wxr
2020-05-11 7f233a10afa6882b4d9531185af60e8843bc1af2
HDL_ON/Entity/Function/FloorHeating.cs
@@ -1,11 +1,346 @@
using System;
using System.Collections.Generic;
namespace HDL_ON.Entity
{
    public class FloorHeating : Function
    {
        /*
        *地热:trait: [switch, mode, temperature, lock]
        *属性 描述
        *switch   on/off
        *mode    day, night,away, vacation, timer
        *temperature up,down,value
        *lock   boolean(Lock锁定控制)
        */
        public FloorHeating()
        {
        }
        /// <summary>
        /// 当前温度模式
        /// 0:摄氏度
        /// 1:华氏度
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public int curTempType = 0;
        /// <summary>
        /// 工作模式
        /// 0:地热模式;1:地冷模式;
        /// 2:地热功率模式;3:地冷功率模式;
        /// </summary>
        public int workMode = 0;
        /// <summary>
        /// 当前温度模式字符
        /// </summary>
        public string curTempTypeString
        {
            get
            {
                if (curTempType == 0)
                {
                    return "°C";
                }
                else
                {
                    return "°F";
                }
            }
        }
        /// <summary>
        /// 当前模式
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string curMode = "day";
        /// <summary>
        /// 工作模式对应的工作温度
        /// </summary>
        public Dictionary<string, byte> modeTemp = new Dictionary<string, byte>();
        /// <summary>
        /// 当前模式索引
        /// bus控制命令使用
        /// </summary>
        public byte curModeIndex
        {
            get
            {
                try
                {
                    byte index = 0;
                    switch (curMode)
                    {
                        case "day":
                            index = 2;
                            break;
                        case "night":
                            index = 3;
                            break;
                        case "away":
                            index = 4;
                            break;
                        case "ordinary":
                            index = 1;
                            break;
                        case "timer":
                            index = 5;
                            break;
                        default:
                            index = 0;
                            break;
                    }
                    return index;
                }
                catch (Exception ex)
                {
                    MainPage.Log($"get curModeIndex error : {ex.Message}");
                    return 0;
                }
            }
            set
            {
                switch (value)
                {
                    case 5:
                        curMode = "timer";
                        break;
                    case 1:
                        curMode = "ordinary";
                        break;
                    case 2:
                        curMode = "day";
                        break;
                    case 3:
                        curMode = "night";
                        break;
                    case 4:
                        curMode = "away";
                        break;
                    default:
                        curMode = "cool";
                        break;
                }
            }
        }
        [Newtonsoft.Json.JsonIgnore]
        public Trait trait_mode;
        /// <summary>
        /// 模式列表
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public List<string> modeList
        {
            get
            {
                try
                {
                    if (trait_mode == null)
                    {
                        trait_mode = propertList.Find((obj) => obj.attri == "mode");
                        //找不到属性需要声明一个,防止报错闪退
                        if (trait_mode == null)
                        {
                            trait_mode = new Trait()
                            {
                                attri = "mode",
                                value = new List<string> { "day", "night", "away", "timer", "ordinary" },
                                max = 4,
                                min = 0,
                            };
                        }
                        trait_mode.curValues = trait_mode.value[trait_mode.min];
                    }
                    return trait_mode.value;
                }
                catch (Exception ex)
                {
                    MainPage.Log($"ac get mode error : {ex.Message}");
                    return new List<string> { "day", "night", "away", "timer", "ordinary" };
                }
            }
        }
        /// <summary>
        /// 时间标记
        /// 0:白天;1:夜晚
        /// </summary>
        public byte timeFlag = 0;
        /// <summary>
        /// 室内温度
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public int indoorTemp = 20;
        /// <summary>
        /// 当前温度
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public int curTemp
        {
            get
            {
                switch (curMode)
                {
                    case "day":
                        if (!modeTemp.ContainsKey("day"))
                        {
                            modeTemp.Add("day", 20);
                        }
                        return modeTemp["day"];
                    case "night":
                        if (!modeTemp.ContainsKey("night"))
                        {
                            modeTemp.Add("night", 20);
                        }
                        return modeTemp["night"];
                    case "away":
                        if (!modeTemp.ContainsKey("away"))
                        {
                            modeTemp.Add("away", 20);
                        }
                        return modeTemp["away"];
                    case "ordinary":
                        if (!modeTemp.ContainsKey("ordinary"))
                        {
                            modeTemp.Add("ordinary", 20);
                        }
                        return modeTemp["ordinary"];
                    case "timer":
                        if (timeFlag == 0)
                        {
                            if (!modeTemp.ContainsKey("day"))
                            {
                                modeTemp.Add("day", 20);
                            }
                            return modeTemp["day"];
                        }
                        else
                        {
                            if (!modeTemp.ContainsKey("night"))
                            {
                                modeTemp.Add("night", 20);
                            }
                            return modeTemp["night"];
                        }
                }
                return 20;
            }
            set
            {
                switch (curMode)
                {
                    case "day":
                        if (!modeTemp.ContainsKey("day"))
                        {
                            modeTemp.Add("day", (byte)value);
                        }
                        else
                        {
                            modeTemp["day"] = (byte)value;
                        }
                        return;
                    case "night":
                        if (!modeTemp.ContainsKey("night"))
                        {
                            modeTemp.Add("night", (byte)value);
                        }
                        else
                        {
                            modeTemp["night"] = (byte)value;
                        }
                        break;
                    case "away":
                        if (!modeTemp.ContainsKey("away"))
                        {
                            modeTemp.Add("away", (byte)value);
                        }
                        else
                        {
                            modeTemp["away"] = (byte)value;
                        }
                        break;
                    case "ordinary":
                        if (!modeTemp.ContainsKey("ordinary"))
                        {
                            modeTemp.Add("ordinary", (byte)value);
                        }
                        else
                        {
                            modeTemp["ordinary"] = (byte)value;
                        }
                        break;
                    case "timer":
                        if (timeFlag == 0)
                        {
                            if (!modeTemp.ContainsKey("day"))
                            {
                                modeTemp.Add("day", (byte)value);
                            }
                            else
                            {
                                modeTemp["day"] = (byte)value;
                            }
                        }
                        else
                        {
                            if (!modeTemp.ContainsKey("night"))
                            {
                                modeTemp.Add("night", (byte)value);
                            }
                            else
                            {
                                modeTemp["night"] = (byte)value;
                            }
                        }
                        break;
                }
            }
        }
        /// <summary>
        /// 当前模式的icon路径
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string curModeImage
        {
            get
            {
                try
                {
                    var imagePath = "FunctionIcon/AC/HeatingIcon.png";
                    switch (curMode)
                    {
                        case "day":
                            imagePath = "FunctionIcon/AC/HeatingIcon.png";
                            break;
                        case "night":
                            imagePath = "FunctionIcon/FloorHeating/NightIcon.png";
                            break;
                        case "away":
                            imagePath = "FunctionIcon/FloorHeating/AwayIcon.png";
                            break;
                        case "timer":
                            imagePath = "FunctionIcon/AC/AutoIcon.png";
                            break;
                        case "ordinary":
                            imagePath = "FunctionIcon/FloorHeating/OrdinaryIcon.png";
                            break;
                        default:
                            imagePath = "FunctionIcon/AC/HeatingIcon.png";
                            break;
                    }
                    return imagePath;
                }
                catch (Exception ex)
                {
                    MainPage.Log($"ac ge curModeImage error : {ex.Message}");
                    return "FunctionIcon/AC/CoolIcon.png";
                }
            }
        }
    }
}