陈嘉乐
2020-08-19 b764dff5c4f4a7b0cde45a8d3eb28ff2a315cc29
HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
@@ -58,25 +58,21 @@
        {
            btnSwitchIcon.MouseUpEventHandler += (sender, e) =>
            {
                btnSwitchIcon.IsSelected = btnSwitch.IsSelected = !btnSwitchIcon.IsSelected;
                btnSwitch.IsSelected = btnSwitchIcon.IsSelected = !btnSwitchIcon.IsSelected;
                new System.Threading.Thread(() =>
                {
                    var light = this.light as Light;
                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
                    Control.Send(CommandType_A.write, this.light);
                    light.on_off = btnSwitchIcon.IsSelected ? "on" : "off";
                    Control.Send(CommandType_A.write, light);
                })
                { IsBackground = true }.Start();
            };
            btnSwitch.MouseUpEventHandler += (sender, e) =>
            {
                btnSwitch.IsSelected = btnSwitchIcon.IsSelected = !btnSwitch.IsSelected;
                btnSwitchIcon.IsSelected = btnSwitch.IsSelected = !btnSwitch.IsSelected;
                new System.Threading.Thread(() =>
                {
                    var light = this.light as Light;
                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
                    Control.Send(CommandType_A.write, this.light);
                    Control.Send(CommandType_A.write, light);
                })
                { IsBackground = true }.Start();
            };