using Shared.Common;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using ZigBee.Device;
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namespace Shared.Phone.UserCenter
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{
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/// <summary>
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/// 设备属性上报的逻辑类
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/// </summary>
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public class HdlDeviceAttributeLogic : ZigBee.Common.IStatus
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{
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#region ■ 变量声明___________________________
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/// <summary>
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/// 属性上报的逻辑
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/// </summary>
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private static HdlDeviceAttributeLogic m_Current = null;
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/// <summary>
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/// 属性上报的逻辑
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/// </summary>
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public static HdlDeviceAttributeLogic Current
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{
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get
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{
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if (m_Current == null)
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{
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m_Current = new HdlDeviceAttributeLogic();
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}
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return m_Current;
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}
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set
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{
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m_Current = value;
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}
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}
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/// <summary>
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/// 事件集合
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/// </summary>
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private Dictionary<string, Action<CommonDevice>> dicEvent = new Dictionary<string, Action<CommonDevice>>();
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/// <summary>
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/// 命令区分
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/// </summary>
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private Dictionary<string, string> dicCommandDiv = new Dictionary<string, string>();
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#endregion
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#region ■ 添加事件___________________________
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/// <summary>
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/// 添加获取设备属性的事件(推送已经强制指定运行于主线程,属性上报的对象:device.DeviceStatusReport)
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/// </summary>
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/// <param name="mainKeys">标识事件的主键(可以随便填,主要是针对多个界面一起使用的情况)</param>
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/// <param name="comand">命令区分,比如:DeviceStatusReport,IASInfoReport等等</param>
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/// <param name="action">当接收到网关回复之后的回调函数,属性上报的对象:device.DeviceStatusReport</param>
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public void AddAttributeEvent(string mainKeys, string comand, Action<CommonDevice> action)
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{
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lock (this.dicEvent)
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{
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if (this.dicEvent.Count == 0)
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{
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ZbGateway.StatusList.Add(this);
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}
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this.dicEvent[mainKeys] = action;
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this.dicCommandDiv[mainKeys] = comand;
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}
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}
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#endregion
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#region ■ 移除监听___________________________
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/// <summary>
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/// 移除事件
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/// </summary>
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/// <param name="mainKeys">标识事件的主键(可以随便填,主要是针对多个界面一起使用的情况)</param>
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public void RemoveEvent(string mainKeys)
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{
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lock (this.dicEvent)
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{
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if (this.dicEvent.ContainsKey(mainKeys) == true)
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{
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var action = this.dicEvent[mainKeys];
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this.dicEvent.Remove(mainKeys);
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this.dicCommandDiv.Remove(mainKeys);
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action = null;
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}
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if (this.dicEvent.Count == 0)
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{
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ZbGateway.StatusList.Remove(this);
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}
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}
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}
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/// <summary>
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/// 移除全部的事件
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/// </summary>
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public void RemoveAllEvent()
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{
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lock (this.dicEvent)
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{
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var list = new HashSet<string>();
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foreach (var keys in this.dicEvent.Keys)
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{
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list.Add(keys);
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}
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foreach (var keys in list)
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{
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//需要慢慢一个一个的释放Action,听说
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this.RemoveEvent(keys);
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}
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}
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}
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#endregion
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#region ■ 实现接口___________________________
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/// <summary>
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/// 设备状态通知
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/// </summary>
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/// <param name="common"></param>
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/// <param name="typeTag"></param>
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public void DeviceInfoChange(CommonDevice common, string typeTag)
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{
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if (common == null || string.IsNullOrEmpty(common.DeviceAddr) == true)
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{
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//我也不知道这有没有可能
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return;
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}
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lock (this.dicEvent)
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{
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var list = new List<Action<CommonDevice>>();
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foreach (string keys in this.dicEvent.Keys)
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{
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if (this.dicCommandDiv[keys] != typeTag)
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{
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//命令区分不一致,则不调用回调函数
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continue;
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}
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//命令区分一致时,则调用回调函数
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list.Add(this.dicEvent[keys]);
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}
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//有可能在回调函数中移除了事件,导致报错,所以先收集,再调用
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Application.RunOnMainThread(() =>
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{
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foreach (var action in list)
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{
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try
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{
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action?.Invoke(common);
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}
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catch (Exception ex)
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{
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//Log出力
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string msg = "当前激活的界面[" + UserCenterResourse.NowActionFormID + "]";
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HdlLogLogic.Current.WriteLog(-1, msg);
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HdlLogLogic.Current.WriteLog(ex);
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}
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}
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});
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}
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}
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/// <summary>
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/// 不使用
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/// </summary>
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/// <param name="common"></param>
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public void Changed(CommonDevice common)
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{
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}
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/// <summary>
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/// 不使用
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/// </summary>
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public void ChangedILogicStatus(ZigBee.Device.Logic logic)
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{
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}
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/// <summary>
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/// 不使用
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/// </summary>
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public void ChangedISceneStatus(Scene scene)
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{
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}
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#endregion
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#region ■ 一般方法___________________________
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/// <summary>
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/// 是否存在指定的事件
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/// </summary>
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/// <param name="mainkeys"></param>
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/// <returns></returns>
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public bool IsEsixt(string mainkeys)
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{
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return this.dicCommandDiv.ContainsKey(mainkeys);
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}
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#endregion
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}
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}
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