陈嘉乐
2020-06-05 c26c06ef4a22d6fb9e59dc734abca92fa8a23c47
HDL_ON/UI/Music/MusicMain.cs
@@ -106,7 +106,7 @@
                        if (obj == null)
                        {
                            ///这里要读取主从关系
                            //readServerOrClientMode();
                            readServerOrClientMode();
                            A31MusicModel.Save();
                            return;
                        }
@@ -201,10 +201,8 @@
            musicView.View(verticalRefresh);
            musicView.singerBtn.Text = a31player.A31PlayStatus.Artist;
            musicView.songNameBtn.Text = a31player.A31PlayStatus.Title;
            musicView.musicNameBtn.Text = a31player.Name;
            musicView.musicNameBtn.Text = new View.DialogView { }.NamePlayer(a31player);
            musicView.regionBtn.TextID = StringId.region;
            EventHandler<MouseEventArgs> clickMergence = (sender, e) =>
            {
@@ -284,14 +282,7 @@
                    {
                        musicView.singerBtn.Text = a31player.A31PlayStatus.Artist;
                        musicView.songNameBtn.Text = a31player.A31PlayStatus.Title;
                        if (a31player.ServerClientType == 1)
                        {
                            musicView.musicNameBtn.Text = a31player.MainPlayName;
                        }
                        else
                        {
                            musicView.musicNameBtn.Text = a31player.Name;
                        }
                        musicView.musicNameBtn.Text = new View.DialogView { }.NamePlayer(a31player);
                        if (a31player.A31PlayStatus.status == "play")
                        {
                            musicView.playBtn.IsSelected = true;
@@ -369,7 +360,7 @@
                                        UniqueDeviceName = slave.uuid.Replace("uuid:", ""),
                                        Name = slave.name,
                                        IsCanShow = false,
                                        IsOnLine = false,
                                        IsOnLine = false,//true作用为了读取从播放器的音量
                                    });
                                }
                                //如果找到就更新为从的
@@ -381,7 +372,7 @@
                                    tempA31Player.Name = slave.name;
                                    tempA31Player.UniqueDeviceName = slave.uuid.Replace("uuid:", "");
                                    tempA31Player.IsCanShow = false;
                                    tempA31Player.IsOnLine = false;
                                    tempA31Player.IsOnLine = false;//true作用为了读取从播放器的音量
                                }
                            }