using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading.Tasks;
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using ZigBee.Device;
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namespace Shared.Phone.UserCenter.SharedContent
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{
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/// <summary>
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/// 配置新共享内容的主界面
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/// </summary>
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public class AddNewSharedListRoomForm : EditorCommonForm
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{
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#region ■ 变量声明___________________________
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/// <summary>
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/// 列表控件
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/// </summary>
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private VerticalListControl listView = null;
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/// <summary>
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/// 分享按钮
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/// </summary>
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private BottomClickButton btnShard = null;
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/// <summary>
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/// 成员信息
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/// </summary>
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private MemberInfoRes memberResult = null;
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/// <summary>
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/// 成员的分享数据
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/// </summary>
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private MemberShardInfoData memberShardInfo = null;
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/// <summary>
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/// 选择的房间
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/// </summary>
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private Dictionary<string, Common.Room> dicSelectRoom = new Dictionary<string, Common.Room>();
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/// <summary>
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/// 当前选择的楼层ID
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/// </summary>
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private string nowSelectFloorId = string.Empty;
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#endregion
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#region ■ 初始化_____________________________
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/// <summary>
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/// 画面显示(底层会固定调用此方法,借以完成画面创建)
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/// </summary>
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/// <param name="i_memberResult">成员信息</param>
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/// <param name="i_memberShardInfo">成员的共享信息</param>
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public void ShowForm(MemberInfoRes i_memberResult, MemberShardInfoData i_memberShardInfo)
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{
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this.memberResult = i_memberResult;
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this.memberShardInfo = i_memberShardInfo;
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//设置头部信息
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base.SetTitleText(Language.StringByID(R.MyInternationalizationString.uAddShared));
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//初始化右上角的控件
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this.InitTopRightMenuControl();
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//初始化中部信息
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this.InitMiddleFrame();
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}
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/// <summary>
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/// 初始化中部信息
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/// </summary>
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private void InitMiddleFrame()
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{
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//清空bodyFrame
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this.ClearBodyFrame();
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var frameBack = new FrameLayout();
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frameBack.Height = Application.GetRealHeight(141);
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frameBack.BackgroundColor = UserCenterColor.Current.White;
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bodyFrameLayout.AddChidren(frameBack);
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//房间列表
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var btnTitle = new NormalViewControl(800, 60, true);
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btnTitle.X = ControlCommonResourse.XXLeft;
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btnTitle.Y = Application.GetRealHeight(52);
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btnTitle.TextID = R.MyInternationalizationString.RoomList;
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btnTitle.TextColor = UserCenterColor.Current.TextColor2;
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btnTitle.TextSize = 15;
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frameBack.AddChidren(btnTitle);
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this.listView = new VerticalListControl(29);
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listView.Y = frameBack.Bottom;
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listView.Height = bodyFrameLayout.Height - frameBack.Bottom;
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listView.BackgroundColor = UserCenterColor.Current.White;
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bodyFrameLayout.AddChidren(listView);
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this.btnShard = new BottomClickButton();
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btnShard.TextID = R.MyInternationalizationString.uShared2;
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bodyFrameLayout.AddChidren(btnShard);
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btnShard.Visible = false;
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btnShard.ButtonClickEvent += (sender, e) =>
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{
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var listRoom = new List<Common.Room>();
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foreach (var room in this.dicSelectRoom.Values)
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{
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listRoom.Add(room);
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}
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//执行分享指定区域
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this.DoSharedContentByRoom(listRoom);
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};
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HdlThreadLogic.Current.RunThread(() =>
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{
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//初始化区域列表
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this.InitAreaListRow(this.nowSelectFloorId);
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});
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}
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/// <summary>
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/// 初始化右上角的控件
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/// </summary>
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private void InitTopRightMenuControl()
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{
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//获取楼层
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var dicFloor = HdlRoomLogic.Current.GetFloorSortList();
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if (dicFloor.Count == 0)
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{
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return;
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}
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var btnIconContr = new MostRightIconControl(69, 69);
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btnIconContr.UnSelectedImagePath = "Item/Drop_Down.png";
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topFrameLayout.AddChidren(btnIconContr);
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btnIconContr.InitControl();
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var btnFloor = new NormalViewControl(300, 69, true);
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btnFloor.Gravity = Gravity.CenterVertical;
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btnFloor.X = btnIconContr.X + btnIconContr.btnIcon.X - Application.GetRealWidth(300);
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btnFloor.TextAlignment = TextAlignment.CenterRight;
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topFrameLayout.AddChidren(btnFloor);
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foreach (var floorId in dicFloor.Keys)
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{
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//第一个楼层
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this.nowSelectFloorId = floorId;
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btnFloor.Text = dicFloor[floorId];
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break;
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}
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btnIconContr.ButtonClickEvent += (sender, e) =>
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{
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//楼层菜单
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var contr = new TopRightFloorMenuControl(dicFloor.Count, 2, Language.StringByID(R.MyInternationalizationString.SelectFloor));
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foreach (var floorId in dicFloor.Keys)
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{
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contr.AddRowMenu(floorId, () =>
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{
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//记录起选择的ID
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this.nowSelectFloorId = floorId;
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btnFloor.Text = dicFloor[this.nowSelectFloorId];
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//初始化中部信息
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this.InitMiddleFrame();
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});
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}
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};
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}
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#endregion
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#region ■ 区域列表___________________________
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/// <summary>
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/// 初始化区域列表
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/// </summary>
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/// <param name="floorId">楼层ID</param>
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private void InitAreaListRow(string floorId)
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{
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dicSelectRoom.Clear();
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var listRoom = HdlRoomLogic.Current.GetFloorSortRoom(floorId, false);
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HdlThreadLogic.Current.RunMain(() =>
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{
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var listDataRoom = new List<Common.Room>();
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for (int i = 0; i < listRoom.Count; i++)
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{
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//检测能否显示该房间
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if (this.CheckCanShowRow(listRoom[i]) == true)
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{
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listDataRoom.Add(listRoom[i]);
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}
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}
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for (int i = 0; i < listDataRoom.Count; i++)
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{
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//添加房间行
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this.AddRoomRow(listDataRoom[i], i != listDataRoom.Count - 1);
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}
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//调整真实高度
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listView.AdjustRealHeight(Application.GetRealHeight(23));
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if (listView.Y + listView.Height > btnShard.Y)
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{
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//当这个列表控件的高度已经超过了【分享按钮】时,将它的高度直接扩大到最大化
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listView.RecoverHeight();
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//然后再添加一个空白的控件,促使它能够向上滑动
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var frameTemp = new FrameLayout();
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frameTemp.Height = bodyFrameLayout.Height - btnShard.Y;
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listView.AddChidren(frameTemp);
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}
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if (listDataRoom.Count == 0)
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{
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//如果没有能够共享的房间
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bodyFrameLayout.RemoveAll();
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//无可共享的房间
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this.ShowNotDataImage(bodyFrameLayout, Language.StringByID(R.MyInternationalizationString.uNotCanShardRoomMsg), "Item/NotShardPic.png", 383, 279);
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}
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});
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}
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/// <summary>
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/// 添加房间行
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/// </summary>
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/// <param name="room"></param>
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/// <param name="addLine"></param>
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private void AddRoomRow(Common.Room room, bool addLine)
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{
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var row = new FrameRowControl(listView.rowSpace / 2);
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row.MainKeys = room.Id;
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listView.AddChidren(row);
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//图标
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var btnIcon = row.AddLeftIcon(81);
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btnIcon.UnSelectedImagePath = "Item/RoomIconSelected.png";
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//房间名
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var btnName = row.AddLeftCaption(room.Name, 650);
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btnName.TextSize = 15;
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if (addLine == true)
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{
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//底线
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row.AddBottomLine();
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}
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row.ButtonClickEvent += (sender, e) =>
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{
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var form = new AddNewSharedContentForm();
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form.AddForm(room, memberShardInfo);
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};
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//选择
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var btnSelect = row.AddMostRightEmptyIcon(69, 69);
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btnSelect.UnSelectedImagePath = "Item/ItemUnSelected.png";
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btnSelect.SelectedImagePath = "Item/ItemSelected.png";
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row.ChangedChidrenBindMode(btnSelect, ChidrenBindMode.NotBind);
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btnSelect.ButtonClickEvent += (sender, e) =>
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{
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if (btnSelect.IsSelected == true)
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{
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btnSelect.IsSelected = false;
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dicSelectRoom.Remove(room.Id);
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if (dicSelectRoom.Count == 0)
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{
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btnShard.Visible = false;
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}
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}
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else
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{
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btnSelect.IsSelected = true;
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dicSelectRoom[room.Id] = room;
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if (btnShard.Visible == false)
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{
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btnShard.Visible = true;
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}
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}
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};
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}
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#endregion
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#region ■ 分享指定区域_______________________
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/// <summary>
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/// 执行分享指定区域
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/// </summary>
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/// <param name="room">指定要分享的房间</param>
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public void DoSharedContentByRoom(List<Common.Room> listRoom)
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{
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//获取需要上传的设备(按房间List顺序分组)
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var dicDevice = new Dictionary<int, List<CommonDevice>>();
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//获取需要上传的场景,这个东西不要获取它的绑定目标(按房间List顺序分组)
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var dicScene = new Dictionary<int, List<Common.SceneUI>>();
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//获取需要上传的房间数据
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int fileCount = this.GetUpLoadRoomData(listRoom, dicDevice, dicScene);
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var listCheckFile = new HashSet<string>();
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HdlThreadLogic.Current.RunThread(() =>
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{
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//打开进度条
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this.ShowProgressBar();
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for (int index = 0; index < listRoom.Count; index++)
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{
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//执行上传
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var result = HdlShardLogic.Current.DoUploadSharedContent(memberShardInfo, listRoom[index], dicDevice[index], dicScene[index], fileCount, listCheckFile);
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if (result == false)
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{
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break;
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}
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}
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//关闭进度条
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this.CloseProgressBar();
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//不管成功还是失败,都刷新界面
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HdlThreadLogic.Current.RunMain(() =>
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{
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if (this.Parent != null)
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{
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//重新刷新界面
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this.InitMiddleFrame();
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}
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});
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});
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}
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/// <summary>
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/// 获取需要上传的房间数据
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/// </summary>
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/// <param name="listRoom">需要上传的房间列表</param>
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/// <param name="dicDevice">获取需要上传的设备(按房间List顺序分组)</param>
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/// <param name="dicScene">获取需要上传的场景,这个东西不要获取它的绑定目标(按房间List顺序分组)</param>
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/// <returns></returns>
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private int GetUpLoadRoomData(List<Common.Room> listRoom, Dictionary<int, List<CommonDevice>> dicDevice, Dictionary<int, List<Common.SceneUI>> dicScene)
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{
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var listAllFile = new HashSet<string>();
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for (int i = 0; i < listRoom.Count; i++)
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{
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//按房间List顺序分组的设备列表
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var listDevice = new List<CommonDevice>();
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dicDevice[i] = listDevice;
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//按房间List顺序分组的场景列表
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var listScene = new List<Common.SceneUI>();
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dicScene[i] = listScene;
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//获取房间全部设备
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foreach (var deviceKeys in listRoom[i].ListDevice)
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{
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var device = Common.LocalDevice.Current.GetDevice(deviceKeys);
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if (device == null || memberShardInfo.dicAllShardKeys.ContainsKey(device.FilePath) == true)
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{
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//异常
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continue;
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}
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string deviceFile = device.FilePath;
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if (memberShardInfo.dicAllShardKeys.ContainsKey(deviceFile) == false)
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{
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//或者已经分享了的,不再显示
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listDevice.Add(device);
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if (listAllFile.Contains(deviceFile) == false)
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{
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listAllFile.Add(deviceFile);
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}
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}
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}
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//获取场景里面嵌套的子设备和子场景(计算总数用)
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var listCheck = new HashSet<string>();
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var listChirdDevice = new List<CommonDevice>();
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var listChirdScene = new List<Common.SceneUI>();
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//获取房间全部场景
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foreach (var sceneId in listRoom[i].ListSceneId)
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{
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var sceneUi = HdlSceneLogic.Current.GetSceneUIBySceneId(sceneId);
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if (sceneUi == null || memberShardInfo.dicAllShardKeys.ContainsKey(sceneUi.FileName) == true)
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{
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//异常,或者已经分享了的,不再显示
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continue;
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}
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listScene.Add(sceneUi);
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//从缓存获取场景的执行目标(这个函数是计算总数用)
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HdlShardLogic.Current.GetSceneDeviceList(sceneUi, listCheck, listChirdScene, listChirdDevice);
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if (listAllFile.Contains(sceneUi.FileName) == false)
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{
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listAllFile.Add(sceneUi.FileName);
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}
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}
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foreach (var device in listChirdDevice)
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{
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//嵌套子设备的文件名字(计算总数用)
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string deviceFile = device.FilePath;
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if (listAllFile.Contains(deviceFile) == false)
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{
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listAllFile.Add(deviceFile);
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}
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}
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foreach (var secene in listChirdScene)
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{
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//嵌套子场景的文件名字(计算总数用)
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if (listAllFile.Contains(secene.FileName) == false)
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{
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listAllFile.Add(secene.FileName);
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}
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}
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//房间文件
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listAllFile.Add(listRoom[i].FileName);
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}
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//如果有楼层的话
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if (Common.Config.Instance.Home.FloorDics.Count > 0)
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{
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return listAllFile.Count + 1;
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}
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return listAllFile.Count;
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}
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#endregion
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#region ■ 界面重新激活事件___________________
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/// <summary>
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/// 自身的上层界面关闭后,它自身处于最上层时,触发的事件
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/// </summary>
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public override int FormActionAgainEvent()
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{
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//重新刷新界面
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this.InitMiddleFrame();
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return 1;
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}
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#endregion
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#region ■ 一般方法___________________________
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/// <summary>
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/// 检测该房间能否显示
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/// </summary>
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/// <param name="room"></param>
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/// <returns></returns>
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private bool CheckCanShowRow(Common.Room room)
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{
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if (room.ListDevice.Count == 0 && room.ListSceneId.Count == 0)
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{
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return false;
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}
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if (room.IsLove == true)
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{
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return false;
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}
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if (memberShardInfo.dicShardRoom.ContainsKey(room.FileName) == false)
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{
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//没有这个房间
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return true;
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}
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foreach (var deviceKeys in room.ListDevice)
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{
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var device = Common.LocalDevice.Current.GetDevice(deviceKeys);
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if (device == null)
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{
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continue;
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}
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if (memberShardInfo.dicAllShardKeys.ContainsKey(device.FilePath) == false)
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{
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//存在未分享的设备的话,此房间可以显示
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return true;
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}
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}
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foreach (var sceneId in room.ListSceneId)
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{
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var sceneUi = HdlSceneLogic.Current.GetSceneUIBySceneId(sceneId);
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if (sceneUi == null)
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{
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continue;
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}
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if (memberShardInfo.dicAllShardKeys.ContainsKey(sceneUi.FileName) == false)
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{
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//存在未分享的场景的话,此房间可以显示
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return true;
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}
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}
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return false;
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}
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#endregion
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#region ■ 结构体_____________________________
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/// <summary>
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/// 接收分享数据
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/// </summary>
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private class MemberShardInfoResult
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{
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/// <summary>
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/// 文件名字
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/// </summary>
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public string ShareName = string.Empty;
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/// <summary>
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/// 主键
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/// </summary>
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public string DistributedMark = string.Empty;
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}
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#endregion
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}
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}
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