陈嘉乐
2020-05-26 c209a50cabf524c146fb2d02ce09cfc46c7c2f70
HDL_ON/UI/Music/A31PlayMusicPage.cs
@@ -261,7 +261,7 @@
                            A31MusicModel.Current.CurrentPlayMusicInfoList = new List<MusicInfo>();
                            return;
                        }
                        var playString = SendMethod.GetCurrentPlayList();
                        var playString = SendMethod.GetCurrentPlayList(A31MusicModel.Current);
                        A31MusicModel.Current.CurrentPlayMusicInfoList = new List<MusicInfo>();
                        var se = System.Security.SecurityElement.FromString(playString);
                        while (se.Children != null)
@@ -318,7 +318,7 @@
            EventHandler<int> progressClick = (sender, e) =>
            {
                playView.volValueBtn.Text = playView.volSeekBar.Progress + "%";
                A31MusicModel.Current.ControlVolume(playView.volSeekBar.Progress);
                SendMethod.ControlVolume(playView.volSeekBar.Progress,A31MusicModel.Current);
                A31MusicModel.Current.A31PlayStatus.vol = playView.volSeekBar.Progress.ToString();
            };
            playView.volSeekBar.OnProgressChangedEvent += progressClick;
@@ -327,7 +327,7 @@
            playView.prevBtn.MouseDownEventHandler += (sender, e) =>
            {
                playView.prevBtn.IsSelected = true;
                SendMethod.Previous();
                SendMethod.Previous(A31MusicModel.Current);
            };
            playView.prevBtn.MouseUpEventHandler += (sender, e) =>
            {
@@ -339,13 +339,13 @@
                if (playView.playBtn.IsSelected)
                {
                    playView.playBtn.IsSelected = false;
                    SendMethod.Pause();
                    SendMethod.Pause(A31MusicModel.Current);
                    A31MusicModel.Current.A31PlayStatus.status = "pause";
                }
                else
                {
                    playView.playBtn.IsSelected = true;
                    SendMethod.Play();
                    SendMethod.Play(A31MusicModel.Current);
                    A31MusicModel.Current.A31PlayStatus.status = "play";
                }
            };
@@ -353,7 +353,7 @@
            playView.nextBtn.MouseDownEventHandler += (sender, e) =>
            {
                playView.nextBtn.IsSelected = true;
                SendMethod.Next();
                SendMethod.Next(A31MusicModel.Current);
            };
            playView.nextBtn.MouseUpEventHandler += (sender, e) =>
            {
@@ -367,7 +367,7 @@
                    return;
                }
                playView.volSeekBar.Progress = volume;
                A31MusicModel.Current.ControlVolume(playView.volSeekBar.Progress);
                SendMethod.ControlVolume(playView.volSeekBar.Progress,A31MusicModel.Current);
                A31MusicModel.Current.A31PlayStatus.vol = playView.volSeekBar.Progress.ToString();
            };
@@ -636,7 +636,7 @@
                            A31MusicModel.Current.A31PlayStatus.Title = songBtn.Text;
                            System.Threading.Tasks.Task.Run(() =>
                            {
                                SendMethod.ListMusicPlay(playListName, clickBtn.Tag);
                                SendMethod.ListMusicPlay(playListName, clickBtn.Tag,A31MusicModel.Current);
                            });
                        });
                    });