陈嘉乐
2020-07-28 af4101b1d8461331bc3163b738fc75d4bf67c85c
HDL_ON/UI/UI2/FuntionControlView/Music/A31PlayMusicPage.cs
@@ -44,7 +44,7 @@
            {
                RemoveFromParent();
            };
            topView.setBtn.MouseUpEventHandler += (sender, e) =>
            topView.clickSetBtn.MouseUpEventHandler += (sender, e) =>
            {
                A31MusicSourcePage a31MusicSourcePage = new A31MusicSourcePage();
                MainPage.BasePageView.AddChidren(a31MusicSourcePage);
@@ -61,9 +61,36 @@
            this.AddChidren(middLayout);
            ///加载播放音乐界面的控件方法
            playView.viewFrameLayout(middLayout);
            //收藏图标事件
            playView.collectIconBtn.MouseUpEventHandler += (sender, e) =>
            {
                playView.collectIconBtn.IsSelected = !playView.collectIconBtn.IsSelected;
                if (playView.collectIconBtn.IsSelected)
                {
                    A31MusicModel.Current.collection = true;
                }
                else
                {
                    A31MusicModel.Current.collection = false;
                }
            };
            #endregion
            //快进滑动事件;
            EventHandler<int> seekClick = (sender, e) =>
            {
                int totalSecond = (int)(playView.diyArcSeekBar.Progress * 1.0f / 100 * int.Parse(A31MusicModel.Current.A31PlayStatus.totlen) / 1000);
                //分钟
                int Minute = totalSecond / 60;
                //秒钟
                int Second = totalSecond % 60;
                string time = "00" + ":" + (Minute.ToString().Length < 2 ? "0" + Minute.ToString() : Minute.ToString()) + ":" + (Second.ToString().Length < 2 ? "0" + Second.ToString() : Second.ToString());
                SendMethod.Seek(time, A31MusicModel.Current);
                A31MusicModel.Current.A31PlayStatus.curpos = (DateTime.Parse(time) - DateTime.Parse("00:00:00")).TotalMilliseconds.ToString();
            };
            //playView.diyArcSeekBar.OnProgressChangedEvent += seekClick;
            playView.diyArcSeekBar.OnStopTrackingTouchEvent += seekClick;//快进滑动不发命令,
            ///切换播放模式点击事件;
            playView.playOrderBtn.MouseUpEventHandler += (sender, e) =>
             {
@@ -138,7 +165,6 @@
                    {
                        A31MusicModel.Current.LoveMusicInfoList.RemoveAll((musicInfo) =>
                        {
                            //也要加歌手名判断
                            return musicInfo.URL == url;
                        });
                    }
@@ -486,16 +512,23 @@
                                    playView.loveBtn.IsSelected = false;
                                }
                            }
                            playView.regionBtn.Text = A31MusicModel.Current.GetRoomListName();
                            if (A31MusicModel.Current.collection)
                            {
                                playView.collectIconBtn.IsSelected = true;
                            }
                            else
                            {
                                playView.collectIconBtn.IsSelected = false;
                            }
                            //if (A31MusicModel.Current.A31PlayStatus.IsMute)
                            //{
                            //    btnMute.IsSelected = true;//静音图标
                            //   // btnMute.IsSelected = true;//静音图标
                            //    playView.volSeekBar.Progress = 0;
                            //}
                            //else
                            //{
                            //    btnMute.IsSelected = false;//静音图标
                            //   // btnMute.IsSelected = false;//静音图标
                            //    if (1000 < (DateTime.Now - A31MusicModel.ProgressDateTime).TotalMilliseconds)
                            //    {
                            //        //声音进度条;
@@ -531,12 +564,12 @@
                                if (totalSecond == 0)
                                {
                                    //歌曲进度条
                                    //playView.volSeekBar.Progress = 0;
                                    playView.diyArcSeekBar.Progress = 0;
                                }
                                else
                                {
                                    //歌曲进度条
                                    //playView.volSeekBar.Progress = (int)(playSecond * 100.0 / totalSecond);//+1
                                    playView.diyArcSeekBar.Progress = (int)(playSecond * 100.0 / totalSecond);//+1
                                }
                            }