
        {
            if (movieLibraryInfo == null)
            {
                return;
            }
            if (string.IsNullOrEmpty(movieLibraryInfo.rcId) && string.IsNullOrEmpty(movieLibraryInfo.movieId))
            {
                return;
            }
            string key = movieLibraryInfo.rcId + "_" + movieLibraryInfo.movieId;
 
            if (movieLibraryInfoEntities.ContainsKey(key))
            {
                movieLibraryInfoEntities.Remove(key);
            }
            movieLibraryInfoEntities.Add(key, movieLibraryInfo);
        }
        /// <summary>
        /// 删除影片详情缓存
        /// </summary>
        /// <param name="key"></param>
        public bool DelMovieLibraryInfo(string key)
        {
            if (movieLibraryInfoEntities.ContainsKey(key))
            {
                return movieLibraryInfoEntities.Remove(key);
            }
            return true;
        }
        /// <summary>
        /// 从缓存获取影片详情
        /// </summary>
        /// <param name="key">规则:rcId_movieId(遥控器id_影片id)</param>
        /// <returns>不存在返回null</returns>
        public MovieLibraryInfoEntity GetMovieLibraryInfo(string key)
        {
            if (string.IsNullOrEmpty(key))
            {
                return null;
            }
            foreach (var dic in movieLibraryInfoEntities)
            {
                if (dic.Key == key)
                {
                    return dic.Value;
                }
            }
            return null;
        }
        /// <summary>
        /// 添加收藏影片
        /// </summary>
        /// <param name="movieLibraryInfo"></param>
        public void AddCollectMovie(MovieLibrary movieLibrary)
        {
            if (movieLibrary == null)
            {
                return;
            }
            if (string.IsNullOrEmpty(movieLibrary.movieId))
            {
                return;
            }
            for (int i = 0; i < CollectList.Count; i++)
            {
                if (CollectList[i].movieId == movieLibrary.movieId)
                {
                    CollectList.RemoveAt(i);
                    CollectList.Insert(i, movieLibrary);
                }
 
            }
        }
        /// <summary>
        /// 删除添加收藏影片
        /// </summary>
        /// <param name="key"></param>
        public bool DelCollectMovie(MovieLibrary movieLibrary)
        {
            if (movieLibrary == null)
            {
                return false;
            }
            if ( string.IsNullOrEmpty(movieLibrary.movieId))
            {
                return false;
            }
 
            for (int i = 0; i < CollectList.Count; i++)
            {
                if (CollectList[i].movieId == movieLibrary.movieId)
                {
                    CollectList.RemoveAt(i);
                    break;
                }
 
            }
            return true;
        }
 
 
      
 
        /// <summary>
        /// 获取影音中控屏列表
        /// </summary>
        /// <returns></returns>
        public List<Function> GetVideoControlsList()
        {
            var list = FunctionList.List.GetVideoControlsList();
#if DEBUG
            //list.Add(new Function { name = "影音中控屏一", sid = "11111111", spk = SPK.AvZkAiks });
            //list.Add(new Function { name = "影音中控屏二", sid = "22222222", spk = SPK.AvZkAiks });
#endif
            return list;
        }
 
 
        /// <summary>
        /// 获取【音乐】遥控器按键列表
        /// </summary>
        /// <returns></returns>
        public List<KeypadEntity> GetMusicKeypadList()
        {
            List<KeypadEntity> keypads = new List<KeypadEntity>();
            string aksIcon = "AksIcon/";
            keypads.Add(new KeypadEntity { keypad = "on", name = "开", localIconAddress = $"{aksIcon}kai.png" });
            keypads.Add(new KeypadEntity { keypad = "off", name = "关", localIconAddress = $"{aksIcon}guan.png" });
            keypads.Add(new KeypadEntity { keypad = "menu", name = "菜单", localIconAddress = $"{aksIcon}caidan.png" });
            keypads.Add(new KeypadEntity { keypad = "return", name = "返回", localIconAddress = $"{aksIcon}fanhui.png" });
            keypads.Add(new KeypadEntity { keypad = "sound_channel", name = "声道", localIconAddress = $"{aksIcon}shengdao.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_up", name = "音量+", localIconAddress = $"{aksIcon}yinliangjia.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_down", name = "音量-", localIconAddress = $"{aksIcon}yinliangjian.png" });
            keypads.Add(new KeypadEntity { keypad = "mute", name = "静音", localIconAddress = $"{aksIcon}jingyin.png" });
            keypads.Add(new KeypadEntity { keypad = "part_up", name = "上一部", localIconAddress = $"{aksIcon}shangyibu.png" });
            keypads.Add(new KeypadEntity { keypad = "part_down", name = "下一部", localIconAddress = $"{aksIcon}xiayibu.png" });
            keypads.Add(new KeypadEntity { keypad = "fast_rewind", name = "快退", localIconAddress = $"{aksIcon}kauitui.png" });
            keypads.Add(new KeypadEntity { keypad = "fast_forward", name = "快进", localIconAddress = $"{aksIcon}kuaijin.png" });
            keypads.Add(new KeypadEntity { keypad = "stop", name = "停止", localIconAddress = $"{aksIcon}tingzhi.png" });
            keypads.Add(new KeypadEntity { keypad = "pause", name = "暂停", localIconAddress = $"{aksIcon}zanting.png" });
            keypads.Add(new KeypadEntity { keypad = "play", name = "播放", localIconAddress = $"{aksIcon}bofang.png" });
            keypads.Add(new KeypadEntity { keypad = "in_out_warehouse", name = "进出仓", localIconAddress = $"{aksIcon}jinchucang.png" });
            keypads.Add(new KeypadEntity { keypad = "subtitle", name = "字幕", localIconAddress = $"{aksIcon}zimu.png" });
            //keypads.Add(new KeypadEntity { keypad = "key_up", name = "上", localIconAddress = $"{aksIcon}shang.png" });
            //keypads.Add(new KeypadEntity { keypad = "key_down", name = "下", localIconAddress = $"{aksIcon}xia.png" });
            //keypads.Add(new KeypadEntity { keypad = "key_left", name = "左", localIconAddress = $"{aksIcon}zuo.png" });
            //keypads.Add(new KeypadEntity { keypad = "key_right", name = "右", localIconAddress = $"{aksIcon}you.png" });
            //keypads.Add(new KeypadEntity { keypad = "key_ok", name = "确认", localIconAddress = $"{aksIcon}ok.png" });
            return keypads;
        }
        /// <summary>
        /// 获取【功放】遥控器按键列表
        /// </summary>
        /// <returns></returns>
        public List<KeypadEntity> GetGFKeypadList()
        {
            List<KeypadEntity> keypads = new List<KeypadEntity>();
            string aksIcon = "AksIcon/";
            keypads.Add(new KeypadEntity { keypad = "on", name = "开", localIconAddress = $"{aksIcon}kai.png" });
            keypads.Add(new KeypadEntity { keypad = "off", name = "关", localIconAddress = $"{aksIcon}guan.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_up", name = "音量+", localIconAddress = $"{aksIcon}yinliangjia.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_down", name = "音量-", localIconAddress = $"{aksIcon}yinliangjian.png" });
            keypads.Add(new KeypadEntity { keypad = "HDMI_1", name = "HDMI 1", localIconAddress = $"{aksIcon}hdmi.png" });
            keypads.Add(new KeypadEntity { keypad = "HDMI_2", name = "HDMI 2", localIconAddress = $"{aksIcon}hdmi.png" });
            keypads.Add(new KeypadEntity { keypad = "HDMI_3", name = "HDMI 3", localIconAddress = $"{aksIcon}hdmi.png" });
            keypads.Add(new KeypadEntity { keypad = "HDMI_4", name = "HDMI 4", localIconAddress = $"{aksIcon}hdmi.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_1", name = "自定义按键1", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_2", name = "自定义按键2", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_3", name = "自定义按键3", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_4", name = "自定义按键4", localIconAddress = $"{aksIcon}zdyanjian.png" });
            return keypads;
        }
 
        /// <summary>
        /// 获取【投影仪】遥控器按键列表
        /// </summary>
        /// <returns></returns>
        public List<KeypadEntity> GetTYYKeypadList()
        {
            List<KeypadEntity> keypads = new List<KeypadEntity>();
            string aksIcon = "AksIcon/";
            keypads.Add(new KeypadEntity { keypad = "on", name = "开", localIconAddress = $"{aksIcon}kai.png" });
            keypads.Add(new KeypadEntity { keypad = "off", name = "关", localIconAddress = $"{aksIcon}guan.png" });
            keypads.Add(new KeypadEntity { keypad = "signal_source", name = "信号源", localIconAddress = $"{aksIcon}xinhaoyuan.png" });
            keypads.Add(new KeypadEntity { keypad = "curtain_up", name = "幕布升", localIconAddress = $"{aksIcon}mubusheng.png" });
            keypads.Add(new KeypadEntity { keypad = "curtain_down", name = "幕布降", localIconAddress = $"{aksIcon}mubujiang.png" });
            keypads.Add(new KeypadEntity { keypad = "HDMI_1", name = "HDMI 1", localIconAddress = $"{aksIcon}hdmi.png" });
            keypads.Add(new KeypadEntity { keypad = "HDMI_2", name = "HDMI 2", localIconAddress = $"{aksIcon}hdmi.png" });
            keypads.Add(new KeypadEntity { keypad = "HDMI_3", name = "HDMI 3", localIconAddress = $"{aksIcon}hdmi.png" });
            keypads.Add(new KeypadEntity { keypad = "HDMI_4", name = "HDMI 4", localIconAddress = $"{aksIcon}hdmi.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_up", name = "音量+", localIconAddress = $"{aksIcon}yinliangjia.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_down", name = "音量-", localIconAddress = $"{aksIcon}yinliangjian.png" });
            keypads.Add(new KeypadEntity { keypad = "menu", name = "菜单", localIconAddress = $"{aksIcon}caidan.png" });
            keypads.Add(new KeypadEntity { keypad = "return", name = "返回", localIconAddress = $"{aksIcon}fanhui.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_1", name = "自定义按键1", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_2", name = "自定义按键2", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_3", name = "自定义按键3", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_4", name = "自定义按键4", localIconAddress = $"{aksIcon}zdyanjian.png" });
            return keypads;
        }
 
 
        /// <summary>
        /// 获取【电视】遥控器按键列表
        /// </summary>
        /// <returns></returns>
        public List<KeypadEntity> GetTvKeypadList()
        {
            List<KeypadEntity> keypads = new List<KeypadEntity>();
            string aksIcon = "AksIcon/";
            keypads.Add(new KeypadEntity { keypad = "on", name = "开", localIconAddress = $"{aksIcon}kai.png" });
            keypads.Add(new KeypadEntity { keypad = "off", name = "关", localIconAddress = $"{aksIcon}guan.png" });
            keypads.Add(new KeypadEntity { keypad = "signal_source", name = "信号源", localIconAddress = $"{aksIcon}xinhaoyuan.png" });
            keypads.Add(new KeypadEntity { keypad = "mute", name = "静音", localIconAddress = $"{aksIcon}jingyin.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_up", name = "音量+", localIconAddress = $"{aksIcon}yinliangjia.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_down", name = "音量-", localIconAddress = $"{aksIcon}yinliangjian.png" });
            keypads.Add(new KeypadEntity { keypad = "menu", name = "菜单", localIconAddress = $"{aksIcon}caidan.png" });
            keypads.Add(new KeypadEntity { keypad = "return", name = "返回", localIconAddress = $"{aksIcon}fanhui.png" });
            keypads.Add(new KeypadEntity { keypad = "look_back", name = "回看", localIconAddress = $"{aksIcon}huikan.png" });
            keypads.Add(new KeypadEntity { keypad = "cancel", name = "取消", localIconAddress = $"{aksIcon}quxiao.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_1", name = "自定义按键1", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_2", name = "自定义按键2", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_3", name = "自定义按键3", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_4", name = "自定义按键4", localIconAddress = $"{aksIcon}zdyanjian.png" });
            return keypads;
      
        }
 
 
        /// <summary>
        /// 获取【机顶盒】遥控器按键列表
        /// </summary>
        /// <returns></returns>
        public List<KeypadEntity> GetJdhKeypadList()
        {
            List<KeypadEntity> keypads = new List<KeypadEntity>();
            string aksIcon = "AksIcon/";
            keypads.Add(new KeypadEntity { keypad = "on", name = "开", localIconAddress = $"{aksIcon}kai.png" });
            keypads.Add(new KeypadEntity { keypad = "off", name = "关", localIconAddress = $"{aksIcon}guan.png" });
            keypads.Add(new KeypadEntity { keypad = "menu", name = "菜单", localIconAddress = $"{aksIcon}caidan.png" });
            keypads.Add(new KeypadEntity { keypad = "mute", name = "静音", localIconAddress = $"{aksIcon}jingyin.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_up", name = "音量+", localIconAddress = $"{aksIcon}yinliangjia.png" });
            keypads.Add(new KeypadEntity { keypad = "volume_down", name = "音量-", localIconAddress = $"{aksIcon}yinliangjian.png" });
            keypads.Add(new KeypadEntity { keypad = "look_back", name = "回看", localIconAddress = $"{aksIcon}huikan.png" });
            keypads.Add(new KeypadEntity { keypad = "cancel", name = "取消", localIconAddress = $"{aksIcon}quxiao.png" });
            keypads.Add(new KeypadEntity { keypad = "amplifier_volume_up", name = "功放音量 +", localIconAddress = $"{aksIcon}gongfang1.png" });
            keypads.Add(new KeypadEntity { keypad = "amplifier_volume_down", name = "功放音量 -", localIconAddress = $"{aksIcon}gongfang2.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_1", name = "自定义按键1", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_2", name = "自定义按键2", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_3", name = "自定义按键3", localIconAddress = $"{aksIcon}zdyanjian.png" });
            keypads.Add(new KeypadEntity { keypad = "custom_4", name = "自定义按键4", localIconAddress = $"{aksIcon}zdyanjian.png" });
            return keypads;
 
        }
 
 
        /// <summary>
        /// 获取【数字】按键列表
        /// </summary>
        /// <returns></returns>
        public List<KeypadEntity> GetNumberKeypadList()
        {
            List<KeypadEntity> keypads = new List<KeypadEntity>();
            keypads.Add(new KeypadEntity { keypad = "number_1", name = "1" });
            keypads.Add(new KeypadEntity { keypad = "number_2", name = "2" });
            keypads.Add(new KeypadEntity { keypad = "number_3", name = "3" });
            keypads.Add(new KeypadEntity { keypad = "ch_up", name = Language.StringByID(StringId.pindaojia) });
            keypads.Add(new KeypadEntity { keypad = "number_4", name = "4" });
            keypads.Add(new KeypadEntity { keypad = "number_5", name = "5" });
            keypads.Add(new KeypadEntity { keypad = "number_6", name = "6" });
            keypads.Add(new KeypadEntity { keypad = "ch_down", name = Language.StringByID(StringId.pindaojian) });
            keypads.Add(new KeypadEntity { keypad = "number_7", name = "7" });
            keypads.Add(new KeypadEntity { keypad = "number_8", name = "8" });
            keypads.Add(new KeypadEntity { keypad = "number_9", name = "9" });
            keypads.Add(new KeypadEntity { keypad = "number_continuous", name = "-/--" });
            keypads.Add(new KeypadEntity { keypad = "none", name = "" });//这个是为了占位置
            keypads.Add(new KeypadEntity { keypad = "number_0", name = "0" });
            return keypads;
        }
 
        /// <summary>
        /// 获取【菜单】按键列表
        /// </summary>
        /// <returns></returns>
        public List<KeypadEntity> GetMenuKeypadList()
        {
            List<KeypadEntity> keypads = new List<KeypadEntity>();
            string aksIcon = "AksIcon/";
            keypads.Add(new KeypadEntity { keypad = "key_up", name = "上", localIconAddress = $"{aksIcon}shang.png" });
            keypads.Add(new KeypadEntity { keypad = "key_down", name = "下", localIconAddress = $"{aksIcon}xia.png" });
            keypads.Add(new KeypadEntity { keypad = "key_left", name = "左", localIconAddress = $"{aksIcon}zuo.png" });
            keypads.Add(new KeypadEntity { keypad = "key_right", name = "右", localIconAddress = $"{aksIcon}you.png" });
            keypads.Add(new KeypadEntity { keypad = "key_ok", name = "确认", localIconAddress = $"{aksIcon}ok.png" });
            return keypads;
        }
 
    }
}