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2023-08-23 96e9ff2e5a54f54cdbb6b8b2f049fdf6a837de3c
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using System;
using Shared;
using System.Collections.Generic;
using HDL_ON.Entity;
 
namespace HDL_ON.UI.UI2.Intelligence.Automation
{
    public class ConditionDeviceFunList : FrameLayout
    {
        public ConditionDeviceFunList()
        {
            Tag = "Logic";
        }
        /// <summary>
        /// 当前选中的功能
        /// </summary>
        private Entity.Function function = null;
        /// <summary>
        /// 定义一个记录选中设备状态列表;
        /// </summary>
        private List<Dictionary<string, string>> dicSateteList = new List<Dictionary<string, string>>();
        /// <summary>
        /// 定义一个变量,记录选中状态
        /// </summary>
        private string selectedState = "unknown";
        /// <summary>
        /// 是不是再次编辑
        /// </summary>
        private bool mEdit;
        /// <summary>
        /// 输入条件列表索引值
        /// </summary>
        private int mIndex;
        /// <summary>
        /// 可视对讲专用
        /// </summary>
        private string identifier;
        /// <summary>
        /// 人体传感器持续时间专用
        /// </summary>
        private string hold_time=string.Empty;
 
        
 
        private static ConditionDeviceFunList m_Current = null;
 
        public static ConditionDeviceFunList Current
        {
            get
            {
                if (m_Current == null)
                {
                    m_Current = new ConditionDeviceFunList();
                }
                return m_Current;
            }
        }
 
        public void Show(Entity.Function device, int index, bool edit)
        {
            this.function = device;
            this.mEdit = edit;
            this.mIndex = index;
            #region 界面布局
            this.BackgroundColor = CSS.CSS_Color.viewMiddle;
            LogicView.TopView topView = new LogicView.TopView();
            this.AddChidren(topView.FLayoutView());
            topView.clickBackBtn.MouseUpEventHandler += (e, sen) =>
            {
                RemoveFromParent();
            };
            topView.topNameBtn.Text = device.name;
 
            FrameLayout fLayout = new FrameLayout
            {
                Y = Application.GetRealHeight(64),
                Height = Application.GetRealHeight(667 - 64),
            };
            this.AddChidren(fLayout);
            #endregion
            switch (device.spk)
            {
                //开关灯光 light.Switch
                case SPK.LightDimming:
                case SPK.LightRGB:
                case SPK.LightRGBW:
                case SPK.LightCCT:
                case SPK.LightSwitch:
                //窗帘
                case SPK.CurtainSwitch:
                case SPK.CurtainRoller:
                case SPK.CurtainTrietex:
                //空调
                case SPK.AcStandard:
                case SPK.HvacAC:
                case SPK.AcIr:
                //地热
                case SPK.FloorHeatStandard:
                case SPK.HvacFloorHeat:
                //新风
                case SPK.AirFreshStandard:
                case SPK.HvacAirFresh:
                    {
                        LogicView.FunTypeView view = new LogicView.FunTypeView();
                        view.btnText.TextID = StringId.luoshuiandwuluoshui;
                        fLayout.AddChidren(view.FLayoutView());
                        view.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            DeviceView(device, view.btnState, StringId.luoshui, StringId.wuluoshui);
                        };
                        if (edit)
                        {
                            GetEditState(device, index, view.btnState, null, null, null);
                        }
 
                    }
                    break;
            }
            #region  保存
            ///保存View
            LogicView.SaveView saveView = new LogicView.SaveView();
            saveView.frameLayout.SetCornerWithSameRadius(Application.GetRealHeight(24), HDLUtils.RectCornerTopLeft | HDLUtils.RectCornerTopRight);
            saveView.btnSave.TextID = StringId.completeLogic;
            this.AddChidren(saveView.FLayoutView());
            saveView.btnClick.MouseUpEventHandler += (sen, e) =>
            {
                this.SaveInput(device,index, edit);
            };
 
            #endregion
 
        }
        /// <summary>
        /// 保存输入条件
        /// </summary>
        /// <param name="index">索引值</param>
        /// <param name="edit"></param>
        private void SaveInput(Entity.Function device,int index, bool edit) 
        {
            
            if (selectedState != "unknown")
            {
                Input inputDevice = new Input();
                inputDevice.condition_type = "3";
                inputDevice.sid = device.sid;
                inputDevice.condition.AddRange(dicSateteList);
 
                if (edit)
                {
                    //移除旧数据
                    Logic.currlogic.input.RemoveAt(index);
                    //新数据插入旧数据的位置;
                    Logic.currlogic.input.Insert(index, inputDevice);
                }
                else
                {
                    //添加一个条件
                    AddCondition(inputDevice);
                }
            }
            else
            {
                if (!edit)
                {
                    //提示用户
                    return;
                }
                this.RemoveFromParent();
                return;
            }
            LogicMethod.Current.RemoveAllView();
            if (MainView.IsGatewayType)
            { //A网关
                var addLogic = new AddLogic();
                MainPage.BasePageView.AddChidren(addLogic);
                addLogic.Show();
                MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
            }
            else
            {
                //一端口网关
                var onePortAutomation = new OnePortAutomation();
                MainPage.BasePageView.AddChidren(onePortAutomation);
                onePortAutomation.Show();
                MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
            }
 
        }
 
        /// <summary>
        /// 设备选择条件界面
        /// </summary>
        /// <param name="device">设备</param>
        /// <param name="button">选中状态显示文本Btn控件</param>
        /// <param name="btnText1">属性状态值文本1</param>
        /// <param name="btnText2">属性状态值文本2</param>
        /// <param name="viewCount">view数量</param>
        private void DeviceView(Entity.Function device, Button button, int btnText1, int btnText2,int viewCount=2)
        {
            FrameLayout frame = new FrameLayout { BackgroundColor = CSS.CSS_Color.viewTrans60lucence };
            this.AddChidren(frame);
            LogicView.SwitchView switchView = new LogicView.SwitchView();
            switchView.FLayoutView(frame, btnText1, btnText2, button.Text, viewCount,(intValue) =>
            {
                //设备属性值,云雀上定义好的;
                string keyVlaue = "on_off";
                string value = "";
                switch (intValue)
                {
                    case StringId.xieluo:
                    case StringId.luoshui:
                        {
                            value = "alarm";
                        }
                        break;
                    case StringId.wuxieluo:
                    case StringId.wuluoshui:
                        {
                            value = "normal";
                        }
                        break;
                    case StringId.onLogic:
                        {
                            value = "on";
                        }
                        break;
                    case StringId.offLogic:
                        {
                            value = "off";
                        }
                        break;
                    case StringId.youren:
                        {
                            value = "true";
                        }
                        break;
                    case StringId.wuren:
                        {
                                value = "false";
                        }
                        break;
                    case StringId.shi:
                        {
                            value = "open";
                            if (button != null)
                            {
 
                                if (button.Name == Language.StringByID(StringId.yourenbaojing))
                                {
                                    //状态(有人)
                                    value = "true";
 
                                }
                                else if(button.Name == Language.StringByID(StringId.diedaobaojing))
                                {
                                    //跌倒
                                    value = "4";
                                }
                            }
                        }
                        break;
                    case StringId.kaiqi:
                        {
                            value = "open";
                        }
                        break;
                    case StringId.bihe:
                        {
                            value = "close";
                        }
                        break;
                    case StringId.zaixian:
                        {
                            keyVlaue = "dismantle";
                            value = "true";
                        }; break;
                    case StringId.buzaixian:
                        {
                            keyVlaue = "dismantle";
                            value = "false";
                        }; break;
                    case StringId.diedao:
                        {
                            value = "fall";
                        }; break;
                   
 
                }
                //显示文本
                button.TextID = intValue;
                selectedState = device.spk + "_" + value;
                AddDictionary(keyVlaue, value, "string");
                if (button != null)
                {
 
 
                    if (button.Name == Language.StringByID(StringId.yourenbaojing)
                    || (button.Name == Language.StringByID(StringId.diedaobaojing)))
                    {
                        //只有毫米波传感器(自研)
                        SaveInput(device, mIndex, mEdit);
                    }
                    else if (button.Name == Language.StringByID(StringId.shipintonghuahujiao)) {
                        //只有毫米波传感器(自研)
                        SaveInput(device, mIndex, mEdit);
                    }
                }
            
 
            });
 
        }
        /// <summary>
        /// 温度,湿度弹框设置值
        /// </summary>
        /// <param name="textInt">文本</param>
        /// <param name="stateValue">编辑之前的状态值,默认为20</param>
        public void InputBoxAction(Entity.Function device, int textInt, int index, bool edit, string stateValue = "20")
        {
            if (edit)
            {
                Input inputs = Logic.currlogic.input[index];
                //清除之前旧数据
                dicSateteList.Clear();
                if (inputs.condition.Count != 0)
                {
                    //有数据重新赋值
                    dicSateteList.AddRange(inputs.condition);
                }
            }
            new LogicView.TipPopView { }.InputBox(textInt, stateValue, (value) =>
            {
                string keyValue = "20";
                string data_type = "integer";
                string comparator = "=";
                switch (textInt)
                {
                    case StringId.wendugaoyu:
                        {
                            keyValue = "temperature";
                            comparator = ">";
                            data_type = "float";
                        }
                        break;
                    case StringId.wendudiyu:
                        {
                            keyValue = "temperature";
                            comparator = "<";
                            data_type = "float";
                        }
                        break;
                    case StringId.shidugaoyu:
                        {
                            keyValue = "humidity";
                            comparator = ">";
                        }
                        break;
                    case StringId.shidudiyu:
                        {
                            keyValue = "humidity";
                            comparator = "<";
                        }
                        break;
                }
                selectedState = device.spk + "_" + value;
                AddDictionary(keyValue, value, data_type, comparator);
                SaveInput(device,index, edit);
            });
        }
        /// PM2.5,Co2,Tvoc设置值
        /// </summary>
        /// <param name="frame">当前界面</param>
        /// <param name="key">属性值,云雀上定义好的<</param>
        /// <param name="title">标题文本</param>
        /// <param name="index"></param>
        /// <param name="edit"></param>
        /// <param name="stateValue">编辑之前的状态值,默认为""</param>
        public void PmCo2TvocAction(FrameLayout frame, Entity.Function device, string key, int title, int index, bool edit, string stateValue = "")
        {
            if (edit) 
            {
                ///
                this.function = device;
                Input inputs = Logic.currlogic.input[index];
                //清除之前旧数据
                dicSateteList.Clear();
                if (inputs.condition.Count != 0)
                {
                    //有数据重新赋值
                    dicSateteList.AddRange(inputs.condition);
                }
            }
            PublicInterface view = new PublicInterface();
            
            var listStr = view.GetSensorLevelList(device);//2022年05月25日10:01:33 产品经理君煌要求改成动态
            //if (listStr.Count == 0)
            //{
            //    //听说是为了兼用很老很老的项目
            //    listStr = view.GetViewList(key);
            //}
            view.SingleSelectionShow(frame, listStr, Language.StringByID(title), view.GetSensorLevelText(device, stateValue,true)
               , (text) =>
               {
                   var values = view.GetSensorLevelText(device,text,false);
                   selectedState = device.spk + "_" + key;
                   AddDictionary(key, values, "integer", "in");
                   SaveInput(device, index, edit);
               });
        }
 
        /// <summary>
        /// 时间方法
        /// </summary>
        /// <param name="fLayout">在哪个界面显示</param>
        /// <param name="edit">(true=编辑;false=新建)</param>
        /// <param name="index">编辑条件的索引</param>
        private void TimeView(FrameLayout fLayout,Function device, Button button)
        {
 
            LogicView.TimeView timePointView = new LogicView.TimeView();
            timePointView.FLayoutView(fLayout);
            timePointView.Time(fLayout, button.Name, (timeValue) =>
            {
                try
                {
                    if (timeValue.Contains(":"))
                    {
                        string[] ary = timeValue.Split(':');
 
                        int h = int.Parse(ary[0]) * 60 * 60;
                        int m = int.Parse(ary[1]) * 60;
                        int s = int.Parse(ary[2]);
                        this.hold_time = (h + m + s).ToString();
                        if (button != null)
                        {
                            button.Text = this.hold_time + "s";
                            button.Name = timeValue;
                        }
                        selectedState = device.spk + "_" + timeValue;
                    }
                }
                catch { }
 
            });
 
        }
 
        /// <summary>
        /// 显示编辑之前的设备状态
        /// </summary>
        /// <param name="device">编辑设备</param>
        /// <param name="index">编辑数据的索引</param>
        /// <param name="button1">显示Btn</param>
        /// <param name="button2">显示Btn</param>
        /// <param name="button3">显示Btn</param>
        /// <param name="button4">显示Btn</param>
        private void GetEditState(Entity.Function device, int index, Button button1, Button button2, Button button3, Button button4)
        {
            Input inputs = Logic.currlogic.input[index];
            var dicList = inputs.condition;
            //清除之前旧数据
            dicSateteList.Clear();
            if (dicList.Count != 0)
            {
                //有数据重新赋值
                dicSateteList.AddRange(dicList);
            }
            InpOrOutLogicMethod.Current.EditDeviceState(device, dicList, button1, button2, button3, button4, "");
        }
        /// <summary>
        /// 添加选中数据
        /// </summary>
        /// <param name="KeyValue">设备属性值,云雀上定义好的</param>
        /// <param name="selectedValue">状态值</param>
        /// <param name="data_type">类型</param>
        /// <param name="comparator">比较关系</param>
        private void AddDictionary(string KeyValue, string selectedValue, string data_type, string comparator = "=")
        {
            //数据封装
            Dictionary<string, string> dic = new Dictionary<string, string>();
            LogicMethod.Current.dictionary(dic, "key", KeyValue);
            LogicMethod.Current.dictionary(dic, "comparator", comparator);
            LogicMethod.Current.dictionary(dic, "data_type", data_type);
            LogicMethod.Current.dictionary(dic, "value", selectedValue);
            AddDictionaryList(dic);
        }
        /// <summary>
        /// 更新数据列表
        /// </summary>
        /// <param name="keyValue">设备属性值,云雀上定义好的</param>
        /// <param name="comparator">比较关系</param>
        /// <param name="dictionary">添加选中数据</param>
        /// <returns></returns>
        private void AddDictionaryList(Dictionary<string, string> dictionary)
        {
            var indexValue = IsContainsAll(dictionary, dicSateteList);
            if (indexValue != -1)
            {
                //存在移除
                dicSateteList.RemoveAt(indexValue);
                //重新添加
                dicSateteList.Insert(indexValue, dictionary);
            }
            else
            {
                //新添加
                dicSateteList.Add(dictionary);
            }
 
        }
        /// <summary>
        /// 添加条件
        /// </summary>
        /// <param name="input"></param>
        private void AddCondition(Input input)
        {
            int indexValue = -1;
            for (int i = 0; i < Logic.currlogic.input.Count; i++)
            {
                if (Logic.currlogic.input[i].sid == input.sid)
                {
                    //有些设备比较特殊(例如:海林传感器还是要判断属性值,温湿度属性还要判断比较关系,才能确认是否已经存在该条件,其他设备条件直接用sid判断即可)
                    //加一级判断是为兼容特殊设备
                    if (IsContainsAll(input.condition, Logic.currlogic.input[i].condition))
                    {
                        indexValue = i;
                        break;
                    }
                }
            }
 
            if (indexValue != -1)
            {
                Logic.currlogic.input.RemoveAt(indexValue);
                Logic.currlogic.input.Insert(indexValue, input);
            }
            else
            {
                Logic.currlogic.input.Add(input);
            }
 
        }
        /// <summary>
        /// 判断dictionaryB列表是否完整包含另一个dictionaryA
        /// </summary>
        /// <param name="dictionaryA">对象</param>
        /// <param name="dictionaryB">列表</param>
        /// <returns>返回列表的索引值</returns>
        public int IsContainsAll(Dictionary<string, string> dictionaryA, List<Dictionary<string, string>> dictionaryB)
        {
            int valueInt = -1;
            for (int i = 0; i < dictionaryB.Count; i++)
            {
                var dic = dictionaryB[i];
                string key = dic["key"];
                string comparatorValue = dic["comparator"];
                string value = dic["value"];
                if (dictionaryA["key"] == key && dictionaryA["comparator"] == comparatorValue)
                {
                    if (this.CheckSpk())
                    {
                        //有些设备需要增加这个判断
                        if (dictionaryA["value"] == value)
                        {
                            //判断是否存在
                            valueInt = i;
                            break;
                        }
                    }
                    else
                    {
                        //判断是否存在
                        valueInt = i;
                        break;
                    }
                }
            }
            return valueInt;
        }
        /// <summary>
        /// 检查是否支持
        /// </summary>
        /// <returns></returns>
        private bool CheckSpk()
        {
            return false;
 
        } 
        /// <summary>
        /// 判断dictionaryB是否完整包含另一个dictionaryA
        /// </summary>
        /// <param name="dictionaryA"></param>
        /// <param name="dictionaryB"></param>
        /// <returns></returns>
        public bool IsContainsAll(List<Dictionary<string, string>> dictionaryA, List<Dictionary<string, string>> dictionaryB)
        {
            if (dictionaryA.Count == 0 || dictionaryB.Count == 0) {
                //萤石猫眼,摄像头,大华摄像头只有事件,没有输入条件
                return true;
            }
            for (int i = 0; i < dictionaryA.Count; i++)
            {
                var dic = dictionaryA[i];
                string key = dic["key"];
                string comparatorValue = dic["comparator"];
                var list = dictionaryB.FindAll((dictionary) => dictionary["key"] == key && dictionary["comparator"] == comparatorValue);
                if (list.Count> 0)
                {
                    return true;
                }
 
            }
            return false;
        }
 
        /// <summary>
        /// 识别使用功能是否存在属性
        /// </summary>
        /// <param name="key">设备属性,云雀上定义好的</param>
        /// <returns></returns>
        private bool Is_SpkAttribute(string key) {
            ///修改新属性
            ///识别使用功能是否存在属性
            if (this.function==null) {
                return false;
            }
            var job = this.function.GetAttribute(key);
            if (job != null)
            {
                return true;
            }
            return false;
        }
       
    }
}