wxr
2020-03-31 002a3f2e9d2f9579c01f88af12bd8a320003569f
HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
@@ -1,10 +1,46 @@
using System;
using HDL_ON.Entity;
using Shared;
namespace HDL_ON.UI
{
    public partial class RollingShutterPage
    {
        /// <summary>
        /// 更新窗帘
        /// </summary>
        /// <param name="uCurtain"></param>
        public static void UpdataState(Curtain uCurtain)
        {
            Application.RunOnMainThread(() => {
                if (bodyView == null)
                    return;
                if (uCurtain.functionType == bodyView.curtain.functionType && uCurtain.sid == bodyView.curtain.sid)
                {
                    if (uCurtain.on_off == "stop")
                    {
                        bodyView.btnCurtainOpen.IsSelected = true;
                        bodyView.btnCurtainClose.IsSelected = false;
                        bodyView.btnCurtainStop.IsSelected = false;
                    }
                    else if (uCurtain.on_off == "on")
                    {
                        bodyView.btnCurtainOpen.IsSelected = true;
                        bodyView.btnCurtainClose.IsSelected = false;
                        bodyView.btnCurtainStop.IsSelected = false;
                    }
                    else if (uCurtain.on_off == "off")
                    {
                        bodyView.btnCurtainOpen.IsSelected = false;
                        bodyView.btnCurtainClose.IsSelected = true;
                        bodyView.btnCurtainStop.IsSelected = false;
                    }
                    bodyView.controlBar.Progress = bodyView.curtainSeekBar.Progress = Convert.ToInt32(uCurtain.openLevel);
                }
            });
        }
        /// <summary>
        /// 加载事件列表
        /// </summary>
@@ -15,8 +51,8 @@
            //回退刷新信息事件
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
                btnFunctionName.Text = btnFunctionName_Out.Text = curtain.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = curtain.GetRoomListName();
            };
        }
        /// <summary>
@@ -25,36 +61,128 @@
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = function.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                btnCollection.IsSelected = curtain.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                DB_ResidenceData.residenceData.SaveResidenceData();
            };
        }
        /// <summary>
        /// 加载窗帘开关停按钮控制事件
        /// 加载窗帘控制事件
        /// </summary>
        void LoadEvent_ControlEvent()
        {
            btnCurtainClose.MouseDownEventHandler += (sender, e) => {
            btnCurtainClose.MouseUpEventHandler = (sender, e) => {
                btnCurtainClose.IsSelected = true;
            };
            btnCurtainClose.MouseUpEventHandler += (sender, e) => {
                btnCurtainClose.IsSelected = false;
            };
            btnCurtainStop.MouseDownEventHandler += (sender, e) => {
                btnCurtainStop.IsSelected = true;
            };
            btnCurtainStop.MouseUpEventHandler += (sender, e) => {
                btnCurtainStop.IsSelected = false;
                btnCurtainOpen.IsSelected = false;
                curtain.on_off = "off";
                curtain.openLevel = 0;
                Control.Send(CommandType_A.write, curtain);
            };
            btnCurtainOpen.MouseDownEventHandler += (sender, e) => {
                btnCurtainOpen.IsSelected = true;
            };
            btnCurtainOpen.MouseUpEventHandler += (sender, e) => {
            btnCurtainStop.MouseDownEventHandler = (sender, e) => {
                btnCurtainStop.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainOpen.IsSelected = false;
            };
            btnCurtainStop.MouseUpEventHandler = (sender, e) => {
                btnCurtainOpen.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainStop.IsSelected = false;
                curtain.on_off = "stop";
                Control.Send(CommandType_A.write, curtain);
            };
            btnCurtainOpen.MouseUpEventHandler = (sender, e) => {
                btnCurtainOpen.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainStop.IsSelected = false;
                curtain.on_off = "on";
                curtain.openLevel = 100;
                Control.Send(CommandType_A.write, curtain);
            };
            DateTime delayTime = DateTime.MinValue;
            btnMinusSignIcon.MouseDownEventHandler = (sender, e) => {
                if (curtain.openLevel > 1)
                {
                    curtain.openLevel--;
                    controlBar.Progress = curtain.openLevel;
                    delayTime = DateTime.Now;
                    new System.Threading.Thread(() => {
                        while (delayTime != DateTime.MaxValue)
                        {
                            System.Threading.Thread.Sleep(100);
                            if ((DateTime.Now - delayTime).TotalSeconds > 1)
                            {
                                if (curtain.openLevel < 1)
                                {
                                    break;
                                }
                                curtain.openLevel--;
                                Application.RunOnMainThread(() => {
                                    controlBar.Progress = curtain.openLevel;
                                });
                            }
                        }
                    })
                    { IsBackground = true }.Start();
                }
            };
            btnMinusSignIcon.MouseUpEventHandler = (sender, e) => {
                delayTime = DateTime.MaxValue;
                Control.Send(CommandType_A.write, curtain);
            };
            btnPlusSgnIcon.MouseDownEventHandler = (sender, e) => {
                if (curtain.openLevel > 1)
                {
                    curtain.openLevel++;
                    controlBar.Progress = curtain.openLevel;
                    delayTime = DateTime.Now;
                    new System.Threading.Thread(() => {
                        while (delayTime != DateTime.MaxValue)
                        {
                            System.Threading.Thread.Sleep(100);
                            if ((DateTime.Now - delayTime).TotalSeconds > 1)
                            {
                                if (curtain.openLevel > 99)
                                {
                                    break;
                                }
                                curtain.openLevel++;
                                Application.RunOnMainThread(() => {
                                    controlBar.Progress = curtain.openLevel;
                                });
                            }
                        }
                    })
                    { IsBackground = true }.Start();
                }
            };
            btnPlusSgnIcon.MouseUpEventHandler = (sender, e) => {
                delayTime = DateTime.MaxValue;
                Control.Send(CommandType_A.write, curtain);
            };
            curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
            {
                delayTime = DateTime.Now;
                new System.Threading.Thread(() =>
                {
                    while (delayTime != DateTime.MaxValue)
                    {
                        System.Threading.Thread.Sleep(100);
                        if ((DateTime.Now - delayTime).TotalSeconds > 1)
                        {
                            curtain.openLevel = e;
                            Control.Send(CommandType_A.write, curtain);
                        }
                    }
                })
                { IsBackground = true }.Start();
            };
        }
    }