| | |
| | | if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid) |
| | | { |
| | | bodyView.dimmerBar.Progress = uFunction.brightness; |
| | | bodyView.dimmerBar.WaveColor = uFunction.on_off == 1 ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | bodyView.btnSwitch.IsSelected = uFunction.on_off == 1; |
| | | bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | bodyView.btnSwitch.IsSelected = uFunction.on_off == "on"; |
| | | } |
| | | } |
| | | catch (Exception ex) |
| | |
| | | } |
| | | btnSwitch.IsSelected = e > 0 ? true : false; |
| | | light.brightness = e; |
| | | light.on_off = e > 0 ? 1 : 0; |
| | | light.on_off = e > 0 ? "on" : "off"; |
| | | |
| | | if (e == 0 || e == 100) |
| | | { |
| | | Control.Send("write", this.light); |
| | | Control.Send(CommandType_A.write, this.light); |
| | | } |
| | | else |
| | | { |
| | |
| | | dimmerTime = DateTime.Now; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | Control.Send("write", light); |
| | | Control.Send(CommandType_A.write, light); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | |
| | | dimmerBar.WaveColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | light.on_off = btnSwitch.IsSelected ? 1 : 0; |
| | | Control.Send("write", this.light); |
| | | light.on_off = btnSwitch.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, this.light); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | }; |