| | |
| | | |
| | | namespace Shared.IOS.ESVideoPhoneSDK |
| | | { |
| | | // The first step to creating a binding is to add your native library ("libNativeLibrary.a") |
| | | // to the project by right-clicking (or Control-clicking) the folder containing this source |
| | | // file and clicking "Add files..." and then simply select the native library (or libraries) |
| | | // that you want to bind. |
| | | // |
| | | // When you do that, you'll notice that MonoDevelop generates a code-behind file for each |
| | | // native library which will contain a [LinkWith] attribute. VisualStudio auto-detects the |
| | | // architectures that the native library supports and fills in that information for you, |
| | | // however, it cannot auto-detect any Frameworks or other system libraries that the |
| | | // native library may depend on, so you'll need to fill in that information yourself. |
| | | // |
| | | // Once you've done that, you're ready to move on to binding the API... |
| | | // |
| | | // |
| | | // Here is where you'd define your API definition for the native Objective-C library. |
| | | // |
| | | // For example, to bind the following Objective-C class: |
| | | // |
| | | // @interface Widget : NSObject { |
| | | // } |
| | | // |
| | | // The C# binding would look like this: |
| | | // |
| | | // [BaseType (typeof (NSObject))] |
| | | // interface Widget { |
| | | // } |
| | | // |
| | | // To bind Objective-C properties, such as: |
| | | // |
| | | // @property (nonatomic, readwrite, assign) CGPoint center; |
| | | // |
| | | // You would add a property definition in the C# interface like so: |
| | | // |
| | | // [Export ("center")] |
| | | // CGPoint Center { get; set; } |
| | | // |
| | | // To bind an Objective-C method, such as: |
| | | // |
| | | // -(void) doSomething:(NSObject *)object atIndex:(NSInteger)index; |
| | | // |
| | | // You would add a method definition to the C# interface like so: |
| | | // |
| | | // [Export ("doSomething:atIndex:")] |
| | | // void DoSomething (NSObject object, int index); |
| | | // |
| | | // Objective-C "constructors" such as: |
| | | // |
| | | // -(id)initWithElmo:(ElmoMuppet *)elmo; |
| | | // |
| | | // Can be bound as: |
| | | // |
| | | // [Export ("initWithElmo:")] |
| | | // IntPtr Constructor (ElmoMuppet elmo); |
| | | // |
| | | // For more information, see https://aka.ms/ios-binding |
| | | // |
| | | |
| | | |
| | | //***************************监控页面*********************** |
| | | // typedef void (^CollectButtonCallBack)(_Bool); |